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Posted (edited)
10 minutes ago, clanitho said:

Same for me , i have to remove  "Admiral Kasatonov" to have DCS running.

The Admiral Kasatonov asset were renamed to Project 22350 Admiral Gorshkov Class Frigate a while ago, the latest release is 1.5.0. If you still use the Kasatonov (which is just an older version of the same asset), you will of course get conflicts that makes DCS crash.

Edited by currenthill
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Posted
1 hour ago, currenthill said:

The Admiral Kasatonov asset were renamed to Project 22350 Admiral Gorshkov Class Frigate a while ago, the latest release is 1.5.0. If you still use the Kasatonov (which is just an older version of the same asset), you will of course get conflicts that makes DCS crash.

 

glad to hear it was the source of our issue 😄

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Posted
3 hours ago, currenthill said:

The Admiral Kasatonov asset were renamed to Project 22350 Admiral Gorshkov Class Frigate a while ago, the latest release is 1.5.0. If you still use the Kasatonov (which is just an older version of the same asset), you will of course get conflicts that makes DCS crash.

 

Ok ok, so now it's clear, thanks CH 👍🇫🇷

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MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits

Posted
On 9/18/2023 at 9:20 PM, VFA41_Lion said:

uhh.... any more information on this?

Yeah! So open the miz file in your choice of archive editor (I use winrar) and change that Mission.file to Mission.lua. Go into the mission editor and get the X and Z coordinates for where you want to put the object and override the existing one in the lua file!  for your viewing pleasure. A sea tor! 

DCS 2023-09-20 14-08-27.png

DCS 2023-09-20 14-08-50.png

DCS 2023-09-20 14-09-44.png

DCS 2023-09-20 14-19-06.png

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Posted
51 minutes ago, currenthill said:

This one might be too easy, so I require the correct name of ship class and missile type. 😅

Skärmbild 2023-09-21 211157.jpg

Class and type of vessel Project 11356R frigates Admiral Grigorovich; Shtil air defense missile system, 9M317ME missile)

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Posted
2 minutes ago, RaptorFighter said:

Class and type of vessel Project 11356R frigates Admiral Grigorovich; Shtil air defense missile system, 9M317ME missile)

Great, ADMIRAL189 will probably use this config for tuning his Shtil:)

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Mr. Croco

Posted (edited)
7 minutes ago, RaptorFighter said:

Class and type of vessel Project 11356R frigates Admiral Grigorovich; Shtil air defense missile system, 9M317ME missile)

Flawless victory! You're too good at this. 😅

4 minutes ago, tripod3 said:

Great, ADMIRAL189 will probably use this config for tuning his Shtil:)

Not necessarily, if I remember correctly the Sovremenny use the older 3S90 Shtil, not the newer 3S90M Shtil-1 used on the 11356R.

Edited by currenthill
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Posted (edited)

Thoughts on adding SPYDER on to the list? Used by various nations including Georgia.

image.jpeg

Edited by bennyboy9800
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Intel i7 9700k CPU

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Posted
16 hours ago, currenthill said:

This one might be too easy, so I require the correct name of ship class and missile type. 😅

Skärmbild 2023-09-21 211157.jpg

Very nice, are you going to add anymore US navy ships? Maybe the constellation class?

Posted
34 minutes ago, Gundamator said:

Very nice, are you going to add anymore US navy ships? Maybe the constellation class?

I Gundamator,

ADMIRAL189 has created a number of models, including the "Constellation".

 

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Posted

Admiral Grigorovich defeating a surfaced sub with its RBU-6000. Not very useful since we can't make it work under water. So it's just for fun. But I managed to get it working against partially submerged subs. 👍🏻

 

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Posted

I love your work and very impressive, I was whishing and hoping that you could do a US infantry mod for WWII, Korea, and most definitely Vietnam.  Also, maybe like a couple variants US Army units and US Marines units. 

 

WWII: US Army: Ranger, 101st Airborne, 82 Airborne, Big Red 1.

            US Marien: 1st, 2nd 3rd and 4th Div's. 

 

Korea: US Army: 25th-40th and 45th Infantry Div.

              US Marines: 1st Div, 1st-5th-7th and 11th Reg.

 

Vietnam: US Army: 5th Special Forces, 101st Airborne, 173rd Airborne, 25th In Div, 196th In Brigade, 9th In Div, 1st Air Cav Div, and MACV-SOG. 

               US Marines:  1st Mar Reg, 1st Mar Div, 3rd Bat, 3rd Mar, 3rd Mar Div, 5th Mar Reg, 7th Mar Reg, and 11th Mar Reg.

Posted
17 hours ago, currenthill said:

Admiral Grigorovich defeating a surfaced sub with its RBU-6000. Not very useful since we can't make it work under water. So it's just for fun. But I managed to get it working against partially submerged subs. 👍🏻

 

 

You are doing great improve. I'm going to donate soon. Very impressed with your job. 

it is mainly against torpedoes. I guess if AI can defeat missiles probably with some code changes, they can defeat torpedoes too.      

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[sIGPIC][/sIGPIC]

Posted

Hey! I was having some issues using OVGME to install the military assets packs into my savedgame, mods, tech folder. I also tried just making it put it inside the mods folder but that didn't work either, is there a guide that I could follow? Seeing as what was said on the site didn't work for me, when I didn't unzip the main folders ovgme couldn't pick it up

 

Posted (edited)
7 minutes ago, RotoFly said:

currenthill is top ia  static  😼

 

You can make this model:smartass:
 

rotototot.jpg

What ship is this? 

51 minutes ago, currenthill said:

You're brilliant!  I'm gonna go and try it out now and if you haven't done liveries for the other two ships yet (Admiral Essen 751 and Admiral Makarov 799), I'm gonna get straight to work.  Thank you very much for everything you do.  

Also, if the Project 11356R ships are similar enough to the Talwar-class frigates used by India, I might do those as well.  

Edited by HighMaintenanceB
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