ebabil Posted December 7, 2019 Posted December 7, 2019 During take off and landing, plane goes to right or left very violently. With other planes like hornet and tomcat, i don't get this problem that seriously, i can manage to keep them on the runway somewhow FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
Lace Posted December 7, 2019 Posted December 7, 2019 I had to dial in a decent curve into the rudder axis. I think it's down to the narrow wheel track exacerbating any lateral load shifting. Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
Rudel_chw Posted December 7, 2019 Posted December 7, 2019 Turn NSW steering off once over 70 knots, as the rudder is much more gentle than the NSW For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Dee-Jay Posted December 7, 2019 Posted December 7, 2019 Hi! During take off and landing, plane goes to right or left very violently. With other planes like hornet and tomcat, i don't get this problem that seriously, i can manage to keep them on the runway somewhow Just a question: do you disable the NWS over 60kts as required? Regards. ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.
ebabil Posted December 7, 2019 Author Posted December 7, 2019 Hi! Just a question: do you disable the NWS over 60kts as required? Regards. yes if i don't do it, i would end up leaving runway from the sides before take off. FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
Dee-Jay Posted December 7, 2019 Posted December 7, 2019 yes if i don't do it, i would end up leaving runway from the sides before take off. :thumbup: ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.
Eagle7907 Posted December 7, 2019 Posted December 7, 2019 I’ve noticed this problem as well. It’s almost like the nosewheel loses traction after you advance the throttle to takeoff thrust. You have to correct the drift which by then is close to 50kts. I don’t know. Just seems odd. Sent from my iPhone using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer
-LEO- Posted December 7, 2019 Posted December 7, 2019 My experience is that since the last update behaviour on the ground is problematic and NWS is extremely sensitive. Flatten the axis does not solve the problem and has practically no effect. Intel i5-11400 CPU @ 4.30GHz / ASUS Prime B560-Plus / 32GB DDR3 RAM 3000 Mhz Dual / MSI Nvidia GTX 1060 6GB / SSD Samsung 120/250/500GB / IIyama 27" 1920x1080 @ 144 Hz / Track IR 4+Track Clip Pro / Sennheiser PC 360 / Thrustmaster Warthog Throttel , VPC-Warbrd D+Warthog Stick, TFRP Rudder / WIN 10 Ever tried. Sometimes failed. No matter. Try again.Fail again. Fail better. Samuel Beckett (?)
SonofEil Posted December 8, 2019 Posted December 8, 2019 Hopefully NWS sensitivity will at some point soon be correlated to speed. Right now it's far too twitchy at anything over a brisk walk and tuning it out with axis curves kills rudder effectiveness. i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...
Emmy Posted December 8, 2019 Posted December 8, 2019 Feels to me like the jet has no weight on the wheels. It's like it's always on wet pavement or ice. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
Notso Posted December 8, 2019 Posted December 8, 2019 I'm getting a very distinct pull to the right side of the runway always on takeoff. I do disengaged NWS steering around 50-60kts, but I find I still need quite a bit of rudder to keep the jet in the middle of the runway until liftoff. It almost like taking off with a big prop motor with lots of torque. A single engine centerline thrust jet should not be veering off the runway so quickly with no rudder inputs. I can't imagine the real F-16 behaves this way. System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB
Emmy Posted December 8, 2019 Posted December 8, 2019 I'm getting a very distinct pull to the right side of the runway always on takeoff. I do disengaged NWS steering around 50-60kts, but I find I still need quite a bit of rudder to keep the jet in the middle of the runway until liftoff. It almost like taking off with a big prop motor with lots of torque. A single engine centerline thrust jet should not be veering off the runway so quickly with no rudder inputs. I can't imagine the real F-16 behaves this way. Same Effect..Same Thinking [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
Lace Posted December 8, 2019 Posted December 8, 2019 Which direction does the turbine spin? It is feasible that as the rotor of the turbine spins up the reaction force from the airframe causes an increase in weight on one wheel. Unlikely granted given the mass of the turbine rotor will be a small proportion of the overall weight, but I guess still possible. Have ED commented yet on whether this behaviour is true to life? Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
CobaltUK Posted December 8, 2019 Posted December 8, 2019 If it was so skittish in RL I doubt it would be allowed. Certainly not safe for multi plane TO even with separation. As usual with these issues there will be some of us that apparently have no problems with it. Windows 7/10 64bit, Intel i7-4770K 3.9GHZ, 32 GB Ram, Gforce GTX 1080Ti, 11GB GDDR5 Valve Index. Force IPD 63 (for the F-16)
=Panther= Posted December 8, 2019 Posted December 8, 2019 If it was so skittish in RL I doubt it would be allowed. Certainly not safe for multi plane TO even with separation. As usual with these issues there will be some of us that apparently have no problems with it. I know of four real jets that are able to take off with no issue in a fingertip formation constantly. Yet :joystick: our jet just :megalol::doh: Twitch Channel [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Z390 Aorus Xtreme, i9 9900k, G.SKILL TridentZ Series 32GB, 1080ti 11GB, Obutto R3Volution, Thrustmaster HOTAS Warthog, TPR, Cougar MFDs, FSSB R3L, JetSeat, Oculus Rift S, Buddy-Fox A-10C UFC, F/A-18C UFC, Tek Creations F-16 ICP
Emmy Posted December 9, 2019 Posted December 9, 2019 I know of four real jets that are able to take off with no issue in a fingertip formation constantly. Yet :joystick: our jet just :megalol::doh: :thumbup: [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
deadpool Posted December 9, 2019 Posted December 9, 2019 at 80% rpm she starts hovering. Take a clean jet with barely any fuel, have it roll around and look how your guncross moves up when you are just at 10 / 20 / 30 kt ground speed. The nosewheel is center of lift. Lincoln said: “Nearly all men can stand adversity, but if you want to test a man's character, give him power." Do not expect a reply to any questions, 30.06.2021 - Silenced by Nineline
Phantom_Mark Posted December 9, 2019 Posted December 9, 2019 Feels like driving a car with bad tracking, just posted a similar question about the F18 actually, the Falcon is miles worse tho and feels very much like NWS sensitivity , where the F18 just wanders around like bad tracking......wish I had spotted this thread before !
