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  • 4 weeks later...
Posted (edited)

This mod is VERY GOOD, FANTASTIC.

Must have. What a difference vs default!

Thank you bandit648.

Edited by KCOOL
  • Like 2
Posted

I hope this is not off topic but does anyone know what the numbers in the METAR codes in DCS for presets mean? As I understand it in a real METAR report the temperature and dew point are the numbers separated by /. In DCS presets METARS there are multiple instances of numbers separated by /. Are these temperature and dew points or does it mean the altitude for the cloud layers? Because in a real METAR should not the cloud layers be noted down like for example FEW025 BKN045 OVC080 meaning a few clouds at 2,500 ft., broken clouds at 4,500 ft., overcast at 8,000 ft? In DCS it is not entered like that. Does the values with / mean the level for where each cloud layer start and end if the base elevations slider is not changed after the preset has been selected? I have never understood this since the new weather system was released.

  • Like 1
Posted (edited)
7 hours ago, Fisherman82 said:

I hope this is not off topic but does anyone know what the numbers in the METAR codes in DCS for presets mean? As I understand it in a real METAR report the temperature and dew point are the numbers separated by /. In DCS presets METARS there are multiple instances of numbers separated by /. Are these temperature and dew points or does it mean the altitude for the cloud layers? Because in a real METAR should not the cloud layers be noted down like for example FEW025 BKN045 OVC080 meaning a few clouds at 2,500 ft., broken clouds at 4,500 ft., overcast at 8,000 ft? In DCS it is not entered like that. Does the values with / mean the level for where each cloud layer start and end if the base elevations slider is not changed after the preset has been selected? I have never understood this since the new weather system was released.

The answer is not simple.

If OAT is near DP, that means that humidity is high and (not always) it means that clouds will be low.

We have also something like ELR, DALR, SALR. We have Lows, Highs, air masses, humidity, specific heat release with altitude, etc.

 

If we talk about METAR - it's for aerodrome and usually (not always again) it contains important information about almost everything to 5000 ft above aerodrome (not always).

Than we have GAMET - regional, TAF - forecast, VOLMET, AIRMET, SIGMET, Significants and also ATIS. That's all in case of EASA.

And yes, you're right. METAR should not include all these information, just these in area to height of XYZ.

 

In my opinion, all these bases/ceilings are for AMSL in case of DCS. If you set BKN020, you'll notice that in regions with higher elevation have clouds on ground.

 

null

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In case of my home town.

 

 

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Edited by Valium
  • Like 1
  • 5 weeks later...
Posted

The atmosphere that can be achieved in the Caucasus using Bandit's Weather mod and Barthek's Snowless Winter textures is impressive. It looks like a new map. Thanks guys.

 

  • Like 6
Posted
On 12/14/2023 at 8:41 AM, bandit648 said:

Howdy folks,

I created a new weather mod to give us a little more variety in what we have currently. Hopefully you enjoy this while we wait for ED to give us a proper update to the weather system.

This Weather mod includes the following features:

38 new weather presets for scattered showers, overcast/rain, stratus clouds, cumulus clouds, altostratus and altocumulus clouds.
Cloud base altitude and thickness limits increased for all presets
Fog visibility and thickness limits increased so you can create hazy atmosphere affects
Six new density settings tweaked for scattered and isolated thunderstorms
Rain and Thunderstorms precipitation now available for all cloud density settings

Installation:

Recommended: Use OvGME or other mod manager and install to DCS root directory.
Make a backup if installing manually!

To create thunderstorms:

1.) Select NOTHING from the Clouds Preset menu
2.) Configure the base altitude as desired
3.) Adjust the thickness to something between 15000-30000ft
4.) You can choose any density setting but I added six new ones. Density 11 - 16 are tweaked for thunderstorms
5.) Choose Thunderstorm or Rain from the Precptns option
6.) I recommend adding a lot of wind and turbulence as well
7.) Experiment with settings to get the look you want and enjoy!

