104th_Maverick Posted August 10, 2018 Author Share Posted August 10, 2018 Hi mate, It is not possible to move resources around airbases using transport assets without using additional mission scripting. Its a fantastic idea, sadly its not possible in the current state. [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel Link to comment Share on other sites More sharing options...
TAW_derdoe Posted August 10, 2018 Share Posted August 10, 2018 Thanks for the reply, thats a shame it isnt possible. :/ Link to comment Share on other sites More sharing options...
Alpenwolf Posted August 10, 2018 Share Posted August 10, 2018 (edited) Any client using a GCI slot MUST be on the 104th Teamspeak server. TS3 Server IP - 96.94.104.129 - Password = phoenix The TS3 IP address listed in the briefing on the front page is the old and incorrect one. Might wanna fix that, buddy :thumbup: Edited August 10, 2018 by Alpenwolf Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
bullet0 Posted August 11, 2018 Share Posted August 11, 2018 Can all red jtac codes go 1688 for F-5 GBU-12 .. f-5 bug will not let u change to current codes 104th_Bullet Link to comment Share on other sites More sharing options...
Shadoga Posted August 19, 2018 Share Posted August 19, 2018 ME Bug Report: Spawn crashed into an other client in Kutaisi shelter spawnpoint 34. I was in slot "2B Kutaisi F/A-18C A8", didn't check who or what slot the other client was - think it was rather an Eagle than a Hornet. Link to comment Share on other sites More sharing options...
Shadoga Posted September 1, 2018 Share Posted September 1, 2018 Could we please get a copy for download and ME preloading again of the Longbow version actually hosted - I think it's V2.5? Thanks in advance! Link to comment Share on other sites More sharing options...
Knock-Knock Posted September 2, 2018 Share Posted September 2, 2018 Could we please get a copy for download and ME preloading again of the Longbow version actually hosted - I think it's V2.5? Thanks in advance! See end of post #2 - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Shadoga Posted September 2, 2018 Share Posted September 2, 2018 (edited) See end of post #2 I know that DL link, but that‘s not the actually hosted version of Longbow! Edited September 2, 2018 by Shadoga Link to comment Share on other sites More sharing options...
HereThen Posted September 4, 2018 Share Posted September 4, 2018 Server might need a reset. Nothing is responding ATM. Awacs is stationary, no calls and kill feeds. Beste regards, Stefan, HereThen | I7 8700K 4.7 Ghz | EVGA RTX 3080Ti | 32Gb G.Skill DDR4 | Asus MAXIMUS X HERO | ASUS ROG SWIFT PG279Q | TrackIR5 | Thrustmaster Hotas Warthog | Thrustmaster TPR | Steelseries Apex PRO | Steelseries Aerox 3 | Steelseries Arctis WL Pro | MonsterTech table clamps | Link to comment Share on other sites More sharing options...
Mustang Posted September 4, 2018 Share Posted September 4, 2018 Server might need a reset. Nothing is responding ATM. Awacs is stationary, no calls and kill feeds. Server has had a restart and is back up and running again. Link to comment Share on other sites More sharing options...
Alpenwolf Posted September 7, 2018 Share Posted September 7, 2018 Helicopters Tournament 2 https://forums.eagle.ru/showthread.php?t=219304 Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
Badlego Posted October 26, 2018 Share Posted October 26, 2018 As i do not know where else to check the mission briefing and farp markers i have to bump this thread, because scrolling to page 4 is going to be annoying. Does anyone know how close ground troops have to be dropped to attack enemy troops at neutral or enemy airfields? Link to comment Share on other sites More sharing options...
USA_Recon Posted October 28, 2018 Share Posted October 28, 2018 I love the 104th server, it's my first choice right now. Please consider perhaps a 50% fuel starting point vs. 0% . I totally get the 'we don't want air quake and guys just taking off immediately after dying' - but at the same time, flying time if often limited with real life, and spending all that time each sortie waiting there 5+ minutes really adds up over time. I think (especially for redfor) that a 50% start would be better. Perhaps if you really wanted, have a system where the front most forward base you start at 25%, the next base 50%, then the back base 100%. ie. if we have Guadata as the forward base - you start with 25%. Then Sochi would be 50%, and Kras/Mykop - 100% My favorite setup is this Longbow one- I'd honestly just keep this one 100% in rotation (along with the PG one) - however, there is another mission which I'm not remembering the name, where the only base is like Kras for Redfor and Tbil for Blue. I'd love to see that mission removed - it basically becomes a PvE ground pounder mission. Thanks again - I really enjoy the server. Link to comment Share on other sites More sharing options...
