Nealius Posted December 29, 2017 Posted December 29, 2017 I recall one of the 1.5.8 updates fixed the issue of the Harrier sliding off the Tarawa, but currently it seems that the jet still moves. This time forwards, very slowly. In the time it takes to start the engines and systems, the jet seems to have moved forward about 10m, with the parking brake on. It seems to creep forward at about 2m per minute on a moving Tarawa. I have not checked if this happens on a stationary boat. Is this a known issue? I didn't see it listed.
javelina1 Posted December 29, 2017 Posted December 29, 2017 I noticed this as well. After completing an A/G mission, I returned to the Tarawa to reload/refuel. I picked up the slight drift forward too while on the deck. MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control
Kang Posted December 29, 2017 Posted December 29, 2017 Trying this today in 1.5.8 I haven't, although it is a bit of a bumpy ride that prevented me from refuelling (the ground crew got a little vocal...). Rearming worked with no issues, though. Could this be an issue about wind speeds, maybe?
Capn kamikaze Posted December 29, 2017 Posted December 29, 2017 (edited) This may be user error, are you pointing the nozzles forward or down while this is happening, the only time I see this is when I've set them to conventional/short take off position after landing (which means you're light), and the idle thrust is enough to move you forward slowly. Make sure they're still in a hover position and see if you still see it. Edited December 29, 2017 by Cap'n kamikaze
javelina1 Posted December 29, 2017 Posted December 29, 2017 This may be user error, are you pointing the nozzles forward or down while this is happening, the only time I see this is when I've set them to conventional/short take off position after landing (which means you're light), and the idle thrust is enough to move you forward slowly. Make sure they're still in a hover position and see if you still see it. I'll check it on my next mission, and report back. thanks. MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control
gunterlund21 Posted December 29, 2017 Posted December 29, 2017 If the ship is rocking, the aircraft are floating on the deck. Try putting ship at 20knots with a bit of rough weather. I was in Art of the Kill D#@ it!!!!
javelina1 Posted December 29, 2017 Posted December 29, 2017 This may be user error, are you pointing the nozzles forward or down while this is happening, the only time I see this is when I've set them to conventional/short take off position after landing (which means you're light), and the idle thrust is enough to move you forward slowly. Make sure they're still in a hover position and see if you still see it. I've tried with all flap/TO positions, adjusting the nozzles front/back, all around. Parking brake on/off, etc. Engine at idle too... I'll still see the slight forward drift of the Harrier. FWIW, I'm flying a homemade mission. I have the Tarawa moving at 27kts. Is that too fast for this ship? what's the right speed for her to carry out carrier ops? Whether my bird is loaded, or coming back with just 2,000 lbs of fuel (after a mission), I see the drift. As noted above, I've toggled through all sorts of TO, nozzle, and throttle positions. MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control
Capn kamikaze Posted December 29, 2017 Posted December 29, 2017 Maybe that speed is masking it. To establish any drift is actually occuring you'd have to have the carrier stationary with no wind, then play about with the nozzle angle and see if that causes forward speed at idle, then we'd know for sure, infact I'll have a go myself. In the missions I've built so far I've been setting the speed at about 10 or so knots.
Capn kamikaze Posted December 29, 2017 Posted December 29, 2017 Just been in game, and I'm not seeing anything, a tiny bit of movement of the airframe when the nozzles are moved about, but basically nothing.
