Alpiinoo Posted September 27 Posted September 27 (edited) Hello, I am currently stuck between Spitfire and Mosquito for sale. I like Mosquito, but I'm worried little bit about wihout AI Navigator. Moreover, the lack of any news about AI makes me worried about buying the plane. I think I'll just buy the spitfire now and wait for AI to arrive for the mosqutio. Edited September 27 by Alpiinoo
razo+r Posted September 27 Posted September 27 15 minutes ago, Alpiinoo said: Hello, I am currently stuck between Spitfire and Mosquito for sale. I like Mosquito, but I'm worried little bit about wihout AI Navigator. Moreover, the lack of any news about AI makes me worried about buying the plane. I think I'll just buy the spitfire now and wait for AI to arrive for the mosqutio. You can fly it perfectly fine without AI, but if you are not convinced, just trial it for the 2 weeks and decide after that. 5
Kang Posted September 27 Posted September 27 1 hour ago, Alpiinoo said: Hello, I am currently stuck between Spitfire and Mosquito for sale. I like Mosquito, but I'm worried little bit about wihout AI Navigator. Moreover, the lack of any news about AI makes me worried about buying the plane. I think I'll just buy the spitfire now and wait for AI to arrive for the mosqutio. I happen to have both of them and my personal verdict is that I enjoyed the Mosquito more, but that may be in part because I am generally a ground attack enjoyer and find that dogfighting in the Spitfire often trips over some DCS core problems. 1 hour ago, razo+r said: You can fly it perfectly fine without AI, but if you are not convinced, just trial it for the 2 weeks and decide after that. Seriously, this. Quite frankly, I think the Mosquito wouldn't even need a George-style fancy AI. Something akin to what ol' Belsimtek did for the Huey would probably suffice. The option to have a 'pilot' keep it somewhat straight and level or maybe circle or at least hold attitude properly, while I work with the radios in the back. Skill issue? Maybe. But I find it awfully hard to do the entirety of the flying while also looking the exact other way and fiddling with the dials. It isn't even that doing a lot with the long range radio was always necessary, it just feels to me that they put a lot of work into modeling all that and then made it borderline impossible to use any of it. 3
Art-J Posted September 27 Posted September 27 Just a reminder - an auto-level mod for Mossie and other warbirds was posted here a few months ago. Granted, it was most likely not IC-compliant and I don't know if it worked OK in campaigns either, but for single player crowd it was better than nothing. 1 i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Ornithopter Posted September 27 Posted September 27 4 hours ago, Kang said: Quite frankly, I think the Mosquito wouldn't even need a George-style fancy AI. Something akin to what ol' Belsimtek did for the Huey would probably suffice. The option to have a 'pilot' keep it somewhat straight and level or maybe circle or at least hold attitude properly, while I work with the radios in the back. Skill issue? Maybe. But I find it awfully hard to do the entirety of the flying while also looking the exact other way and fiddling with the dials. It isn't even that doing a lot with the long range radio was always necessary, it just feels to me that they put a lot of work into modeling all that and then made it borderline impossible to use any of it. 3 hours ago, Art-J said: Just a reminder - an auto-level mod for Mossie and other warbirds was posted here a few months ago. Granted, it was most likely not IC-compliant and I don't know if it worked OK in campaigns either, but for single player crowd it was better than nothing. Honestly, I'm not all that interested in WWII aircraft as much as some, so the fate of the Mosquito isn't something that I think about very often aside from when it comes up in threads like these. If I want to go for a flight in a piston warbird, I normally do it in the Bf-109. But the reatlity is if I'm flying an aircraft with multiple crew, I want to be but one of them, most likely aircraft commander, and I don't want to have to do a lot of seat switching in any DCS aircraft. The UH-1 is designed so that either crewmember can work the radios, so in that case a simple level autopilot is ok. Plus, the guy in the left seat can operate the swiveling forward-facing miniguns on his own, if I'm not in that seat. That's a big deal. The George and Petrovich AI that exist on Apache and Hind can also work the weapons while I fly and I don't need them to tune radios or navigate anyway. It's my understanding that the third party Kiowa and Gazelle, while excellent technical renditions, require a lot of seat switching, and that's a major reason I decided to pass on them. Multicrew AI that can actually do something other than temporarily fly straight and level is something I've come to expect from DCS aircraft these last few years, and to do otherwise, annoys me. Again, I'm not going to revolt against ED because of the Mosquito, but imho, I think this aircraft needs a lot more than "auto-level". It's a pleasure (and easy) to fly, but as of now, it's a hangar queen that occasionally gets to fly a pattern around the airfield. I guess I could just use the NS-430 popup like I typically do in the Mi-8, or be lazy and just use the F-10 map, but whatever...It's an awesome simulation of the aircraft thus far, so yeah, finish the darned thing off!
