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OH-6A by Tobsen and Eightball


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Posted
5 minutes ago, jww123 said:

I tried the OH-6 just now, having major issues with my throttle, its not working as a slider, its 100% at either extreme and 0% in the center, responding like the pedals do.

Also, is it me or is the rotor spinning Clockwise? It seemed to yaw left with increased power instead of the usual (for us helicopters) to the right.

 

have you checked all your controller assignments for double bindings? Works fine (and as expected) here.

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"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted
On 5/12/2024 at 2:34 PM, Slippa said:

I spent a couple of hours last night trying to hover but couldn't get it off the ground. I'd start to lift and lose RPMs, hit the deck and wait for it to spool up again.

This morning I tried messing with curves but still couldn't take off. It was more akin to mowing the lawn than flying. I Came here to look for anyone that's using a Warthog HOTAS as I don't have a fancy set up for helis. I ended up just copying the curves I have set for the Huey and (trumpet fanfare) I took off.

Makes all the difference 🙂. Great little bird this is.

 

Loosing rpm means way too much collective or the gov is not enabled. Is your throttle 100% open?

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Posted
14 hours ago, jww123 said:

I tried the OH-6 just now, having major issues with my throttle, its not working as a slider, its 100% at either extreme and 0% in the center, responding like the pedals do.

Also, is it me or is the rotor spinning Clockwise? It seemed to yaw left with increased power instead of the usual (for us helicopters) to the right.

 

That's strange. On my side it yaws to the correct direction.

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Posted
1 hour ago, tobi said:

Loosing rpm means way too much collective or the gov is not enabled. Is your throttle 100% open?

Throttle was 100% open Tobi, it turned out to be a problem with the curves and axis settings. I tried setting it up the same way I have for the Huey and took off on my first attempt. I can ‘fly’ it ok now thanks. I can’t hover anything like as well as you of course but I can practice now and I love it.

Cheers again for bringing it to us all, my favourite little chopper now 🙂.

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Posted

I figured out my throttle issues, I think I screwed up installing the mod. I tried setting up ovge and messed it up. I removed the mod and reinstalled correctly. It may have been double binding as I noticed with the bad install that (after crashing) and restarting an instant mission that my bindings were changing. All seems well now.

I managed to get it under moderate control after decreasing the saturations of the y axis of the joystick axis and cranking up the curves to 60.

It still looks to me from in the cockpit that the rotor is spinning clockwise.looking at the rotor from in the cockpit  that the rotor appears to be spinning clockwise. Anyone else think this?

 

 

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Posted

Our mission creator has been working on some random events in preparation of making an overall larger Vietnam Mission experience.  The ultimate goal is to incorporate the OH-6 for Scouting and using the smoke to bring in the Killers above.  This was a practice run last night with 2 out of the 3 of us that were able to try a few new triggers.  It was a blast.

 

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Posted
21 hours ago, jww123 said:

I figured out my throttle issues, I think I screwed up installing the mod. I tried setting up ovge and messed it up. I removed the mod and reinstalled correctly. It may have been double binding as I noticed with the bad install that (after crashing) and restarting an instant mission that my bindings were changing. All seems well now.

I managed to get it under moderate control after decreasing the saturations of the y axis of the joystick axis and cranking up the curves to 60.

It still looks to me from in the cockpit that the rotor is spinning clockwise.looking at the rotor from in the cockpit  that the rotor appears to be spinning clockwise. Anyone else think this?

 

 

Not on my side. Best way to check is to do a startup. You are going to see in which direction the blade moves. Maybe it is a optical illusion due to fps and rpm?

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Posted

I'll give it a try. From the videos of it that i've seen it clearly is rotating counter clock wise. Must be an illusion on my part.

 

Posted

The more I fly it, the more I love it. 🥰

I‘m just flying around at city speeds over the industrial areas in Haifa and do sightseeing and landing practices. On a sunny afternoon, DCS couldn’t be more beautiful. And I get a whole new appreciation for the detailed and non-repetitive design of the cities on the Syria map. It really is the Benchmark still.

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"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted
48 minutes ago, Hiob said:

The more I fly it, the more I love it. 🥰

Same here. I've been pleasure flying with willys jeeps broadcasting the Magnum theme.

