rogue_blade Posted May 9, 2007 Posted May 9, 2007 ok so i just thinking..the main role of a chopper is close air support right? even if it isn't it's still one of its main roles. all of the news and tv we see footage of choppers backing up infantry providing air cover. but blackshark doesn't have any infantry!! how are we supposed to perform such an essential role of a chopper when there is no infantry to cover and support. half the footage we see of choppers on discovery channel is them blowing up tanks. but the other half of footage or news or whatever is them protecting infantry engaging enemy infantry and dug in infantry with its cannons. This huge chunk of a choppers role wont be in blackshark...am i right? [sIGPIC][/sIGPIC]
Colt40Five Posted May 9, 2007 Posted May 9, 2007 I plan to fill the time I would normally use chasing infantry by practicing lateral strafing on moving trains. And by flying upside down. and ejecting just to watch the sequence. So what's the problem? hehe [sIGPIC][/sIGPIC]
GGTharos Posted May 9, 2007 Posted May 9, 2007 What an astute observation. Well, at the very least you can provide CAS to armored combat units? :) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
T4L0N Posted May 9, 2007 Posted May 9, 2007 I'll be happy just with the widescreen support for the existing aircraft. Not really into flying the helicopter though. [sIGPIC]http://www.virtualblueangels.net/2007Sigs/Talon2007VBA_sig.jpg[/sIGPIC] The Virtual Blue Angels Big Movie The Virtual Blue Angels, LLC Website
Roosterfeet Posted May 9, 2007 Posted May 9, 2007 Am I a sick person for wanting little infantry men that scream like the ones in Vietnam Medevac? My wife used to laugh her butt off when I was trying, and pretty much failing, to land on a ship and the little guys in my downwash would scream hysterically at me. It amused her so much that she started emulating them at random times while I was driving. Good times... 5800x3D, rtx4070, Quest3 (sometimes)
EscCtrl Posted May 9, 2007 Posted May 9, 2007 Imagine the trees have AKs and are running add 100points to your score sheet for each one you think you've hit. At the end of the day we can compare scores :D
britgliderpilot Posted May 9, 2007 Posted May 9, 2007 ok so i just thinking..the main role of a chopper is close air support right? even if it isn't it's still one of its main roles. all of the news and tv we see footage of choppers backing up infantry providing air cover. but blackshark doesn't have any infantry!! how are we supposed to perform such an essential role of a chopper when there is no infantry to cover and support. half the footage we see of choppers on discovery channel is them blowing up tanks. but the other half of footage or news or whatever is them protecting infantry engaging enemy infantry and dug in infantry with its cannons. This huge chunk of a choppers role wont be in blackshark...am i right? With sufficient dedication, you could implement infantry in FC with a simple hack. Get someone to model a simple 3D figure, and do a shapeswap with a jeep or something. Fiddle with the MeInit, and ta-daaa! Infantry :) IIRC there was someone in the Modelling forum doing clever work with camo nets and tank cover positions - it's a simple extension from that and a Loman mod can be created to add all this functionality to FC, and it wouldn't take too long. Anyone willing to take up the idea? http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
rogue_blade Posted May 9, 2007 Author Posted May 9, 2007 With sufficient dedication, you could implement infantry in FC with a simple hack. Get someone to model a simple 3D figure, and do a shapeswap with a jeep or something. Fiddle with the MeInit, and ta-daaa! Infantry :) IIRC there was someone in the Modelling forum doing clever work with camo nets and tank cover positions - it's a simple extension from that and a Loman mod can be created to add all this functionality to FC, and it wouldn't take too long. Anyone willing to take up the idea? that would be some strong ass infantry! or can you edit the armour starts of units and such. and they'll explode when you shot them hahaha [sIGPIC][/sIGPIC]
VMFA-Blaze Posted May 10, 2007 Posted May 10, 2007 He Brit what about these guys here, don't they count ?? Before we start talking about hacking Ed's game... I think we should wait and see what they plan on doing first.. And I'm sure that none of us know exactly what they will be included in the next add on, Beta tester or not.... Blaze intel Cor i7-6700K ASUS ROG MAX VIII Extreme G.Skill TridentZ Series 32 GB Samsung 850 Pro 1TB SATA II ASUS GTX 1080/DIRECTX 12 Windows 10 PRO Thrustmaster Warthog Oculus Rift VR
britgliderpilot Posted May 10, 2007 Posted May 10, 2007 He Brit what about these guys here, don't they count ?? Before we start talking about hacking Ed's game... I think we should wait and see what they plan on doing first.. And I'm sure that none of us know exactly what they will be included in the next add on, Beta tester or not.... Blaze AFAIK that bloke is *just* part of a Stinger site. Note arm elevated in precisely the same direction as the launcher is pointing. Regardless of what BS will end up doing, if someone feels that infantry might be a strong addition to FC then it's worth the modding time. We won't find out until BS release what's going on, and that looks to be a little while away yet. IIRC a simple GAZ-66 has minimal hit points and little other use in the game . . . . conversion to an infantry unit would be a quick job :) It's not really a hack, it's a simple mod. Don't deny yourselves the opportunity for infantry while you wait for BS! http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
VMFA-Blaze Posted May 10, 2007 Posted May 10, 2007 My point is that if ED can make figures like the one in the shot above they can implement them into the game in any form that they chose too... And when this shot was first released there was a post from the developers.. It was concerning the motion of the figure.. It was confirmed by them that the arms will move in this simulation... Whether it was part of the stinger sight or not, they are present in BS.. So apparently they can be modeled in the sim... As far as adding additional combat troops, it again appears that its possible... Blaze intel Cor i7-6700K ASUS ROG MAX VIII Extreme G.Skill TridentZ Series 32 GB Samsung 850 Pro 1TB SATA II ASUS GTX 1080/DIRECTX 12 Windows 10 PRO Thrustmaster Warthog Oculus Rift VR
MBot Posted May 10, 2007 Posted May 10, 2007 I agree, I see no reason why not take that perfectly fine infantry model and replace the Stinger with a AK74/M16, RPK/M60 and RPG/LAW. All that is needed are some easy new weapon models and some repositioning of his arm. We are not talking about moving infantry squads that behave dynamicaly, simply some static single soldiers that we can place around, that shoot at aircraft with different weapons than the Stinger we already have. 'Real' infantry can come later. Frankly considering the simplicity of the thing, I am quite certain that we will see such static soldiers in BS.
