ButterCookie Posted September 26, 2020 Posted September 26, 2020 (edited) I noticed today, that LGBs will fly a curve and then miss shortly after aquiring the laser. Tested a bit and it seems to occur when the targeting pod is rotating its head when I overfly the target area. In order for the bomb to keep the track, I need to fly in a way so that i have the target on my side. Track and Tacview attached.LGB test.trkTacview-20200926-105943-DCS.zip.acmi.zipj17.trk Edited November 24, 2020 by uboats
applesinduck Posted September 27, 2020 Posted September 27, 2020 I also have the same issue. It happens every time in level bombing that employs overflying. Intel Core i5 2500K, 12.0GB Dual-Channel DDR3, Z68X-UD3-B3, GTX 1080 (ZOTAC International), SSD 850 EVO
Shrike88 Posted September 28, 2020 Posted September 28, 2020 Have seen this issue the other night. Have not seen this before Seems bomb will latch onto the laser and loose track and wander off last 2 seconds before impact
L0op8ack Posted September 28, 2020 Posted September 28, 2020 I think it's the +-180 degrees limit of roll channel, when you overfly the target, pod seeker need roll back fully to re-point to target. if laser on when seeker is rolling, LGBs may fly around to chase the laser. We are digging into it. thanks for report.
antiload Posted September 28, 2020 Posted September 28, 2020 I just tested GBU-12 LGB's and they are way off target. I over flew the target area too. Auto lasing, tried area & track lock - Bombs way off.
hamza_Khan Posted September 29, 2020 Posted September 29, 2020 (edited) Not Sure how useful this be, but what i noticed is that this issue is only happening to GBU series of bombs. If I'm using modded loadout (laser guided bombs) like kab 500 and 1500 then there is no issue, they are tracking fine. Edit: happening with all laser guided weapons after last update. Ignore the above statement. TacViews.zip Edited October 1, 2020 by hamza_Khan
antiload Posted October 9, 2020 Posted October 9, 2020 Mmmm, still not fixed, despite the recent ob patch.
J20Stronk Posted October 9, 2020 Posted October 9, 2020 The TGP 3D model does not properly rotate and will snap upwards when you overfly the target. Could these two issues be related?
Rhinozherous Posted October 12, 2020 Posted October 12, 2020 +1 Also noticed this today! I dont have a trackfile but I have screenshots from Tacview, and they show something weird... I had Laser on Auto and the GBU12 setup correctly. I did an overfly and they missed the target as already stated in this thread. I followed one of the bombs in Weapon view and I it exploded way off the target - But as you can see on the screenshots they still hit the target (white box around target appearing on impact). I dont know if this is just splash damage or if there is something wrong. i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020
Midair Posted October 14, 2020 Posted October 14, 2020 We test the buddy lasing with my squad and it didn't work. Only 1 bomb for 8 find is target. All where fired on coordinate in CCRP and they lose the laser signal before impact.
DeMonteur Posted October 14, 2020 Posted October 14, 2020 Occurs when fuse is not on safe I found out that this bug occurs when you have fuse set to all other options than safe 132nd vWing
QVSK Posted October 15, 2020 Posted October 15, 2020 Yeah happens everytime the targeting pod turn its head around for tracking as seen here in the video. ${1}
Midair Posted October 16, 2020 Posted October 16, 2020 For the Buddy lasing I was orbiting. The rockets are not very reliable aswell.
antiload Posted November 4, 2020 Posted November 4, 2020 The LGB's are still losing track when flying over the target. Second update and still not fixed. Please see attached trk file. They hit fine when you turn away to the right, still bit annoying though.JP17 Laser losing track.trk
Rhinozherous Posted November 20, 2020 Posted November 20, 2020 (edited) Hello! The GBU-12 is not tracking the Laser from the WMD pod. Master Mode A/G, Laser Auto. Attached track. Edited November 24, 2020 by uboats i7-14700KF 5.6GHz Water Cooled /// ZOTAC RTX 4070 TI Super 16GB /// 32GB RAM DDR5 /// Win11 /// SSDs only DCS - XP12 - MSFS2020
speckfire Posted November 21, 2020 Posted November 21, 2020 I have the same issue, bomb starts tracking and then veers off at the last minute. Speed is life !!!
antiload Posted November 21, 2020 Posted November 21, 2020 This is really annoying me. Been unusable for awhile. Please can the WMD be fixed.
uboats Posted November 21, 2020 Posted November 21, 2020 Our programmer is working on this 1 [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
L0op8ack Posted November 24, 2020 Posted November 24, 2020 At last, my hammer found this nail. The motor speed is not properly set, the default motor moving speed is too low, laser will take centuries to repoint to target. FIXED! 3
antiload Posted November 24, 2020 Posted November 24, 2020 uboats replied Our programmer is working on this Great news. Will the fix be released soon?
VC Posted November 24, 2020 Posted November 24, 2020 uboats replied Our programmer is working on this Great news. Will the fix be released soon? Lol, the reply just above yours is the programmer, saying he fixed it :) VC =X51= Squadron is recruiting! X51 website: https://x51squadron.com/ Join our Discord: https://discord.gg/d9JtFY4
antiload Posted November 24, 2020 Posted November 24, 2020 uboats replied Our programmer is working on this Great news. Will the fix be released soon? Lol, the reply just above yours is the programmer, saying he fixed it :) LOL, I see, I was asking when the fix will be applied. I presume in the next update.
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