Coranthia Posted May 1, 2020 Share Posted May 1, 2020 Hi all, Using an HTC Vive, the headset only renders all clouds, smoke and shadows on one eye, and the other renders less or none. It is really off putting and I cannot fly with clouds as it makes my eyes go funny having different clouds rendered in different eyes. Has anyone got a fix for this or is it one of the bugs ED will get round to "fixing" at some point? It is completely ruining the game for me now and I can't put up with it any longer :cry: I cant understand how this isn't a priority bug fix as it is so obvious when playing. Link to comment Share on other sites More sharing options...
Hoirtel Posted May 1, 2020 Share Posted May 1, 2020 Err that wouldn't be very nice. I often get the odd cloud rendering in one eye only but just in the distance so it's not too bad to ignore. Have you tried deleting all the pre-stored shaders? That would be my first option. Link to comment Share on other sites More sharing options...
Dunx Posted May 1, 2020 Share Posted May 1, 2020 I have the same on the HP Reverb, most noticeably clouds and contrails. Turning my head makes them appear and disappear, horrible! ROG Z690 Hero ● i9-12900K 5.5GHz ● Giggy RTX 3090 OC ● 32GB 4800MHz ● Firecuda M.2s ● Reverb G2 ● Win11Pro //// A10CII ● AH64D ● AJS37 ● AV8BNA ● C101 ● CEII ● F16C ● F5EII ● F86F ● FA18C ● FC3 ● I16 ● KA50 ● M2000C ● MI8 ● P47D ● SA342 ● SPIT ● UH1H ● Y52 Link to comment Share on other sites More sharing options...
Coranthia Posted May 1, 2020 Author Share Posted May 1, 2020 Err that wouldn't be very nice. I often get the odd cloud rendering in one eye only but just in the distance so it's not too bad to ignore. Have you tried deleting all the pre-stored shaders? That would be my first option. Hi Bud. Yes I have, I delete them prior to every update as a matter of course. Dunx; tell me about it. I really can't put up with it anymore. DCS is totally unplayable for me now as it's messing with my vision. I'm thinking of getting a refund for the Supercarrier module and the spitfire I recently bough as I'm not really going to be playing until this is fixed. It's such an obvious and awful bug that's really unconformable and screws with your head, I cannot understand why this isn't one of the priorities to fix right now. Link to comment Share on other sites More sharing options...
Gryzor Posted May 1, 2020 Share Posted May 1, 2020 The same issues happens with tracer glow rendering of bullets (the glow is not rendered in R eye at medium distance) making a artificial and unreal effect. Finally ED fixed bug related with gear flood lighting, I hope those others issues would be fixed. Link to comment Share on other sites More sharing options...
Dunx Posted May 2, 2020 Share Posted May 2, 2020 BTW, 60Hz is even worse, even the mountains are rendered differently in each eye. ROG Z690 Hero ● i9-12900K 5.5GHz ● Giggy RTX 3090 OC ● 32GB 4800MHz ● Firecuda M.2s ● Reverb G2 ● Win11Pro //// A10CII ● AH64D ● AJS37 ● AV8BNA ● C101 ● CEII ● F16C ● F5EII ● F86F ● FA18C ● FC3 ● I16 ● KA50 ● M2000C ● MI8 ● P47D ● SA342 ● SPIT ● UH1H ● Y52 Link to comment Share on other sites More sharing options...
The_Nephilim Posted May 3, 2020 Share Posted May 3, 2020 If I am wrong on this Please be kind I only ment to help.. I think if you add the following line to your autoexec.cfg file it will help: options.graphics.stereo_mode_use_shared_parser = true I think if you also put in Stereo mode in monitors that helps as well.. ASRock Z590 Phantom Gaming 4/AC / Intel i7 10700K @ 5.1Ghz / Noctua DHS-14 Heatsinkw/Fan / Samsung 970plus m.2 1TB / eVGA FTW3 2080Ti / RipJaws - 64GB RAM @3200 / SoundBlaster Z / Reverb G2 VR / ThrustMaster HOTAS Cougar & MFD's / Buttkicker Gamer 2 Link to comment Share on other sites More sharing options...
