Jump to content

Recommended Posts

Posted
1 hour ago, Reflected said:

F-14 Tomcat owners are getting a new free mission based on the Speed & Angels Campaign. My campaigns are also getting an updated carrier skin, and Zone 5 gets a more period correct Nellis AFB. I also want to show you how you can make your single player experience even more immersive.

THANK YOU VERY MUCH.

  • Like 1
  • 2 weeks later...
Posted

P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations

  • All ground unit positions revised due to new terrain sensitivity

Spitfire IX The Big Show Campaign by Reflected Simulations

  • All ground unit positions revised due to new terrain sensitivity

DCS: P-51D Debden Eagles Campaign by Reflected Simulations

  • All ground unit positions revised due to new terrain sensitivity

DCS: Fw 190 A-8 Horrido! Campaign by Reflected Simulations

  • All ground unit positions revised due to new terrain sensitivity

Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations

  • All ground unit positions revised due to new terrain sensitivity

DCS: P-47D Wolfpack Campaign by Reflected Simulations

  • All ground unit positions revised due to new terrain sensitivity

DCS: UH-1H Paradise Lost Campaign by Reflected Simulations

  • Windsock added to the hospital helipad

DCS: F-14A Zone 5 Campaign by Reflected Simulations

  • Kissoff signal added
  • Sun shades removed from Nellis for historical accuracy
  • Fine tuned weather
  • Time acceleration auto reset when INS alignment is complete

DCS: F-14A Fear the Bones Campaign by Reflected Simulations

  • New CVN-71 skin
  • Updated practice scenario

DCS: F-14 Speed & Angels Campaign by Reflected Simulations

  • Kissoff signal added
  • Time acceleration auto reset when INS alignment is complete

DCS: F-4 MIG Killers Campaign by Reflected Simulations

  • Minor trigger tunings
  • Mission 2 lag roll reload bug fixed
  • Fixed loadouts in some missions
  • Typo fixes

DCS: Spitfire Beware! Beware! Campaign by Reflected Simulations

  • All ground unit positions revised due to new terrain sensitivity

DCS: F-86F Hunters over the Yalu Campaign by Reflected Simulations

  • All ground unit positions revised due to new terrain sensitivity

DCS: Mosquito FB VI - V for Victory Campaign by Reflected Simulations

  • All ground unit positions revised due to new terrain sensitivity
  • Like 1
  • Thanks 6
Posted

Today @Baltic Dragon and I are submitting our Arctic Thunder Viper and Hornet campaigns to ED after 1.5 years of hard work and research. To celebrate the occasion I prepared a campaign guide to explain and show you all the special features that you will encounter in the campaign to help you navigate through them:
 

  • Like 4
  • 2 weeks later...
Posted

Let me officially announce my next project: Red Flag 81-2 Campaign for the DCS F-4E Phantom. Period correct maps and charts, dynamic debrief, interactive checklists, hand signals and formation signals, and basically the same study level realism that you can see in my other campaigns.
 

 

  • Like 8
  • 2 weeks later...
Posted

I'm opening a beer now to celebrate: I finished the last of the kneeboard maps for my upcoming Red Flag 81-2 campaign. There are a total of 97 of these in the campaign. 97 times I had to draw the lines and measure the distance remaining as well as the minutes passed. These are modeled exactly after originals, and these will be your best friend as you navigate across the ridgelines to meet your time on target. One of the most satisfying things I've done in a flight sim, dropping my bombs within a few seconds of the briefed time.

 

465868405_1114952880635046_8196353395852

  • Like 7
Posted

@Reflected which map/terrain will Red Flag 81 use? Is that Navada?

“Mosquitoes fly, but flies don’t Mosquito” :pilotfly:

- Geoffrey de Havilland.

 

... well, he could have said it!

Posted
23 minutes ago, Bozon said:

which map/terrain will Red Flag 81 use? Is that Navada?

 

Yes, its set at Nevada:

 

 

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted
16 hours ago, Reflected said:

Yes, Nellis AFB where Res Flags take place in real life too 🙂

Dag namit, now I have to buy Nevada for the two Phantom campaigns. I avoided it so far.

“Mosquitoes fly, but flies don’t Mosquito” :pilotfly:

- Geoffrey de Havilland.

 

... well, he could have said it!

Posted (edited)
11 hours ago, Reflected said:

 

Can we hope to get it with the next relase?

Edited by LordOrion
  • Like 2

Black+Knights_Small.jpg

RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!"