Download: https://www.digitalcombatsimulator.com/en/files/3335023/

 

2/24/2024 - Update to version 7

- NEW cirrus cloud textures
- Cirrus clouds now move and can be seen moving
- Cirrus clouds don't fade in and out any longer. They don't change for 24 hours
- Tuning and tweaks to several presets
- Updated config files for compatibility with DCS 2.9.3.51704

**The cirrus cloud behavior and appearance are drastically changed in this update. There are 4 cirrus cloud textures and they usually are blended with each other, creating a variety of different looking skies. After loading a mission, if you want to change the look of the cirrus clouds simply re-load the mission by pressing SHIFT-R. Sometimes changing the date and/or time in the mission editor changes up the cirrus also.

If you want to turn off cirrus clouds completely you can edit \Bazar\shaders\enlight\cirrus.fx in the MOD folder. Change line 36 in that file to:

static const float cirrusThickness = 0;

Make sure to disable/re-enable the mod in OVGME after making the change.

If you think the new cirrus sucks and you want to go back to default delete the following files from the MOD folder and disable/re-enable in OVGME:

\Bazar\shaders\enlight\cirrus.fx
\Bazar\Effects\EffectTextures.zip

Enjoy!

1/27/2024 - Updated to version 6

- Fixed small issues in several presets
- Reworked "Scattered Showers 5" preset. Looks much better now
- Minor adjustments to "Low Level Stratus 5" and "Nimbostratus with heavy rain". Clouds have a slightly softer look now.
 

1/24/2024 - Updated to version 5

- High level cirro clouds are back with cirrostratus and cirrocumulus presets!
- 10 new cloud presets added
- Many tweaks and adjustments to existing presets

 

1/11/2024 - Updated to version 4

- 2 new stratus cloud presets added
- 3 new altostratus cloud presets added
- 3 new altocumulus clouds presets added
- Re-enabled default cirrus layer and lowered opacity. 
 

1/9/2024 - Weather mod v3 update changes:

- 5 new presets added
- 2 new cloud types, cirrus and altostratus
- Improved stratus cloud presets
- Added preview thumbnails for all weather mod presets
- Disabled default cirrus layer
- Adjusted base altitude settings for all mod presets

1/6/2024 - Weather mod v2 update changes:

-Reverted "Broken 2" preset back to default setting
-Added 13 new presets!

 

New presets include new overcast/rainy, scattered cumulus and low level stratus clouds.

Make sure to adjust your cloud base height as needed with the new presets. The Scattered cumulus look best at low to mid level (2000 - 15000ft). Their base height dramatically changes the look. Status should be se t with base height very low (0 - 3000ft).

 

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Wow! This looks really nice! Can’t wait to give it a go! I’ve been looking for something like this for a while. I want that summer time rolling rain where it’s nice in some parts and the others have small light rain showers. And if they move with the wind thats all for the better! Thank you for making this! Really it looks great from these screenshots!

Posted

Hi Everyone,

Version 8 has been uploaded to user files.

5/23/2024 - Update to version 8

- compatibility for latest DCS version 2.9.5.55300
- updated cirrus layer

https://www.digitalcombatsimulator.com/en/files/3335023/

 

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Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

Posted

@BIGNEWY you need to check out this Weather Mod.. It is Glorious!

  • Like 1
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Posted (edited)

In the Phantom release trailer at 1.23 there is quite a bit familiar looking lightning in there. Is ED using this mod or what?

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Edited by Blinde
  • Like 5
Posted (edited)
22 hours ago, Blinde said:

In the Phantom release trailer at 1.23 there is quite a bit familiar looking lightning in there. Is ED using this mod or what?

 

 

Yep, This one is definitely from my mod. I can tell from the cirrus clouds. I think it's great, love to see my mod getting used. I noticed Growling Sidewinder using it in his pre-launch F-4 videos also. I was beginning to think there was a weather update coming in the patch but nope, just my mod. 🤣

Screenshot 2024-05-23 164918.jpg

Edited by bandit648
  • Like 17

PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

  • bandit648 changed the title to Weather mod v8 for DCS
Posted

If you want to see the same clouds on the same pattern and position synced, yes.

