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Was there an update in realism of modelling carrier landings in the F14? Seems pretty hard and unforgiving now


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Posted

Does anyone has also the impression that carrier landings in the F14 has gotten extremely hard and unforgiving recently? Was there some tweaking on the flight model regarding carrier landings in recent updates (haven't found anything in patch notes) ? I noticed the now sometimes breaking hook, but since a few weeks I make 1 successful landing in maybe 10 attempts, I'm really on the brink of frustration again.

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Posted
1 hour ago, DST said:

Does anyone has also the impression that carrier landings in the F14 has gotten extremely hard and unforgiving recently? Was there some tweaking on the flight model regarding carrier landings in recent updates (haven't found anything in patch notes) ? I noticed the now sometimes breaking hook, but since a few weeks I make 1 successful landing in maybe 10 attempts, I'm really on the brink of frustration again.

Not my experience at all. She is rock steady in the landing pattern. Behind the tanker is a piece of cake. And I mostly fly the "A" because, well I like a challenge. Do you have a track or video that we can see so that we may ascertain what's going on?

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Posted

Not sure that is something to do with "Major Ground Handling and Suspension Overhaul Phase 1" ?

Yes, I do feel something different since the suspension improvement, especially landing on CV.

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Posted

I agree it has changed some, for me its mostly the burble and much more unforgiving on unstabilized approaches. It takes very little to get away from me now...

A good way to "feel" how it behaves in a stabilized approach, disregard the real world Case 1 pattern and go for a longer final.      

As for tanking, i agree too.  I've graduated from having to use bomb mode on the wings to just popping up the sweep handle to manual mode to keep them from moving and I can plug a lot faster now. 

 

Posted

In the special settings for the f14 make sure the burble isn't ticked. ED have updated theirs but it means you get a double whammy  on approach if you are also using heatblurs. Other than that both the A and B fly really well in all regimes for me.

Posted (edited)

I've not noticed anything, but that doesn't mean they haven't tightened up the edge cases.  Are you landing in the proper configuration, with the speed brake out and dlc deployed, as well as on-speed (or even close to on-speed) AOA?  I see many people on servers landing way too fast.  Also make sure you below max trap weight.  Quick and easy calculation is to take 10,000 pounds of fuel, and subtract the weight of any stores you are still carrying from that.  That number will be the max amount of fuel you can have onboard and still land.  If you've got more than that, hit the dump switch.

Edited by WarthogOsl
Posted

I've found that I can be rock steady and all trimmed up on downwind, have a nice steady base turn, but instantly start ballooning once I get to short final.  And as I type this I realize I had to do a fresh install and I might have not unchecked the Burble which IIRC means landing on the SC means I get 2x Burble.

Posted
Am 21.1.2024 um 08:48 schrieb Indianajon:

In the special settings for the f14 make sure the burble isn't ticked. ED have updated theirs but it means you get a double whammy  on approach if you are also using heatblurs. Other than that both the A and B fly really well in all regimes for me.

Need help. 😉 I can't find an option for the burble effect in the special menu for the f14. Only options for a radio menu and jester settings. 🤔

Posted
2 hours ago, Dallenbach said:

I can't find an option for the burble effect in the special menu for the f14. Only options for a radio menu and jester settings. 🤔

He's talking nonsense. The option is called "wake turbulence" and it's in the DCS options > gameplay - this is for other modules. In HB Tomcat you'll still have the burble and wake turbulence simulated.

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Posted
vor 1 Minute schrieb draconus:

He's talking nonsense. The option is called "wake turbulence" and it's in the DCS options > gameplay - this is for other modules. In HB Tomcat you'll still have the burble and wake turbulence simulated.

Thanks for the clarification. That's what I had in mind. 👍

Posted
On 1/24/2024 at 7:56 PM, RustBelt said:

You also may not be accounting for the vertical lift increase as you roll back to wings level. 

I hold DLC in during the turn then let it go neutral once I roll out.

Posted (edited)

I haven't noticed too much of a change other than some floatiness at the ramp or in the wires. My old muscle memory of tapping the DLC gets me a 1-wire or 2-wire now. Laying off the DLC and I usually go long and bolter. Haven't adjusted my sweet spot yet.

Edited by Nealius
Posted

I can’t say I see much of a change either. I don’t find it much more difficult to land than the F/A-18 as long as you follow the correct procedure, even when using the alternate AOA effect.

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Posted
I've found that I can be rock steady and all trimmed up on downwind, have a nice steady base turn, but instantly start ballooning once I get to short final.  And as I type this I realize I had to do a fresh install and I might have not unchecked the Burble which IIRC means landing on the SC means I get 2x Burble.
You need to lower the power setting, smash twice the dlc and set back power on.
After the final turn you'll experience a sudden increase in lift when you put back the wings level (and also because you should have increased the throttle before final turn, to keep the correct descent rate, so a decrease is necessary after the turn)
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