Dunx Posted May 3, 2020 Share Posted May 3, 2020 If I am wrong on this Please be kind I only ment to help.. I think if you add the following line to your autoexec.cfg file it will help: options.graphics.stereo_mode_use_shared_parser = true I think if you also put in Stereo mode in monitors that helps as well.. Thank you so much The_Nephilim, the autoexec option worked. No more single-eye clouds and mountains. ROG Z690 Hero ● i9-12900K 5.5GHz ● Giggy RTX 3090 OC ● 32GB 4800MHz ● Firecuda M.2s ● Reverb G2 ● Win11Pro //// A10CII ● AH64D ● AJS37 ● AV8BNA ● C101 ● CEII ● F16C ● F5EII ● F86F ● FA18C ● FC3 ● I16 ● KA50 ● M2000C ● MI8 ● P47D ● SA342 ● SPIT ● UH1H ● Y52 Link to comment Share on other sites More sharing options...
Gryzor Posted May 3, 2020 Share Posted May 3, 2020 Thank you so much The_Nephilim, the autoexec option worked. No more single-eye clouds and mountains. Thins introduce other rendering issues: sea glitches, culling grahics error at screen edges, and cockpit flood light rendered in one eye, engine blur not rendered in one eye. I hope ED fixes shader parser, I noticed a small fps increase, but I cannot live with issues listed above, those are breaking specially culling problems, sea glitches and light-cockpit flood. Link to comment Share on other sites More sharing options...
Dunx Posted May 3, 2020 Share Posted May 3, 2020 (edited) Thins introduce other rendering issues: sea glitches, culling grahics error at screen edges, and cockpit flood light rendered in one eye, engine blur not rendered in one eye. I hope ED fixes shader parser, I noticed a small fps increase, but I cannot live with issues listed above, those are breaking specially culling problems, sea glitches and light-cockpit flood. Oh, sadly I found out what you mean. I thought it was going well because I was only using the F/A-18C during a midday mission. As soon as night came, the cockpit was brighter in the right eye, which is indeed worse than the single-eye-image problem. Edited May 3, 2020 by Dunx punctuation ROG Z690 Hero ● i9-12900K 5.5GHz ● Giggy RTX 3090 OC ● 32GB 4800MHz ● Firecuda M.2s ● Reverb G2 ● Win11Pro //// A10CII ● AH64D ● AJS37 ● AV8BNA ● C101 ● CEII ● F16C ● F5EII ● F86F ● FA18C ● FC3 ● I16 ● KA50 ● M2000C ● MI8 ● P47D ● SA342 ● SPIT ● UH1H ● Y52 Link to comment Share on other sites More sharing options...
cptmrcalm Posted May 8, 2020 Share Posted May 8, 2020 +1 on distant cloud flickering. Its getting more and more off putting. I had hoped a gfx tweak might do it. But I don't think this has been resolved of late? https://www.youtube.com/@cptmrcalm | https://www.instagram.com/cptmrcalm/ | https://twitter.com/cptmrcalm | https://www.tiktok.com/@cptmrcalm Link to comment Share on other sites More sharing options...
=Pedro= Posted May 9, 2020 Share Posted May 9, 2020 HP Reverb, same issue. Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds Link to comment Share on other sites More sharing options...
cptmrcalm Posted May 12, 2020 Share Posted May 12, 2020 Yes I dont think this will be anything to do with what headset you are using. I fear this may not be resolved for some time as there are a number of lighting issues for a large number of areas. It may be an overhaul and since we are the minority at the moment, I cant see them rushing. Glad to be wrong though. I hope I am. https://www.youtube.com/@cptmrcalm | https://www.instagram.com/cptmrcalm/ | https://twitter.com/cptmrcalm | https://www.tiktok.com/@cptmrcalm Link to comment Share on other sites More sharing options...
