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Posted

I don't actually disagree with any of your points but I think overall the positive vastly outweighs the negative (for me). I haven't had the Viggen for very long and I haven't gone too deep into it's systems yet but I find it an impressive module from a quality perspective.

 

Good:

- Sounds are generally brilliant with a couple of exceptions

- Systems modelling is top notch

- Cockpit fidelity is excellent (at least in VR)

- Free campaigns!

 

Bad

- Does anyone else engine at constant RPM sound like a looping audio file?

- It's a bit 'jumpy'*

- The collimated sight is no good in VR but I understand this is currently an engine limitation

- The documentation is pretty weak

- Training isn't particularly comprehensive which is a minor annoyance compounded by the weak documentation.

 

*Anecdotally, going from mil power to AB causes my FPS to drop a bunch of frames for a second before recovering, as does clicking the RWR mode selector for some reason.

 

The Viggen feels like it was made with love and although it's still not quite finished it's raised my expectations for the quality of the F-14.

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Posted
The harrier texture resolution is on another scale in comparison to the Viggen and I am not having a go at anyone. I bought it for 60.00 and some of the text textures are low res like the weapons selector for example. It stutters more than any other module too, little micro stutters on take off for example, the harrier in early access does not. It's not my graphic settings I play at 60fps high textures in 3k. Stop making excuses, the cockpit needs a complete overhaul and could potentially look way better and the lights look like bitmaps as opposed to actual lighting. I also want to say that yes the plane is feature complete and hats off to the devs for achieving such, it really is a great effort but the standard of polish is not and I won't be pre purchasing the Tomcat on that basis, until I see the devs polish this baby up properly to the level it currently has not reached. I am not just throwing money at the next module without polishing, at the end of the day I am the consumer, I know it's in alpha and i have bought lots of DCS products in alpha such as the harrier without complaint. It is annoying seeing such a feature rich module fall aesthetically when all I read about is the F14. I'm just saying, I just bought it and here is my point of view.

 

I fully agree with you on everything. Aesthetically wise, I feel the model needs some work, yet the cockpit is one of it's high points, even though it's kind of an FPS hog.

What I dont understand is why HB prioritizes modelling a AI Draken or implementing the Ground Crew or whatever is called over the Viggen module which at the end of the day is what really matters, at least to me.

Just my opinion.

Posted (edited)

I find myself strongly scratching my head at disappointment in the Viggen's visuals. To each his own!

Some cockpit parts are being PBR'd, but those are the only planned improvements, apart from some perf optimizations.

 

What I dont understand is why HB prioritizes modelling a AI Draken or implementing the Ground Crew or whatever is called over the Viggen module which at the end of the day is what really matters, at least to me.

Just my opinion.

 

Because there is very little left to do on the aircraft itself. That much should be clear, I hope. :)

Content is everything! Flying the Viggen in a "void" is not the type of product we want to stand behind.

Edited by Cobra847

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

Posted

Myea, I dont get it either. If find the Viggen inside and out, to have by far the best textures in the game (and model detail/balance). Details and balance, its really really good, and on its release I was exploring and finding new details for days. And sitting here, I cant think of a single label or text in the cockpit, that I havent been able to read, and Im using VR (with zoom).

Balance being both the contrast, dark isnt too dark and bright isnt too bright, and details, be it wear and tear, highlights etc, all in a amazing balance. Not too much, not too little. Im personally in aw of what HB have archived with the Viggen visuals, and look forward to exploring the work of art in the Tomcat.

  • Like 1

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

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Posted (edited)
Because there is very little left to do on the aircraft itself. That much should be clear, I hope. :)

While I generally agree with you (the visuals are indeed stunning apart from some current lighting issues and 1 or 2 blurry textures), there is still a not so small list of bugs that remain to be fixed. It would be great to get some feedback on them in their respective bug threads, even if it is just a quick response that the bug in question has been acknowledged. This is criticsm on a high level as you guys did a really great job with this bird overall!

 

And sitting here, I cant think of a single label or text in the cockpit, that I havent been able to read, and Im using VR (with zoom).

have you tried to read the labels on the CM-Switch on the left canopy frame? ;)

Edited by QuiGon

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted

wow, happy to see Viggen love :), but surprised to see so much negativity.

I'm impulsive ok, I saw the viggen when quite new to dcs, and instantly bought it, I loved it as a kid where I didn't like the harrier ( which I also bought I love :))

now I have mentioned a few things like textures on the wep dials and the horrid green blob on hud, and the gamma just ruins the cockpit for me when turned up for other craft (A-10c)

but the viggen cockpit is amazing! a real gritty no nonsence pit, why use flashy stuff when a good old dial and thumping swith would do. it was and is a fantastic plane, looks the biz and does its job without throwing you around, very precice in flight, slow and at mach.

now the mirrors are pointless any way, if a cap plane got behind you at 100 above ground your dead, it wasn't meant to dogfight......although it can :)

I should stop now, personally its a great plane inside and out which I'm proud to own, and to be honest there are no bugs, just small errors :)

Posted

What I really miss is a decent campaign or a mission pack. And I don't mean something like the training campaign.

