igormk Posted March 13, 2010 Posted March 13, 2010 (edited) EDIT/UPDATE 11.06.2010: Since I started the work on the map (see the original first post below this update) till the final version there has been a lot of work. You can find the list of upgrades/changes since the beginning in the next two posts: http://forums.eagle.ru/showpost.php?...0&postcount=98 http://forums.eagle.ru/showpost.php?...&postcount=132 The final version of the map is available for purchase here: http://fighter-collection.com/pages/tfc/flight%20simulation/index.php and for download in high resolution png file here: http://www.mediafire.com/?gyj44wnmdiz Very useful additional information on how to laminate and use the map here: http://forums.eagle.ru/showpost.php?p=923030&postcount=1 THE ORIGINAL FIRST POST \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ Recently I’ve started working on printable 1:500000 scale chart that is covering DCS and FC2 area. My plan is to print it and cover it with plastic foil so you can draw and write on it with marker which is then easy erasable with alcohol. I was inspired by the announced integration of both DCS and FC in multiplayer with FC2.0. Then I imagined how it would be like to fly in a co-op mission where you have real guys flying fighters, strikers and attack helicopters. Imagine having a pair of Ka-50s flying scout role on the front line, and having flight of Su-25Ts or A-10s waiting on strip alert to be called in. Fighters are providing cover all the time. And if you are in that Ka-50 and you spot a large enemy armor formation coming towards our borders, how would you call those strikers? In Ka-50, and (hopefully soon) in A-10C you have GNSS, INS, moving map, so you can be very precise with locating the enemy’s position. But how to pass the information to those strikers which doesn’t have any of those NAV devices. And possibly they have predetermined flight route that they can’t change in flight. And if you go with “Large group coming in from east, just passing north of Bagdati”, it is question how many of us know the terrain so well that they would know where to go. And even if you know where Bagdati is, would you be able to find it visually if you take off from Sukhumi, and you have to fly low level due to enemy fighters and AD. Therefore I made this chart in order to eliminate that DCS/FC “navigational” gap. Now if you are Su-25T pilot waiting for call, and you receive coordinates from scout Ka-50s, you can easily draw your target’s location on the printed chart, and if you have predetermined route loaded in your NAV system, just look for your closest WP, measure heading and distance from it, and it will be easy to navigate to the target area. Off course, this is all applicable for servers that have disabled map and external views. The chart itself is made of large number of screenshots, all joined together. I have tried to represent the Earth’s curve as it is IRL. Then I added Geodetic and MGRS grids. MGRS system is not checked for precision! I have decided to include it because I believe it will be present in DCS A-10C. Practically, this chart is a representation of real life TPCs (example). I didn’t try to invent anything. There are just few things that are different here with the real life TPC. Then I added cities, villages, airports, NDBs, peaks, borders, river names, lake names… the result is here. I'm attaching lower resolution version here ~4000x3100pixels. If you think it would be good to have this chart, after I finish it I will attach full version (~16000x12000pixels). 500k low res (~6MB) What I want to add on the chart are some good visual reference objects (for better orientation) like: -Comms Towers -TV Towers -Large factory complexes outside of the cities -Oil platforms The problem is that I don’t know how to find all of them. Maybe there is some file that have list of all of those objects with their coordinates, but I’m not sure. So, if someone knows where or how to find them, I would be very grateful. And it would be nice if someone could double-check precision of the Geodetic grid. I have tried on several locations on different places of the chart, and I think it is very precise. Just be aware that chart is made relative to coordinates IN game, not in the ME. I’m open for any suggestions. S! Edited June 11, 2010 by igormk Update 19 [sIGPIC][/sIGPIC]
Distiler Posted March 13, 2010 Posted March 13, 2010 Holy moly macaroni, that's supah I'm eager for the high resolution one :) 1 AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2
TKMR Posted March 13, 2010 Posted March 13, 2010 Wow great work! Definitely looking forward to the final version! Rep inbound! The only thing I would suggest is just checking the grid against it's real life counterpart. Maybe with google earth or something? Would be cool to be able to look at the map, figure at latlng coords, (even if just a general area) for entering into the Rubicon. ;) Lead Admin/Founder of Kilo-Tango Gaming Community
Boulund Posted March 13, 2010 Posted March 13, 2010 Incredible! Love it already. Now gotta figure out a good way to get it printed Core i5-760 @ 3.6Ghz, 4GB DDR3, Geforce GTX470, Samsung SATA HDD, Dell UH2311H 1920x1080, Saitek X52 Pro., FreeTrack homemade cap w/ LifeCam VX-1000, Windows 7 Professional x64 SP1. FreeTrack in DCS A10C (64bit): samttheeagle's headtracker.dll
