TAIPAN_ Posted June 5, 2023 Posted June 5, 2023 On 12/21/2022 at 10:28 AM, backspace340 said: Try picking a hotstart slot on this mission: https://www.digitalcombatsimulator.com/en/files/3321127/ Reproduces for me every time - takes a while for MPD, external aircraft and ground textures to fill in and become visible. This is a good mission to reproduce it. I get it bad, with NVME SSDs, 32gb ram, Ryzen X3D CPU, and 3090 with 24gb. I do have a massive monitor and MFD exports, and there are a million other settings that can be tested... but I haven't been able to narrow it down to a single one yet (except the DCS 2.8 upgrade) Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
Floyd1212 Posted June 5, 2023 Posted June 5, 2023 @BIGNEWY Were you ever able to get someone internal to reproduce this? I get longer texture loading delays after 2.8 (as do other members of my squad) when loading into a mission with multiple slots available. Pick a slot and spawn in, and watch textures inside and outside the aircraft load over 10-15 sec. Prior to 2.8 I had never seen the "floating above the water" condition which is all too often now. i7-9700K | 64GB | NVME SSD | 3090 2
ED Team BIGNEWY Posted June 5, 2023 ED Team Posted June 5, 2023 We have a report open for longer load times with the AH-64D due to liveries, I will mention this thread to the team again, but I have not had any other feedback from them at this time regarding general load times. 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
okopanja Posted June 5, 2023 Posted June 5, 2023 9 minutes ago, BIGNEWY said: We have a report open for longer load times with the AH-64D due to liveries, I will mention this thread to the team again, but I have not had an other feedback from them at this time regarding general load times. I think this occurs even when AH-64D is not flying at all (although to be best knowledge slot exists for AH-64D). 1
TAIPAN_ Posted June 6, 2023 Posted June 6, 2023 F-14 has similar slow times like the Apache, maybe even slower. Though that may be something for Heatblur. However it only really happens in combination with Syria or the newer maps, due to the combo of map textures and aircraft textures. Missions where the slots are on alot of airbases that cause textures to load when you change airbase are prime candidate for producing this, though it is only for the first 5 minutes or so after coming into the server. Once you've loaded everything it seems ok. Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
Predator-78 Posted June 7, 2023 Posted June 7, 2023 Same problem...Inviato dal mio SM-G998B utilizzando Tapatalk CPU: 12th Gen Intel(R) Core(TM) i7-12700K 3.60 GHz - DDR4 64,0 GB - MSI RTX3080ti - Win 11 64bit
iQyThradz3137i Posted July 1, 2023 Posted July 1, 2023 I assume this is just how the Flight Sim is longer texture loading i noticed this on Nevada which I am ok with since its a know issue and its not really a problem just about 15seconds to load everything.
TAIPAN_ Posted July 3, 2023 Posted July 3, 2023 Found an issue Windows had caused with my D Drive SSD where DCS is stored. It seems it's an obscure issue with Kingston SSDs that Windows had trouble creating the partition properly. Possibly because it was one of the newer Gen4 SSDs with 4TB space. Solved by re-creating the partition, formatting then installing DCS again. While these certain maps/aircraft are slower than others, the loading time is alot faster. Worth checking. This does not show up in Crystal Disk performance test, but will show up in a normal file copy test looking at performance mb/s in task manager. Should be in the hundreds but was in the tens before the fix. 1 Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods
Nedum Posted August 18, 2023 Posted August 18, 2023 Last time I saw this problem, it was bound with the shadow setting, and it was 2 or 3 patches in the past. Since then, it never happened for me again. Left side must be set to something higher than flat at least, the right side (terrain shadow) was set to flat, or vice versa, I don't know anymore. With both shadow settings set to higher than flat, the issue was gone. A fix for that was to hit F2 at start to enter the external view. With that, there was no load time anymore. It may help you. CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick Rudder: WinWing Orion Metal
Mainstay Posted October 23, 2023 Posted October 23, 2023 I can confirm this is a serious issue at this day. Was driving me nuts and thinking something is wrong with my pc. Apparently its a wider problem, especially Multiplayer servers are so bad loading up textures and getting in right now. Its almost unplayable combined with the latest issues (stuttering/freezing).
