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Posted

Also seems not yet properly adapted to the aircraft, fire does not come directly from the exhaust pipe,
Clipping errors n etc.

 

With the A8 it seems to me that the flame even go in the wrong direction🙃

 

 

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Posted

they're also too slow, and look like a flame burning in the open air with no wind, just sideways.
They're also extremely visible by daylight.
In the future, it'd look better as well if the exhaust flames were turned more into something like flashes, with a split-second lifespan for each.
Additionally if the fires (hopefully one day, flashes) had their transparency turned up until they're invisible in broad daylight, and then vice versa as the sun sets...that would be slick

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Posted

They do seem quite overdone. I can't recall seeing a single warbird in real life, with my own eyes at airshows or on YouTube, with visible flames during normal engine operation. Or even on startup unless the engine was overprimed. 

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  • 2 weeks later...
Posted (edited)
On 4/20/2021 at 8:39 PM, Nealius said:

They do seem quite overdone. I can't recall seeing a single warbird in real life, with my own eyes at airshows or on YouTube, with visible flames during normal engine operation. Or even on startup unless the engine was over primed. 

 

What would be more accurate would be a large billowing cloud of smoke on startup of radial engines.

The occasional flame was common in the P-51 with some smoke. Then there's the Griffon.

 

(4) P-51 Mustang - Flames on Start Up Rolls-Royce Merlin - Flyover - YouTube

 

(4) P-47 Thunderbolt Engine Start-Up & Engine Shut-Down - YouTube

 

(4) 4Kᵁᴴᴰ / Supermarine Spitfire FR Mk.XVIIIe - AWESOME Rolls Royce Griffon SOUND!!! - YouTube

 

(4) Focke-Wulf FW 190 WWII Fighter Startup. BIG Backfire, Yow! - YouTube

 

(4) 100 Years of Big Aircraft Engines And Their Starting Up - YouTube

 

Edited by rayrayblues
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Posted (edited)
On 4/21/2021 at 5:39 AM, Nealius said:

They do seem quite overdone. I can't recall seeing a single warbird in real life, with my own eyes at airshows or on YouTube, with visible flames during normal engine operation. Or even on startup unless the engine was overprimed. 

Depends on time of day, at night you will see flames for certain, or if you look in side exhaust pipe.

But for idle speed, flames are extremely over done.

This are my favorite exhaust flames.

 

 

Edited by grafspee
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Posted

I don't really like either the new effect.
It feel too big during day and not correctly placed.

I don't remember to have seen any warbirds with flames during day. Only at night and when it's quite dark.

 

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Posted

They are poorly done.

 

I will say exhaust flame is visible during the day from up close. I used to adjust the mixture control on the R-985 by flame color, looking for a nice blue color at cruise.

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EDsignaturefleet.jpg

Posted

This efect is compleatly overdone, its looking nice but in reality it should look like 2d small fire so you could do that simpler way with less impact on performance if there is any.

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Posted

Multiple issues with the new effect. One to note in the p51/spitfire is the over prime effect, looks like the aircraft is on fire. 

 

It's great having the effect but the startup realism for the aircraft is missing. P47 you need to warm up but not the rest of the aircraft.. When will a mags check be required?

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  • 1 month later...
Posted

Can someone please look into this from ED and fix. 

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  • 2 weeks later...
Posted

+1

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Posted (edited)
On 5/1/2021 at 4:10 PM, hazzer said:

Multiple issues with the new effect. One to note in the p51/spitfire is the over prime effect, looks like the aircraft is on fire. 

 

It's great having the effect but the startup realism for the aircraft is missing. P47 you need to warm up but not the rest of the aircraft.. When will a mags check be required?

If you overprime, you actually can make fire, engine spiting unburned fuel on the ground creating one hell of the fire.

Tell me pls how ED ffs make that mags check will be required ??

How, forcing dead magneto on mission start up w/o option to turn it off or what. Mag check is only to check if ignition system is ok, that's it.

 

Edited by grafspee

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Posted
21 hours ago, grafspee said:

If you overprime, you actually can make fire, engine spiting unburned fuel on the ground creating one hell of the fire.

Tell me pls how ED ffs make that mags check will be required ??

How, forcing dead magneto on mission start up w/o option to turn it off or what. Mag check is only to check if ignition system is ok, that's it.

 

 

Such a fire would lead to actual aircraft damage, not just flames. 

 

Mags can fowl when idling at a too low rpm and too fuel rich. Poor engine management, that's how. 

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Posted (edited)
2 hours ago, hazzer said:

Such a fire would lead to actual aircraft damage, not just flames. 

 

Mags can fowl when idling at a too low rpm and too fuel rich. Poor engine management, that's how. 

That is why you have fire crew at aircraft when starting up

Spark plug fouling is modeled in DCS.

Edited by grafspee

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Posted
9 hours ago, grafspee said:

That is why you have fire crew at aircraft when starting up

Spark plug fouling is modeled in DCS.

 

But we don't?...

 

I haven't seen any in all the years of me intentionally abusing the engines. 

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Posted (edited)
10 hours ago, hazzer said:

But we don't?...

 

I haven't seen any in all the years of me intentionally abusing the engines. 

If you want fire fighter simulation, then i think you can find some on Steam.

I don't know, when you last time tried that, but lost of power due spark plug fouling is modeled. If you cruise at low power for long time engine power will drop, you can fixt it by applying higher power setting.

There is nothing better then DCS WW2 if it comes to system modeling, engine modeling and flight model.

My only issue with exhaust flames is that they look like in slow motion.

Edited by grafspee

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  • 5 weeks later...
Posted

another bump.  It's pretty overdone in mid-day, and even at night.  Aside from that, the graphic looks like the flame is moving in slow motion, when it ought to be more akin to a flash

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  • 1 month later...
Posted

Hi all. Sorry to bring this thread back but I've gone into dcs for the first time in a while and hopped in the p51. The flames with the engine running make the sim looks like a cartoon. Please change this. 

 

The overprime effect as said before isn't great either. 

 

An effect missing from most of the aircraft is some puffs of smoke, and some more variety in the way they start, not the same scripted fashion (we want spluttering, where appropriate) 

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  • 2 weeks later...
Posted
On 9/2/2021 at 1:05 AM, NineLine said:

The effects are WIP and the team is not happy with them yet for sure. Thanks.

There was some amazing footage from Duxford the other week at an evening photoshoot with a spitfire. In the night you can see the blue flame from the exhaust which is amazing. Certainly cannot see it in the day though! 

 

These sort of effects really bring the game to life when refined and done right, looking forward to having some engine smoke when starting up as well hopefully?! 

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Posted
2 hours ago, 72Stu said:

It's a work in progress, as NineLine said...

Yes I know? Nothing wrong with highlighting factors that should be worked on though. 

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  • 4 weeks later...
Posted

To me, the flames look more like those from a candle, rather than something being spit out of an engine exhaust pipe.

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Posted
On 9/13/2021 at 1:06 AM, 72Stu said:

It's a work in progress, as NineLine said...

 

WIP is understandable when it's less than 3 years.....there really needs to be a delineation between WIP and low priority. 

  • ED Team
Posted
47 minutes ago, Nealius said:

 

WIP is understandable when it's less than 3 years.....there really needs to be a delineation between WIP and low priority. 

If my message was from three years ago your point would be valid, but the current work on the flames and exhaust effects are not from three years ago, as well, DCS is and will always be in a state of development and WIP, and things will continue. No need to be that guy that rains on someone else's parade. 

 

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