PhoenixRing Posted March 2 Share Posted March 2 Guys, really need your help. I choose in settings of mission "pilot can control units", but when I choose the unit in mission as a master or comandeer, I can't do anything. What should be done? 1 Link to comment Share on other sites More sharing options...
Hawkmoon Posted March 2 Share Posted March 2 34 minutes ago, PhoenixRing said: Guys, really need your help. I choose in settings of mission "pilot can control units", but when I choose the unit in mission as a master or comandeer, I can't do anything. What should be done? ch units aren't really made with Combined arms in mind so don't expect them to work as intended with manual control 2 Link to comment Share on other sites More sharing options...
de_Lutz Posted March 2 Share Posted March 2 Hi i have installed the Packs and the RWR ID´s but the Pantsirs are not showing up on HAD or HARM Page, did i make something wrong? 1 Waiting for a Su-17/22, Su-34, F/A-18 Super Hornet and F-4F Phantom II Link to comment Share on other sites More sharing options...
flanker1 Posted March 3 Share Posted March 3 On 3/1/2024 at 3:12 PM, X-Ray said: Tupolev's livery packs almost done... Amazing!!! Thank you very much for your hard work! Could you please also do cold war era soviet skins without the VKS ROSSII / RF markings and also without the plane´s names? 2 Link to comment Share on other sites More sharing options...
X-Ray Posted March 3 Share Posted March 3 On 3/2/2024 at 3:01 AM, EA-18G_BlockII said: they should use new RUAF star emblem no? Nope! I've thought the same, but looking at current photos for all TU's they carry the old red star 15 hours ago, flanker1 said: Amazing!!! Thank you very much for your hard work! Could you please also do cold war era soviet skins without the VKS ROSSII / RF markings and also without the plane´s names? Yep 1 Link to comment Share on other sites More sharing options...
Babzo Posted March 3 Share Posted March 3 They are Gorgeous!! I found some pics sporting the new RuAF Star https://onespotter.com/type/715/Tu-95 20 142 Bear https://onespotter.com/type/707/Tu-160 Blackjack Link to comment Share on other sites More sharing options...
EA-18G_BlockII Posted March 4 Share Posted March 4 yeah i remember they also have the new AF star on some of the Tus 1 Link to comment Share on other sites More sharing options...
Urbi Posted March 4 Share Posted March 4 (edited) The Tu-95MSM BKC all have the RuAF star. For the Tu-160M2, all BKCs except the newly manufactured and technically overhauled ones have the RuAF star. Red Star : (BKC 02 RF-94102 ВАСИЛИЙ РЕШЕТНИКОВ; BKC 06 RF-94105 ИЛЬЯ МУРОМЕЦ; BKC 07 RF-94106 АЛЕХАНДЕР МОЛОДЦИЙ; BKC 20; BKC 21 RF-66017 ВАЛЕНТИНА ТЕРЕШКОВА and BKC 22 МИНТИМЕР ШАЙМИЕВ) Edited March 4 by Urbi 1 Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor 2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts Link to comment Share on other sites More sharing options...
DelRoy Posted March 5 Share Posted March 5 Hi CH, Love your work even though you are EVIL for giving us the Pantsir..... But I digress. Quick question, You have HARM codes. What are they and how do we use them? 1 Link to comment Share on other sites More sharing options...
Abburo Posted March 5 Share Posted March 5 6 minutes ago, DelRoy said: Hi CH, Love your work even though you are EVIL for giving us the Pantsir..... But I digress. Quick question, You have HARM codes. What are they and how do we use them? Those are used so that DCS cand recognize them on you plane RWRs mainly. Same for SAMs, you need to know based on their "signature" code what is looking after you! Could be used in conjunction with the mod in the link below, but you need to merge the content! DCS RWR Symbology (digitalcombatsimulator.com) 2 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom Link to comment Share on other sites More sharing options...
Punkmonkey22 Posted March 5 Share Posted March 5 I love your stuff CH, but is it possible to remove the country restrictions on units to roleplay equipment being sold to other nations? Thanks Link to comment Share on other sites More sharing options...
Abburo Posted March 5 Share Posted March 5 11 minutes ago, Punkmonkey22 said: I love your stuff CH, but is it possible to remove the country restrictions on units to roleplay equipment being sold to other nations? Thanks No need, just use CJTFRed and CJTFBlue 4 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom Link to comment Share on other sites More sharing options...
Tuniorez Posted March 6 Share Posted March 6 (edited) On 2/19/2024 at 6:42 AM, currenthill said: That is correct. I thought he did a very good job and the project is interesting. So I gave him permission and help out where I can. Help him with a cleaner/not opaque cockpit window glasses. The mod is almost perfect but the windows are too much opaque. Edited March 6 by Tuniorez Link to comment Share on other sites More sharing options...