Sparc Posted December 22, 2023 Posted December 22, 2023 (edited) This issue is happening to me as well. I just upgraded my ram from 16 to 32 today in hopes this was the problem but same thing. Takes about 8-10 seconds for everything to load up. Kinda bugs me. Single player (open beta) bf109 campaign mission 3 i7 12700kf RTX 4070ti 12gb 2 tb ssd 32gb ram 3200mgz DDR4 dpvr e4 Edited December 22, 2023 by Sparc
Flappie Posted December 22, 2023 Posted December 22, 2023 5 hours ago, Sparc said: This issue is happening to me as well. I just upgraded my ram from 16 to 32 today in hopes this was the problem but same thing. Takes about 8-10 seconds for everything to load up. Kinda bugs me. Single player (open beta) I recently upgraded my PC (RAM 32GB -> 64 GB, DCS on SSD -> NVME) hoping it would change anything. It didn't. It only happens when I enter a Client slot, even in a local game (no such issue with the Player slot). ---
Pavlin_33 Posted December 22, 2023 Posted December 22, 2023 On 6/5/2023 at 4:37 PM, Floyd1212 said: @BIGNEWY Were you ever able to get someone internal to reproduce this? I get longer texture loading delays after 2.8 (as do other members of my squad) when loading into a mission with multiple slots available. Pick a slot and spawn in, and watch textures inside and outside the aircraft load over 10-15 sec. Prior to 2.8 I had never seen the "floating above the water" condition which is all too often now. i7-9700K | 64GB | NVME SSD | 3090 Is it better in ST? i5-4690K CPU 3.50Ghz @ 4.10GHz; 32GB DDR3 1600MHz; GeForce GTX 1660 Super; LG IPS225@1920x1080; Samsung SSD 860 EVO 1TB; Windows 10 Pro
okopanja Posted December 22, 2023 Posted December 22, 2023 3 hours ago, Flappie said: I recently upgraded my PC (RAM 32GB -> 64 GB, DCS on SSD -> NVME) hoping it would change anything. It didn't. Perhaps, the bottleneck might be the way the textures are loaded from main RAM into the card itself. BTW upgrading to 64GB is not waste of money. It will make your machine work way less with the disk, since OS will cache lot's of files. In addition it will reduce the wear out of the disk itself (e.g. lower temperature). 1
Flappie Posted December 22, 2023 Posted December 22, 2023 11 minutes ago, okopanja said: BTW upgrading to 64GB is not waste of money. It will make your machine work way less with the disk, since OS will cache lot's of files. Yes, that was my main goal, and I also needed a bigger drive. 1 ---
Furiz Posted February 10, 2024 Posted February 10, 2024 On 12/22/2023 at 8:49 AM, Flappie said: I recently upgraded my PC (RAM 32GB -> 64 GB, DCS on SSD -> NVME) hoping it would change anything. It didn't. It only happens when I enter a Client slot, even in a local game (no such issue with the Player slot). I can confirm, for me in client slot it loads very slow, and in player slot it is instant. Also it will load slow if in player slot but other available slots are set to client. And if all other slots are set to player it will load instantly. So it is definitely tied to client slot. Any update on this issue? 2
GrEaSeLiTeNiN Posted February 11, 2024 Posted February 11, 2024 (edited) 12 hours ago, Furiz said: I can confirm, for me in client slot it loads very slow, and in player slot it is instant. Also it will load slow if in player slot but other available slots are set to client. And if all other slots are set to player it will load instantly. So it is definitely tied to client slot. Any update on this issue? Same experience here. So I am guessing if you set it to player and the rest AI, it knows that's the pit to preload so it is instant. While if you set it to player + clients or all clients, it doesn't know which slot you'll pick and hence does not preload any pit - the only way for it to be instant would be to preload all pits in the slots. (Only one player slot is allowed per mission in ME/SP.) Edited February 11, 2024 by GrEaSeLiTeNiN 1 AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | My HOTAS Profiles
cptsolo Posted August 20, 2024 Posted August 20, 2024 Still having this issue! For the F4E it sometimes takes minutes to load the cockpit textures. The second time, I run the mission, everything is fast. Maybe it's the shaders, that have to be compiled every time again?
wcdiver Posted August 21, 2024 Posted August 21, 2024 23 hours ago, cptsolo said: Still having this issue! For the F4E it sometimes takes minutes to load the cockpit textures. The second time, I run the mission, everything is fast. Maybe it's the shaders, that have to be compiled every time again? I've got the same problem. It shows itself the most in SP, in campaigns like Retribution/Liberation (lots of units) and in multiplayer. Even the Hind sometimes takes 2 - 3 minutes to load the cockpit textures. Ram usage spikes to max (32 GB). After it loads the textures, it drops significantly.
Trooper.Banshee Posted March 26 Posted March 26 I've been struggling with this until I did a clean install. I found the culprit to be TacView.... 1 AMD Ryzen 5 5900X | Radeon R7900XTX | 64GB DDR4 3600Mhz | MSI B550M Mortar Max Wifi | 1TB Crucial Gen4 for DCS | VKB Gunfighter III, WW Super Taurus, Combat & Takeoff Panels, TM MFD's, StreamDeck | Meta Quest 3 | Windows 11 Home x64 |
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