S-GERAT Posted May 12, 2020 Share Posted May 12, 2020 I hope they fix this problem ASAP, of course we are a minority, but this is something was working fine before the patch. Clouds, lights, shadows, reflections.. a lot of things were messed up Link to comment Share on other sites More sharing options...
sirrah Posted May 12, 2020 Share Posted May 12, 2020 I hope they fix this problem ASAP, of course we are a minority, but this is something was working fine before the patch. Clouds, lights, shadows, reflections.. a lot of things were messed up Which patch do you mean? Because ever since I fly DCS in VR (since August 2018 ), I've been seeing dis- and re-appearing distant clouds, contrails, shadows when I move my head. First on my Rift CV1, now on my Reverb. System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
S-GERAT Posted May 12, 2020 Share Posted May 12, 2020 (edited) Which patch do you mean? Because ever since I fly DCS in VR (since August 2018 ), I've been seeing dis- and re-appearing distant clouds, contrails, shadows when I move my head. First on my Rift CV1, now on my Reverb. I have them since 2.5.6.. With older versions there are some clouds, shadows or contrails disappearing at the borders of the screen while moving the head for both eyes at same time.. but now I'm getting some things renderend in only one eye even looking at front. EDIT : For example, the past night I noticed that the landing gear of the L-39 is rendered at different distances at each eye after seeing some planes floating through the taxi way. Edited May 13, 2020 by S-GERAT Link to comment Share on other sites More sharing options...
nrosko Posted May 21, 2020 Share Posted May 21, 2020 +1 clouds, cloud shadows also some textures or shadows on objects like some parts of super carrier. This is very uncomfortable to look at. This isn't at the edges btw. Using Valve index. Win 10 64//4.5g i7 Kaby Lake//gtx Titan x pascal//16gb 3200ram//Asus Maximux Hero IX//Oculus Rift// Link to comment Share on other sites More sharing options...
VitS Posted May 21, 2020 Share Posted May 21, 2020 Clouds are like that since they added VR to DCS Link to comment Share on other sites More sharing options...
nrosko Posted May 21, 2020 Share Posted May 21, 2020 Clouds are like that since they added VR to DCS Not for me. Win 10 64//4.5g i7 Kaby Lake//gtx Titan x pascal//16gb 3200ram//Asus Maximux Hero IX//Oculus Rift// Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted May 21, 2020 ED Team Share Posted May 21, 2020 Please note options.graphics.stereo_mode_use_shared_parser = true is W.I.P and not complete. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
UncleZam Posted May 21, 2020 Share Posted May 21, 2020 +1 Noticeably flickering clouds for me too. Also some clouds rendered in one eye only when turning head, which makes for very weird feeling in VR. I would rank this the biggest issue for VR use at the moment (aside of the general performance issues). 1 Link to comment Share on other sites More sharing options...
gianlu320 Posted May 21, 2020 Share Posted May 21, 2020 pimax 5k+ here same, clouds and some shadows rendered in one eye only Link to comment Share on other sites More sharing options...
gianlu320 Posted May 21, 2020 Share Posted May 21, 2020 Please note options.graphics.stereo_mode_use_shared_parser = true is W.I.P and not complete. thanks Where do we find this option? Sorry for the noob question Link to comment Share on other sites More sharing options...
UncleZam Posted May 21, 2020 Share Posted May 21, 2020 +1 Noticeably flickering clouds for me too. Also some clouds rendered in one eye only when turning head, which makes for very weird feeling in VR. I would rank this the biggest issue for VR use at the moment (aside of the general performance issues). Did further testing with following findings: - It seems the offending clouds disappear in the center of the view when rotating my head. Cannot understand the logic behind this. - MSAA and/or the new MSAA mask settings do not make any difference. - Visibility range setting to extreme does not help. Link to comment Share on other sites More sharing options...
Talonx1 Posted May 21, 2020 Share Posted May 21, 2020 Where do we find this option? Sorry for the noob question Its not an option its a line you add to the autoexec.exe within your savedgames/dcs/config folder. Be advised though it will also make all the new deck crew on the supercarrier only render in one eye. Along with some canopy reflections and lighting. Its really not a usefull fix. Link to comment Share on other sites More sharing options...
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