imacken Posted April 26, 2020 Posted April 26, 2020 Can someone help me here? I'm trying out CCIP in the Mirage, and I just can't get it to work. I only see the pipper when i'm a few feet from the ground! I've tried steep dives, low dives, high and low altitudes, keep to around 400 knots, moved my seat up, watched innumerable YT videos, etc. and all to no avail. What could I possibly be doing wrong? Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Ramsay Posted April 26, 2020 Posted April 26, 2020 (edited) Can someone help me here? Try 500 knot, 10 degree dive, with weapon release @ ~800-500 ft AGL. What could I possibly be doing wrong? You are likely too slow/high for the pipper to appear in the HUD. There's an Open Beta CCIP example attached to this other post https://forums.eagle.ru/showpost.php?p=4295441&postcount=14 Edited April 26, 2020 by Ramsay i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Top Jockey Posted April 26, 2020 Posted April 26, 2020 Try 500 knot, 10 degree dive, with weapon release @ ~800-500 ft AGL. You are likely too slow/high for the pipper to appear in the HUD. There's an Open Beta CCIP example attached to this other post https://forums.eagle.ru/showpost.php?p=4295441&postcount=14 This. Whithout enough speed, and also crucial - a steep enough descending angle, your bombs will not get far. (Don't try to drop them on level flight, try a 20 degree or more dive, also.) So their Continuously Computed Impact Point will be very close, and therefore outside (below) your Head-Up Display. Jets Helis Maps FC 3 JA 37 Ka-50 Caucasus F-14 A/B MiG-23 Mi-8 MTV2 Nevada F-16 C MiG-29 F/A-18 C Mirage III E MiG-21 bis Mirage 2000 C i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB
imacken Posted April 26, 2020 Author Posted April 26, 2020 Thanks guys. However, I am very confused. Firstly, because CCIP in the Mirage appears to be very different to any other module I am used to, and secondly, one of you says do a steep dive (20+) and the other says about 10. As I said in my first post, I have tried all sorts of angle, height and speed and still can’t get the pipper to show till I’m almost on the ground! Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Ramsay Posted April 27, 2020 Posted April 27, 2020 Thanks guys. However, I am very confused. Firstly, because CCIP in the Mirage appears to be very different to any other module I am used to, and secondly, one of you says do a steep dive (20+) and the other says about 10. Razbam's manual (15-4, page 273) says to do CCIP bombing (Mk-82SE “Snakeye” / BLG-66 cluster) at an angle of 20-25° (higher angle is better) from a 1500-3000 ft starting altitude (depending on dive angle). However Mk-82SE's can be released from as little as 300 ft and I'm in the habit of using them at low level (550 knot, perhaps 800-500 ft popup) vs SAM systems, etc. hence my shallower dive angle than Razbam/Top Jockey. In the replay I linked to, I started my attack run far out at ~8 Nm, so ended up with a shallow dive, if I'd started my roll-in/dive from 3-4 Nm I'd have likely had a steeper dive and higher release altitude. YMMV. i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
myHelljumper Posted April 27, 2020 Posted April 27, 2020 What bomb are you using ? Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
jojo Posted April 27, 2020 Posted April 27, 2020 From the manual: MK-82SE BOMBS The Mk-82 bombs are designed to be dropped in CCIP at very low altitude (down to 300 ft AGL) in level flight or very shallow dive. They are equipped with strakes that automatically deploy after release, slowing the bomb down and providing enough time for the aircraft to separate and avoid the blast. 300ft/ 500kt level flight will do just fine.:smilewink: Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Kang Posted April 27, 2020 Posted April 27, 2020 In other words: the faster you go, the more level you can be
El Chapo Posted April 27, 2020 Posted April 27, 2020 I can only confirm that: 300ft/ 500kt is what the CCIP mode on M2000 has been designed to do...
