Jump to content

Community A-4E-C v2.3 (May 2025)


Go to solution Solved by plusnine,

Recommended Posts

Posted
4 hours ago, plusnine said:

A-4E-C Version 2.3 Community Update

Hello, A-4E-C pilots! We hope you are well. A-4E-C 2.3 brings greater compatibility with features introduced in DCS World 2.9, including fixes to radios, AGM-45 Shrikes, bomb fusing, and more.

Visit our new Project Page at https://community-a-4e.github.io

Download A-4E-C 2.3 at https://github.com/Community-A-4E/community-a4e-c/releases/latest

If you downloaded in the first hour of this post being up, redownload the module -- there was a bug in the distribution workflow which causes a bunch of problems. It is fixed now.

Version 2.3 - 14 May 2025

Added

  • AGM-45 Shrike seeker head selection compatibility and sound response. There are some limitations that require pilot attention. After you rearm and before takeoff, a new set of new bindings (LSHIFT+1, 2, 4, 5) allow you to define the desired seeker head response for each station. Dynamic spawn A-4E-C units with AGM-45s in their loadout assume a MK 50 seeker.
  • AN/APR-25 RHWS audio responses for SA-8, SA-10, SA-11, SA-13, and SA-19 search and tracking radars. Like the SA-3, these units give no audible launch indication.
  • AN/ARA-63 MCL (ICLS) compatibility with Veinticinco de Mayo carrier.
  • A-4E-C (Scooter) version number is recorded in DCS.log.

Changed

  • AN/ARN-25 Automated Direction Finder (ADF) antenna rotation speed increased.
  • CBU 1/A, 2/A, and 2/BA launchers now use the DCS standard weapons introduced with the F-4E.
  • Instant Action Carrier Start should provide a clearer taxi path to the Stennis catapult.
  • Exterior light animation improvements.
  • External 3D model UV unwrap improvements for canopy, speedbrake, tailhook hinge, wheel well launch hooks, and refueling probe.
  • Kneeboard manual updated with new information, and corrected a few typos.

Fixed

  • Enabling TACAN and MCL/ICLS radios no longer cause crashes. Fixed TACAN bearing pointing North when off.
  • MER and TER work with DCS bomb fusing.
  • Non-axis throttle inputs properly disengage the APC.
  • The ECM Panel REC warning light turns on if the AN/APR-25 RHWS is contacted by an SA-3 radar.
  • AWRS STEP SINGLE and STEP SALVO bindings are no longer swapped.
  • Raising flaps complies with Supercarrier crew "awaiting wing fold" requests.
  • AI takeoff behavior on the Supercarrier (thanks Nearblind).

Thanks!😃

Posted (edited)

I want to express my gratitude to the developers of this wonderful mod! I am very glad that the A-4 is constantly improving. But, in my opinion, there is one permanent drawback. The pilot's model on the exterior. It is completely outdated and geometrically incorrectly positioned. The head is too small and too low. This greatly affects the external perception and spoils the wonderful mod. Please correct it.

d2804bb1239ce594fc91b86096bcede4.jpg

vma223-3.jpg

Edited by MEV-27
  • Like 1
Posted

@plusnine, Thank you for giving me a reason to start up DCS tonight and update my A-4E-C to version 2.3.

How much time I spend will be dependent on the weather and the dog.. lol 

  • Like 1
  • Do not own:  | F-15E | JF-17 | Fw 190 A-8 | Bf 109 |
  • Hardware:  [ - Ryzen7-5800X - 64GB - RX 6800 - X56 HOTAS Throttle -  WINWING Orion 2 F16EX Grip - TrackIR 5 - Tobii 5C - JetPad FSE - ]
Posted
18 hours ago, plusnine said:

Hello, A-4E-C pilots! We hope you are well. A-4E-C 2.3 brings greater compatibility with features introduced in DCS World 2.9, including fixes to radios, AGM-45 Shrikes, bomb fusing, and more.

 

Hello @plusnine

 

Went to Github to get the latest version of this exceptional Mod and was amazed to find my nickname listed as Community Contributor .. I did some training missions for this Mod five years ago, honestly I didn't expect to still be mentioned after all this time .. thank you so much.

