razo+r Posted December 26, 2021 Posted December 26, 2021 (edited) The external part of the glass is flickering. Edited December 26, 2021 by razo+r
ED Team NineLine Posted January 3, 2022 ED Team Posted January 3, 2022 Can you supply a track please? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
razo+r Posted January 4, 2022 Author Posted January 4, 2022 15 hours ago, NineLine said: Can you supply a track please? flickering.trk Here you go
Magic Zach Posted July 20 Posted July 20 (edited) There appears to be some sort of visibility bug with the interior canopy glass material FW_190_GLASS_INT. All textures, to include the diffuse, and the roughmet and probably the glass ('14' in the description.lua) will flicker in visibility when head or zoom movement occurs. Here is a video, after I gave each material's diffuse texture a color (seen in the quotations in the description.lua at the end). If you remove the diffuse texture (set it to empty) so you only show the the glass texture ('14') for FW_190_PLEXGLASS_extr, it flickers with its parent material FW_190_GLASS_INT as well. This does not appear to be due to the interior and exterior planes being positionally coincididal (overlapping), as you can still make out the two if you move the camera inside the glass pane. The glass hue texture (14), which is used on both inside and outside materials: The FW_190_GLASS_INT in red, and the FW_190_PLEXGLASS_extr in blue. Both are visibly separated between inside and outside materials: While I'm using the ModelViewer here since I have more control, there's been folks reporting it occuring during gameplay. Edited August 8 by Magic Zach Updated media 5 Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 3090, Ryzen 7 5800X3D, 32GB DDR4-3200, Samsung 860 EVO, Samsung 970 EVO 250GB Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria
APOC_V Posted July 20 Posted July 20 Yeah it's bad in VR too. Makes it look like you're going through layers of cloud, the glass is fogging up or that you're smoking. Really distracting. PC: i9-13900k, RTX 4090, 64GB DDR4, Reverb G2 Headset Controls: VKB Gunfighter III Ultimate w/200mm extension, WinWing Orion2 throttle w/F18 handles + T/O panel, TM TPR Pendular Pedals
kablamoman Posted July 20 Posted July 20 Would be great if they could take a look at this and really clean it up, as they've done such a great job otherwise. 1
Nirvi Posted July 21 Posted July 21 Hoping for a quick fix, it's almost impossible to fly in VR with the flickering. 1 Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
Magic Zach Posted July 22 Posted July 22 The links to the videos and pics I had died. Apparently Discord has this thing where media on the platform will only make links that expire after 24hrs. Fixed it with Youtube and embeded photos. 1 Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 3090, Ryzen 7 5800X3D, 32GB DDR4-3200, Samsung 860 EVO, Samsung 970 EVO 250GB Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria
Nirvi Posted July 23 Posted July 23 +1 Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
Tea-Pig Posted July 28 Posted July 28 I have the flickery canopy thing too. Also the canopy reflections are too strong and don't respond to the setup menu slider. Nice to see the A8 getting some updates though. R7-7800x3d, Asus TufRTX4090, 32G Corsair 6GHz DDR5, Quest Pro, Motion Rig (home made), Sidewinder FFB Stick, Crosswind Pedals
oCMANo Posted July 28 Posted July 28 Yeah I also have this issue with the current version. Doesn't seem to be a issue in any other planes atm, that I can find though. ASUS TUF Gaming GT501 White Edition Mid-Tower Compute, Intel Core i9-13900K, ASUS ROG Maximus Z790 Hero, MSI Suprim GeForce RTX 4090 24GB , CORSAIR DOMINATOR 64GB (2 x 32GB) 288-Pin PC RAM DDR5 5600, Corsair HX Series, HX1200, 1200 Watt, CORSAIR CW-9060058-WW iCUE H100i, 2X SAMSUNG 980 PRO Heatsink M.2 2280 2TB
Nirvi Posted July 29 Posted July 29 Additionally to the flickering reflections, the glass is also way darker than before. When flying in early morning/late afternoon conditions, you can hardly see anythint, it's so dark. Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
peachmonkey Posted July 29 Posted July 29 hi, @NineLine is this something you can add to the list of issues, possible? The flickering inside the cockpit, it seems to come from the canopy itself. It ranges in intensity from very light and barely perceptible flickering to very pronounced. The range is tied to the configured resolution/shadows, cpu utilization (as well); I'm experiencing it in VR (varjo aero), however it's happening on the monitors as well.
Magic Zach Posted August 8 Posted August 8 Updated OP again, to fix the photos. Underlined text is linked to videos Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 3090, Ryzen 7 5800X3D, 32GB DDR4-3200, Samsung 860 EVO, Samsung 970 EVO 250GB Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria
peachmonkey Posted August 9 Posted August 9 hi, @NineLine can you please acknowledge that this bug has been reported? The upgraded cockpit is great, but it seems there's some bug with shaders that results in flickering on the sides of the cockpit. You can fire up A8 and fly for 5 mins, do some head panning to left and right and you'll notice it right away.
peachmonkey Posted August 10 Posted August 10 The flickering is still present with the new update. However, I think, possibly, there's a little bit less of it. It also depends on the altitude, it seems. If I'm on deck and close to the ground the flickering is minimal, however up high (2-3k) it becomes more pronounced...
