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Posted

Just tested MT versus standard version, and in the MT when taking off with either the F16 or the A-10 with very mild fog setup, the whole ground becomes overcast in fog from cockpit view. External view remains unaffected. Performance wise I got a substantial increase

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Posted

I'm seeing the same thing- on the Rise of the Persian Lion 2 campaign, Mission 9b, the ground is completely obscured by fog in the cockpit view. External view unaffected.

Posted (edited)

With this multithreading update, I have noticed an issue where the ground is invisible, however only inside the cockpit. This is due to the fog settings in the mission. It appears that the fog is completely opaque in-cockpit, so it covers up the terrain. 

Here is a clip: 

The issue was resolved when I removed the fog from the mission. 

Fog issue.trk

Edited by bennyboy9800

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  • bennyboy9800 changed the title to Fog obscures terrain in-cockpit
Posted

I have the same thing happen. 

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Modules:  FA-18C, F-16C, F-14, F-15E, AH-64D, P-51D, FC3, Most of the maps and several campaigns.

Posted

Yes, same thing for me as well.

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Posted

Not sure but I think this is in-line with your observations regarding fog. In the instant missions (MiG-21bis) take-off, the cockpit interior and immediate area ground is fine, but beyond that the entire world is bleached out or obscured completely. Here's a screen shot .....

 

Screen_230310_231722 copy.jpg

Posted (edited)

Existing Campaign mission with slight fog set (14,310 ft vis only 394ft depth). Persian Gulf.  IN MT version VR and Flat have very thick band of dense cloud. Image attached taken at 6K, it should not look like this and fog is hardly noticeable in standard version.

MT FOG corruption.jpg

DxDiag.txt

Edited by Badger633

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted
1 hour ago, Badger633 said:

Existing Campaign mission with slight fog set (14,310 ft vis only 394ft depth). Persian Gulf.  IN MT version VR and Flat have very thick band of dense cloud. Image attached taken at 6K, it should not look like this and fog is hardly noticeable in standard version.

MT FOG corruption.jpg

DxDiag.txt 91.11 kB · 0 downloads

 

I'm seeing exactly the same, as reported earlier.

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Posted
2 minutes ago, zildac said:

I'm seeing exactly the same, as reported earlier.

Yes apparently it is a problem with MT. Ok with me in standard OB.

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted
3 minutes ago, Badger633 said:

Yes apparently it is a problem with MT. Ok with me in standard OB.

Agreed, issue is not present in ST OB.

14900KS | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 6600 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero

Posted (edited)

Latest OB (2.8.3.37556), MT

Instant Action, A-10C II, Normandy, Cold Start.

In F2 view, everything looks ok.

Other Normandy missions seem not to be affected.

Screen_230311_175642.jpg

Screen_230311_175645.jpg

Screen_230311_180033.jpg

Screen_230311_180039.jpg

Edited by Hog_driver
  • Hog_driver changed the title to Abnormally bright environment (seen from the cockpit)
Posted

The Multithreading instance generates a visual problem when there is FOG.

You can check it in the Instant Action mission "Syria Intercept Convoy"
I attach the images:
1. In-flight image with surface visual problem.

MT-1.png
2. Image of the meteorological detail of that mission in ME.

MT-2.png
3. Image of the modification, eliminating the FOG

MT-3.png
4. Image of the result in flight.

MT-4.png
5. Image of the same mission in the Single Threading instance.

ST-1.png

Greetings

[sIGPIC][/sIGPIC]

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Posted
27 minutes ago, mlewis said:

Yes, I'm seeing this in this mission as well- makes it almost unplayable

Yes, will have to play in normal OB until ED fixes the fog. It’s a problem generally not just this mission.

  • Like 1

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted
On 3/11/2023 at 6:45 AM, mlewis said:

I'm seeing the same thing- on the Rise of the Persian Lion 2 campaign, Mission 9b, the ground is completely obscured by fog in the cockpit view. External view unaffected.

Whats the chances I'm flying Mission 9 too, as MT comes about. I'm in part 1, and taking off into a featureless green fog from the cockpit. 
I can only see terrain below 200 feet. 

Performance looks OK.

Screen_230312_073343.jpg

Posted
19 minutes ago, kasper said:

Whats the chances I'm flying Mission 9 too, as MT comes about. I'm in part 1, and taking off into a featureless green fog from the cockpit. 
I can only see terrain below 200 feet. 

Performance looks OK.

Screen_230312_073343.jpg

It may just be the lighting of this mission. Even without MT in 2.8 there is a lot of green washout, but it doesnt blanket the whole map like MT does. These screenshots in VR from non-MT session.

Screen_230312_081211.jpg

Screen_230312_081032.jpg

Screen_230312_081620.jpg

Posted

Mosquito instant action mission - road convoy strafe. It is same in Caucasus as well as in The Channel map. I have tested only Mozzie so I do not know if other planes has the same issue.

(latest open bet, MT enabled)

Digital Combat Simulator  Black Shark Screenshot 2023.03.11 - 22.27.19.26.png

Digital Combat Simulator  Black Shark Screenshot 2023.03.11 - 22.27.22.90.png

Posted

Also on the same note the dust smoke has no effect, no matter its setting in the ME, it never appears once mission is launched. After the latest update testing showed the fog problem is still persistent

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  • 4 weeks later...
Posted
On 3/11/2023 at 3:16 PM, Colmillo said:

The Multithreading instance generates a visual problem when there is FOG.

You can check it in the Instant Action mission "Syria Intercept Convoy"
I attach the images:
1. In-flight image with surface visual problem.

MT-1.png
2. Image of the meteorological detail of that mission in ME.

MT-2.png
3. Image of the modification, eliminating the FOG

MT-3.png
4. Image of the result in flight.

MT-4.png
5. Image of the same mission in the Single Threading instance.

ST-1.png

Greetings

Solved!

[sIGPIC][/sIGPIC]

Intel(R) Core(TM) i9-10900KF CPU @ 3.70GHz   3.70 GHz ROG STRIX Z490-E GAMING
RAM 128 M.2*2 2T total SSD*3 2.5T total
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Posted

I noticed excessive fog in Reflected's Paradise Lost Campaign.  He advised that I post this info here.  The issue occurs in both ST and MT.

 

 

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