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Transfer steerpoints from the F10 map into the aircraft - DCS: The Way


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Posted
4 hours ago, Comrade Doge said:

It is because your Export.lua is not actually a .lua file, it is a .txt file if you pay attention. Make sure you're actually creating a lua file (you can check by activating the filename extensions)

 

Hello, i am having trouble reproducing it myself, can you PM me your PC specs, Windows version etc so I can try to make a correlation between those.

Any way to make this work with the New F-15ESE

Win 10 Pro 64bit | Half X F/T Case | Corsair 1200AT ps | Asus ROG Maximums XIII Extreme | I9 11900K Clocked@4200 | Nepton 240 W/C | 64GB DDR4-3600 Gskill Mem | Asus 3080 gpu/8gb | SB-Z audio | Asus 32" 1440 Monitor | Winwing Super Tauras/Super Libra | Crosswind R/P | Track-ir-5 |

Posted (edited)
On 8/16/2023 at 2:30 PM, Floyd1212 said:

First, you need to show file extensions in your OS.

  1. Open File Explorer (open any folder).
  2. Click the View tab.
  3. Select "File name extension" so the box is checked.
  4. Filename extensions will now be visible.

Now you can see that your file is actually called "Export.lua.txt".  Click on the file name to edit it, and get rid of the .txt at the end.

It's still .txt.
I made it different, I just took TheWay.lua and made a copy. In this copy file, I paste it and saved as 'Export.lua' and put there.
It's .lua file but still, it doesn't work. It's in Saved Games.

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image.png

image.png

 

 

SOLVED:
Just delete '.lua' from name. 😛

Edited by Valium
Posted
23 minutes ago, Valium said:

Just delete '.lua' from name. 😛

Yeah, if you follow the instructions provided to have the OS show all file extensions you probably would have seen "Export.lua.lua" which does not work properly.

In your screenshot, you still aren't seeing the file extension for "TheWay.lua" either.  Once enabled, it would look like this:

image.png

This is by no means a requirement, but most Windows "power users" would have this enabled so they can better see what's going on under the hood.

Glad you got that part working. 👍

Posted

Have a look at this video I made for something else. In the video I took a moment to show how to properly show file name extensions.. The link starts at the appropriate time stamp..

 

 

Posted
On 8/16/2023 at 11:53 AM, skywalker22 said:

Did reinstall it and still the same thing:

 

Okay, I see the issue. It looks like deleting the waypoints using the little trashcan will only delete the waypoint and not modify the naming sequence. This on the surface makes sense as you don't want to restart the sequence if you delete a waypoint in the middle of the stack. i.e. Waypoints 1,2,3,4 exist and you delete waypoint 2, the next waypoint can't be waypoint 1 (resetting the sequence) nor can it be waypoint 2 (adding in missing numbers). It must continue from the last waypoint entered and be named waypoint 5. I think this behavior makes the most sense. What probably needs to be added is a button to delete all waypoints which will reset the enumeration.

What does work is deleting waypoints using the hotkey which was added to aid VR users. CTRL-SHIFT-D deletes all waypoints AND resets the waypoint naming counter. I would suggest using this key sequence for now to delete all waypoints until a UI solution (a delete all button) is introduced. Mentioning @Comrade Doge for followup.

Posted (edited)
On 8/17/2023 at 5:55 PM, Valium said:

I coped with that, thanks for help.
Anyway, I made a cold start and set a few waypoints in different locations.

It was added automatically but looking at HSD, it seems like they are at the same point.

DCS 2023-08-17 17-54-09.pngDCS 2023-08-17 17-54-08.pngDCS 2023-08-17 17-54-07.pngDCS 2023-08-17 17-54-10.pngPS:
I know that there's a possibility to change zoom. I checked even in 120 nm.

 

I can confirm that.
I made a few waypoints, they were added automatically but they are located at the same place in HSD. 
No routes on HUD and with autopilot set to another steringpoint, there's no reaction or just try to came back where 1st waypoint was although 3rd was set.

