Eldur Posted June 3, 2020 Share Posted June 3, 2020 (edited) For those who haven't seen them yet; since he didn't update the mini-updates yet, I'll just link the videos in here. He'll most probably post them in that thread with some extra descriptions soon. -------- Edit: Added LITENING update --------------------------- Edited June 3, 2020 by Eldur Link to comment Share on other sites More sharing options...
Sting57 Posted June 3, 2020 Share Posted June 3, 2020 He just added the TPOD update one too which looks amazing. Win11 64bit, AMD Ryzen 58003DX, GeForce 3070 8GB, 2TB SSD, 64GB DDR4 RAM at 3200MHz _ full 1:1 FA-18C Cockpit https://www.youtube.com/@TheHornetProject Link to comment Share on other sites More sharing options...
MrNewLife Posted June 3, 2020 Share Posted June 3, 2020 (edited) One more Edited June 3, 2020 by MrNewLife Link to comment Share on other sites More sharing options...
Eldur Posted June 3, 2020 Author Share Posted June 3, 2020 Great! Added that one to the OP. Link to comment Share on other sites More sharing options...
wasizyayo Posted June 3, 2020 Share Posted June 3, 2020 I would like to know if the targets targeted by Air to Ground Radar can be synchronized with the Targeting Pod. Link to comment Share on other sites More sharing options...
Harker Posted June 3, 2020 Share Posted June 3, 2020 I would like to know if the targets targeted by Air to Ground Radar can be synchronized with the Targeting Pod.You can create an AG designation with the radar, so the TPOD should slave to it. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro Link to comment Share on other sites More sharing options...
wasizyayo Posted June 3, 2020 Share Posted June 3, 2020 You can create an AG designation with the radar, so the TPOD should slave to it. Harker, thank you so much! Link to comment Share on other sites More sharing options...
donkeyrider Posted June 3, 2020 Share Posted June 3, 2020 Hornet Updates Thread updated now! Looks like I'm pulling an all-nighter. Link to comment Share on other sites More sharing options...
PowerBlade34 Posted June 3, 2020 Share Posted June 3, 2020 Really excited by these updates. I've been pulling my hair out this past week over the TPOD. These new features plus the SLAM will make moving mud almost too easy. Link to comment Share on other sites More sharing options...
imacken Posted June 3, 2020 Share Posted June 3, 2020 Exciting stuff! Today's patch looks like it will be a good one. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box Link to comment Share on other sites More sharing options...
Tango3B Posted June 3, 2020 Share Posted June 3, 2020 Great stuff! These updates are very much appreciated. Let's just hope some last second changes didn't break some of the new features. Let's keep our fingers crossed and hope for a nice and smooth patch, today. Link to comment Share on other sites More sharing options...
TomCatMucDe Posted June 3, 2020 Share Posted June 3, 2020 huge update! I havent been excited about an update since the TWS introduction! Link to comment Share on other sites More sharing options...
amalahama Posted June 3, 2020 Share Posted June 3, 2020 Q: would be possible to control terminal SLAM phase from another aircraft? Link to comment Share on other sites More sharing options...
isotaan Posted June 3, 2020 Share Posted June 3, 2020 Q: would be possible to control terminal SLAM phase from another aircraft? Eventually, yes. The Walleye, SLAM, and and SLAM-ER all have the ability to have a buddy control it via the datalink pod. We don't currently have this in-game. Link to comment Share on other sites More sharing options...
imacken Posted June 3, 2020 Share Posted June 3, 2020 Mini update thread updated by NL with these vids now. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box Link to comment Share on other sites More sharing options...
amalahama Posted June 3, 2020 Share Posted June 3, 2020 Eventually, yes. The Walleye, SLAM, and and SLAM-ER all have the ability to have a buddy control it via the datalink pod. We don't currently have this in-game. It's possible in the Jeff. Forcing to match the channel number to the slam station seems a bad idea if there are several slam launchers in a MP server Link to comment Share on other sites More sharing options...
Greyman Posted June 3, 2020 Share Posted June 3, 2020 It's possible in the Jeff. Forcing to match the channel number to the slam station seems a bad idea if there are several slam launchers in a MP server Unless the launching aircraft identifier is added, as a prefix/suffix to the station number, unseen to the pilot. Link to comment Share on other sites More sharing options...
amalahama Posted June 3, 2020 Share Posted June 3, 2020 Unless the launching aircraft identifier is added, as a prefix/suffix to the station number, unseen to the pilot. that's not how the real system works, and that would not provide a solution to control SLAMs launched by other platforms. Im pretty sure that in the real thing the channel can be set manually. Regards Link to comment Share on other sites More sharing options...
Padonis Posted June 3, 2020 Share Posted June 3, 2020 In the movies I see A / G radar, but I don't see any targets on the radar, ship or anything else. Link to comment Share on other sites More sharing options...
Renko Posted June 3, 2020 Share Posted June 3, 2020 (edited) Well i´m not an expert but maybe it works like this. Datalink provides a selection of various channels. Lets say eight for example. And the SLAM (or other munition) can operate on any of those channels. So you can launch a SLAM in channel 2, and other aircraft can guide that weapon with his pod on channel 2 And i have to add, it seem that you can only guide one SLAM at a time. Wich again, seem very limited Maybe it was like that IRL, since it seems to be a mix from Walleye and other things Edited June 3, 2020 by Renko Link to comment Share on other sites More sharing options...
TomCatMucDe Posted June 3, 2020 Share Posted June 3, 2020 In the movies I see A / G radar, but I don't see any targets on the radar, ship or anything else. before we get EXP1 and EXP2 the radar is only for mapping. you wont see any target with it. Link to comment Share on other sites More sharing options...
Padonis Posted June 3, 2020 Share Posted June 3, 2020 (edited) In such a state it is nothing exciting, it is not suitable for anything. Only such a novelty that something is already there. But this is undoubtedly a step forward. It is a pity that TWS still has so many problems. Edited June 3, 2020 by padonis Link to comment Share on other sites More sharing options...
ED Team Wags Posted June 3, 2020 ED Team Share Posted June 3, 2020 before we get EXP1 and EXP2 the radar is only for mapping. you wont see any target with it. Dear Tom, You are quite correct. This is the rather coarse MAP (real beam mapping) mode. Later, EXP1, EX2, and EXP3 sub-modes will be added with increasing beam resolution. For MAP mode, it is useful for large geographic features. Thank you and kind regards, Matt Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
TomCatMucDe Posted June 3, 2020 Share Posted June 3, 2020 In such a state it is nothing exciting, it is not suitable for anything. Only such a novelty that something is already there. But this is undoubtedly a step forward. It is a pity that TWS still has so many problems. step by step man. Before we get the advanced targeting stuff, we have to get this Mapping functionality. They could have kept it in the oven until they get the EXPx modes, but that would be a pity. I am happy to have this map function. it gives me confidence that in the comming weeks or months, we can see the ground radar complete. Link to comment Share on other sites More sharing options...
TomCatMucDe Posted June 3, 2020 Share Posted June 3, 2020 Dear Tom, You are quite correct. This is the rather coarse MAP (real beam mapping) mode. Later, EXP1, EX2, and EXP3 sub-modes will be added with increasing beam resolution. For MAP mode, it is useful for large geographic features. Thank you and kind regards, Matt thanks Wags! Link to comment Share on other sites More sharing options...
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