MAXsenna Posted September 27 Posted September 27 (edited) 19 minutes ago, Ornithopter said: It's my understanding that the third party Kiowa My computer died before I got really into it, but the Kiowa has excellent "AI helper", and it's not that hard to be a single crew, 19 minutes ago, Ornithopter said: and Gazelle No seat switching at all! It's super easy to be single crew. I can easily fly and plink tanks at the same time. It's somewhat harder at night, I'll admit that. If you have an extra screen and an extra joystick, one can do multicrew on one computer. Export the Viviane and have a friend plink the tanks with the second joystick. My GF finds it really satisfying. Edited September 27 by MAXsenna Spelling and grammar 1
Ornithopter Posted September 27 Posted September 27 Okay, in fairness, because I don't have the Kiowa and Gazelle, my perceptions of the workload were gleaned from a small number of reviews and some videos. Years ago, I demoed the Gazelle, before certain FM improvements were made, and I decided it was a firm no. If the Kiowa and Gazelle are more single-player friendly than I think, then perhaps I've used a bad example, especially since I don't own them. The currently unknown fate of Polychop though, doesn't help me change my mind. That about a third party aside, I really do mean what I say about Multicrew aircraft having good AI helpers for use in single-player, and the Mosquito, which I do have, is a prime example--I really just don't want to be fiddling around with 1940's radios anyway, not to mention the idea that I feel like I'm playing with a handicap having to do the work of more than one person. I didn't know that you could do local multi-player on a single computer. Interesting. I used to do some amount of Multiplayer gaming back in the day, but currently, I'm not sure I want to be a part of a "squad" and have to deal with all the people and their opinions, memes, wacky conspiracy theories about everything one could imagine, and interminably boring "milsim" type briefings, etc. Maybe someday I'll do it again, but until then, Single player functionality and immersion has taken on a greater importance than it used to. 1
MAXsenna Posted September 27 Posted September 27 2 hours ago, Ornithopter said: If the Kiowa and Gazelle are more single-player friendly than I think, then perhaps I've used a bad example, especially since I don't own them. That's fine. Have a look at the comments on @YoYo's free campaign for the Kiowa. 2 hours ago, Ornithopter said: The currently unknown fate of Polychop though, doesn't help me change my mind. Totally understandable. I got the Gazelle in a helicopter pack some years ago, was instantly hooked, more so when the FM update dropped. I can easily hover, (prefer to shoot on the go), and shoot tanks at the same time, though I have FFB cyclic, collective, pedals, and a dedicated joystick for the Viviane camera, which helps a lot. I also export the Viviane and instruments to a secondary screen. 2 hours ago, Ornithopter said: I really do mean what I say about Multicrew aircraft having good AI helpers for use in single-player, and the Mosquito Totally agree with this! 2 hours ago, Ornithopter said: I didn't know that you could do local multi-player on a single computer. Well, we're two people looking at the same screens, while using different controls. Basically just like in the real thing. That's multiplayer in my book, but not like you thought. Two screens, for the cockpit, which I control with my TrackIR. She looks down on the third exports screen where the camera is exported when tracking and engaging the enemies! And she brings us beer when needed. Lots of fun! In a way much better then over the net multiplayer. Cheers! 1
VampireNZ Posted October 3 Posted October 3 Bottom line, to answer OP - yes it seems it has. ED have sold it, made their money, moved on to new shiny modules. Poor Mosquito deserved a LOT better than what it got here... 15 Vampire
Shibbyland Posted Friday at 07:27 AM Author Posted Friday at 07:27 AM Just went back through the last four changelogs on top of the twenty odd I'd already looked out. Still no Mosquito. Still no response from ED as to when we can expect completion or what work is in progress. 3
