Raven (Elysian Angel) Posted November 11, 2017 Posted November 11, 2017 Good news everyone! [...] Thank you! :) Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Rlaxoxo Posted November 11, 2017 Posted November 11, 2017 This is going to be an exciting week <3 [sIGPIC][/sIGPIC] Youtube Reddit
BarTzi Posted November 11, 2017 Posted November 11, 2017 Thank you for your hard work!, do you have any updates on some of the missing cockpit functionality (HUD brightness for example)?
ZHeN Posted November 11, 2017 Posted November 11, 2017 This is going to be an exciting week <3 Who said next ED update is next week? [sIGPIC][/sIGPIC]
Texac Posted November 11, 2017 Posted November 11, 2017 Who said next ED update is next week? You said it is next week. Anyway can't wait to see the Mirage receiving its updates. - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube •
ZHeN Posted November 11, 2017 Posted November 11, 2017 Yep. You're right. Of course Riaxoxo meant some week next year which is definitely going to be exciting! How silly of me was to talk about next week [sIGPIC][/sIGPIC]
Texac Posted November 11, 2017 Posted November 11, 2017 Yep. You're right. Of course Riaxoxo meant some week next year which is definitely going to be exciting! How silly of me was to talk about next week The next update is planned to be available still this month if you consider the release of the Harrier. But surely you can wait till next year if you like to. 1 - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube •
=Pedro= Posted November 11, 2017 Posted November 11, 2017 Thanx for an update Zeus :thumbup: Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
Esac_mirmidon Posted November 11, 2017 Posted November 11, 2017 Impressive. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
mvsgas Posted November 11, 2017 Posted November 11, 2017 Thank you. Hopefully this will appease the continuous conjecture. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
Tripleinside Posted November 11, 2017 Posted November 11, 2017 Thanks a lot for this post, very much appreciated ! Win10 x64, Intel core I9 9900k@5ghz, 32GB DDR4, RTX2080 ti, MSI Z370 Tomahawk mobo, M.2 SSD, Warthog HOTAS, home made trackIr, Pimax 8K
Conroy Posted November 11, 2017 Posted November 11, 2017 Nice list, thank you very much. About the textures update, give a look here please, canopy texture "corrupted": it does seem to be accidentally erased.
microvax Posted November 11, 2017 Posted November 11, 2017 Here are the updates pushed today! Let me know if you have any questions about the changes. I will also work up a separate list of the few items we are tracking for the next update that I am aware of: Flight Model and Systems: - Added clickableness to secondary oil switch - Added instability modeling for high angle of attack with heavy loadout - Fixed slat schedule equation - Fixed jittery acceleration numbers for HUD when weight on wheels (takeoff) - Fixed AP flight path marker on HUD now follows pitch ladder with roll - Fixed airbrake not showing in multiplayer - Fixed airspeed shown in HUD is now proper calibrated airspeed - Updated slat effectiveness - Updated weights of stores/pylons based on new data - Updated engine thrust for correct takeoff acceleration data - Updated rolling friction for accurate ground reaction behavior - Updated gear reaction for smoother response - Updated airfoil tables for proper lift and drag across envelope - Updated thrust, airfoil aerodynamics, fuselage aerodynamics to match performance data - Updated afterburner thrust reaction to environmental conditions - Updated roll rate control response with increased inertia (stores) - Updated FBW AOA limiter behavior and response - Updated FBW roll/yaw coupling logic - Updated AP for better response - Updated fuel flow modeling for various airframe and environmental conditions - Updated AP logic so that it holds trim position when placed off, thus leaving airframe in trimmed state - Updated FBW low speed behavior to be more AOA controlled, previously was pitch rate controlled. Gives more accurate response and behavior in low speed feels more like a standard aircraft. - Updated trim control sensitivity - Updated FBW spin switch logic - Updated FBW emergency switch logic 3D Model and Textures: - Updated HUD glass material/texture - Updated collision model with misconfigured line segements - Updated fuel tank model and attachment angle - Updated external model with minor specular changes - Updated cockpit and external model for optimized polygons and more rounded cylinders - Updated interior lights My thoughts: 1 [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?