 

The Viggen is a strike aircraft and as such needs a proper pre-planned mission. A mission with a pre-known target, a pre-known flightplan, pre-known nav-update points, planned time on target, speeds and so on.

 

I love the Viggen but I currently don't have much fun with it since every mission (or multiplayer) lacks these pre-planned things the Viggen needs.

Posted
What I really miss is a decent campaign or a mission pack. And I don't mean something like the training campaign.

 

The Viggen is a strike aircraft and as such needs a proper pre-planned mission. A mission with a pre-known target, a pre-known flightplan, pre-known nav-update points, planned time on target, speeds and so on.

 

I love the Viggen but I currently don't have much fun with it since every mission (or multiplayer) lacks these pre-planned things the Viggen needs.

 

The first new campaign is releasing in just a few days.

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

Posted

Oh my, didn't knew that. Totally hyped now :D

 

I want to thank you and the team for the great interaction with the community. You don't have this that often, you know. Awesome :)

Posted
The first new campaign is releasing in just a few days.

 

YESS!

 

Seems like my girlfriend will receive no more calls ... :music_whistling:

 

:pilotfly:

Visit https://www.viggen.training
...Viggen... what more can you ask for?

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Posted
The first new campaign is releasing in just a few days.

 

That's great news! :thumbup:

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted
The first new campaign is releasing in just a few days.

 

Glad to hear it, but Zabuza is correct

 

" love the Viggen but I currently don't have much fun with it since every mission (or multiplayer) lacks these pre-planned things the Viggen needs."

 

Is there any plan to provide a user-friendly flight planning tool ? especially for multiplayer

Posted

Have not flown the Vig or any in 2 days. A sinus headache and VR do not go together.

My main issue is still the cockpit glass "fogging up" during turns into the sun.

It is either turn OFF shadows or go from flat to low which really kills performance on my high end system. I am guessing at least 20% and stutters.

I have been told Nvidia inspector does nothing so there does not appear to be to much tweaking that can be done unless someone knows something I don't.

Posted
Glad to hear it, but Zabuza is correct

 

" love the Viggen but I currently don't have much fun with it since every mission (or multiplayer) lacks these pre-planned things the Viggen needs."

 

Is there any plan to provide a user-friendly flight planning tool ? especially for multiplayer

 

Well, that's actually something ED should need to work on, as this is not exclusive to the Viggen. Many aircraft require pre-configurated settings that are beeing saved on a data cartridge that is beeing inserted into the aircraft upon mission start. Unfortunately DCS (unlike another popular modern combat flight simulator) doesn't provide a user interface to edit such a data catridge beforehand.

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DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted
Well, that's actually something ED should need to work on, as this is not exclusive to the Viggen. Many aircraft require pre-configurated settings that are beeing saved on a data cartridge that is beeing inserted into the aircraft upon mission start. Unfortunately DCS (unlike another popular modern combat flight simulator) doesn't provide a user interface to edit such a data catridge beforehand.

 

Just curious which other aircraft in DCS require a similar pre-flight plan to drop bombs or shoot

A-G missiles.

 

My biggest issue with this is 60%+ of the Viggens armament can't be correctly used without a flight plan and a target waypoint. It's a real pitty Sgt_Cyanide's pre-planning tool has gone silent as it solved most of the Viggen's pre-planning issues.

Posted

Unflipped mirrors, low res text on dials, slight micro hitching, cockpit lighting looks okay but not mind blowing sorry not buying into this module being nearly finished, the level I expected and the reason I waited before purchasing the module was higher, I thought these issues would have been resolved by now and yet you the developer are using laser scanned textures on the f14? Why have a higher quality for your next module and not this? And to be honest I am just being honest it's not like the module is bad it isn't, it could be way better though.

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Posted
I find myself strongly scratching my head at disappointment in the Viggen's visuals. To each his own!

Some cockpit parts are being PBR'd, but those are the only planned improvements, apart from some perf optimizations.

 

 

 

Because there is very little left to do on the aircraft itself. That much should be clear, I hope. :)

Content is everything! Flying the Viggen in a "void" is not the type of product we want to stand behind.

 

I reported the following as a bug back when the module was first released:

 

The real Viggen engine nozzle:

 

attachment.php?attachmentid=160015&d=1490999114

 

Our Viggen:

 

8vxFhwI.jpg

 

That part of the model looks quite different compared to the real thing, ours is rather crude in my opinion. In my game it looks like that, maybe its different in yours.

 

Thank you

  • Like 1
Posted (edited)
Unflipped mirrors, low res text on dials, slight micro hitching, cockpit lighting looks okay but not mind blowing sorry not buying into this module being nearly finished, the level I expected and the reason I waited before purchasing the module was higher, I thought these issues would have been resolved by now and yet you the developer are using laser scanned textures on the f14? Why have a higher quality for your next module and not this? And to be honest I am just being honest it's not like the module is bad it isn't, it could be way better though.

