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ADMIRAL189'S CORNER - INCOMING SHIP MODELS


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Posted

That Lewis n Clark cargo ship would be pretty sweet. it has a landing pad on the back

Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

Posted

so i wanted to figure out why my mods arent working, ive done it manually many times and they still dont transfer into the game when i load into the mission editor. any ideas to help?? 

Posted
43 minutes ago, Penguin625 said:

so i wanted to figure out why my mods arent working, ive done it manually many times and they still dont transfer into the game when i load into the mission editor. any ideas to help?? 

Hi

Most mods (and all of Admiral189's) are installed in the C:\Users\user_name\Saved Games\DCS.openbeta\Mods\tech (or Mods\aircaft for aircraft) directory.

Posted

Can we keep this page for Admiral's releases, other mods should have their own pages for talking points, it's derailing Admirals work , progress and release page

  • Like 5

AMD Ryzen 9 7845HX with Radeon Graphics           3.00 GHz

32 GB RAM

2 TB SSD

RTX 4070 8GB

Windows 11 64 bit

Posted
On 21/12/2021 at 10:02, sushy73 said:

RafaleMirage m'a gentiment donné l'autorisation d'utiliser ses modèles pour DCS. Je vais essayer de faire le travail.

Un grand merci à lui.

Le Suffren sera le premier.

1Ii3BNH.png

 

LE SUFFREN  VA REPRENDRE LA MER !!!!!!!!!

MERCI "Sushy" 👍💪💪👍

 

 

Posted
On 12/22/2021 at 5:16 AM, Penguin625 said:

so i wanted to figure out why my mods arent working, ive done it manually many times and they still dont transfer into the game when i load into the mission editor. any ideas to help?? 

I had same issue (but no problem with aircraft MODs). Solution was to create additional folder called "tech" inside mods folder.

 

user/name/dcs.openbeta/mods/tech

Posted

Why can the Los Angeles mod only go 20 knots?  It's top speed is classified, but i'm sure it's faster than that.  Reports place it anywhere from 30 to 37 knots.

Website (DCS Content): https://sites.google.com/view/spinossimulationsite/home?authuser=0

Discord: discord.gg/V6W8gJSx83

YouTube: https://www.youtube.com/@SpinosSimulations?sub_confirmation=1

System Specs: Ryzen 7 5800X, RX 7800 XT, 32GB DDR4-3200 RAM

DCS Wishlist: F-8E/J Crusader, UH-1Y/AH-1Z, F-14B(U), F-14D/ST-21 Super Tomcat

Posted (edited)
4 hours ago, Spino said:

Why can the Los Angeles mod only go 20 knots?  It's top speed is classified, but i'm sure it's faster than that.  Reports place it anywhere from 30 to 37 knots.

Yes, it's true US Navy subs speed is classified but with what information is out there we know the sub can cruse faster underwater than on the surface.  I think the 20 knots is for when the sub is running on the surface only but even the true surface speed is not available, I think. Best that can be done is to make a close guess on just what is the sub surface speed and go with that.

Edited by navyBtown
  • Like 2
Posted (edited)

Do any of admirals ships have a bridge/ captain's seat view like we have for the submarines? I remember reading that somewhere in this thread, I just got combined arms and was wondering if there were any ships like that. 

Edited by Arrow11
  • Like 2
Posted
On 12/22/2021 at 11:23 PM, Oban said:

Can we keep this page for Admiral's releases, other mods should have their own pages for talking points, it's derailing Admirals work , progress and release page

We're on Page 58, I don't think there's much point in that anymore, here.  HOWEVER, I do agree it would be nice if there could be a page, locked down, to where only he can edit it.  This thread for discussions of his ships and requests, that thread just for status:  What has been created and what is on the list to be created, and maybe what has been requested.  And of course, links to where the ships can be downloaded. 

Right now, I am wondering what all ships he has created.  Did he create the carrier Clemenceau?  Or was that someone else?  Is Admiral or anyone else working on an angled-deck Essex carrier, SCB-27C/-125, with steam catapults from the mid-60's?  And then, SCB-27A/-125/-144 Essex with hydraulic cats and sonar for antisubmarine aircraft.  I assume Magnitude is working on the late-WWII, straight-deck Essex for their F4U Corsair.  I hope they can release it to us, soon.  Maybe they're working on the angled-deck Essex for their F-8J, too?

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Posted (edited)
1 hour ago, Andrew8604 said:

.  I assume Magnitude is working on the late-WWII, straight-deck Essex for their F4U Corsair.  I hope they can release it to us, soon.  Maybe they're working on the angled-deck Essex for their F-8J, too?

That would be nice.  IDK though.  I'm sure we'll have plenty of appropriate escorts for them by the time the Admiral is finished though!  Love his ship mods, they just about keep my YT channel in business sometimes!

Edited by Spino

Website (DCS Content): https://sites.google.com/view/spinossimulationsite/home?authuser=0

Discord: discord.gg/V6W8gJSx83

YouTube: https://www.youtube.com/@SpinosSimulations?sub_confirmation=1

System Specs: Ryzen 7 5800X, RX 7800 XT, 32GB DDR4-3200 RAM

DCS Wishlist: F-8E/J Crusader, UH-1Y/AH-1Z, F-14B(U), F-14D/ST-21 Super Tomcat

Posted

Hi Andrew, I don't know for the Essex, but the Clemenceau was created by Markindel (for FSX I think), and ported to DCS by the Cuesta Bros. It's bundled with a good Super Etendard attack fighter Mod. Unfortunately, there are no good escort destroyers Mods for a carrier group for that period (60's-80's), as far as I know. Fly low...

