DaveRindner Posted April 10, 2018 Share Posted April 10, 2018 New discovery, at least for me. Ejected and landed player pilot turns into first person walker game. The pilot can walk, turn look around. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted April 10, 2018 ED Team Share Posted April 10, 2018 Always has been this way, as long as I can remember :) Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
animaal Posted April 11, 2018 Share Posted April 11, 2018 I wish there was a way to shake my virtual fist at whoever shot me down :) Sinclair ZX Spectrum 48K, Kempston joystick Interface, Alba Cassette Recorder, Quickshot II Turbo Joystick Link to comment Share on other sites More sharing options...
VZ_342 Posted April 11, 2018 Share Posted April 11, 2018 I wish there was a way to shake my virtual fist at whoever shot me down :) I walked right up to the APC with the 20mm that shot me down once. :music_whistling: Link to comment Share on other sites More sharing options...
Joe Kurr Posted April 12, 2018 Share Posted April 12, 2018 Too bad downed pilots aren't synced in multiplayer though Dutch Flanker Display Team | LLTM 2010 Tiger Spirit Award Link to comment Share on other sites More sharing options...
erniedaoage Posted April 12, 2018 Share Posted April 12, 2018 Too bad downed pilots aren't synced in multiplayer though Ah that would be another funny feature when you get downed and are still alive, you should have a flare and smoke with you so that the huey/mi pilots can come and grab you, bringing you back to the base or you get captured because its an enemy chopper and you are on hostile territory. :) Specs:WIN10, I7-4790K, ASUS RANGER VII, 16GB G.Skill DDR3, GEFORCE 1080, NVME SSD, SSD, VIRPIL T-50 THROTTLE, K-51 COLLECTIVE, MS FFB2 (CH COMBATSTICK MOD), MFG CROSSWINDS, JETPAD, RIFT S Modules:A10C, AH-64D, AJS-37, AV8B, BF109K4, CA, F/A18C, F14, F5EII, F86F, FC3, FW190A8, FW190D9, KA50, L39, M2000C, MI8TV2, MI24P, MIG15BIS, MIG19P, MIG21BIS, MIRAGE F1, P51D, SA342, SPITFIRE, UH1H, NORMANDY, PERSIAN GULF, CHANNEL, SYRIA Thrustmaster TWCS Afterburner Detent https://forums.eagle.ru/showthread.php?t=223776 My Frankenwinder ffb2 stick https://forums.eagle.ru/topic/254426-finally-my-frankenwinder-comes-alive/ Link to comment Share on other sites More sharing options...
MikeMikeJuliet Posted April 12, 2018 Share Posted April 12, 2018 If only the controls would change... You are practically controlling a tank with legs by using the stick and pedals... DCS Finland | SF squadron Link to comment Share on other sites More sharing options...
LevelPulse Posted April 12, 2018 Share Posted April 12, 2018 Always has been this way, as long as I can remember :) How come it works in some cases and in others it does not? [sIGPIC][/sIGPIC] Director | Team Coordinator ME-163B Project The DCS Modding Hub Discord PC Specs: Intel I7 8700k 4.7Ghz Gigabyte Aorus Ultra Gaming Z370 Motherboard 16GB Corsair Vengeance DDR4 3000MHz Ram 500GB Samsung Evo 850 SSD Link to comment Share on other sites More sharing options...
BaD CrC Posted April 13, 2018 Share Posted April 13, 2018 New discovery, at least for me. Ejected and landed player pilot turns into first person walker game. The pilot can walk, turn look around. Glad you like it! Yes, it has been like this even before DCS existed. BlackShark1 in 2009 already allowed you to control the pilot after ejection, but I suspect this was true before with Flaming Cliffs or earlier. I started to fly on ED's softwares only since 2009 so I don't know. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
QuiGon Posted April 13, 2018 Share Posted April 13, 2018 How come it works in some cases and in others it does not? It always worked for me so far :huh: Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
kobeshow Posted April 13, 2018 Share Posted April 13, 2018 How come it works in some cases and in others it does not? I might be wrong, but I think it has to do with the view settings, which are controlled by the server, so in MP your expirience may vary. [sIGPIC][/sIGPIC] "DCS World is the main public build, it has nothing to do with being stable" -Bignewy Link to comment Share on other sites More sharing options...
scotth6 Posted April 14, 2018 Share Posted April 14, 2018 I have never noticed this before. I can look around in VR but never been able to move. there must be some setting which enables/disables it. I was just thinking about a week ago it would be a really cool feature. And now I know..... Link to comment Share on other sites More sharing options...
BitMaster Posted April 15, 2018 Share Posted April 15, 2018 We used to fork some downed pilots with the Ka-50 weapon stations and carry them home in MP. It is working in MP, ever since iirc. Maybe a setting that can be switched off. Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Asus 1080ti EK-waterblock - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus PG278Q 27" QHD Gsync 144Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X Link to comment Share on other sites More sharing options...
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