One of my 'missions' has a few wrecks still in the water where I dropped em. I'm blaming my curves for most of those though :music_whistling:

Great little thing this is, standing ovation from me 🫡

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Posted
12 hours ago, jww123 said:

I'll give it a try. From the videos of it that i've seen it clearly is rotating counter clock wise. Must be an illusion on my part.

 

The rotors turn counter clockwise.  This is normal for a US helicopter.

 

i9 12900k @ 4.9ghz, 64gb RAM

Nvidia RTX 3090

Windows 11 x64

Pimax Crystal

VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2

Posted

any one got any axis tunning recommendations ? I am using thrustmaster warthog for cyclic and collectve and crosswind v3 for rudder... its way too twitchy - added plus 8 so far to all the axis...

Posted

Well, the good news is that I can get the controls to all work just great with this bird.  All the do-dads and stuff work exactly like they should.

The bad news is that I can't fly it worth a damn....but I can crash in a spectacular fashion.

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Posted

Had this happen when playing with a buddy online, their helicopter showed up with a box attached. Their loadout was as follows:

-Minigun on left side

-7 rockets on right side

-Full load of all grenades and color smokes

Is this expected, or do I maybe need to fix something?

image.png

Posted (edited)
2 hours ago, jubuttib said:

Had this happen when playing with a buddy online, their helicopter showed up with a box attached. Their loadout was as follows:

-Minigun on left side

-7 rockets on right side

-Full load of all grenades and color smokes

Is this expected, or do I maybe need to fix something?

image.png

It seem to be a cargo from another mod

 

 

Edited by Morpheus

 

 

 

FOX-2 2021_ED_1.PNG

Posted

I need help with radios, I didn't find the way to switch between VHF/UHF/Intercom, VHF is selected by default but I don't know how to change to UHF, all seems to be fonctionnal, frequencies in DCS are the same in SRS when I change them. Any solution ?

DCS 2024-05-17 19-10-46.png


 

 

 

FOX-2 2021_ED_1.PNG

Posted
5 hours ago, jubuttib said:

Had this happen when playing with a buddy online, their helicopter showed up with a box attached. Their loadout was as follows:

There seems to be a bug when you load into MP with friends, and you have the OH-6 configured from the ME.  If you rearm while sitting on the deck in MP, they will see the 3D models correctly.  I have seen drop tanks, weird looking torpedo's, and missiles on my buddies OH-6 until they rearmed.  They see the same with mine until I rearm.  I am sure the bug will get squashed soon.

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Posted
2 hours ago, Morpheus said:

I need help with radios, I didn't find the way to switch between VHF/UHF/Intercom, VHF is selected by default but I don't know how to change to UHF, all seems to be fonctionnal, frequencies in DCS are the same in SRS when I change them. Any solution ?

My buddies and I just figured this out last night.  FM requires UHF to be on and select T/R to work.  Follow the steps below and you should be good to go.

Center Console:

Batt on

Center comms panel (both of them) ensure all switches are flipped in the up position.  By default in cold/dark, two of them labeled 1 & 2 are in the down position.  These need to be flipped up (1 is FM and 2 is UHF).  Turn the volume knobs all the way up on both comms panels (to the right).

Front console (Radio Panel):

UHF turned to T/R, Volume turned all the way up (small rotary dial)

FM radio turned to PTT, Volume turned all the way up.  

Ensure you and your friends are on the same channel.  All channels have worked for us.  Where we were messing up was we were not turning on those 2 switches in the down position and the volume knobs were turned down low (around mid I think) in default cold start.  Let me know if I need to record a video for assistance.  

 

 

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Posted
15 hours ago, andyc said:

any one got any axis tunning recommendations ? I am using thrustmaster warthog for cyclic and collectve and crosswind v3 for rudder... its way too twitchy - added plus 8 so far to all the axis...

I use the same as I have for the Huey. I can’t go and check mine atm but if you were to look at Chucksguides’ settings for the Huey and try those you should have some luck. Think it was a curve of 25? No deadzone or anything crazy. Best check though.

Also, I had some pretty strange bits bound by default at first. Without looking properly I hadn’t noticed some so didn’t stand a chance of getting a grip on it. Check that little nipple thing on the throttle isn’t bound. MFGs were bound to pitch & roll as well if I remember so chop those out if they are. Double check bindings and until another update, cold starting, the fuel valve must be opened with the mouse or it won’t have it.