 "I love this game: I am not going to let Zambrano steal the show."

~~~~~~~~~~~~~~~~~~~~~~~~~

CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 970EVO Plus + 2x 980 PRO|HOTAS Warthog + AVA Base + Pro Rudder Pedals|TrackIR 5|

Posted
On 11/10/2024 at 12:35 PM, Reflected said:

 

There is a woman pilot voice all the time. Is that the voice overlay for the player pilot? 

CPU: AMD Ryzen 7950X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal, OS: Windows 11 Pro, HD: 2*2TB Samsung M.2 SSD

HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts

HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick

Rudder: WinWing Orion Metal

Posted
On 11/11/2024 at 12:04 AM, LordOrion said:

Can we hope to get it with the next relase?

Yep, they say that in the newsletter

  • Like 2

IN THRUST WE TRUST

F-16C "Viper" Fighting Falcon

The most Generally Dynamic airframe in history

i7-9700K, RTX 2060 6GB, 32GB DDR4

  • 3 weeks later...
Posted


The Big Show
- Weather updated with the new dynamic fog engine
- Airfields updated with Massun's assets. No more non-period correct objects.

Debden Eagles
- Weather updated with the new dynamic fog engine
- Airfields updated with Massun's assets. No more non-period correct objects.
- Removed the trees blocking the runway because UGRA didn't

Horrido
- Weather updated with the new dynamic fog engine
- Airfields updated with Massun's assets. No more non-period correct objects.

Jagdflieger
- Weather updated with the new dynamic fog engine
- Airfields updated with Massun's assets. No more non-period correct objects.

Wolfpack
- Weather updated with the new dynamic fog engine
- Airfields updated with Massun's assets. No more non-period correct objects.

Paradise Lost
- Weather updated with the new dynamic fog engine
- Mission 2 safety trigger added to make sure the Gamblers engage

Zone 5
- Weather updated with the new dynamic fog engine

Fear the Bones
- Weather updated with the new dynamic fog engine
- Campaign updated for the new carrier directors
- Rearranged flight deck
- Salute command incorporated in mission triggers

Speed & Angels
- Weather updated with the new dynamic fog engine
- Campaign updated for the new carrier directors
- Rearranged flight deck
- Salute command incorporated in mission triggers

MIG Killers
- Weather updated with the new dynamic fog engine

Beware! Beware!
- Weather updated with the new dynamic fog engine
- Airfields updated with Massun's assets. No more non-period correct objects.
- Mission 3 rogue soldier bug workaround
- Mission 4 AI taxi bug workaround

Hunters over the Yalu
- Weather updated with the new dynamic fog engine

V for Victory
- Weather updated with the new dynamic fog engine
- FIDO will now actually disperse fog
- Airfields updated with Massun's assets. No more non-period correct objects.
 

  • Like 3
  • Thanks 4
  • 3 weeks later...
Posted

 

DCS: P-47D Wolfpack Campaign by Reflected Simulations

  • More accurate formations
  • Larger scale takeoff sequences
  • Miller's Mayhem 2 has a Mk.8 gunsight now for historical accuracy
  • Skin update - kill markings added, correct bort number font
  • Consistent parking spots per squadron
  • Doc updates

DCS: P-51D Debden Eagles Campaign by Reflected Simulations

  • Bonus mission fixes
  • More accurate formations

DCS: F-16C Arctic Thunder Campaign by Reflected Simulations

  • Typo fixes
  • Finnair skin not showing fixed
  • Mission 1 - ICP buttons remain stuck after auto setup fixed
  • Unlimited fuel option accidentally disabled - fixed
  • Mission 3 - first strikers deactivated just in case the player doesn't pay attention to the AWACS
  • Like 4
  • Thanks 4
  • 1 month later...
Posted

DCS: P-51D Blue Nose Bastards of Bodney Campaign  by Reflected Simulations

  • Removed MW50 for 109s
  • Bf-109 skin updates

DCS: Spitfire LF Mk. IX The Big Show Campaign  by Reflected Simulations

  • Bf 109 skin updates
  • Typo fixes

DCS: P-51D Debden Eagles Campaign  by Reflected Simulations

  • Removed MW50 for Bf 109s
  • Bf 109 skin updates

DCS: FW 190 A-8 Horrido! Campaign by Reflected Simulations

  • Bf 109 skin updates

DCS: Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations

  • Lead no longer has MW50 so that he doesn't use it during climbing
  • Bf 109 skin updates

 

DCS: P-47D Wolfpack Campaign by Reflected Simulations

  • 109 skin updates

DCS: UH-1H Paradise Lost Campaign by Reflected Simulations

  • F-5 skin assignment fixes

DCS: F-14A Zone 5 Campaign by Reflected Simulations

  • F-5 skin assignment fixes
  • Some F-5s had all aspect Atolls - fixed

DCS: Spitfire LF Mk. IX Beware! Beware! Campaign by Reflected Simulations

  • Bf 109 skin updates

DCS: Mosquito FB VI - V for Victory Campaign by Reflected Simulations

  • Bf 109 skin updates

DCS: F-16C Arctic Thunder Campaign by Reflected Simulations

  • Cross runway ATC message comes at the hold short point now.
  • Mission 9 safeguard triggers added
  • Mission 9 kneeboard weather data fixed
  • Typo fixed in the startup sequence
  • Mission 4 typo fixed in briefing and target photos
  • Like 3
  • Thanks 1
  • 1 month later...
Posted
2 hours ago, Reflected said:

Let me tell you about a very cool new DCS feature that's coming with the next update. It's a complete game changer for WW2 missions!

Special thanks to @NineLine who pushed the team to make it happen  🍻

 

 

Finally! Cod damnit I got so tired of being that lame duck that flies behind his formation and struggles to catch up for nearly THE ENTIRE ESCORT!

Now I need to learn how to not run out of oxygen half way through every mission.

  • Like 1

“Mosquitoes fly, but flies don’t Mosquito” :pilotfly:

- Geoffrey de Havilland.

 

... well, he could have said it!

Posted
2 hours ago, Bozon said:

Finally! Cod damnit I got so tired of being that lame duck that flies behind his formation and struggles to catch up for nearly THE ENTIRE ESCORT!

Now I need to learn how to not run out of oxygen half way through every mission.

Amen, Brother!

  • Like 1
  • Thanks 1

Exceptional engineering...and a large hammer to make it fit!

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...