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Posted (edited)

Shaheed will not fire. What have I done wrong?
 

TESTKrimBETA.miz

Edited by Moxica

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Posted

Hi @currenthill,

I understood that you will not work to build any russian/soviet soldiers because they might come sooner or (most probable very) later. But 🙂 ,... big but... what about some chinese soldiers? 🙂 We will gladly use them to cover "red" side gap !  

Romanian Community for DCS World

HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom

Posted
18 часов назад, Abburo сказал:

Hi @currenthill,

I understood that you will not work to build any russian/soviet soldiers because they might come sooner or (most probable very) later. But 🙂 ,... big but... what about some chinese soldiers? 🙂 We will gladly use them to cover "red" side gap !  

Может северокорейских?:megalol:🤫

Posted (edited)

Is there a way to report bugs? I may have found one. I had the NASAMS on an airbase of its own coalition, i set the equipment of the airbase to 0 and it still reloads itself.  I changed the airbase to neutral, its STILL reloading itself.... probably because it was captured, BUT im not seeing any of the weapons in the equipment list in warehouse....unsure if this is dooable/fixable, not experienced in making mods like that....

I was trying to setup an ammotruck with moose, and can see its ammo going up, with nothing around it. and its on the airbase. i have a second one NOT on the airbase and its not reloading itself. Very odd lol. I didnt want it reloading on the airbase, so the ammo trucks did it lol. Unless i did something dumb, and maybe somebody here could tell me how to force the airbase to stop reloading this thing xD

Edited by fnslayeroc
Posted
5 minutes ago, fnslayeroc said:

Is there a way to report bugs? I may have found one. I had the NASAMS on an airbase of its own coalition, i set the equipment of the airbase to 0 and it still reloads itself.  I changed the airbase to neutral, its STILL reloading itself.... probably because it was captured, BUT im not seeing any of the weapons in the equipment list in warehouse....

I was trying to setup an ammotruck with moose, and can see its ammo going up, with nothing around it. and its on the airbase. i have a second one NOT on the airbase and its not reloading itself. Very odd lol

I think SAMs might have few reloads embedded, if i can say like that. Kind of spare ammunition to reload the launchers several times. The external reload is dependent to the proximity of an ammunition truck. I am not aware about external reloading if it sits within a airbase perimeter only. I might be wrong on this, so if can anyone confirm would be great.

  • Like 1

Romanian Community for DCS World

HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom

Posted

Hello to all the DCS Community. I would like to ask the Community to help CH by making a donation. The 3D Models he uses are very expensive. If we all help a little we will see a lot more CH Assets. I know CH would greatly appreciate the community's help with purchasing the 3D Models he uses! 

Thank you,

Timex 3

  • Like 7
Posted
4 hours ago, Timex3 said:

Hello to all the DCS Community. I would like to ask the Community to help CH by making a donation. The 3D Models he uses are very expensive. If we all help a little we will see a lot more CH Assets. I know CH would greatly appreciate the community's help with purchasing the 3D Models he uses! 

Thank you,

Timex 3

yeah need more donatur.. thx

  • Like 1
Posted

Suggestion: Not sure if this has been brought up before, but do you think you can make the KC-747 and KC-707 tankers for Iran? Also do you think you can make some assets for India as well?

9ef94iqcw7o81.jpg&f=1&nofb=1&ipt=c1de774

BowVasoIAAAj_6b.jpg&f=1&nofb=1&ipt=89090

  • Like 6

[sIGPIC][/sIGPIC]

 

 

Planes: FC3, P-51, F-86, F-5E, Mirage 2000, F/A-18, F-14, F-16, Mig-19P :joystick:

 

ED pls gib A-4 and F-4 :cry:

Posted
On 1/14/2025 at 9:56 PM, currenthill said:

0gTsOMl.jpeg

if you have time, would you please help take a look at all China Asset Pack units, and see whether there's anything to polish and improve?