ED Team BIGNEWY Posted Friday at 07:51 AM ED Team Posted Friday at 07:51 AM On 2/11/2025 at 9:03 AM, BIGNEWY said: Hi Shibbyland, we still have work planned to complete the Mosquito however that work is taking longer than expected. As soon as we can allocate more resource to completing early access tasks we will. I hope we can share news about this in a future newsletter. thank you 22 minutes ago, Shibbyland said: Just went back through the last four changelogs on top of the twenty odd I'd already looked out. Still no Mosquito. Still no response from ED as to when we can expect completion or what work is in progress. Hi, I did respond to you on the first page, I understand you want the module to be completed ASAP but it wont be like that, we have to manage our resources carefully and some tasks will take longer than others. I will of course continue to pass on your frustrations to the team. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
MADLOU Posted Saturday at 04:03 PM Posted Saturday at 04:03 PM (edited) On 10/24/2025 at 3:51 AM, BIGNEWY said: Hi, I did respond to you on the first page, I understand you want the module to be completed ASAP but it wont be like that, we have to manage our resources carefully and some tasks will take longer than others. I will of course continue to pass on your frustrations to the team. thank you I understand. Just like I will be managing my money resources VERY carefully in the future when it comes to DCS. In fact, at this point, I have pretty much decided not to purchase any more DCS modules. Why pay for frustrations? I have purchased and played several since the first one, Black Shark, and it almost seems like cutting off a family member due to lack of trust issues. . . Edited yesterday at 08:44 AM by MADLOU
Schmidtfire Posted Saturday at 06:02 PM Posted Saturday at 06:02 PM 1 hour ago, MADLOU said: I understand. Just like I will be managing my money resources VERY carefully in the future when it comes to DCS. In fact, at this point, I have pretty decided not to purchase any more DCS modules. Why pay for frustrations? I have purchased and played several since the first one, Black Shark, and it almost seems like cutting off a family member due to lack of trust issues. . . The Mosquito was released 4 years ago, so we're still much within Early Access timeframe (judging by other DLC modules). Ideally the work would be continued month after month without any pause until completion, but it's probably not sustainable in terms of resources or ROI. While not the perfect formula for the players, it has kept DCS World running for a very long time compared to other titles. It also keeps the players around because the urge of seeing what the next update might look like. Not making excuses for ED, but it's reality. What I however can be a little critical about is how the DLC products are not marketed as being 4-6+ years Early Access projects.
Kang Posted Saturday at 07:35 PM Posted Saturday at 07:35 PM Here is the basic disconnect in it: a) «This is an Early Access product. You really should be prepared for it to have a few bugs still.» b) «This product has been out for years and doesn't sell so much anymore, so we cannot commit resources to it.» They are both statements that make sense, I guess, but living in the intersecting set of the two is outright bizarre. 1
dryheat94 Posted 4 hours ago Posted 4 hours ago On 10/25/2025 at 12:35 PM, Kang said: Here is the basic disconnect in it: a) «This is an Early Access product. You really should be prepared for it to have a few bugs still.» b) «This product has been out for years and doesn't sell so much anymore, so we cannot commit resources to it.» They are both statements that make sense, I guess, but living in the intersecting set of the two is outright bizarre. B: is the problem. Nowhere does it state when you buy a module that if it loses popularity it gets set aside for years and years. When you buy it you assume you will get what was stated in a timely manner, that development is continuous until it's complete. I have several EA products. Should I now assume they will never be completed if sales fall short of expectations? That's a really shoddy way of doing business. 2
ThorBrasil Posted 6 minutes ago Posted 6 minutes ago And I love the P-47 and I'm still waiting for the hydraulics simulation. I don't think it will ever be done. What a shame! The P-47, for me, is the most fun WWII aircraft. |Motherboard|: Asus TUF Gaming X570-PLUS, |WaterCooler|: Corsair H115i Pro, |CPU|: AMD Ryzen 7 3800X, |RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4, |SSD|: Kingston A2000 500GB M.2 NVMe, |SSD|: Kingston 2.5´ 480GB UV400 SATA III, |SSHD|: Seagate Híbrido 2TB 7200RPM SATA III, |GPU|: MSI Gaming 980Ti, |Monitor|: LG UltraWide 34UM68, |Joystick 1|: Thrustmaster Hotas Warthog, |Joystick 2|: T.Flight Rudder Pedals, |Head Motion|: TrackIr 5.
Recommended Posts