I'm currently fully committed to editing a set of missions for the T-45 update project, but as soon as I finish with those I will strive to update my old A-4E missions to make them compatible with this latest version of the Mod, as I regret not having them updated after all the fun times I had flying the A-4E. 👍

Best regards and thanks again,

 

eduardo

  • Like 12

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted (edited)

Wonderful mod. thanks

Quick question, is the ADF and ILS function in the sinai map? I tried a lot but seems the ADF and ILS not work. By the way, I tried the ILS of Veinticinco de Mayo carrier, seems no response as well. And Can I take off from the Veinticinco de Mayo carrier as well? Seem the U key to connect the launcher not works.

Edited by SUHANG
Posted
On 5/15/2025 at 3:00 AM, plusnine said:

A-4E-C Version 2.3 Community Update

 

Woohoo! Awesome stuff, loving the continued support keep up the good work 🙂

 

PS. @Rudel_chw Quite right too, what you do for community module tutorials is brilliant, and much appreciated!

  • Like 4

Nah, I've only just met 'er...:pilotfly:

Posted (edited)

Great work on the jet chaps, it's fantastic.

First time flying it properly and there's one thing which I'm confused about - the discrepancy between the AoA Indicator gauge and AoA Indexer.  All other jets have the on-speed AoA at the centre of the white indicator marker, whereas the indexer only shows the yellow donut when it's at the very end of the white band.  Slow is past it.  The actual AoA (via DCS info bar) is about 12.8 degrees for the green donut and almost 13.5 for slow.  The centre of the white band is 12 degrees.  The indicator needle does appear to be a bit erratic too.

Is this correct?  

Cheers

 

 

Just to add - the brake input seem to go from 0-50% instantly, then 50-100% is gradual.  Fixed by setting a massive curve and can now modulate below 50%.

Edited by pierscockey

i9 12900KS  |  3090ti 24GB  |  64GB 5200Mhz DDR5 Corsair Dominator Platinum

GS-4 Seat  |  NLM V3  |  Moza AB9  |  Warthog Throttle + stick  |  MFG Crosswind  |  Reverb G1

 

Posted

Any new pics or videos? 

  • Like 1

FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 Mi-24 | F-5 | F-15EF-4| Tornado

Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60

 

Youtube

MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5

Posted

pierscockey

Could you send a pic of your rudder curse or did you do a custom one?

Trackir4 using the latest Trackir 5 software, Win10 Pro [Creator Update] updated from Win7Pro Pro 64Bit, Intel® Core™ i5-2500 3.30 GHz 6M Intel Smart Cache LGA115 , GigaByte GA-Z68XP-UD4 Intel Z68 Chipset DDR3 16GB Ram, GTX MSI Gaming 1060 [6 GB] Video Card, Main Monitor 1 on left 1920x1080 Touchscreen Monitor 2 on right 1920x1080 .

Posted
On 5/19/2025 at 4:17 PM, sobe said:

pierscockey

Could you send a pic of your rudder curse or did you do a custom one?

Of course, here you go.  My brakes are always inverted for some reason, so not sure if this would be back to front for others.

Pedals.PNG

i9 12900KS  |  3090ti 24GB  |  64GB 5200Mhz DDR5 Corsair Dominator Platinum

GS-4 Seat  |  NLM V3  |  Moza AB9  |  Warthog Throttle + stick  |  MFG Crosswind  |  Reverb G1

 

Posted

Thanks to all responsible for the new version of this fantastic mod with the wing fold trick. Now I can enjoy being directed around the carrier after landing. So far I've been directed to park in the island, on top of a another plane and off the stern of the ship. These directors are not the brightest cookies in the jar.

R7-7800x3d, Asus TufRTX4090, 32G Corsair 6GHz DDR5, Quest Pro, Motion Rig (home made), Sidewinder FFB Stick, now trying the Moza but might go back to the Sidewinder, Crosswind Pedals

Posted

Hi all,

FYI I've added Napalm effects to the Splash Damage script (adapted from a previous Napalm script), so you can make some better use out of those MK77s
 

 

×
×
  • Create New...