It’s great to fly now. I’m going through different maps with it on SAR missions for Higgins, the Ferrari and the dogs. Must be here somewhere 😉.

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Posted
13 hours ago, Devil 505 said:

My buddies and I just figured this out last night.  FM requires UHF to be on and select T/R to work.  Follow the steps below and you should be good to go.

Center Console:

Batt on

Center comms panel (both of them) ensure all switches are flipped in the up position.  By default in cold/dark, two of them labeled 1 & 2 are in the down position.  These need to be flipped up (1 is FM and 2 is UHF).  Turn the volume knobs all the way up on both comms panels (to the right).

Front console (Radio Panel):

UHF turned to T/R, Volume turned all the way up (small rotary dial)

FM radio turned to PTT, Volume turned all the way up.  

Ensure you and your friends are on the same channel.  All channels have worked for us.  Where we were messing up was we were not turning on those 2 switches in the down position and the volume knobs were turned down low (around mid I think) in default cold start.  Let me know if I need to record a video for assistance.  

 

 

Thanks, will make test asap and tell if I make it working 👍

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FOX-2 2021_ED_1.PNG

Posted (edited)
17 hours ago, Devil 505 said:

Where we were messing up was we were not turning on those 2 switches in the down position and the volume knobs were turned down low (around mid I think) in default cold start.  

Seems so simple now that we've got it working.  For some reason it took the 3 of us weeks to get it figured out.  Haaaa - maybe that says more about us!!  🤣 

@Devil 505, I'd say make the video - maybe even post it in its own thread so future community members can find it easier via keyword or thread title search.

Edited by Mistermann
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Posted

Encouraging for me to read I'm not alone being puzzled by simple things. Easy when you know how, like a lot of stuff.

I tried to install the controls indicator thing so it's lower but somehow buggered it and lost the indicator altogether. I reinstalled the mod and it's back but I wonder what it was I did wrong trying it out. I pasted the 'new one' into the scripts folder where the original is. What should I have done, anyone?

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Posted
2 hours ago, Slippa said:

Encouraging for me to read I'm not alone being puzzled by simple things. Easy when you know how, like a lot of stuff.

I tried to install the controls indicator thing so it's lower but somehow buggered it and lost the indicator altogether. I reinstalled the mod and it's back but I wonder what it was I did wrong trying it out. I pasted the 'new one' into the scripts folder where the original is. What should I have done, anyone?

Strange, working good for me, that's why I shared it 🧐


 

 

 

FOX-2 2021_ED_1.PNG

Posted

Had another question on one of my videos to demonstrate a controlled lift off and landing because the OH-6 is so twitchy.  They asked to leave the control interface on so they could see where my controls are at while I was flying.  It was little difficult in VR because the interface was pretty far in the top left-hand corner of the screen making it difficult to fly and look at.  Then again, I never use it because I find it easier in VR to feel the direction the Helo is going to roll or move to, making it easier to counterbalance.

There were also some questions about the comms and how to get them working.  I included a tutorial for that as well towards the end and time stamped it.  Apologies for the break while I selected my helo profile in SRS.  Hope this helps some with learning how to control the OH-6 and use the radios.

  

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Posted
14 hours ago, Slippa said:

I use the same as I have for the Huey. I can’t go and check mine atm but if you were to look at Chucksguides’ settings for the Huey and try those you should have some luck. Think it was a curve of 25? No deadzone or anything crazy. Best check though.

Also, I had some pretty strange bits bound by default at first. Without looking properly I hadn’t noticed some so didn’t stand a chance of getting a grip on it. Check that little nipple thing on the throttle isn’t bound. MFGs were bound to pitch & roll as well if I remember so chop those out if they are. Double check bindings and until another update, cold starting, the fuel valve must be opened with the mouse or it won’t have it.

It’s great to fly now. I’m going through different maps with it on SAR missions for Higgins, the Ferrari and the dogs. Must be here somewhere 😉.

thanks - yeah i soon found out i had multiple controlls all doing pitch and yaw ! sorted all that - just very twitchy when initially taking off... 

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