159th_Royalman Posted March 13, 2010 Posted March 13, 2010 Looking nice! Any idea when the 16000p x 12000p version is ready for download?? 159th Guards Aviation Regiment | We fly Su33 - Su25T - Ka50 :pilotfly:
Nate--IRL-- Posted March 13, 2010 Posted March 13, 2010 I suppose delving in to how the DCS terrain is created may help you, you may be able to extract co-ordinates of the objects you are looking for. Alternatively you could ask ED for help. You may also (given permission from ED) be able to sell a few of the plastic coated maps on the forum, just something to think about. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Boberro Posted March 13, 2010 Posted March 13, 2010 (edited) It looks superb!!!. I have printed another map created for myself and it has about 120 cm x 70 cm x 300 dpi. What are your map dimensions at example 300 dpi if it is gonna to be large I'll print it to replace mine :D Will you release JPG or PSD too? Edited March 13, 2010 by Boberro Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
MTFDarkEagle Posted March 13, 2010 Posted March 13, 2010 woooow!!! nicenicenicenicenicenicenicenicenicenice!!!!!!!!!!!!!!!!!!!! Looks really good! Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
GhostDog Posted March 13, 2010 Posted March 13, 2010 Suhweet! EVGA GeForce GTX 1070 Gaming | i5 7600K 3.8 GHz | ASRock Z270 Pro4 | Corsair Vengeance LPX DDR4 3200 16 GB | PNY CS2030 NVMe SSD 480 GB | WD Blue 7200 RPM 1TB HDD | Corsair Carbide 200R ATX Mid-Tower | Win 10 x64
GhostDog Posted March 13, 2010 Posted March 13, 2010 (edited) Minor note: the text above the legend reads, "mean see level"; and in the aeronautical information section of the legend you have "two ranways". Not trying to be nitpicky, I know when you're working with so many details, stuff is bound to slip past you. Just thought I'd help you catch a couple of "bugs". Great work. :D Edited March 14, 2010 by GhostDog 1 EVGA GeForce GTX 1070 Gaming | i5 7600K 3.8 GHz | ASRock Z270 Pro4 | Corsair Vengeance LPX DDR4 3200 16 GB | PNY CS2030 NVMe SSD 480 GB | WD Blue 7200 RPM 1TB HDD | Corsair Carbide 200R ATX Mid-Tower | Win 10 x64
ED Team Wags Posted March 13, 2010 ED Team Posted March 13, 2010 Outstanding Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
igormk Posted March 13, 2010 Author Posted March 13, 2010 Thank you all for the support! The only thing I would suggest is just checking the grid against it's real life counterpart. Maybe with google earth or something? Would be cool to be able to look at the map, figure at latlng coords, (even if just a general area) for entering into the Rubicon. ;) Here is a test of how precise the chart is. I took the dam on the Inguri lake as a reference point. On the upper section there is a SS from Google Earth. According to Google Earth, the middle of the dam is 42 45’ 29’’N; 42 01’ 52’’E. In the middle section I’ve took out coordinates of the same point from my TC-1 chart. They are 42 45’ 25’’N; 42 02’ 50’’E. That means that there is 1.34km difference between Google Earth and TC-1 (at this particular point). But it is more important how big is the difference between DCS and TC-1. So in the lower section there is a SS of a helicopter landed on the middle of the dam. Then I scrolled the marker on the ABRIS to the coordinates taken from TC-1 (42 45’ 25’’N; 42 02’ 50’’E) and you can read on the ABRIS that the difference is 0.31km, which on 1:500000 scale chart should be 0.62mm, and I think that is acceptable error. What are your map dimensions at example 300 dpi if it is gonna to be large I'll print it to replace mine :D Will you release JPG or PSD too? The chart itself if printed to match 1:500000 scale should be 140x110cm :) That is quite huge, and (when I was already near finishing it) I asked around printing offices to find out that 1m2 of color printing is 15-20EUR, so this map should cost 25-30EUR just to print it. :cry: I’m planning to post just a .jpg file of the chart when is completely done. JPG itself is 55MB. Chart is made in CorelDraw, and I didn’t consider posting .CDR file, but if someone wants it, he can send me PM, and we will try to work it out. Looking nice! Any idea when the 16000p x 12000p version is ready for download?? I hope to finish it these days, soon as I get info how to find those antennas, factories and oil platforms. I would really like to include them on the chart, since I think they would be very important. Also I would like to leave some time for you to find possible errors, and maybe some good suggestion will come up. Minor note: the text above the legend reads, "mean see level"; and in the aeronautical information section of the legend you have "two ranways". Not trying to be nitpicky, I know when you're working with so many details, stuff is bound slip past you. Just thought I'd help you catch a couple of "bugs". Great work. :D GhostDog, thank you! :thumbup: It is corrected. This is exactly what I’m talking about! Keep finding things like that, I would be embarrassed to release the final version with such errors. 2 [sIGPIC][/sIGPIC]