Witchking Posted May 10, 2007 Posted May 10, 2007 ok so i just thinking..the main role of a chopper is close air support right? even if it isn't it's still one of its main roles. all of the news and tv we see footage of choppers backing up infantry providing air cover. but blackshark doesn't have any infantry!! how are we supposed to perform such an essential role of a chopper when there is no infantry to cover and support. half the footage we see of choppers on discovery channel is them blowing up tanks. but the other half of footage or news or whatever is them protecting infantry engaging enemy infantry and dug in infantry with its cannons. This huge chunk of a choppers role wont be in blackshark...am i right? bravo! lol! :D I have been asking ED for infantry for a long long...time. :) Play comanche 4 or apache longbow assault.....they are arcade but fun. The infantry adds a ton of immersion to a chopper game. It is IMO required. However, the lomac engine doesn't support skeletal animation which makes it impossible to do this. :( Its a bummer. But well...u know what...thats all we get for now. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
sp0nge Posted May 10, 2007 Posted May 10, 2007 I think i still have apache longbow. Blue and yellow CD.. I only played it twice :megalol: Is breaking the laws of gravity illegal? [sIGPIC][/sIGPIC]
Witchking Posted May 10, 2007 Posted May 10, 2007 try even apache assault... from IA vision, activision value.... small ppl with AK47 shoot at ya ... its soo fun. :) Then you can use your cannon to take em out...u can do terrorist missions and so on. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Boneski Posted May 10, 2007 Posted May 10, 2007 Nope not a flaw My mission is to fly, fight, and win. o-:|:-o What I do is sometimes get a tin of soup, heat it up, poach an egg in it, serve that with a pork pie sausage roll.
Flanker15 Posted May 13, 2007 Posted May 13, 2007 Infantry would be much more important in BS than LOMAC obviously. In fact all Helicopter simulations I've played have had infantry (Apache, Hind Longbow2 Apache/Havok). Remember Hind? That had little guys running around that could use their weapons (guns, AT, AA) and would fight the enemy infantry/tanks/aircraft. I like how you could pick them up and then fly up to 5000ft, open the door and tip the Hind sideways and they all fell out :lol:
Witchking Posted May 13, 2007 Posted May 13, 2007 lol! :D nice!! :D yeah man! it would be sooo nice to get infantry in BS. I still don't understand how ED can miss this. :( . WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
HellMutt Posted May 13, 2007 Posted May 13, 2007 I think the problem isn't so much putting a few "puppets" on the terrain. You'd also want them to act as soldiers, so you have to give them a brain, they have to be able to react to events. First of all, it wouldn't be easy to create a good logic for foot soldiers, and secondly, can you imagine how much it would slow your computer down if you put a few hundred soldiers on the map ? i7 8700K @ 4.4Ghz, Radeon RX 6800, HP Reverb, Thrustmaster Warthog HOTAS, MFG Crosswind pedals, Thrustmaster MFD's
ED Team Groove Posted May 13, 2007 ED Team Posted May 13, 2007 And now imagine all the flames about what the Infantry is doing wrong in BS if they would be implemented :D Although im voting for infantry too ! Rest In Peaces after eating my 30mm !!! Our Forum Rules: http://forums.eagle.ru/rules.php#en
tflash Posted May 13, 2007 Posted May 13, 2007 The main issue is, I guess, that whatever you have as ground forces in BS will be only AI. So the real thrill must come from A2A engagements online; I guess the real fun will be KA-50 vs. A-10, Su-25T and enemy Ka-50. [sIGPIC][/sIGPIC]
rogue_blade Posted May 14, 2007 Author Posted May 14, 2007 The main issue is, I guess, that whatever you have as ground forces in BS will be only AI. So the real thrill must come from A2A engagements online; I guess the real fun will be KA-50 vs. A-10, Su-25T and enemy Ka-50. whattt dude there's hardly a challenge there. no chopper stands a chance against a jet....i read a thing where an A10 shot down a hind with his cannon. the only air kill with it in history. [sIGPIC][/sIGPIC]
Kuky Posted May 14, 2007 Posted May 14, 2007 The only thing a chopper can do is hide. If the pilot in aircraft spots him he's most likely history. There's a reason choppers fly really low. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
hitman Posted May 14, 2007 Posted May 14, 2007 Never heard of Apache's and Cobras carrying a2a missiles? IIRC the Apache and Cobra are certified for both the Aim-9 series, but I do know that they are both TOW capable. Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2 MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot.
VMFA-Blaze Posted May 14, 2007 Posted May 14, 2007 Well Yeah, choppers do carry AtA but there just mainly used for defense.... ~S~ Blaze intel Cor i7-6700K ASUS ROG MAX VIII Extreme G.Skill TridentZ Series 32 GB Samsung 850 Pro 1TB SATA II ASUS GTX 1080/DIRECTX 12 Windows 10 PRO Thrustmaster Warthog Oculus Rift VR
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