  • Like 1

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

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Posted

Does it create issues for those that don't have it installed if used on a dedicated server? Performance losses or desync issues? Or is it just cosmetic and could simply just be an optional thing among the group as to having it installed if it's used on the mission on a dedicated server?

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Posted

You will see default clouds, thats all, no issues, apart from not seeing the same.

Just visuals but depending on the preset, you will see an open spot through clouds when others are seeing a fully covered layer. 

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" You must think in russian.."

[sIGPIC][/sIGPIC]

 

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Posted

Awesome thanks! I'll pass this along and see if the group wants to run it as part of our mod repo as an optional download since it breaks IC.

 

It seems like some things are just arbitrarily selected to break IC. Icons for a theme for one aircraft don't break IC but on another aircraft they do, or how changing existing default kneeboards for the MiG-21 break IC but adding new ones doesn't.

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Posted

Hello, I have a couple of questions about the mod.
1) Is it possible to add a preset for cloudiness of 10 points with a lower edge of 100-400 meters?
2) Or add the ability to manually adjust the cloudiness to a height below 600 meters? Now if you make the cloudiness height slider below 600 meters, the cloudiness still stays at 600 meters, and after a certain value it goes to 0 meters...

signature_GR(SW).jpg
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3.PNGВПГ "Стража России"

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Posted (edited)
On 6/5/2024 at 3:27 PM, motoadve said:

Need help installing this mod.

Mod shows in OvGME but does not load.

 

 

 

Assuming your DCS path is correct in the OVGME configuration, it looks like it's setup correctly. What makes you think its not loading? Easiest way to check it is to load into mission editor, click the weather panel, and check the cloud presets. There should me many new ones starting after Overcast and Rain 3. 

DCS 2024-06-06 10-14-10.jpg

Edited by bandit648
  • Like 1

PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

Posted
18 hours ago, VanekK30 said:

Hello, I have a couple of questions about the mod.
1) Is it possible to add a preset for cloudiness of 10 points with a lower edge of 100-400 meters?
2) Or add the ability to manually adjust the cloudiness to a height below 600 meters? Now if you make the cloudiness height slider below 600 meters, the cloudiness still stays at 600 meters, and after a certain value it goes to 0 meters...

The lowest ceiling you can set and still be able to fly under the cloud is about 1500 ft or 457 meters. This is a game limitation and nothing I can do to change it.

You can set it lower but it just becomes fog, going all the way down to sea level.

 

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PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

Posted
4 hours ago, bandit648 said:

The lowest ceiling you can set and still be able to fly under the cloud is about 1500 ft or 457 meters. This is a game limitation and nothing I can do to change it.

You can set it lower but it just becomes fog, going all the way down to sea level.

 

Couldn't help it with the image lol.

 

I'm not sure what I did though a couple days ago. Was tinkering with the settings and started the mission and the rain and grass were perfectly horizontal. Taxi'd out of the hanger and got yeeted at 2200knots sideways lol. I recreated weather conditions on Jupiter apparently. Not sure what I did to do that though because it shouldn't be possible and I so wish I was recording.

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  • Like 2

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Posted
15 hours ago, Ghostmaker said:

Once downloaded from the Origional post, where do i add it to?

 

Thank you

You install it into your main DCS install folder. The default path is "C:\Program Files\Eagle Dynamics\DCS World".

This would overwrite the original game files, so I recommend using a mod manager such as OVGME.  

OVGME setup guide here:

https://wiki.hoggitworld.com/view/OVGME

 

 

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PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

Posted

Updated to version 9. 

- New cirrus cloud textures added

DCS 2024-06-17 10-59-25.jpg

DCS 2024-06-17 11-21-38.jpg

DCS 2024-06-17 11-24-46.jpg

DCS 2024-06-17 11-27-00.jpg

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PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

  • bandit648 changed the title to Weather mod v9 for DCS
Posted

"Stunning" just doesn't quite say it . . . 

 

This MOD transforms the whole experience, regardless of map. :notworthy:

  • Like 2

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