coder1024 Posted April 9, 2010 Share Posted April 9, 2010 while flying A-10 in a MP server the other night, I noticed that while flying to SP2 the range to steerpoint display in the HUD (lower right corner) was only updating while in nav mode. If I switched to air-to-ground mode, it still showed the same SP number, but the range didn't update. Switching back to nav mode showed the correct, decreasing range as I flew towards the SP. [sIGPIC][/sIGPIC] coder1024 72nd Virtual Fighter Wing Falcon 4.0 Allied Force Pit Trainer FalconLobby Link to comment Share on other sites More sharing options...
coder1024 Posted April 9, 2010 Share Posted April 9, 2010 I created a practice mission for the Su-25. Just clicked Add, selected Su-25, with player skill at one of the airports, then setup a group of waypoints and added some enemy transport trucks at one of the waypoints. When I attempt to fly this mission, I can start the engines (Shift+Home), close the canopy (Ctrl+C) and taxi out for takeoff. However, after taking off I can't raise the gear, nor do other keyboard commands seem to work. I can't toggle speed brakes for example with B. If I fly one of the pre-made missions for the Su-25 that comes with FC2 it works fine. [sIGPIC][/sIGPIC] coder1024 72nd Virtual Fighter Wing Falcon 4.0 Allied Force Pit Trainer FalconLobby Link to comment Share on other sites More sharing options...
Distiler Posted April 9, 2010 Share Posted April 9, 2010 I created a practice mission for the Su-25. Just clicked Add, selected Su-25, with player skill at one of the airports, then setup a group of waypoints and added some enemy transport trucks at one of the waypoints. When I attempt to fly this mission, I can start the engines (Shift+Home), close the canopy (Ctrl+C) and taxi out for takeoff. However, after taking off I can't raise the gear, nor do other keyboard commands seem to work. I can't toggle speed brakes for example with B. If I fly one of the pre-made missions for the Su-25 that comes with FC2 it works fine. There is Su-25 and Su-25T, pehaps you have setup controls just for one of them. Or worse, perhaps you setup controls for one airplane, saved the profile and loaded it in another one, screwing some lua files in the process. A reinstall will correct it. Save and load profile is for backup purposes, not to copy the profile to another aircraft, they don't share all "actions" column. AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
akumai Posted April 9, 2010 Share Posted April 9, 2010 Crash part 2 Hi there, Been having this error quite a few times now but i've noticed it exclusively in multiplayer. Thats not to say thats the only times it happens, it just means i've been spending my time mostly online and thats when i've experienced it. I'm using Vista 64 bit. The game crashes with a "simulater.exe" error etc when i'm performing a turn and my radar (F-15) is in TWS mode. All is ok until I slew to my intended target and attempt to lock on. Its at this point (hitting the lock target button) almost without fail the game crashes. Please find the attatched file which I hope will help. Akumai/Fury/Shaheen Happened again twice this evening while playing on the 104th server, where I usually am. please find attatched files which i hope may prove useful. Happens when I slew the target designater and attempt a lock on while in TWS mode on the F-15.Error 2.zip Link to comment Share on other sites More sharing options...
Exorcet Posted April 9, 2010 Share Posted April 9, 2010 Found a random bug I wasn't able to reporduce. I was flying F-15 with one wingman vs 4 Su-27, we also had an AWACS on our side. Eventually the fight gets close, and I make some turns, but my speed drops excessively. I check my [real physical] throttle, it's 100%, I check my game throttle/RPM, also 100%. But I have no thrust. Ramping power down then up solved it. Nothing major, just strange. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files Link to comment Share on other sites More sharing options...
coder1024 Posted April 9, 2010 Share Posted April 9, 2010 There is Su-25 and Su-25T, pehaps you have setup controls just for one of them. Or worse, perhaps you setup controls for one airplane, saved the profile and loaded it in another one, screwing some lua files in the process. A reinstall will correct it. Save and load profile is for backup purposes, not to copy the profile to another aircraft, they don't share all "actions" column.\ I did not use the save or load profile commands. The only thing I changed in the Su-25 setup (not the T) was the axis inputs for pitch/roll/yaw/throttle for my HOTAS. Those all work fine in the sim. And some of the keyboard commands work, but not most of them. I didn't change any keyboard commands in the settings. Also, as I mentioned, the same aircraft works fine if I use one of the pre-made missions. [sIGPIC][/sIGPIC] coder1024 72nd Virtual Fighter Wing Falcon 4.0 Allied Force Pit Trainer FalconLobby Link to comment Share on other sites More sharing options...
