Rayak Posted November 20, 2019 Posted November 20, 2019 In fact it is mounted on the magic pylons :smilewink: It is supposed to detect the plumet of missiles in his coverage area which is mainly oriented toward the ground as it was first a response to manpad thread for mud movers so it will not detect missiles fired from above or at great distance and the guidance logic of the missile doesn't matter, only if the plumet is visible or not
myHelljumper Posted November 20, 2019 Posted November 20, 2019 - Is there a little documentation on the operation of the new digital VHF radio or how to edit a new manual frequency?:book: - Same for the small alarm panel installed on the upper right cheek, what is it for? a little "read me" would be welcome. In english, but he explains how the new radio and the new CM panels works ;). Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
myHelljumper Posted November 20, 2019 Posted November 20, 2019 In fact it is mounted on the magic pylons :smilewink: It is supposed to detect the plumet of missiles in his coverage area which is mainly oriented toward the ground as it was first a response to manpad thread for mud movers so it will not detect missiles fired from above or at great distance and the guidance logic of the missile doesn't matter, only if the plumet is visible or not That's correct ;). It's not of much use in a BVR or even WVR engagement, as it will, just like OP said, almost only report friendly missile launches, it never saved me in a A/A situation. Its only use is against MANPADs and short range SAMs. We would need a track and/or tacview from OP to see if there is a bug or not :). Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
Wizard1393 Posted November 20, 2019 Posted November 20, 2019 In fact it is mounted on the magic pylons :smilewink: Oh, my bad. I was fairly certain it was the 530D pylons it was mounted on. :thumbup: GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
Shimmergloom667 Posted November 20, 2019 Posted November 20, 2019 That happens from time to time, over various modules. Usually a repair / restart fixes it for me, you may have to fiddle around in your controller binding files in a pinch. i7 - 9700K | 32 GB DDR4 3200 | RTX 2080 | VKB Gunfighter Mk II /w MCG Pro | Virpil T-50CM2 Throttle | TrackIR 5 | VKB Mk. IV AJS-37 | A/V-8B | A-10C | F-14A/B | F-16C | F-18C | F-86F | FC3 | JF-17 | Ka-50 | L-39 | Mi-8 | MiG-15bis | MiG-19 | MiG-21bis | M2000-C | P-51D | Spitfire LF Mk. IX | UH-1H
Rayak Posted November 20, 2019 Posted November 20, 2019 That's correct ;). It's not of much use in a BVR or even WVR engagement, as it will, just like OP said, almost only report friendly missile launches, it never saved me in a A/A situation. Its only use is against MANPADs and short range SAMs. We would need a track and/or tacview from OP to see if there is a bug or not :). Actually I think it can be useful in some very specific case like an IR shot from below but I agree it's of marginal use in A/A situation :thumbup:
Fri13 Posted November 20, 2019 Posted November 20, 2019 You just need to fly higher than others! ;) i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
OBT Lionel Posted November 20, 2019 Posted November 20, 2019 Thank you for your answer. I play with friends on multi-player servers. They do not have this problem when they choose the CAP configuration on their Mirage 2000.
myHelljumper Posted November 20, 2019 Posted November 20, 2019 You may have edited the default preset in the mission editor loadout window Did you check if you edited the default loadout in the mission editor ? Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
Chaprot Posted November 20, 2019 Posted November 20, 2019 Thank you Helljumper for all this info:thumbup:. I have little understood the essentials for NVG glasses, VHF radio and ECM management .... Remain the bug RWR black on 1/3 low. It's relatively embarrassing! which I hope to resolve as soon as possible.:(
OBT Lionel Posted November 20, 2019 Posted November 20, 2019 I don t understand what i must check (sorry) ????
azm Posted November 20, 2019 Posted November 20, 2019 It`s not even listed in MLO plans. 2.5 years passed since module release :clap_2:
Harlikwin Posted November 20, 2019 Posted November 20, 2019 Whats RD mode? New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Lenux Posted November 20, 2019 Posted November 20, 2019 Nobody knows, guys ? I even removed ( testing ) some folders from Sounds folder or Mods / aircraft / M2000C / sound folder, but the default cannon sound is present Where is the location of this sound ?? I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5
myHelljumper Posted November 21, 2019 Posted November 21, 2019 In the mission editor, add a plane on the map, set it to M-2000C and edit it's loadout. You will see the CAP loadout and be able to check if it's correct. I you have difficulties with the above, I could post some screenshots for you later :). Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA
Frederf Posted November 21, 2019 Posted November 21, 2019 route désirée desiredroute. It's the directional guidance equivalent of temps désirée which is guidance in time.
Schenker Posted November 21, 2019 Posted November 21, 2019 Ok maybe not be Mirage specific then ... still bit annoying. But thanks for the insight. :thumbup:
Wizard1393 Posted November 21, 2019 Posted November 21, 2019 I've noticed there's a severe performance problem when landing. I don't know if it has to do with the APP mode, the ILS system, or the ILS in conjunction with TACAN. Please can someone confirm also seeing this? FPS gets very choppy and low, in this stage and I'm on a 9700K@5Ghz and an RTX2080 and all else is silky smooth. GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
Wizard1393 Posted November 21, 2019 Posted November 21, 2019 I got this too. GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
Knock-Knock Posted November 21, 2019 Posted November 21, 2019 I think you ran into this one, FPS Drop with Radar Altimeter: https://forums.eagle.ru/showthread.php?t=230460 - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
Wizard1393 Posted November 21, 2019 Posted November 21, 2019 Ah, thanks man! This should really be fixed by now one would think... That bug report was posted in January... GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
ED Team m4ti140 Posted November 22, 2019 ED Team Posted November 22, 2019 This is actually important because it highlights how radio is supposed to work. I was looking for some info on that but everyone seemed to actually completely ignore the issue and assume that the rocker on the throttle acts as radio PTT. That's how SRS and I think VAICOM treat it, even though it's been mentioned in many places that rocker is used for radio SELECTION. Well, this debacle seems to accidentally explain what is going on - the rocker indeed only selects the radio, and button number 8 on stick is PTT. At least that's how I understand it and it would mean that the closest HOTAS mapping would be to map whatever stick button was used for STT/TWS switch to Communications instead (or SRS PTT), and map STT/TWS to TDC press instead. Can any of the devs weigh in on this?
Mouse_99 Posted November 23, 2019 Posted November 23, 2019 Not sure how long this has been happening, but I recently got into the Mirage after about a year, and discovered I could not lock a target. The target shows up on the screen and blinks preventing me from locking them. I lock for a second and then it breaks lock. When I get closer, I can lock them with special modes , but not until I get in range. Not sure what is going on, never had that before.
Ramsay Posted November 23, 2019 Posted November 23, 2019 It's more realistic radar behaviour introduced with the latest update. Absolutly beverly contract disappear after each swipe. There is no buffer or memory, it's redrawing it. Was shocked at first but it is... ... each bar is a separate swipe. So if a contact is detected buy first bar but not the other he will appear only when the first bar is swiped again. https://forums.eagle.ru/showthread.php?p=4114151#post4114151 i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
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