Posted (edited)

The Bainbridge on this page Marroux ...................second post down by Admiral. The cruiser..................................

 

Edited by ElvisDaKang
Posted (edited)
11 hours ago, ElvisDaKang said:

Did somebody say......................................USS Bainbridge ??

I know I heard it !!!!!!

USS Bainbridge

There is goes again !!!!!!!!!  🤩

Yes, @ElvisDaKang you heard right that there is Bainbridge in the works. The goal was to get it out by Christmas but some issues came up. @Admiral189 will launch her as soon as he feels it’s ready, till then here is a screenshots back on the 18th for you to drool over.

EpCouQj.jpg

WL6B0yz.jpg

Edited by navyBtown
  • Like 3
Posted
20 hours ago, navyBtown said:

Yes, @ElvisDaKang you heard right that there is Bainbridge in the works. The goal was to get it out by Christmas but some issues came up. @Admiral189 will launch her as soon as he feels it’s ready, till then here is a screenshots back on the 18th for you to drool over.

EpCouQj.jpg

WL6B0yz.jpg

 

I was just educating myself on all of the US Navy cruisers, destroyers and frigates (CAs, CLs, CAGs, CLGs, CGs, CGNs, DDs, DDGs, DLGs, DLGNs, FFs, FFGs) built during and after WWII.

Bainbridge CGN-25 was a single-ship class, nuclear-powered, derived from a Leahy-class CG (or DLG?).  This models it in its final configuration, right?

Does Admiral have a list of ships to produce?  🙂

My requests would be:

Allen M Sumner-class, FRAM II config

Gearing-class, FRAM I config

Forrest Sherman-class, one of the 4 converted to DDG and one of the 4 with just the ASROC box launcher.

Charles F Adams-class DDG

These should make good escort ships for an angled-deck Essex-class carrier, SCB-27C/-125 mod.  Such as: Intrepid (11), Ticonderoga (14) and Hancock (19) with starboard elevator more aft, and Lexington (16), Bon Homme Richard (31), Oriskany (34) and Shangri-La (38) with starboard elevator more forward.

Posted

Happy New Year Everyone! Sorry i have been MIA for a while. I really had to take a break.

I started the Bainbridge Model over because i didn't like the outcome. She is coming along great now.  As long as i can keep my motivation going she will be complete soon!! 

Hey Andrew, i have enough models to create that will take up the entire year.  Some models are just aren't available and if they are their either not a good build or their too costly.  At the moment i have at least five more models to build in the Bainbridge era.  USS Sacramento, Wichita, Long Beach, Virginia Class CG and the USS Yarnell. Not in that order. 

WIP!!!

RcQX1hl.jpg

P1cvhuh.jpg

lmgUQRi.jpg

 

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Posted
5 hours ago, Admiral189 said:

Happy New Year Everyone! Sorry i have been MIA for a while. I really had to take a break.

I started the Bainbridge Model over because i didn't like the outcome. She is coming along great now.  As long as i can keep my motivation going she will be complete soon!! 

Hey Andrew, i have enough models to create that will take up the entire year.  Some models are just aren't available and if they are their either not a good build or their too costly.  At the moment i have at least five more models to build in the Bainbridge era.  USS Sacramento, Wichita, Long Beach, Virginia Class CG and the USS Yarnell. Not in that order. 

WIP!!!

RcQX1hl.jpg

P1cvhuh.jpg

lmgUQRi.jpg

 

Hey Admiral.  Do you build these models yourself or obtain them from other sources?

How do you ensure they are to scale from a 3D drawing program to DCS?

Do you use Blender?

I'd like to learn how to build these in 3D.  Maybe you or someone else can animate and program them to function in DCS, if I could make the models?  Although, there's about a 1-in-1000 chance that I could actually make any.  😆  But maybe I could make components that would be assembled onto a ship's structure and contribute in that way.

From Wikipedia, it says Bainbridge had two screws. ...or am I not supposed to point that out? 🙂

It might be best to give everything below the waterline very muted tones, very little color and blue-gray shifted.  DCS's water is about 300% too transparent, I think.

Posted

No Andrew! I purchase or acquire them already created and build from there. I scale them in 3ds Max based on meters. I use Wikipedia as reference. That's the first thing i do prior to starting on a model. 

Creating the model is time consuming but i tell you if you can create a 3d model. You can easily create and sell them. The price we pay is more for the modelers talent of creating the model and not the model itself. Almost every model i create. There's something i have to remove and replace. Almost 100% of the time.

I always use 3ds Max. At the moment i use 3DS Max 2021. 

Animating the weapons, radars, propellers are really easy. I've created a video on animating weapons. Animating the props and the radars are the exact same its just one is vertical and the other is horizontal. If you need help once you create a model just let me know! 

Thanks for pointing that out because i usually try to find that information or at least find a photo of it. I have plenty of shaft models i can add. Thanks. 

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