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Posted
30 minutes ago, Goblin said:

How do one install this mod? Tried using OVGME, and files got transferred, but still no SK60 in DCS…

Does OvGME install it in your Saved Games directory ? (........\Saved Games\DCS version\Mods\aircraft). OvGME can install in DCS core or Saved Games, you have to create the good way 

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Posted

Thank you, dear neighbours! Awesome work.

I've had the pleasure of side-seating in one of these and worked a ton with them, fantastic jet. I look forward to trying it in VR. 

Merry Christmas! 

Posted
3 hours ago, razo+r said:

It goes like any aircraft mod into /saved games/dcs/mods/aircraft.

I have never installed a mod before… Never felt like I needed one, until now 😉

2 hours ago, Morpheus said:

OvGME can install in DCS core or Saved Games

I had mine set to the DCS root.

So, move the entire SK60B folder into the …/saved games/…/aircraft/ folder, or?

I tried looking at the readme file, but there was just a link under ”Installation”. Followed the link, but found no infor pertaining the installation there either…

Posted
1 hour ago, Goblin said:

found no infor pertaining the installation there either…

 

Yes, the Sk60 would have benefited from a brief install guide. I installed it on this folder:

 

2RG4voY.jpg

 

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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

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Posted
57 minutes ago, Goblin said:

I have never installed a mod before… Never felt like I needed one, until now 😉

I had mine set to the DCS root.

In OvGME, just click on "New" and choose Saved Games as target, the folder where the mods are stored remains the same. You will just have to choose if it is DCS or Saved Games where the mod should be installed.

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Posted

I can't install this mod... Granted, it's my first unofficial mod, so I'm probably doing something stupid..?

First of all, I have no mods folder in my saved games folder.
C:\Users\goblin\Saved Games\DCS.openbeta

If I put the DCS-SK60-Mod folder here D:\DCS World OpenBeta\Mods\aircraft I get an error message when starting DCS about unauthorized mod and the folder got deleted.

Is there something I need to do to get DCS to accept this mod?

Posted (edited)
7 minutes ago, Goblin said:

I can't install this mod... Granted, it's my first unofficial mod, so I'm probably doing something stupid..?

First of all, I have no mods folder in my saved games folder.
C:\Users\goblin\Saved Games\DCS.openbeta

If I put the DCS-SK60-Mod folder here D:\DCS World OpenBeta\Mods\aircraft I get an error message when starting DCS about unauthorized mod and the folder got deleted.

Is there something I need to do to get DCS to accept this mod?

if you do not have the mods folder in the saved games directory then create it.

Saving it in the installation path is wrong and will lead to the error message that you got.

Edited by razo+r
  • Like 1
Posted
46 minutes ago, razo+r said:

if you do not have the mods folder in the saved games directory then create it.

Tried that, got the same error...

C:\Users\goblin\Saved Games\DCS.openbeta\Mods\Aircraft\DCS-SK60-Mod

 

Posted
1 hour ago, Goblin said:

Tried that, got the same error...

C:\Users\goblin\Saved Games\DCS.openbeta\Mods\Aircraft\DCS-SK60-Mod

 

 

Its "aircraft" ... lower case

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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

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Mobile: iPad Pro 12.9" of 256 GB

Posted
12 minutes ago, Goblin said:

Tried that, got the same error...

C:\Users\goblin\Saved Games\DCS.openbeta\Mods\Aircraft\DCS-SK60-Mod

 

And also when you open the DCS-SK60-Mod folder, is there another SK60 mod folder or similar in there or do you get multiple folders and files? If you have another SK60 mod folder inside "DCS-SK60-Mod", you need to bring it one layer up, so that when you open saved games/dcs/mods/aircraft/sk60 you can see multiple folders and files.

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Posted
1 hour ago, Rudel_chw said:

Its "aircraft" ... lower case

That didn’t matter, but well spotted.

1 hour ago, razo+r said:

is there another SK60 mod folder or similar in there or do you get multiple folders and files?

No, but it turned out I was being stupid.

I was so sure I deleted the SK60 mod folder from the DCS/Mods/Aircraft folder…but it turns out I didn’t..! 😏

Now it works with the SK60 mod folder in the saved games folder routing…

Thanks for the help everybody! 

  • Like 1
Posted

Hola 

He comprobado que hay un pequeño detalle que al menos a mì no me va con respecto a este Mod 

No logro a la hora de rodar , que gire la rueda de morro y eso que he asignado un comando a dicho control , pero no actua 

Què me pueden decir a eso 

Gracias

Posted
59 minutes ago, GUINCHO said:

Què me pueden decir a eso 

 

By default, the key "S" is binded to "Nose gear maneuvering range". Press it once and then the rudders act on the nosewheel. Press it again and now the nose wheel is fixed straight ahead.

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted (edited)
21 hours ago, Fab8ball said:

fantastic Mod, thanks a lot.

Question: Does this plane have a gunsight? If yes, how to get it on?

 

As far as I can tell, you have to bring up the mod's popup menu (not the comms menu), select ground crew, and then select gun sight from that.  You can do it while you are flying.

Edited by WarthogOsl
  • Thanks 1
Posted

Does anyone know how much flap to use for landing?  It seems like at full flaps, the airplane won't even fly.  Even with the engine at 100% and in a dive, you'll stall.  I tried a bit less than full and still found that the airplane would stall when I got down to the 115kt landing speed.  Only thing that worked for me was just a small amount of flap...but that just doesn't seem right.

Posted (edited)
4 hours ago, WarthogOsl said:

As far as I can tell, you have to bring up the mod's popup menu (not the comms menu), select ground crew, and then select gun sight from that.  You can do it while you are flying.

 

found it, kind of complicated to operate the menu though. Would be great to have some keybindings in future for master arm and gunsight though.

 

Edited by Fab8ball
Posted
1 hour ago, maikchaos said:

But how to use the mods menu? I have a key for popup the menu... and then?

Also the Show Hide Pilot shortcut does not work

 

This Mod is still in development, I'm sure its author will correct these bugs soon.

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

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Mobile: iPad Pro 12.9" of 256 GB

Posted

Yes im sure but i see some videos there the Gunsight is in place... but no one telled how to use. So it looks like it work, but how?

 

But found some other bug: - Landing gear lever does not work (no animation)

on the christmal livery, some texture issues:

DMCjVsy.png

Posted
1 hour ago, maikchaos said:

Yes im sure but i see some videos there the Gunsight is in place... but no one telled how to use. 

 

Here, I recorded a video on how I place the Sight .. note that I defined my own keys for the menu functions ... very cumbersome, I wish it could just be placed on the Mission Editor.

 

 

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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

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