FusRoPotato Posted March 16, 2023 Posted March 16, 2023 (edited) DarkMatter_Marianas_SandboxPvE_Endless_alpha14-20230316-010237.trk This should probably be its own thread. I thought the previous one was the same issue but it appears to be several issues from too long ago. These missiles are lofting downwards since the latest update and are basically rendered useless unless launched from a dive to something almost directly below. Something changed them because they were working fine before the update. They just go down into the ground. Two of them are passive radar, the third is optical, but all 3 are behaving inverted. I checked the hardpoint for other things like fuel tanks and gun pods, but they are not mounted upsidedown or anything like that. The track file provided shows a 25T firing vikhrs at first to test smoke lag, but later gets into a new 25T within minutes to throw some 58's at an SA6. Edited April 15, 2023 by FusRoPotato
Skuva Posted March 16, 2023 Posted March 16, 2023 (edited) Also noticed it. I thought it had something to do with the new multiplayer RWR bug. But tested it in singleplayer and basically any missile that lofts is broken. The KH-58U need to be launched at 2/3 of max range to have nay chance of reaching the target, and if you launch it under 700m it is sure to head straigh into the ground right bellow you (even damaging your own aircraft depending on how low you are). Welp. I guess I'll be playing Stable for the foreseeable future. Edited March 16, 2023 by Skuva
FusRoPotato Posted March 16, 2023 Author Posted March 16, 2023 (edited) I realized I still had a mod called "The Way" installed and reshade. I removed them and did a slow repair including remove extra files just to make sure, but no change in behavior. ST or MT doesn't matter. Additional note, the passive radar guided weapons that can be loaded on pylons 3 and 9 are not affected and still appear to work normally. Edited March 16, 2023 by FusRoPotato
Grimes Posted March 18, 2023 Posted March 18, 2023 Reported. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Raven434th Posted March 20, 2023 Posted March 20, 2023 KH-25T is not tracking in mission. It just plows into the ground. but when using it in training mission it finds target as it should. tempMission.miz.trk MODUALS OWNED AH-64D APACHE, Ka-50, UH-1H, Mi-8MTV2, Mi-24,Gazelle, FC3, A-10C, A-10CII, Mirage 2000C, F-14 TOMCAT, F/A-18C HORNET, F-16C VIPER, AV-8B/NA, F-15 E, F-4 Phantom, MiG-21Bis, L-39, F-5E, AJS 37 Viggen, MiG-19, F-86, MiG-15Bis, Spitfire IX, Bf-109K, Fw-190D, P-51D, CA, SYRIA, AFGHANISTAN,NEVADA, NORMANDY, PERSIAN GULF, MARIANA ISLANDS,SUPER CARRIER, WORLD WAR II ASSETS PACK, HAWK T1 SYSTEM SPECS AMD 7600X 4.7 Ghz CPU , MSI RX 6750 12 gig GPU ,32 gig ram on Win11 64bit.
draconus Posted March 20, 2023 Posted March 20, 2023 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Flappie Posted March 20, 2023 Posted March 20, 2023 @Raven434th Your track features the Kh-29T. @draconus Thanks! I was not aware of this issue. ---
FusRoPotato Posted March 20, 2023 Author Posted March 20, 2023 (edited) I didn't bother to test the laser guided rocket available on those pylons (because it doesn't have a loft feature), but the other 3 A2G missiles on those pylons all do the same thing, dive instead of loft. Makes it seem like it's not a problem with the missiles themselves, but rather either the pylons, or some generic loft function if that exists. Edited March 20, 2023 by FusRoPotato
ED Team BIGNEWY Posted March 21, 2023 ED Team Posted March 21, 2023 threads merged Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Flappie Posted April 22, 2023 Posted April 22, 2023 This was fixed with the latest OB update (2.8.4.39259.1). ---
71st_Mastiff Posted January 12, 2024 Posted January 12, 2024 (edited) not fixed; VR/ MT/ PiMax Crystal. SU25a The KH29L does not follow the laser. tested in Instant Syria ground mission SU25a. Sorry it is working if the Salvo and weapons dial are selected correctly. SEIRE in English Salvo, and SGL/2 for msl /laser selection. Edited January 12, 2024 by 71st_Mastiff "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
Flappie Posted January 19, 2024 Posted January 19, 2024 Please provide a short DCS track demonstrating the issue. ---
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