  • Like 2

[sIGPIC][/sIGPIC]

My DCS Mods, Skins, Utilities and Scripts

 

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| TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |

Posted
57 minutes ago, uboats said:

if you have time, would you please help take a look at all China Asset Pack units, and see whether there's anything to polish and improve?

I think CH stated this is what he is doing right now!

  • Like 1

Romanian Community for DCS World

HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom

Posted
On 1/18/2025 at 11:24 AM, uboats said:

if you have time, would you please help take a look at all China Asset Pack units, and see whether there's anything to polish and improve?

Sure, I sent you a DM. 👍🏻

  • Like 1
Posted
9 hours ago, Springfield-902 said:

nullanyone has last update install ? its broken ch mod btw ?

image.png

I haven't found any issues with the latest update. I've gone through the weapon code changes and haven't found anything that should be an issue. 👍🏻

  • Like 4
  • Thanks 1
Posted
15 hours ago, Springfield-902 said:

nullanyone has last update install ? its broken ch mod btw ?

image.png

Working fine on my systems so far.  Most likely another mod that it broke is causing a conflict…

  • Like 2
Posted
7 hours ago, currenthill said:

I haven't found any issues with the latest update. I've gone through the weapon code changes and haven't found anything that should be an issue. 👍🏻

Did you fix the issues from the LAST update when the ballistic missiles transformed into HGVs?

  • Like 1
Posted
8 hours ago, Joey_Destroyah said:

Did you fix the issues from the LAST update when the ballistic missiles transformed into HGVs?

What do you mean? I had to change all my ballistic missile configurations a long time ago, when ED changed the DCS core. I explained all this a couple of posts back.

  • Like 2
Posted
1 hour ago, currenthill said:

What do you mean? I had to change all my ballistic missile configurations a long time ago, when ED changed the DCS core. I explained all this a couple of posts back.

Everything is working on my end. There must be a conflict of some kind. I hope you get everything up and running.

Cheers,

Timex 3

Posted
22 hours ago, currenthill said:

I haven't found any issues with the latest update. I've gone through the weapon code changes and haven't found anything that should be an issue. 👍🏻

hope never break ch mod anymore.. thx

Posted
A question that I have been thinking about for several days. It would be possible to create buildings with for example a stinger inside, or even a AAA, a flak or something similar?
Posted
1 hour ago, _pirox_ said:
A question that I have been thinking about for several days. It would be possible to create buildings with for example a stinger inside, or even a AAA, a flak or something similar?

Ask this guy:

 

  • Like 1

I don't understand anything in russian except Davai Davai!

Posted
10 hours ago, Stratos said:

Ask this guy:

 

To be honest, I had something much more elaborate in mind.
My idea was something much bigger and more difficult. A photo as an example (extracted from the unreal engine assets page, just to illustrate my idea)
Imagine the potential of being able to create structures with a certain level of detail (not as much as the one in the photo, just to illustrate the idea) and that had units already inside the building itself, for example a stinger on the roof or a AAA

1.png

  • Like 2
Posted
2 hours ago, _pirox_ said:
To be honest, I had something much more elaborate in mind.
My idea was something much bigger and more difficult. A photo as an example (extracted from the unreal engine assets page, just to illustrate my idea)
Imagine the potential of being able to create structures with a certain level of detail (not as much as the one in the photo, just to illustrate the idea) and that had units already inside the building itself, for example a stinger on the roof or a AAA

1.png

Looks like a frame rate killer !!

  • Like 2

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Posted

I have thought about trying to add RPGs and/or Stingers into the armed buildings, but decided it might be better to just walk first, then try to run.

  • Like 5

[sIGPIC]sigpic65507_1.gif[/sIGPIC]

Posted
6 hours ago, Ripcord said:

I have thought about trying to add RPGs and/or Stingers into the armed buildings, but decided it might be better to just walk first, then try to run.

I like your mod, hope you can add the option to have a light machine gun, so is more dangerous to helis.

  • Like 1

I don't understand anything in russian except Davai Davai!

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