imacken Posted April 27, 2020 Author Posted April 27, 2020 Thanks for all the replies guys. I can do it, but it's pretty scary getting that close to the ground! Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
TaleSpin Posted April 27, 2020 Posted April 27, 2020 Thanks for all the replies guys. I can do it, but it's pretty scary getting that close to the ground! That's why you have the Snake Eye bomb...may the force be with you:thumbup:
imacken Posted April 27, 2020 Author Posted April 27, 2020 That's why you have the Snake Eye bomb...may the force be with you:thumbup: Yes, but you don't have to be that low in other modules. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Mars Exulte Posted April 27, 2020 Posted April 27, 2020 This. Whithout enough speed, and also crucial - a steep enough descending angle, your bombs will not get far. (Don't try to drop them on level flight, try a 20 degree or more dive, also.) So their Continuously Computed Impact Point will be very close, and therefore outside (below) your Head-Up Display. The answer is : whatever angle you need in order to see the pipper, obviously. CCIP is an aide to dive bombing, for all intents and purposes, which is typically at 45' or greater if you want to actually hit what you're aiming at. The steeper, the better. ProTip: don't run over your own bomb. Yes, you can do that, and no it isn't good for you. Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2
jojo Posted April 27, 2020 Posted April 27, 2020 (edited) The answer is : whatever angle you need in order to see the pipper, obviously. CCIP is an aide to dive bombing, for all intents and purposes, which is typically at 45' or greater if you want to actually hit what you're aiming at. The steeper, the better. ProTip: don't run over your own bomb. Yes, you can do that, and no it isn't good for you. I would dare to say that high drag bombs are not really made to be released in dive. In the Mirage 2000 they made a choice: - high drag = CCPI - low drag = CCPL When I am in simulated US fighters, if I use high drag bombs, I perform low altitude level release too. Go watch Jaguar A releasing high drag bombs at 5'24", the speaker talks about 80m and 1000km/h. Different aircrafts, same attack profiles :smilewink: Edited April 28, 2020 by jojo Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Fri13 Posted May 1, 2020 Posted May 1, 2020 Razbam's manual (15-4, page 273) says to do CCIP bombing (Mk-82SE “Snakeye” / BLG-66 cluster) at an angle of 20-25° (higher angle is better) from a 1500-3000 ft starting altitude (depending on dive angle). Higher ain't better. As you risk to collide with bombs in separation. That is why bombing rules for speed, G forces, altitude and angle are important that you are in safe separation zone. That is as sell reason why you will not jettison stores, not even fuel, unless in emergency and that too in corresponding rules zones. I would never want to go deep dive with bombs, as they have more drag to slow them down, while I have engines to push me forward as extra and I meet the bombs in separation. This is something DCS doesnt well simulate, the flight modeling for each individual one instead just ballistic simulation. We would start seeing far more these failures by people. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
Conroy Posted May 6, 2020 Posted May 6, 2020 I can only confirm that: 300ft/ 500kt is what the CCIP mode on M2000 has been designed to do... +1 Is the way to go.:thumbup: Dive is not needed, fly fast and slow.
Shimmergloom667 Posted May 6, 2020 Posted May 6, 2020 Yes, but you don't have to be that low in other modules. When you want to use Hi Drag Bombs you have to be that low. i7 - 9700K | 32 GB DDR4 3200 | RTX 2080 | VKB Gunfighter Mk II /w MCG Pro | Virpil T-50CM2 Throttle | TrackIR 5 | VKB Mk. IV AJS-37 | A/V-8B | A-10C | F-14A/B | F-16C | F-18C | F-86F | FC3 | JF-17 | Ka-50 | L-39 | Mi-8 | MiG-15bis | MiG-19 | MiG-21bis | M2000-C | P-51D | Spitfire LF Mk. IX | UH-1H
imacken Posted May 6, 2020 Author Posted May 6, 2020 When you want to use Hi Drag Bombs you have to be that low. Low, yes. That low? Not sure about that. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
TLTeo Posted May 6, 2020 Posted May 6, 2020 That's more or less the same range as CCIP with the Viggen
Shimmergloom667 Posted May 10, 2020 Posted May 10, 2020 Low, yes. That low? Not sure about that. 300ft? Yes, absolutely. i7 - 9700K | 32 GB DDR4 3200 | RTX 2080 | VKB Gunfighter Mk II /w MCG Pro | Virpil T-50CM2 Throttle | TrackIR 5 | VKB Mk. IV AJS-37 | A/V-8B | A-10C | F-14A/B | F-16C | F-18C | F-86F | FC3 | JF-17 | Ka-50 | L-39 | Mi-8 | MiG-15bis | MiG-19 | MiG-21bis | M2000-C | P-51D | Spitfire LF Mk. IX | UH-1H
jojo Posted May 10, 2020 Posted May 10, 2020 300ft? Yes, absolutely. +1 :thumbup: Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi
Recommended Posts