Banman Posted December 10, 2019 Posted December 10, 2019 The problem is also exacerbated if you are using the keyboard for rudder / nose-wheel steering because it is either all or nothing. A depress of the X / Y key gives FULL nose-wheel or rudder. It is horrible. I use my rig for dual use of both flight sim and racing. So when I do not have my flight pedals on because I have my racing pedals mounted, it is virtually impossible to take off with an asymmetric load out. i7-8700K (6 Core, 12MB Cache, 4.6GHz) 32 GB DDR4 XMP @ 2933MHz, GTX 1080Ti w/ 11GB GDDR5X, Windows 10 Pro, 256GB SSD, TM Warthog Stick & Throttle, TM TPR Pedals, TrackIR5
Kenan Posted December 10, 2019 Posted December 10, 2019 I can confirm this problem. My Viper always veers to the right during landing..which is problematic if you're air-braking (i.e. nose up) at the same time.. [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
Notso Posted December 11, 2019 Posted December 11, 2019 Interesting...... I wonder if there is a bug in the brakes that maybe the right MLG brake is dragging ever so slightly. I see this when I brake as well, the jet pulls ever so slightly right with both toe brakes equally applied. But a slightly higher brake setting on one side would be exacerbated at higher speeds such as takeoff and landing. I may go and play with my brake setting curves and see if this has any effect. System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB
jayst0r Posted December 11, 2019 Posted December 11, 2019 Yes could be, I have had landings where i could not keep the plane on the runway always went off to the right side, when aero braking. Granted there was quite a bit of wind, it was controllable while still airborn and 2 m over the rundway, but as soon i touch down it went crazy full left rudder and still went off to the right. The plane even wanted to flip over to the left. both rear tires were on the ground speed about 100 IAS. had to put in full right stick to compensate.
Notso Posted December 11, 2019 Posted December 11, 2019 So I played with my toe brake settings on my rudder pedals And I set the deadzone slightly higher on the right brake (10) than the left (5) and it definitely seemed to make a difference in tracking on the ground. When it was heavy weight at t/o, it seemed track straight ahead at high speed before NW liftoff. I even took my feet off the pedals and it didn't veer right all. Same on landing while heavyweight. If anything it seemed to want to pull every so slight left now. But nothing like it was doing before. I then tried the same settings pretty lightweight on both takeoff and landing. It was much improved, but did seem to want to pull slightly more left now. But again, nowhere as drastic as it was doing to the right before I made the changes. What I notice is when the jet is really lightweight on landing and you get in the aerobrake and get the nose up towards 10 deg at high speed - it wants to "dance" on the main gears quite a bit. Once you get slow and start to lower the nose, it really dampens out a lot. And then once you're fully on the brakes and the nose strut compresses, the steering is much easier to control. Anyway, in conclusion - it appears that there may be some uneven drag on one of the brakes (suspect R) and perhaps tweaking the different brake settings will get it handling easier on the ground. System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB
CobaltUK Posted December 12, 2019 Posted December 12, 2019 (edited) Prompted by =Panther= in another topic I trickled down the runway at sub 20knts trying both left and right toe break alternately. Initially I had the opposite to =Panther=. But after coming to a halt and moving off again a couple of times the zero toe break changed sides. So at takeoff I had only one side working and that side changed during the roll. Edited December 12, 2019 by CobaltUK Windows 7/10 64bit, Intel i7-4770K 3.9GHZ, 32 GB Ram, Gforce GTX 1080Ti, 11GB GDDR5 Valve Index. Force IPD 63 (for the F-16)
mkiii Posted April 28, 2020 Posted April 28, 2020 Which direction does the turbine spin? It is feasible that as the rotor of the turbine spins up the reaction force from the airframe causes an increase in weight on one wheel. Unlikely granted given the mass of the turbine rotor will be a small proportion of the overall weight, but I guess still possible. Have ED commented yet on whether this behaviour is true to life? Just a note that the fans, compressors & turbines aren't really producing any real torque. They would only do so if there was a significant shaft output like a turboprop or I suppose if the engine or its mounings were significantly offset. I have found the F16 to be extremely tippy. I can easily scrape my nose or a wintip, or even turn turtle just by turning too fast while taxying.
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