 

Again, I appreciate your opinion and you being honest. Out of curiosity, what is your "Textures" setting set at?

 

The Viggen cockpit is very frequently touted as one of, if not, the best in DCS.

If we were not satisfied with how it looks (and as art director, it's very dear to me that it does) - we'd be ripping it apart and redoing it.

 

If you feel that the Harrier cockpit looks better than I'm afraid we're at an impasse in agreeing with eachother. :)

Edited by Cobra847

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

Posted
Myea, I dont get it either. If find the Viggen inside and out, to have by far the best textures in the game (and model detail/balance). Details and balance, its really really good, and on its release I was exploring and finding new details for days. And sitting here, I cant think of a single label or text in the cockpit, that I havent been able to read, and Im using VR (with zoom).

Balance being both the contrast, dark isnt too dark and bright isnt too bright, and details, be it wear and tear, highlights etc, all in a amazing balance. Not too much, not too little. Im personally in aw of what HB have archived with the Viggen visuals, and look forward to exploring the work of art in the Tomcat.

 

+1! I bought the Viggen a while back and Im still amazed about the level of detail. Everytime I hop onto a server and strap myself into this beauty it makes me grin because of the cockpit and its overall old and used look (A look most of the planes back then had actually). It really feels like sitting in a real cockpit I have to say and after being a Tornado Crew Chief for almost a decade (before I transitioned to another A/C) I can tell how it feels to sit in a Jet. The used look the cockpit and exterior has gives me back the smell of F-34 and Oil and this really is what separates this A/C from others you can buy for DCS. This is authentic and as real as it gets. There might be some stuff missing but it doesnt really hurt the overall feeling this lovely crafted killing machine gives you when you fly it. But this is just my little honest opinion.

DCS F-14 Tomcat Alley Discord Server:

 

 

Posted
Just curious which other aircraft in DCS require a similar pre-flight plan to drop bombs or shoot

A-G missiles.

 

My biggest issue with this is 60%+ of the Viggens armament can't be correctly used without a flight plan and a target waypoint. It's a real pitty Sgt_Cyanide's pre-planning tool has gone silent as it solved most of the Viggen's pre-planning issues.

 

None of the other aircraft currently in DCS require a flight plan to drop bombs, but that will change for sure in the future as quite a lot of the dedicated strike aircraft of the mid and late cold war required this. But I was talking about data cartridges in general, which are important to pretty much all fighters since the 80s to configure flight plans, weapons, countermeassures and various other things. These things are configured by the pilots on a computer before mission start and then beeing saved on the data catridge which will be inserted into the jet. DCS does not offer such a feature, which requires the pilot to configure a lot of stuff in the cockpit itself, like weapon profiles in the A-10C for example.

It would be great if ED would implement some interface that would allow to configure these things prior to mission start and be able to save and load these settings on different missions as well, just like in another F-16 based flight sim.

 

Besides that, it's not that much of an issue in the Viggen, as you can pretty easily create a flight plan using the onboard computer in the cockpit.

Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit

DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

Posted

There's nothing wrong with the viggen cockpit, there's a certain standard that I know looks good. Looks believable and immerse and the Viggen easily achieves that for me. That being said I really look forward to the mirrors being done (and HB have said that is being worked on). And being a VR user I'm really looking forward to the pilot body being integrated, and I really hope both of these can be released with the F-14, I would be happy to wait a bit longer for that to be a possibility personally.

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Posted
Because there is very little left to do on the aircraft itself. That much should be clear, I hope. :)

 

Cobra, I'd love have a way to bind the cockpit illumination to a HOTAS switch. Will this be possible?.... or am I somehow missing how to do it?

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Posted

I really don't get it. To me Leatherneck/Heatblurs art work has always been the best in DCS. There's a photo realistic quality to the Mig-21 and Viggen pits that is absent in the other modules. A couple of texts that are less than perfect (and which I'm sure will be fixed) are not going to change that. Personally I think Razbams cockpits are great too, just not all the way up to Heatblurs standards.

 

And the mirrors? Honestly, are they that big of a deal?

Posted
Content is everything! Flying the Viggen in a "void" is not the type of product we want to stand behind.

This is very true. If there's anything DCS needs more of it's great mission content. I think many DCS players can confirm that. We're getting there, but there's still too little quality content, even for ED:s own flagship modules.

Posted

Since Deferred Shading was introduced in 2.5 all cockpit's have problems with the lighting & colors, so they don't look as good as before, but it's still WIP. Maybe that's what OP is experiencing? Otherwise it's the best in DCS :thumbup:.

 

Have to agree on the control assignments ie."Triger Safety" toggle button, people asked for it since release, RWR volume axis (among others).

 

Also important weapons are still bugged:

Rockets aim accuracy.

Rb15/04 modes/group selections, target misses, hitting each-other etc.

Clock, VSI, TOT.....

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