Edited by Valium
Posted (edited)

I checked it again.
I don't know why coordinates are the same for every waypoint. I set a few from Kutaisi to Tbilisi.

The screen shot is for Sufa mod but I also checked it for standard F-16. I added a few waypoints in different places but coordinates are the same there.

null

image.png

 

 

SOLVED:

Creating a route with pause turned on makes this problem. When route is creating without pause, everything is ok.

Edited by Valium
Posted

@Comrade Doge As a feature request, would it be possible to add checkboxes in front of the items and then the button at the bottom would be "transfer checked to DCS"?

This would be useful in the Apache, and possibly in other aircraft, where I might go to the F10 map and save 3 points for waypoints, and then 3 more points where enemy units are positioned.  Then back in the cockpit I would leave 1-3 checked and transfer those in NAV mode and they are created as waypoints, then I uncheck those and check 4-6, switch to ATTACK mode and transfer just those as target points.

Then, after eliminating those units I can delete items 4-6 with the trashcan icon and leave the waypoints in the list.  If I get shot down and spawn into a new aircraft, I recheck 1-3 to transfer those again, and add more points as needed.

Basically, a way to keep items around in the list for a bit, but not always transfer them by default.

  • Like 3
  • 2 weeks later...
Posted

Can someone please advise?

Loving the Way from early days to Version 2!!

Im running a Reverb G2 V2.....how do I get the way to show through the goggles on the map page...it doesnt overlay, and thinking on neither does SRS.

Is it possible  please?

Regards

Mike

 

  • Like 1

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Posted
On 8/28/2023 at 9:54 PM, Marshallman said:

Can someone please advise?

Loving the Way from early days to Version 2!!

Im running a Reverb G2 V2.....how do I get the way to show through the goggles on the map page...it doesnt overlay, and thinking on neither does SRS.

Is it possible  please?

Regards

Mike

 

Same with the Q2 so I just open scratchpad as well and use it's target marker to designate a point on the map

  • Like 2

With the price of ammunition these days do not expect a warning shot.

Posted

Thanks for this, had no idea this existed 🙂

  • Like 1

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Posted
On 8/28/2023 at 3:54 PM, Marshallman said:

Can someone please advise?

Loving the Way from early days to Version 2!!

Im running a Reverb G2 V2.....how do I get the way to show through the goggles on the map page...it doesnt overlay, and thinking on neither does SRS.

Is it possible  please?

Regards

Mike

 

Check this video I made to demonstrate how to use The Way in VR. It works so incredibly well!

 

  • Thanks 1
Posted

Thankyou!!!!!

3XS AMD RyzenTM 7 9800X3D, AM5, Zen 5, 8 Core, 16 Thread, 4.7GHz, 5.2GHz Turbo, ASUS PRIME X870-P WiFi AM5 DDR5 PCIe 5.0 ATX Motherboard,Nvidia Geoforce RTX4090,Corsair Vengeance Grey 64GB 6000MHz AMD EXPO DDR5 Memory Kit,Windows 10 Pro Reverb G2V2

Posted
On 9/1/2023 at 10:53 PM, Str][ker said:

Check this video I made to demonstrate how to use The Way in VR. It works so incredibly well!

 

Without having to read through 26 pages of form to find out, but what does "The Way™" offer that Scratchpad doesn't?

When you hit the wrong button on take-off

hwl7xqL.gif

System Specs.

Spoiler
System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB
CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27"
CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
 
Posted (edited)
17 minutes ago, Captain Orso said:

Without having to read through 26 pages of form to find out, but what does "The Way™" offer that Scratchpad doesn't?

I don't use it...but from what I understand are two completely different programs.

With the way you can copy/paste coordinates directly into the aircraft systems (from f10 map). With the scratchpad you have just a notepad window inside DCS to write down stuff.

Edited by VirusAM

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Posted

Many thanks for the reply.

