Livers Posted July 23, 2021 Posted July 23, 2021 (edited) Some missions, they appear (F6 view) in outer space, others, underground. This mission, I haven't a clue. m270_test.trk Edited July 23, 2021 by Livers 2
Volator Posted July 23, 2021 Posted July 23, 2021 Maybe this is related to what I saw yesterday on an MP server with a Smerch: When firing, there was dust around the launcher, but no rockets were visible. Not in F7 view, not in F6, and not on F10 map. The F10 unit label showed that rockets were down to 0 though. No track available unfortunately. 1./JG71 "Richthofen" - Seven Eleven
GeoS72 Posted July 24, 2021 Posted July 24, 2021 (edited) Thanks for posting! I have the same problem. It's like the MLRS are shooting blanks. It looks like it fires something but no rounds are visible in F10 map. It is very similar to @Livers and @Pilot Ike experienced. Jiroft MLRS Shooting Blanks.trk Edited July 24, 2021 by GeoS72 Added TRK file 1
GeoS72 Posted July 24, 2021 Posted July 24, 2021 I would also like to add that all MLRS unit types have the same problem. It is not limited to the US MLRS M270. 2
Volator Posted July 24, 2021 Posted July 24, 2021 This appeared after last Wednesday's OB update. 4 1./JG71 "Richthofen" - Seven Eleven
Arikaj Posted July 25, 2021 Posted July 25, 2021 To me happened that the rockets teleported to the other side of the map. I'll try to reproduce tomorrow. 1
Northstar98 Posted July 25, 2021 Posted July 25, 2021 (edited) So far I've had Grad rockets appear over 100km away from where I've fired them, I'll see if I can get a track. EDIT: Also saw the same thing with the Smerch and Uragan - the rockets fired spawned 100s (maybe even into the 1000s) of kilometres away. Seems like all MLRS systems have this bug, rendering them completely useless. MLRS_Bug.trk Grad_bug.trk Edited July 25, 2021 by Northstar98 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
GeoS72 Posted July 26, 2021 Posted July 26, 2021 I also noticed "colorful light" flashes when any MLRS fires. It's very hard to screen shot the visual anomaly but it happens frequently. It is best viewed when looking at the units in an external viewing mode. 1
Shadow KT Posted July 26, 2021 Posted July 26, 2021 Seems to be a global issues with MLRSes 'Shadow' Everybody gotta be offended and take it personally now-a-days
dorianR666 Posted July 29, 2021 Posted July 29, 2021 On 7/26/2021 at 7:39 PM, GeoS72 said: I also noticed "colorful light" flashes when any MLRS fires. It's very hard to screen shot the visual anomaly but it happens frequently. It is best viewed when looking at the units in an external viewing mode. this? CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
dorianR666 Posted July 29, 2021 Posted July 29, 2021 44 minutes ago, Arikaj said: Yes Interesting. So far im seeing it with A2A missiles and SAMs. Didnt occur to me to test rocket artillery. CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
Livers Posted August 12, 2021 Author Posted August 12, 2021 M270s appear fixed for the moment, thanks ED. 1
GeoS72 Posted August 25, 2021 Posted August 25, 2021 Thanks, ED for fixing the bug with artillery pieces! 1
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