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Posted

Hey folks, I'm trying to figure out how trees look so smooth and 3D on videos of DCS but for me with all textures set to high they look kind of FSX-ish. 2D and with jagged unpleasant edges. Can't figure it out. Using 2.5.5 :cry:

Posted
Pump the tree slider up, that should help a bit.

 

But an advice. The higher FOV, the sooner the shitty LOD arrives on your screen.

 

What do you mean FOV? And what is LOD? I don't think the tree slider helps much here. At max it looks the same really.

Posted
What do you mean FOV? And what is LOD? I don't think the tree slider helps much here. At max it looks the same really.

 

FOV = Field of view = Zoom

 

LOD = Layer/Level of detail.

Posted

Lol, don't set your expectations based on ED's videos. We've already seen effects in our game that didn't look anywhere near what they showed us.

 

And also, I think depending on how old the video is that you are referencing, it could be outdated as ED updated/messed the trees up someday in some update.

Posted

I believe the overall view distance setting also affects the tree draw distance setting.

HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled.

DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!.

Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.

  • ED Team
Posted
Lol, don't set your expectations based on ED's videos. We've already seen effects in our game that didn't look anywhere near what they showed us.

 

And also, I think depending on how old the video is that you are referencing, it could be outdated as ED updated/messed the trees up someday in some update.

 

Hi

 

All of wags videos are based on the same version of DCS as our clients. It's just a matter of settings, choosing good times of day, and sun angles.

 

thanks

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Posted

It's not just Wags, I've seen other youtube videos with really nice looking trees. I am honestly absolutely lost as to how mine look so fake andunnapealing! I mean irrispective of zoom, they just look terrible. Like trees from LOMAC from years ago... do you guys have similar looking trees in your game? I've tried different locartions, different times of day and seasons and something just isn't right.

  • ED Team
Posted

Can you do me a track replay and a screenshot showing it, I may have a report already about it, but I want to confirm you are seeing the same issue.

 

thanks

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Posted (edited)
49842959677_ebb3637a76_k.jpg2d trees by Timur Khayrov, on Flickr

 

Honestly, what are you even talking about? The trees look great in this screenshot. And as BigNewy said, the beauty of DCS and the hype/trailer videos is that they ARE being made with the exact same graphics available to us. Have you ever cranked up the wind, by the way, and watched them? All however-million trees on that map move, bend, and sway in the wind. The trees are actually quite remarkable in DCS. Their shadows can make our hardware cry, though. :)

Edited by wilbur81

i7 8700K @ Stock - Win11 64 - 64gb RAM - RTX 3080 12gb OC 

 

 

Posted

Well, that's just the way they are. After introduction of speedtree technology, the trees in DCS have always been lacking in shading department, and with low LODs kicking in relatively close, they tend to look cardboard'ish from the distance indeed. The WWII-competitor-that-shall-not-be-named does an order of magnitude better job in this particular aspect.

 

On the other hand, DCS can easily render insane amounts of them without much of a performance impact even on medium-grade computers (and those of us who remember DCS 1.2.x-1.5.x know what a giant difference it makes compared to the "old times"), plus, at some scenic low-sun condition even these trees can look relatively nice, as you noticed in the excellent trailers. You will get used to them after a while.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

  • ED Team
Posted (edited)
It's been reported since ages ago. ED is still working on it, allegedly. See https://forums.eagle.ru/showthread.php?t=260918. This is the biggest reason that keeps me from playing Caucasus because how ugly the tree can look at certain conditions.

 

Yes this is reported, and what I wanted to confirm he is seeing the tree LOD issue also.

Edited by BIGNEWY

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Posted
Can you do me a track replay and a screenshot showing it, I may have a report already about it, but I want to confirm you are seeing the same issue.

 

thanks

 

Could you confirm what you mean by "track replay"? Sorry I've not had DCS for too long so still learning the ropes. I assume it's the track file of a particular flight, not an actual recording for me to put up on youtube? How can I get a track file across?

 

And looking at the other thread mentioned ealier about this from February - yes, that is EXACTLY the issue I have. The shading of the trees is all totally messed up and they make everything looks super ugly as opposed to the super nice textured 3D-looking trees you see in Wags's videos as well as plenty of other youtube videos.

 

It's not an FOV issue. It's always an issue at any zoom, any angle, any time of day, any tree draw distance settings.

 

So I take it this is some sort of computer-specific issue that a few people are clearly experiencing?

  • ED Team
Posted

Hi

 

A track replay can be saved when you exit a mission during the debrief window.

 

The file will save as a .trk and you can attach it here, please also take a screenshot so we can see what you see, you can use the print screen key for this.

 

files are saved in your saved games dcs folder

 

thanks

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Posted
Hi

 

A track replay can be saved when you exit a mission during the debrief window.

 

The file will save as a .trk and you can attach it here, please also take a screenshot so we can see what you see, you can use the print screen key for this.

 

files are saved in your saved games dcs folder

 

thanks

 

49845646163_172015a739_o.png1 by Timur Khayrov, on Flickr

 

49845645678_9488d8b916_o.png2 by Timur Khayrov, on Flickr

bad trees f18.trk

  • ED Team
Posted

Thanks for confirming, yes we do have this reported, more noticeable in f2 or f7 views.

It is the LOD on the trees needs to be tweaked.

 

thank you

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