Scratchpad has some plug-ins which transfers the collected F10 map points directly into the waypoints of the aircraft you are flying: F-15E, AV-8B, AH-64D, F-16C, F/A-18C, and M2000C.

With the Apache you can actually select which type of point is inserted per data point, so WayPoint, Control Measure, Target Point, or Hazard Point by modifying the data line beforehand.

It's pretty cool watching the data being entered into the UFC 🙂

When you hit the wrong button on take-off

hwl7xqL.gif

System Specs.

Spoiler
System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB
CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27"
CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
 
Posted

Yes, Scratchpad has added the "transfer" function in a recent release, so both utilities are more similar now.

However, I still prefer the polished look and feel of TheWay, and installation seems more straight forward to not have to worry about adding plugins.

  • Like 1
Posted

I've installed The Way. I found it overly complex and the use of an external program made its usage at all overly complex. Plus it still  seems to have ever reoccurring issues simply displaying the F10 targeting dot.

Scratchpad is completely within DCS, being a set of scripts--mostly lua--installed into '..\Saved Games\DCS.openbeta\Scripts'. To implement the additional function of a plug-in, you simply copy it from '..\Scripts\Scratchpad\Extensions\Disabled\' into '..\Scripts\Scratchpad\Extensions', and that's it.

All the things written into the Scratchpad pages are saved for the next session. You can archive them for use with the same mission at another time, or simply clear them out. It's very useful and easy to use.

I just wanted to hear of there was something The Way does, which Scratchpad doesn't. If anyone comes up with something, I'd surely like to hear it.

When you hit the wrong button on take-off

hwl7xqL.gif

System Specs.

Spoiler
System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB
CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27"
CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
 
Posted

I'm just thinking functionality. I'm not worried about the looks of the apps.

When you hit the wrong button on take-off

hwl7xqL.gif

System Specs.

Spoiler
System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB
CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27"
CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
 
Posted

I have scratch pad which I DL'd and it's easy to open it and click on the map to insert wypt's. Open = Lctl-Lshft-X. The instructions say removing the wypt's already on the scratch pad = ESC key. In game ESC key = everything from resume to exit game. How do I change the wypt remove esc key to another one and is there a way to assign whatever the correct key is to a function in DCS under controls?

Thanks

 

Posted
4 hours ago, DamnedRen said:

I have scratch pad which I DL'd and it's easy to open it and click on the map to insert wypt's. Open = Lctl-Lshft-X. The instructions say removing the wypt's already on the scratch pad = ESC key. In game ESC key = everything from resume to exit game. How do I change the wypt remove esc key to another one and is there a way to assign whatever the correct key is to a function in DCS under controls?

Thanks

 

No, that is not correct. Without plug-ins to delete old data, mark it with you mouse and press <Del> {delete}.

<Esc> causes Scratchpad to rescind the focus so that pressing keys passes them on to DCS and not to writing into the open scratchpad.

If you implement the 'QWERTY_KB and Load Coordinates' plug-in you will get a [CLR] button to click, which will clear all content of the current scratchpad page.

Scratchpad Exa.jpg

When you hit the wrong button on take-off

hwl7xqL.gif

System Specs.

Spoiler
System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB
CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27"
CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
 
Posted

Outstanding. Thanks for a brilliant MOD. I fly the A-10C II and it works really well, especially the save feature, as it saves me manually enteringmy target waypoints each time for my training missions. Just one item on my wish list ... can we have the green circle indicator disappear from the screen when we minamise the app please. I have yet to test this in VR but for VR I use Voice Attack so I am sure I can map the MOD to that.

Again, thanks for a really useful MOD.

Regards

Nial

Game setup - I9-13900K, 3000 MHz 24 Core 32 Logical Processors, NVIDIA RTX 4090, 42” ASUS 4K OLED monitor, TM HOTAS Warthog, TM TPR Rudder pedals, Bigscreen Beyond VR.

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