igormk Posted March 13, 2010 Author Posted March 13, 2010 Outstanding Thanks Wags!:) Is it possible that someone from ED could help me on how to find locations of all Comms Towers (Maykop’s “Mayak” is already in), TV Towers, Factories and Oil Platforms? Plus if there will be something new and specific for FC2.0 and DCS A-10C that could be included in this chart. ;) Thanks! [sIGPIC][/sIGPIC]
Boberro Posted March 13, 2010 Posted March 13, 2010 The chart itself if printed to match 1:500000 scale should be 140x110cm :) That is quite huge, and (when I was already near finishing it) I asked around printing offices to find out that 1m2 of color printing is 15-20EUR, so this map should cost 25-30EUR just to print it. :cry: I’m planning to post just a .jpg file of the chart when is completely done. JPG itself is 55MB. Chart is made in CorelDraw, and I didn’t consider posting .CDR file, but if someone wants it, he can send me PM, and we will try to work it out. Cool, it will perfectly suit my map and my wall available space :D When I wanted to print my map..... the price was around 50 Euro so I rejected and printed 16 A4 sheets (before I divided it into pieces). I glued all together into one piece and it looks almost as one big sheet. Can't wait for it :D Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Distiler Posted March 13, 2010 Posted March 13, 2010 (edited) Might be better to use PNG or TIFF with looseless compression, JPG might induce some artifacts with little numbers and letters in the map. Perhaps with the higher resolution JPG version is not noticeable, don't really know. Just a suggestion :) Edited March 13, 2010 by Distiler AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2
Ramstein Posted March 13, 2010 Posted March 13, 2010 for those that like having a map next to their computer, try this, Take a map, put it in a pastic cover sleeve. Use a grease pencil to mark it for missions. You can also set a sheet with flight info, and other info and print it out with blank lines. put that page into a plastic cover. Use the grease pencil to write in the mission info. erase the info when finished and reuse the maps and sheets. ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
Garfieldo Posted March 13, 2010 Posted March 13, 2010 (edited) Outstanding job! Thank you for your dedication and sharing its result with the community. Although you might already know that, the Beacon locations can be found in "(...)\Eagle Dynamics\Ka-50\Scripts\World\Radio". Maybe that helps at least for the Radio stations/towers. The only Oilrigs I found at first glance were offshore from SOCHI and have the following coords, according to the mission editor: 43 32 15 N : 39 43 25 E 43 33 26 N : 39 40 25 E First choice for coord gathering would be the raw data itself, if this does not work for some reason, we could maybe collect the data one "mapunit" (grid square, major city, etc...) at a time? Just a suggestion, but with enough people it might be doable? :helpsmilie: Edited March 13, 2010 by Garfieldo 1
104th_Crunch Posted March 14, 2010 Posted March 14, 2010 (edited) We have an excellent cartographer in the community! Thanks for sharing. It is excellent work. Here is my thought on adding more visual references like towers etc. If a organized flight is using a common area as a Bullseye, like many squads do, there is no need for these extra references. You just call out a Bearing Range and Altitude from the common Bullseye. Again. Very cool for you to share. edit: may I also add that a version that is readable on a monitor when in full screen would be sweet if you can. Thanks again. Edited January 13, 2011 by Crunch 1
4c Hajduk Veljko Posted March 14, 2010 Posted March 14, 2010 Excellent job! Thermaltake Kandalf LCS | Gigabyte GA-X58A-UD3R | Etasis ET750 (850W Max) | i7-920 OC to 4.0 GHz | Gigabyte HD5850 | OCZ Gold 6GB DDR3 2000 | 2 X 30GB OCZ Vertex SSD in RAID 0 | ASUS VW266H 25.5" | LG Blue Ray 10X burner | TIR 5 | Saitek X-52 Pro | Logitech G930 | Saitek Pro flight rudder pedals | Windows 7 Home Premium 64 bit
Brit_Radar_Dude Posted March 14, 2010 Posted March 14, 2010 (edited) In the Sea of Azov are two pairs of platforms, Crimea Tour (waypoints 44,45,36,47) 45.36.40N 35.57.33E 45.37.20N 36.01.30E and 45.32.25N 36.26.10E 45.34.10N 36.30.00E West of Sochi is a pair of platforms, Caucasus Tour waypoint 34 43.33.35N 39.41.00E 43.32.25N 39.44.00E The three oil platforms that many folks dont know about are west of Crimea and pictured below. 45.33.50N 31.58.15E 45.21.30N 31.59.20E 45.18.00N 31.51.10E http://images5.theimagehosting.com/westernmost-oil-platforms2.JPG As for industrial complexes, the Caucasus tour will show you most of those. Read the briefing which tells you about extra industrial complexes not on the actual tour that are marked with static objects to make them easy to find. Hope this helps...... Edited March 14, 2010 by Brit_Radar_Dude 1 [sIGPIC][/sIGPIC] Sorry Death, you lose! It was Professor Plum....
X-man Posted March 14, 2010 Posted March 14, 2010 Great work! :thumbup: 64th Aggressor Squadron Discord: 64th Aggressor Squadron TS: 135.181.115.54
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