Michal Posted August 11 Posted August 11 It's the same in my case (Anton on the ground, Lonrai airfield, Project Overlord server.) Right side of canopy flickers like crazy.
Doughguy Posted August 11 Posted August 11 (edited) If folks dont realize what others mean. That arent reflections... the glass is murky... you cannot see at all. The front panels turn opaque basically. And my reflection slider is set to zero.. Even the front canopy look like sandblasted... It is not the case with the allied or other axis planes. That atm only leaves the k4 as a "valid" option for axis players.. @BIGNEWY @NineLine Edited August 11 by Doughguy 2 https://sr-f.de/
Tea-Pig Posted August 13 Posted August 13 Is anyone from ED actually reading this thread or are we customers just whining amongst ourselves? While I absolutely appreciate the upgraded cockpit and think it's great that old modules aren't left to fade away, once again we see a plane rendered close to unusable by a well-intentioned update. It's Mosquito undercarriage syndrome again. Someone at ED needs to type the phrase "quality control" into Google and find out what it means. This situation is made worse by the apparent total lack of any official response. Does ED agree there's a problem? Are they fixing it? Are they even aware of it? The silence is as deafening as the guns in my Anton which are very, very silent because I can't see anything to shoot at. An official response please? Pretty please? @BIGNEWY 5 R7-7800x3d, Asus TufRTX4090, 32G Corsair 6GHz DDR5, Quest Pro, Motion Rig (home made), Sidewinder FFB Stick, Crosswind Pedals
Turbonix Posted August 13 Posted August 13 vor 4 Stunden schrieb Tea-Pig: Is anyone from ED actually reading this thread or are we customers just whining amongst ourselves? While I absolutely appreciate the upgraded cockpit and think it's great that old modules aren't left to fade away, once again we see a plane rendered close to unusable by a well-intentioned update. It's Mosquito undercarriage syndrome again. Someone at ED needs to type the phrase "quality control" into Google and find out what it means. This situation is made worse by the apparent total lack of any official response. Does ED agree there's a problem? Are they fixing it? Are they even aware of it? The silence is as deafening as the guns in my Anton which are very, very silent because I can't see anything to shoot at. An official response please? Pretty please? @BIGNEWY +100! Planes: Bf109, FW190 A8/D9, P51, P47, Spitfire, Mosquito, Mig15, F86, Mig21, F4, F5, F14, F16, F/A18, UH-1, AH-64, Mi-24, Ka50III Maps: Nevada, Normandy, The Channel, Persian Gulf, Syria Campaigns: many Hours in game: 2800+ AMD7800X3D RTX4080 64GB RAM Quest3 Win11
Turbonix Posted August 13 Posted August 13 (edited) Because of this "inconvenience" i have made a negative reviev on steam for the Anton and as long as this game breaking bug persists, i will not change it to the better.. Cheers ED! I will repost my reviev here in hope that this thread will at least be noticed: quote: first of all, I really (want to) love the DCS FW190 A-8 It is stable in flight and to aim with, it has the best armament of all DCS WWII planes and it can really take a punch and still get back home! But: i´m disappointed with its current state. -four weeks ago with the new DCS2.9 update the FW190 A-8 got a new and very cool looking cockpit texture facelift, but they messed up the canopy glass. It is now flickering like hell when you move your head to look around inside. This is VERY annoying and distracting, almost to the point that it is not flyable, especially in VR. The problem still persists even after the second DCS2.9 update this weekend. And we even don´t get any acknowledgement of this problem by an ED official admin in the official ED forum regarding to this. Thats just really bad customer service -And additionally, what makes me really sad about this beloved plane, even five (!) years after release, in DCS its engine is still underpowered and limited to 1.42 ata (manifold pressure), because it has no MW50 injection system which orginally was able to boost it up to 1.65ata. In reallife the whole development of the A-8 series was based around the implemtentation of this particular engine boost system. Just have a look at the german Wikipedia entry and translate it with google. Unfotunately the english Wiki doesn´t mention the A-8´s MW50 system at all.. Pretty bad when you are chased by ultra late war P51´s P47´s and Spitfires.. looking at you ED! make the Anton great again! plz will send a link to the reviev once its online, so that you guys may leave a comment to get some attention to this Edited August 13 by Turbonix 1 Planes: Bf109, FW190 A8/D9, P51, P47, Spitfire, Mosquito, Mig15, F86, Mig21, F4, F5, F14, F16, F/A18, UH-1, AH-64, Mi-24, Ka50III Maps: Nevada, Normandy, The Channel, Persian Gulf, Syria Campaigns: many Hours in game: 2800+ AMD7800X3D RTX4080 64GB RAM Quest3 Win11
Michal Posted August 13 Posted August 13 A8 doesn't even need mw50. It was just easy field mod that allowed 1.58/1.65ATA for 10min. There also should be option to remove outer wings. And of course ED promised R variant...
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