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Posted

Maybe this is related to what I saw yesterday on an MP server with a Smerch: When firing, there was dust around the launcher, but no rockets were visible. Not in F7 view, not in F6, and not on F10 map. The F10 unit label showed that rockets were down to 0 though. No track available unfortunately. 

Posted (edited)

So far I've had Grad rockets appear over 100km away from where I've fired them, I'll see if I can get a track.

 

EDIT: Also saw the same thing with the Smerch and Uragan - the rockets fired spawned 100s (maybe even into the 1000s) of kilometres away.

 

Seems like all MLRS systems have this bug, rendering them completely useless.

 

MLRS_Bug.trk Grad_bug.trk

Edited by Northstar98
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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

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Posted

I also noticed "colorful light" flashes when any MLRS fires. It's very hard to screen shot the visual anomaly but it happens frequently. It is best viewed when looking at the units in an external viewing mode.

  • Like 1
Posted
On 7/26/2021 at 7:39 PM, GeoS72 said:

I also noticed "colorful light" flashes when any MLRS fires. It's very hard to screen shot the visual anomaly but it happens frequently. It is best viewed when looking at the units in an external viewing mode.

this?

 

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

Posted
44 minutes ago, Arikaj said:

 

Yes

Interesting.

So far im seeing it with A2A missiles and SAMs. Didnt occur to me to test rocket artillery.

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

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