stoop Posted April 19, 2021 Posted April 19, 2021 Note this is different from the last report I made about no contacts showing up on Sea Radar. This time it is JUST enemy ships not showing up on Sea Radar. It shows the good guys, but the bad guys are not showing. I can see them visually looking out of the canopy - see screenshot showing the view out of my F18 showing the ships but with nothing on Sea Radar - and they are definitely within the 5 miles I have the scope set to. The TRK file is 34MB so cannot attach it here. I also have a 1GB video file. If you want either of those let me know how to get them to you.
ED Team BIGNEWY Posted April 19, 2021 ED Team Posted April 19, 2021 Hi please include a track replay showing an example thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
stoop Posted April 19, 2021 Author Posted April 19, 2021 As I said, the track file is 34MB - can't post it here
razo+r Posted April 19, 2021 Posted April 19, 2021 Redo the situation with the mission editor and then you'll get a much smaller track. 1
Harker Posted April 20, 2021 Posted April 20, 2021 SEA mode can only scan moving shipsWrong, it displays moving and stationary. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
OUO Posted April 20, 2021 Posted April 20, 2021 (edited) 10分钟前,Harker说: 错误,它显示正在移动和静止。 A stationary ship needs to turn on INTL so that it can be displayed alternately on MAP and SEA Edited April 20, 2021 by OUO
Harker Posted April 20, 2021 Posted April 20, 2021 A stationary ship needs to turn on INTL so that it can be displayed alternately on MAP and SEAUnless I'm mistaken, SEA should be able to display both static and moving vessels as synthetic bricks. It certainly does so, in DCS. I flew a mission 2 days ago where I found stationary ships with SEA mode. 1 The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
ED Team BIGNEWY Posted April 20, 2021 ED Team Posted April 20, 2021 Can not reproduce, looks good here. If you do have a track replay showing it I am happy to take another look. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Recluse Posted April 20, 2021 Posted April 20, 2021 Check your Radar Elevation. I can't zoom in enough on the screenshots, but I don't think I see the caret on your blank radar screen, but I see it when there are contacts. Maybe you diddled the FLIR with the Antenna Elevation knob and got the Radar Elevation messed up. It happens. Ask me how I know
razo+r Posted April 20, 2021 Posted April 20, 2021 5 minutes ago, Recluse said: Check your Radar Elevation. I can't zoom in enough on the screenshots, but I don't think I see the caret on your blank radar screen, but I see it when there are contacts. Maybe you diddled the FLIR with the Antenna Elevation knob and got the Radar Elevation messed up. It happens. Ask me how I know You mean this one in the circle?
Recluse Posted April 20, 2021 Posted April 20, 2021 (edited) YES that one. It is too far down. It should be co-located with the Bar on the Left side more or less, or else the radar is pointing almost straight down (or as far as GIMBAL limits allow). Look at the position of the caret in the screenshot where Contacts are showing up. Edited April 20, 2021 by Recluse
Tholozor Posted April 20, 2021 Posted April 20, 2021 IIRC, the RSET button on the right of the display should also reset the elevation in SEA mode. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
toilet2000 Posted April 20, 2021 Posted April 20, 2021 8 hours ago, OUO said: A stationary ship needs to turn on INTL so that it can be displayed alternately on MAP and SEA No, not at all. SEA mode is not GMT. GMT requires moving targets. SEA mode is optimized to filter out non-return areas typical of bodies of water and put synthetic bricks over the resulting returns. Otherwise there wouldn't be any difference between the SEA mode and the GMT mode. This is very well described in available documentation online for the APG-65. 1
Svend_Dellepude Posted April 20, 2021 Posted April 20, 2021 3 hours ago, Recluse said: Check your Radar Elevation. I can't zoom in enough on the screenshots, but I don't think I see the caret on your blank radar screen, but I see it when there are contacts. Maybe you diddled the FLIR with the Antenna Elevation knob and got the Radar Elevation messed up. It happens. Ask me how I know This! [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
stoop Posted April 24, 2021 Author Posted April 24, 2021 I think this is the radar elevation issue mentioned above, the default position on my new Winwing Orion HOTAS is different from my old X56 which was bang on for Sea Radar. On my Orion it is way too high and is looking above the in range shipping. Thanks for the suggestions guys.
Recommended Posts