Hiob Posted November 22, 2022 Posted November 22, 2022 3 hours ago, Eight Ball said: @corbu1Thanks! V2.0 is up see first post I'm also running a small server to showcase the pack Required mods are v2.0 of my asset pack, the AH-6j and UH-60L Available aircraft are: all the default helos + AH-6j and the UH-60L, the CE II and the yak-52. No weapons, no jets Can you point me to the AH-6j Download? "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
Eight Ball Posted November 22, 2022 Author Posted November 22, 2022 32 minutes ago, Hiob said: Can you point me to the AH-6j Download? right here https://drive.google.com/file/d/1-5kLJnYlTyCtSS5IQknQ5x9WngMsF-Yk/view 1 Find The Links To All My Mods And Liveries Here (in the gallery)
Jason32 Posted November 22, 2022 Posted November 22, 2022 Would any current western airport fuel tankers be considered to make for us to use? it'll be fab to see them moving around airports, especially civil airports. 1
Eight Ball Posted November 22, 2022 Author Posted November 22, 2022 Masun already has one in his asset pack, probably just need a new civilian skin https://massun92.gumroad.com/l/VTreS 1 Find The Links To All My Mods And Liveries Here (in the gallery)
MRTX Posted November 22, 2022 Posted November 22, 2022 So far i really love the nautical pack! One small thing that imo. could really be an awesome addition to it would be some somali style pirate skiffs and fishing vessels. They would make the pack a one stop shop for all the antipiracy mission assets you would need.
uboats Posted November 22, 2022 Posted November 22, 2022 is the ship still drivable in 2.8? [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Mapi Posted November 22, 2022 Posted November 22, 2022 3 minutes ago, uboats said: is the ship still drivable in 2.8? no 1
uboats Posted November 22, 2022 Posted November 22, 2022 1 minute ago, Mapi said: no but it was in 2.7? [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Hiob Posted November 22, 2022 Posted November 22, 2022 @Eight Ball Very cool from what I could see so far. There is a construction ship that builds a wind turbine, but no complete separate wind turbines, correct? Would be very cool if you could add a operational wind turbine as asset, so that we can build a wind power plant. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
79Au Posted November 23, 2022 Posted November 23, 2022 Dee-eee-ecent! That's incredible. Driving a ship in DCS from 1st person is a dream come true. Thank you! 2 Modules: AH-64D, Mi-24P, UH-1H, F-14, F-18C, CA, SC Terrains: Sinai, Strait of Hormuz, Syria - Wishlist: Desert Storm map, 1950s Sinai, Navy Phantom, Mirage F1EQ, AH-64A, UH-60, MH-53, MiG-17/23/25/29, dynamic campaign, live/historical weather - smokes let's go
rato65 Posted November 23, 2022 Posted November 23, 2022 (edited) 7 hours ago, Hiob said: Would be very cool if you could add a operational wind turbine as asset, so that we can build a wind power plant. I have one. Will post it. Especially now after @Eight Ball has released the construction vessel. Edited November 23, 2022 by rato65 1
Eight Ball Posted November 23, 2022 Author Posted November 23, 2022 (edited) 10 hours ago, MRTX said: pirate skiffs and fishing vessels Yup, it's on the to-do list. Next update add a few not so civilian ships: the resupply ship, pirate skiffs and a PBR MkII 9 hours ago, uboats said: is the ship still drivable in 2.8? Yes. Never had any drivable ship before 2.8 actually. They are under the ground units --> unarmed category, though. 8 hours ago, Hiob said: but no complete separate wind turbines, correct? 1 hour ago, rato65 said: I have one. Will post it There are already 4 in the game, from Razbam Under static object --> structures : Offshore wind turbine 1 & 2 and wind turbine 1 & 2 2 hours ago, 79Au said: Driving a ship in DCS from 1st person is a dream come true. Thank you! You're welcome. They are not the most manoeuvrable tho. If you need to manoeuver to leave a harbor I would advise staying below 10 km/h. Given enough time they can go unrealisticly fast (around 80km/h) but I decided to leave it because it's still a snail's pace compared to what we're used to in DCS. And simply because you can go that fast doesn't mean you have to They also all have the ability to navigate on lakes and rivers Edited November 23, 2022 by Eight Ball 2 1 Find The Links To All My Mods And Liveries Here (in the gallery)
TEMPEST.114 Posted November 23, 2022 Posted November 23, 2022 I'm having a problem, despite setting the ROE and ALARM STATE and giving it a FIRE AT GROUP I can't get the armed somali ship to fire at anyone. Is there a bug or am I doing something wrong?