javelina1 Posted December 29, 2017 Posted December 29, 2017 In a bit, I'll modify my mission to slow down the Tarawa. I presume 27kts is not RL for it? I'll go somewhere between 10 and 20. edit - Wiki says 24kts: https://en.wikipedia.org/wiki/USS_Tarawa_(LHA-1) so I'll slow here down to around 20... MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control
javelina1 Posted December 29, 2017 Posted December 29, 2017 Weird... I've tried both 20 and 10kts, and I still get the "drift". Maybe I'll just ditch this mission, and rebuild a complete new one. MSI MAG Z790 Carbon, i9-13900k, NH-D15 cooler, 64 GB CL40 6000mhz RAM, MSI RTX4090, Yamaha 5.1 A/V Receiver, 4x 2TB Samsung 980 Pro NVMe, 1x 2TB Samsung 870 EVO SSD, Win 11 Pro, TM Warthog, Virpil WarBRD, MFG Crosswinds, 43" Samsung 4K TV, 21.5 Acer VT touchscreen, TrackIR, Varjo Aero, Wheel Stand Pro Super Warthog, Phanteks Enthoo Pro2 Full Tower Case, Seasonic GX-1200 ATX3 PSU, PointCTRL, Buttkicker 2, K-51 Helicopter Collective Control
Nealius Posted December 30, 2017 Author Posted December 30, 2017 For me I have Tarawa at 20 kts, no winds, and the jet noticeably moves in the time that I do my before-engine start checks, so this is even with engines off.
Pikey Posted December 30, 2017 Posted December 30, 2017 Oh it's there, no worries, best seen if you have AI on the deck to repro. I think once a player is moving in the aircraft, it stabilises, but stationary with engine off and they slide. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Esac_mirmidon Posted December 30, 2017 Posted December 30, 2017 Same here. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Hexypu Posted January 1, 2018 Posted January 1, 2018 Falling through the port elevator I've tried looking for other threads regarding this bug but haven't found it anywhere else, so moderators if you think it not the right place to post please move it, thanks! Since everyone here is talking about the Tarawa: recently I've been landing in spot "7 1/2", the slot between 7 and 8, with the Harrier's wheel close to the edge where the port elevator and the main part of the Tarawa is, my Harrier's left outrigger gear/wheel falls through the elevator as I passed over it taxiing to park the aircraft. It seems the port elevator surface was not defined to be solid and I have the aircraft fallen through once and stuck precariously twice.
Mars Exulte Posted January 1, 2018 Posted January 1, 2018 (edited) I have not experienced this with my landings. As another poster mentioned, if your nozzles are directed backwards, even at idle thrust it will roll forward. You must either engage the parking break, or direct nozzles downward to avoid this. I typically set nozzles to 60 on the deck and for taxiing. Edit If it's 2.2 I believe it's missing the latest Harrier/Tarawa patch, btw, may contribute to the issue. I just saw about engines off =) Btw, the Tarawa model is not finished. Some parts are still untextured even, so yeah, there are holes in the model =) Edited January 1, 2018 by zhukov032186 Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2
104th_Maverick Posted January 2, 2018 Posted January 2, 2018 I made a video in the hope of helping the guys struggling with the brakes on the ship, hope it helps! [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel
kreisch Posted January 2, 2018 Posted January 2, 2018 This bug is definitely still present. Just let the carrier change his course, or let him move in a circle - your harrier will slowly move to the outer side of the curve and sooner or later drop from the carrier. Tested 5 minutes ago in multi-player with 4 other guys on 2.2. Gesendet von meinem F5121 mit Tapatalk Ugly-Squadron GamestarPinboard
ApoNOOB Posted January 2, 2018 Posted January 2, 2018 This bug is definitely still present. ... Tested 5 minutes ago in multi-player with 4 other guys on 2.2. No wonder if this guy is right: Edit If it's 2.2 I believe it's missing the latest Harrier/Tarawa patch, btw, may contribute to the issue.
kreisch Posted January 2, 2018 Posted January 2, 2018 Ah thyx, did not read that passage, thanks! Gesendet von meinem F5121 mit Tapatalk Ugly-Squadron GamestarPinboard
Johnny_Rico Posted January 2, 2018 Posted January 2, 2018 (edited) I was on a MP server the other night and there was a MI-8 with a start position on a Tarawa ... soon as you spawned in the heli, you fell off the desk and went splash Edited January 2, 2018 by Johnny_Rico METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
Johnny_Rico Posted January 2, 2018 Posted January 2, 2018 1.5 METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
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