BoneDust Posted October 28, 2018 Share Posted October 28, 2018 The problem I found on the server is folks are not using SRS; they're talking on TS and that takes away from the immersion. You should assign frequencies in the TS channels such as "Channel Event 1 AUX 263.500 Yardstick 73/10 etc for channel 2,3,4.... Then have Primary setup up for each airfield and while airborne for interflight comms. Just a suggestion. Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | G2 Rverb VR Link to comment Share on other sites More sharing options...
Badlego Posted October 28, 2018 Share Posted October 28, 2018 i dont see airbase markers on the f10 map anymore when these airbases are taken. only neutral airbases are visible. Link to comment Share on other sites More sharing options...
Mustang Posted October 28, 2018 Share Posted October 28, 2018 i dont see airbase markers on the f10 map anymore when these airbases are taken. only neutral airbases are visible. That's a bug over the last few versions of DCS, needs fixing. Link to comment Share on other sites More sharing options...
USA_Recon Posted October 29, 2018 Share Posted October 29, 2018 That's a bug over the last few versions of DCS, needs fixing. ah, I wondered about that as well - thanks Link to comment Share on other sites More sharing options...
Steel Jaw Posted October 29, 2018 Share Posted October 29, 2018 Excellent work! "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, ASUS RTX3060ti/8GB. Link to comment Share on other sites More sharing options...
USA_Recon Posted November 1, 2018 Share Posted November 1, 2018 Does 104th export a TacView by chance that can be downloaded later (similar to BlueFlag) ? TacView is such a good learning tool, I was hoping to review some of my engagements! Thanks! Link to comment Share on other sites More sharing options...
Heidi Posted November 1, 2018 Share Posted November 1, 2018 hi guys, I was flying this afternoon with the fa 18C and on the ground the communication was fine, but in flight, I was not able to open the communication menu and to communicate with awacs. can someone help me with this issue? thank you in advance Link to comment Share on other sites More sharing options...
naizarak Posted November 1, 2018 Share Posted November 1, 2018 hi guys, I was flying this afternoon with the fa 18C and on the ground the communication was fine, but in flight, I was not able to open the communication menu and to communicate with awacs. can someone help me with this issue? thank you in advance in general most multiplayer servers have easy comms disabled, meaning you need to have your radios tuned to the correct frequencies and then use the appropriate radio (in multi-radio aircraft) to initiate contact. on the ground with the cockpit open you can reach the ground crew through any radio interface as an abstraction for direct speech. also if i remember correctly the "\" radio menu doesn't work in flight without easy comms for the hornet Link to comment Share on other sites More sharing options...
Mustang Posted November 2, 2018 Share Posted November 2, 2018 in general most multiplayer servers have easy comms disabled, meaning you need to have your radios tuned to the correct frequencies and then use the appropriate radio (in multi-radio aircraft) to initiate contact. on the ground with the cockpit open you can reach the ground crew through any radio interface as an abstraction for direct speech. also if i remember correctly the "" radio menu doesn't work in flight without easy comms for the hornet Right Alt + \ for comm1 and Right Ctrl + \ for comm2. Link to comment Share on other sites More sharing options...
Heidi Posted November 2, 2018 Share Posted November 2, 2018 thank you very much guy!!!! my mistake :) Link to comment Share on other sites More sharing options...
104th_Maverick Posted January 7, 2019 Author Share Posted January 7, 2019 Mission is firmly back in rotation! Please post any mission bugs / problems here. [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel Link to comment Share on other sites More sharing options...
Shadoga Posted January 7, 2019 Share Posted January 7, 2019 Yesterday Gudauta couldn't be captured by either side. Are there ways to check if it was our fault overlooking units or if there might have been a problem with the triggers? Link to comment Share on other sites More sharing options...
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