CRUD Posted March 6 Share Posted March 6 (edited) 16 hours ago, Punkmonkey22 said: I love your stuff CH, but is it possible to remove the country restrictions on units to roleplay equipment being sold to other nations? Thanks Go into the file called "Database" in the country folder from CH, open the IFV, Navy or Vehicles folder, look for the item you'd like to change, find this line "GT.Countries = {"Germany","Ukraine"}", it's near the bottom of the lua file . Add three dashes in front of GT.Countries, like this ---GT, that will make the game ignore the countries listed, save the file. Alternatively you can add countries like this, GT.Countries = {"Finland","Germany","Ukraine"}. Doesn't have to be in alphabetical order unless you have OCD. Edited March 6 by CRUD 2 Link to comment Share on other sites More sharing options...
Punkmonkey22 Posted March 6 Share Posted March 6 5 hours ago, CRUD said: Go into the file called "Database" in the country folder from CH, open the IFV, Navy or Vehicles folder, look for the item you'd like to change, find this line "GT.Countries = {"Germany","Ukraine"}", it's near the bottom of the lua file . Add three dashes in front of GT.Countries, like this ---GT, that will make the game ignore the countries listed, save the file. Alternatively you can add countries like this, GT.Countries = {"Finland","Germany","Ukraine"}. Doesn't have to be in alphabetical order unless you have OCD. Hi, I know I can do this, it's what I currently do. But it get's tiresome to have to do this for 80+ units everytime the country pack is updated. Plus other people may not be as comfortable editing luas. I'm happy whatever CH decides to do regarding this as his mods are incredible, it would just be a little quality of life improvement. 1 Link to comment Share on other sites More sharing options...
currenthill Posted March 6 Author Share Posted March 6 As you might imagine I'm doing a lot of testing, especially units vs units. So I switch their faction around all the time. And I do it exactly as @Abburo, by using the 'Combined Joint Task Forces Blue' and 'Combined Joint Task Forces Red'. Every unit, no matter the configured country, will show up if you use these two. Another great advantage of using this method is that you don't risk messing up your DCS installation, we have enough of those issues already. 6 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
Hawkmoon Posted March 7 Share Posted March 7 Hi Again CH, i'm seeing GLSDB passing over the intended target and not hitting it when using fire on point it is a known bug? Link to comment Share on other sites More sharing options...
currenthill Posted March 7 Author Share Posted March 7 7 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
currenthill Posted March 7 Author Share Posted March 7 2 hours ago, Hawkmoon said: Hi Again CH, i'm seeing GLSDB passing over the intended target and not hitting it when using fire on point it is a known bug? Doesn't seem to be any issues when I test it. https://www.currenthill.com/faq#h.vd47duult5df _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
Joey_Destroyah Posted March 7 Share Posted March 7 2 hours ago, currenthill said: Paveway but with a rocket on it?? 1 Link to comment Share on other sites More sharing options...
currenthill Posted March 7 Author Share Posted March 7 3 minutes ago, Joey_Destroyah said: Paveway but with a rocket on it?? https://en.m.wikipedia.org/wiki/Armement_Air-Sol_Modulaire 3 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
Pede Posted March 8 Share Posted March 8 3 hours ago, currenthill said: https://en.m.wikipedia.org/wiki/Armement_Air-Sol_Modulaire Yes please! Wish we had the Pakistani ones for the JF17. Link to comment Share on other sites More sharing options...
HighMaintenanceB Posted March 8 Share Posted March 8 4 hours ago, Joey_Destroyah said: Paveway but with a rocket on it?? Yes, at first, I wasn't entirely sure what I was looking at - I knew that Boeing had the Powered JDAM, and there were proposals for a Powered JSOW (program shelved in favor of JASSM and LRASM procurement). 3 hours ago, currenthill said: https://en.m.wikipedia.org/wiki/Armement_Air-Sol_Modulaire I'm also aware that other than the Ukrainian MiG-29s, AASMs may be used by Su-24s - do you have plans to equip the Su-24 with the AASM? Link to comment Share on other sites More sharing options...
currenthill Posted March 8 Author Share Posted March 8 3 hours ago, HighMaintenanceB said: I'm also aware that other than the Ukrainian MiG-29s, AASMs may be used by Su-24s - do you have plans to equip the Su-24 with the AASM? Yep! 1 3 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
HighMaintenanceB Posted March 8 Share Posted March 8 On 12/30/2023 at 2:12 PM, currenthill said: I've added the Su-27P1M to the Ukraine pack. It features the slightly upgraded N001 radar and the confirmed western weaponry like the JDAM-ER, AGM-88 HARM and ADM-160B MALD. 1 hour ago, currenthill said: Yep! This is awesome, and we look forward to hearing more about your aircraft mods. I personally look forward to the modified B-1 with the LRASM and JASSM the most - you have your work cut out, and I wish you all the best every step of the way. 1 1 Link to comment Share on other sites More sharing options...
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