Distiler Posted April 9, 2010 Share Posted April 9, 2010 \ I did not use the save or load profile commands. The only thing I changed in the Su-25 setup (not the T) was the axis inputs for pitch/roll/yaw/throttle for my HOTAS. Those all work fine in the sim. And some of the keyboard commands work, but not most of them. I didn't change any keyboard commands in the settings. Also, as I mentioned, the same aircraft works fine if I use one of the pre-made missions. I suggest you to open a separated thread, that sounds like a specific issue with your installation/computer. AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
Dusty Rhodes Posted April 10, 2010 Share Posted April 10, 2010 1. If you make a stick file using the in game feature to make a stick file and SAVE the stick file then the keyboard commands get wiped out and do not work. This is for the A-10 ONLY. I can reproduce this 100% of the time. Workaround is to not save it and the stick file works anyways without saving it. 2. While flying from waypoint to waypoint if I go into Air to Air Mode or Air to Ground mode the waypoiint indicator and miles to the next waypoint freeze as soon as you go into AA or AG mode. It unfreezes as soon as you go back to NAV mode. 100% reproducable. Workaround, if you need the info then just go back to NAV mode to get updated info on you path of flight. Dusty Rhodes Play HARD, Play FAIR, Play TO WIN Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1 Link to comment Share on other sites More sharing options...
Squid Posted April 10, 2010 Share Posted April 10, 2010 Found a random bug I wasn't able to reporduce. I was flying F-15 with one wingman vs 4 Su-27, we also had an AWACS on our side. Eventually the fight gets close, and I make some turns, but my speed drops excessively. I check my [real physical] throttle, it's 100%, I check my game throttle/RPM, also 100%. But I have no thrust. Ramping power down then up solved it. Nothing major, just strange. always happened with LO/FC for me, especially when start a mission. Full physical throttle but no thrust, have to "wake" the thing up by throttling down and up once . i7 880 | HD 7870 | 8 Gb DDR3 1600 | ECS P55H-A | OCZ Vertex 2 180 | Intel 330 180 | WD 500 AAKS | 2x WD 2T Green | Enermax Liberty 620 | CH Combatstick & Throttle | TrackIR 3 | HP ZR24W | Windows 7 x64 Link to comment Share on other sites More sharing options...
John Banks Posted April 10, 2010 Share Posted April 10, 2010 When i disable the haze in the options.lua, the game doesn't load all ground textures. It seems to leave some highres textures at the airfields out and all you get is a greenish mess. Link to comment Share on other sites More sharing options...
159th_Viper Posted April 10, 2010 Share Posted April 10, 2010 When i disable the haze in the options.lua, the game doesn't load all ground textures. It seems to leave some highres textures at the airfields out and all you get is a greenish mess. There is no option to Enable/Disable Haze. As such, your disabling haze and as a consequence experiencing artifacts mentioned cannnot possibly be classed as a 'Bug'. It's not supposed to be off by default - leave it on ;) EB also previously addressed the issue: What specific problems are you experiencing with the haze in FC2? You can turn off advanced haze in the options.lua file located in \...\Black Shar\data\scripts folder. However, this will also disable many other shader effects and in all likelihood cause you a new set of problems. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Sov13t Posted April 10, 2010 Share Posted April 10, 2010 The R-27 family of missiles do not have on board self-destruct mechanism. The current Flaming Cliffs 2.0 set up automatically self-destructs the missile regardless whether it is tracking the target or not after 90 seconds. This should not be the case, the missile self-destructs by hitting the ground/water, or of course by hitting the target. Not a big deal, but a "realism" thing nonetheless. [sIGPIC][/sIGPIC] 51st PVO Regiment | Forum | Statistics DCS: MiG-21Bis Link to comment Share on other sites More sharing options...
GGTharos Posted April 10, 2010 Share Posted April 10, 2010 It was done this way intentionally, to prevent long-landing air-mines and shots exceeding certain ranges. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
159_Archer Posted April 11, 2010 Share Posted April 11, 2010 Not seen this mentioned yet, but I get this 'floating' splash-rings effect now around ships when they're hit; [sIGPIC][/sIGPIC] 159th Guards Aviation Regiment; recruiting now! http://www.159thgar.com/ We now fly all modern Jets and Helos Link to comment Share on other sites More sharing options...
Distiler Posted April 11, 2010 Share Posted April 11, 2010 (edited) If you press "back" button when the server list is being populated, the game hangs. EDIT: will test without mods (have just f15, a-10 and su-27) Edited April 11, 2010 by Distiler AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
KaTZe Posted April 12, 2010 Share Posted April 12, 2010 Just to mention a minor error. I was working on the export of LO2.0 for the new version of the KaTZ-Pit. I noticed that fuel consumption in kg/sec is now exported for each motor via LoGetEngineInfo() If I'm not mistaken there is a factor 10 error in the value (I have compared with tank fuel quantity decrease). The exported value is in reality kg/10sec. Example MIG29 100%rpm QNH=0, exported value for each motor = 14 kg/sec Total consumption = 28 kg/sec = 1680 kg/mn ... this would be a playtime of 2mn :D Real value should be 1.4kg/sec = 2.8kg/sec total = 168kg/mn No big deal, can easily be corrected in the export subroutine, but wanted to let you know. Btw : Thanks for the new export facilities ; great improvement vs 112 ;) Miaou :) Link to comment Share on other sites More sharing options...