Eight Ball Posted November 23, 2022 Author Posted November 23, 2022 (edited) Sorry, my fault. Wrong values in the .lua drop this one in "\Civilian Assets Pack - Navy v2.0\Database\CAP Ships" and overwrite Can't get him to engage other ships tho, just helos. And he's pretty terrible at it... somali_trawler_armed.lua Edited November 23, 2022 by Eight Ball 1 2 Find The Links To All My Mods And Liveries Here (in the gallery)
rato65 Posted November 23, 2022 Posted November 23, 2022 14 hours ago, Eight Ball said: There are already 4 in the game, from Razbam Under static object --> structures : Offshore wind turbine 1 & 2 and wind turbine 1 & 2 Not able to find them here... maybe my 2.7 Version is too old. But if from Razbam - are they in the South Atlantic Scenery or are they free available? Cant find an info so far...
Eight Ball Posted November 23, 2022 Author Posted November 23, 2022 12 minutes ago, rato65 said: Not able to find them here... maybe my 2.7 Version is too old. But if from Razbam - are they in the South Atlantic Scenery or are they free available? Cant find an info so far... Can't say for sure when they were added. They are part of the SA assets but I think those are available for everyone? 1 Find The Links To All My Mods And Liveries Here (in the gallery)
TEMPEST.114 Posted November 23, 2022 Posted November 23, 2022 1 hour ago, Eight Ball said: Sorry, my fault. Wrong values in the .lua drop this one in "\Civilian Assets Pack - Navy v2.0\Database\CAP Ships" and overwrite Can't get him to engage other ships tho, just helos. And he's pretty terrible at it... somali_trawler_armed.lua 3.23 kB · 7 downloads Thanks Eight-ball for the speedy fix. Hopefully you will work out how to make the pirates actually pirate things on the sea - they'd suck at pirating helos.
western_JPN Posted November 23, 2022 Posted November 23, 2022 44 minutes ago, rato65 said: Not able to find them here... maybe my 2.7 Version is too old. But if from Razbam - are they in the South Atlantic Scenery or are they free available? Cant find an info so far... 20 minutes ago, Eight Ball said: Can't say for sure when they were added. They are part of the SA assets but I think those are available for everyone? Those four wind turbines were added in patch 2.7.15 .26783 ob on 22/Jun./2022 , and usable by everyone as Eight Ball said. Its stable release date was unknown (changelog is missing), but at least 08/Sep./2022's 2.7.17 .29493 should have them. (Or 04/Aug./2022's 2.7.16 .28157 might) 2 Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
Raviar Posted November 24, 2022 Posted November 24, 2022 Love your work, I am heavily using this mod, great work, well done
Eight Ball Posted November 24, 2022 Author Posted November 24, 2022 1 hour ago, Raviar said: Love your work, I am heavily using this mod, great work, well done Glad to hear that --------------- I've updated the first post and added a link to v2.1 which contains the new lua for the armed trawler. It's the only difference with 2.0 so you don't need to redownload the mod if you have that version, just grab the new lua (also linked in the 1st post) 2 Find The Links To All My Mods And Liveries Here (in the gallery)
Vine_dog Posted November 24, 2022 Posted November 24, 2022 I have two ship models that I havent been able to free up the time to get to developing SA'AR 6 and Hertz 4 would you be interested in taking them on? 1
Eight Ball Posted November 24, 2022 Author Posted November 24, 2022 16 minutes ago, Vine_dog said: I have two ship models that I havent been able to free up the time to get to developing SA'AR 6 and Hertz 4 would you be interested in taking them on? I dont really have any experience - and much interest - with armed ships. I also have dozens more vehicles I need to release before taking on any new project. I'm not saying "no" but you might be better off trying with somebody else (Admiral?) 1 Find The Links To All My Mods And Liveries Here (in the gallery)
Vine_dog Posted November 24, 2022 Posted November 24, 2022 no worries or pressure keep doing you ill get them done when the opportunity arrisses admiral has his dancecard full as well and dont wish to derail his work thank you for your efforts and mods. I love using them in most of my missions
rato65 Posted November 24, 2022 Posted November 24, 2022 18 hours ago, western_JPN said: Those four wind turbines were added in patch 2.7.15 .26783 ob on 22/Jun./2022 , and usable by everyone as Eight Ball said. Thanks! I checked these out and IMO they seem a little small, at least the offshore ones. I posted mine over here Will check them together with @Eight Ball's wind construction vessel asap.... 1
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