trindade Posted November 11, 2017 Posted November 11, 2017 Thanks for the list CptSmiley, looking forward the update. Keep the good work.:thumbup: Cheers
stratojet Posted November 11, 2017 Posted November 11, 2017 Great news, thanks Razbam!!! Ryzen 5800X3D, 64Gb 3600Mhz, 1Tb NVMe, RTX 4080, Windows 11 Pro 22H2 Monitor: 32" 2K 165Hz, RV: HP Reverb G1
Sarge55 Posted November 11, 2017 Posted November 11, 2017 Great looking update Cap...thanks for the hard work. [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog
Gliptal Posted November 11, 2017 Posted November 11, 2017 Isn't the FPM pitch ladder problem already fixed?
Ski01 Posted November 11, 2017 Posted November 11, 2017 Fantastic - looking forward to it. I like these lines especially: - Updated airfoil tables for proper lift and drag across envelope - Updated thrust, airfoil aerodynamics, fuselage aerodynamics to match performance data
=Pedro= Posted November 11, 2017 Posted November 11, 2017 woohoo :) Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
Raven (Elysian Angel) Posted November 11, 2017 Posted November 11, 2017 Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Davee Posted November 11, 2017 Posted November 11, 2017 "Here are the updates pushed today!" What does the above mean? Does it mean sent to ED for preparation for the next update? Thanks
trindade Posted November 11, 2017 Posted November 11, 2017 "Here are the updates pushed today!" What does the above mean? Does it mean sent to ED for preparation for the next update? Thanks Lets just hope, fingers crossed! :D
jaguara5 Posted November 11, 2017 Posted November 11, 2017 How is the maneuverability (especially the instantaneous turn rate) affected from this changes? 1
Teldja Posted November 12, 2017 Posted November 12, 2017 Folks, I understand that you are anxious for news about the updates that are scheduled for the M-2000C. Despite the AV-8B NA taking precedence in all our work schedule, the M-2000C has not been forgotten and several improvements are ready to be deployed as soon as we are able to do so: - FM updates - New collision model. - Textures improvements On the avionics side, I still have to start working on the promised changes, but they will be coming. In fact I think that the M-2000C will benefit from the hiatus since some stuff that we learned while developing the AV-8B NA will be used with the M-2000C. Not a lot of news, but these are true news. :) Here are the updates pushed today! Let me know if you have any questions about the changes. I will also work up a separate list of the few items we are tracking for the next update that I am aware of: Flight Model and Systems: - Added clickableness to secondary oil switch - Added instability modeling for high angle of attack with heavy loadout - Fixed slat schedule equation - Fixed jittery acceleration numbers for HUD when weight on wheels (takeoff) - Fixed AP flight path marker on HUD now follows pitch ladder with roll - Fixed airbrake not showing in multiplayer - Fixed airspeed shown in HUD is now proper calibrated airspeed - Updated slat effectiveness - Updated weights of stores/pylons based on new data - Updated engine thrust for correct takeoff acceleration data - Updated rolling friction for accurate ground reaction behavior - Updated gear reaction for smoother response - Updated airfoil tables for proper lift and drag across envelope - Updated thrust, airfoil aerodynamics, fuselage aerodynamics to match performance data - Updated afterburner thrust reaction to environmental conditions - Updated roll rate control response with increased inertia (stores) - Updated FBW AOA limiter behavior and response - Updated FBW roll/yaw coupling logic - Updated AP for better response - Updated fuel flow modeling for various airframe and environmental conditions - Updated AP logic so that it holds trim position when placed off, thus leaving airframe in trimmed state - Updated FBW low speed behavior to be more AOA controlled, previously was pitch rate controlled. Gives more accurate response and behavior in low speed feels more like a standard aircraft. - Updated trim control sensitivity - Updated FBW spin switch logic - Updated FBW emergency switch logic 3D Model and Textures: - Updated HUD glass material/texture - Updated collision model with misconfigured line segements - Updated fuel tank model and attachment angle - Updated external model with minor specular changes - Updated cockpit and external model for optimized polygons and more rounded cylinders - Updated interior lights Finally! This is very good news! Thank you Zeus and Cptsmiley for providing us with some very interesting news about the M-2000C future updates.
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