PoleCat Posted April 12, 2010 Share Posted April 12, 2010 104th Dedicated Crashes We have been experiencing randopm crashes on the 104th dedicated server. We are not sure what the issue is that is causing this to happen. Attached are some crash logs and network logs from the past 2 days. Any help in figuring out exactly what the problem is would be most welcome. PoleCat Out104th_Dedi_Crashes.rar 1 http://www.104thphoenix.com/ Link to comment Share on other sites More sharing options...
Ghostrida9 Posted April 12, 2010 Share Posted April 12, 2010 if a Returning Plane taxi to a Hanger to park inside it, the Hangar Doors stay closed and it rolls trough the Closed Hangar doors... at least in Multiplayer..I'll see if the same thing Happen in single player. Also the AI is kinda stupid, I was a at least 100 meters away from 2 Taxiing A-10, I was thinkin bout to change my parkin spot so I rolled out of it, the First A-10 Turned panicly around and crashed straight into the A-10 behind it.. and I still was too far away to cause some panic :megalol::megalol::megalol: Tel-Nof / Ovda Airbase Project If all real wars could only be fought in DCS. Link to comment Share on other sites More sharing options...
asparagin Posted April 12, 2010 Share Posted April 12, 2010 after target destruction in eos mod When I have a locked target (with radar), it gets destroyed and I get automatically in EOS mod (radar is off). It doesn't happen always. Spoiler AMD Ryzen 9 5900X, MSI MEG X570 UNIFY (AM4, AMD X570, ATX), Noctua NH-DH14, EVGA GeForce RTX 3070 Ti XC3 ULTRA, Seasonic Focus PX (850W), Kingston HyperX 240GB, Samsung 970 EVO Plus (1000GB, M.2 2280), 32GB G.Skill Trident Z Neo DDR4-3600 DIMM CL16, Cooler Master 932 HAF, Samsung Odyssey G5; 34", Win 10 X64 Pro, Track IR, TM Warthog, TM MFDs, Saitek Pro Flight Rudders Link to comment Share on other sites More sharing options...
ChrisParker Posted April 12, 2010 Share Posted April 12, 2010 Strange change weapon crash Hi, I've created a custom load-out for A-10 flight. A small training mission. 2 MK 82, 2 MK 20, 2 AGM 65K, 2 LAU 61 , POD and Smoke. When I change to ground weapons (7) and then cycle the weapons, the game crashes at third store. Tried rebooting, same thing. Both from editor and single mission option. I've added the mission file. Cheers, ChrisA-10A - practice3.miz Link to comment Share on other sites More sharing options...
jib Posted April 13, 2010 Share Posted April 13, 2010 In the controls editor I can't assign 2 joystick button modifiers to the same action. yet it will quite happily take two keyboard modifiers Screen shots: Will accept two keyboard modifiers But when I assign two joystick Buttons that are setup as modifiers It comes up with an invalid action preset error. You could use an external program to set the joystick buttons to Lctrl and Lalt keypresses but it is a pain that the controls editor will not let me assign two modifiers and a standard button. Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey Link to comment Share on other sites More sharing options...
59th_Reaper Posted April 13, 2010 Share Posted April 13, 2010 (edited) I don't know is it a bug or not, but here you are some screens. All of the planes in F11 view (padlock+zoom) are transparents about at 1km distance... Any idea? Edited April 13, 2010 by 59th_Reaper 1 Two tails, two engines! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
S77th-konkussion Posted April 14, 2010 Share Posted April 14, 2010 We have been experiencing randopm crashes on the 104th dedicated server. We are not sure what the issue is that is causing this to happen. Attached are some crash logs and network logs from the past 2 days. Any help in figuring out exactly what the problem is would be most welcome. PoleCat Out Happened to me last night. No idea what happened. It didn't even correspond with a keypress. [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC] Link to comment Share on other sites More sharing options...
Distiler Posted April 14, 2010 Share Posted April 14, 2010 (edited) Neutral airfields repair aircrafts (perhaps it is intended? but if so, why don't refuel or rearm?). Edited April 14, 2010 by Distiler AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
hreich Posted April 16, 2010 Share Posted April 16, 2010 Ok...that could be because when i start mission i PRESS ALT+J combo, so i give control to AI, and then take it back (this is only way that i know of for force feedback joystick to work without nose down trimming issue)... So it could be a bug introduced by giving control to AI for split second! [sIGPIC][/sIGPIC] Pilot from Croatia Link to comment Share on other sites More sharing options...
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