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Posted
No, you just have 8 and 20 degree deployment (IIRC).

 

Current DCS: A-10C manual says 7 and 20.

 

Hmm, eight-degree maneuver setting? You wouldn't happen to be a fellow P-38 fanatic, would you? [g]

Posted

The game almost certainly won't directly cause BSoDs, there's something much more general wrong with your system.

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Posted
at the end of the start up tutorial, he activates the HUD (from test mode) but I cant hear what he says. Anyone help out as Im sort of stuck there

 

 

You mean the part right after uncaging SAI and setting the digital clock?

 

Starting at 6:17 into the vid:

"And turn IFFCC on [sets IFFCC from Test to On]. And... got full HUD symbology now, taking Master Caution off [Resets Master Caution]. And it's getting dark so I'll go ahead and put the HUD into night mode [sets HUD mode from Day to Night] - that looks better."

 

OT: Wow! When I first watched that producer's note, it all looked so overwhelming. Now it's more like "He never armed the ejection seat, there were no audible alarms, EAC and RDR ALTM weren't even touched, let alone anti collision lights or requesting engine start clearance from ATC, to just name a few".

 

That Alpha version Wags used there was already intimidatingly brilliant, and somehow I still can't believe that the product we got is even better.:)

  • Like 1
Posted

That Alpha version Wags used there was already intimidatingly brilliant, and somehow I still can't believe that the product we got is even better.:)

 

+1

 

Exactly what it is: Awesome brilliant dope for every Sim-addict!

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
You mean the part right after uncaging SAI and setting the digital clock?

 

Starting at 6:17 into the vid:

"And turn IFFCC on [sets IFFCC from Test to On]. And... got full HUD symbology now, taking Master Caution off [Resets Master Caution]. And it's getting dark so I'll go ahead and put the HUD into night mode [sets HUD mode from Day to Night] - that looks better."

 

OT: Wow! When I first watched that producer's note, it all looked so overwhelming. Now it's more like "He never armed the ejection seat, there were no audible alarms, EAC and RDR ALTM weren't even touched, let alone anti collision lights or requesting engine start clearance from ATC, to just name a few".

 

That Alpha version Wags used there was already intimidatingly brilliant, and somehow I still can't believe that the product we got is even better.:)

 

 

Thanx for this :-)

Posted

Has the chat box keyboard shortcut been given back to us since the last patch? We had it as Cntl M at some point, then it changed to ~ i think and then it was removed all together and everyone had to hit escape to get there.

 

I still find myself going to my keyboard to hit escape and then CHAT, and EVERY SINGLE DAMN TIME I click on that CHAT box, the position of my head is such that I click the right engine fire handle shutting my right engine down (The two overlay in the background). Mid air restarts are fun, but mid air restarts at 2 feet from the ground are not good... :(

Posted
Has the chat box keyboard shortcut been given back to us since the last patch? We had it as Cntl M at some point, then it changed to ~ i think and then it was removed all together and everyone had to hit escape to get there.

 

I still find myself going to my keyboard to hit escape and then CHAT, and EVERY SINGLE DAMN TIME I click on that CHAT box, the position of my head is such that I click the right engine fire handle shutting my right engine down (The two overlay in the background). Mid air restarts are fun, but mid air restarts at 2 feet from the ground are not good... :(

 

AFAIK, it is RCtrl+M.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Posted

It was present in 1.2.0 and it's present in 1.2.1. The default binding may have changed, but the function itself has been present since the first day I tried the sim. You can find it in the General category, I believe.

Posted
Dummy question....under what is the auto pilot listed in the buttons section? I need to map a button for it

 

try LAAP. Low altitude autopilot panel

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Posted
try LAAP. Low altitude autopilot panel

 

...or under HOTAS the Left Throttle Button. Its function is a duplicate of the button on the LAAP.

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Posted
The PAC does not seem to engage unless autopilot is armed. I only noticed this after 1.2.1 was released so wasn't sure if it was always like that. Is that right?

 

Just used PAC tonight in 1.2.1 latest build. Seems to work fine. Remember not to have your air breaks on. PAC doesn't work with them engaged.

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Posted (edited)

PAC IS the Autopilot essentially.

 

When speed breaks are open, PAC is disengaged because autopilot does not have override authority on speed breaks. At least that's how it was explained to me.

 

 

I have the Thrustmaster Hotas, and the one switch I have never used is the Engine IGN (ignite) switch.

 

I know back in the days it was shown that it should be used to start the engine, though that is no longer the case. I also read that it is supposedly used for Windmill restarts but I have never used it to re-start the engine that way. Damn APU restarts almost never work.

 

So I'm just curious as to it's use.

 

PS: The emergency procedures state that the Crossfeed switch should be flipped on for a Windmill restart but not for an APU restart, is this correct?

Edited by ralfidude
  • Like 1
Posted
The PAC does not seem to engage unless autopilot is armed. I only noticed this after 1.2.1 was released so wasn't sure if it was always like that. Is that right?

Yes! Absolutely correct. The EAC and it's dependencies are essential for PAC to work. You will notice the nose move a bit down when engaging PAC mid-air. If any of the EAC's dependencies is gone, apart from the warning indication you will notice PAC, EAC will deactivate and the nose lift a bit. Also opening the air refueling door, disengages both EAC and PAC... unfortunately that is one of the most inconvenient moments to lift the nose. :D

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
PAC IS the Autopilot essentially.

 

When speed breaks are open, PAC is disengaged because autopilot does not have override authority on speed breaks. At least that's how it was explained to me.

 

 

I have the Thrustmaster Hotas, and the one switch I have never used is the Engine IGN (ignite) switch.

 

I know back in the days it was shown that it should be used to start the engine, though that is no longer the case. I also read that it is supposedly used for Windmill restarts but I have never used it to re-start the engine that way. Damn APU restarts almost never work.

 

So I'm just curious as to it's use.

 

PS: The emergency procedures state that the Crossfeed switch should be flipped on for a Windmill restart but not for an APU restart, is this correct?

 

For the use I can say I did this twice already. Both times I had an engine stall from excessive negative Gs in a dive (don't push down the nose to hard, better roll and pull into the target).

Since I had enough height, I put the throttle in idle and used the IGN switches to restart at least the left engine. The right didn't recover (didn't use crossfeed, though). I engaged the APU and tried a restart cycle, first time that worked, second time I had to MOTOR the turbine first. Guess I had too much Kerosine left in the turbine to ignite...

 

So, at least the IGN switches are not useless ;)

 

EDIT: Did anyone ever use the override switches???

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
EDIT: Did anyone ever use the override switches???

Yeah, I did. Happened by accident though, probably when moving the throttle around. Both switches were set to OVERRIDE without me noticing. Flew around like that for at least a full day without noticing it... :doh:

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Posted

EDIT: Did anyone ever use the override switches???

 

IIRC i had to use them a few times, though i don't remember what the exact malfunctions were that made it necessary.

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Posted

 

I have the Thrustmaster Hotas, and the one switch I have never used is the Engine IGN (ignite) switch.

 

I know back in the days it was shown that it should be used to start the engine, though that is no longer the case. I also read that it is supposedly used for Windmill restarts but I have never used it to re-start the engine that way. Damn APU restarts almost never work.

 

So I'm just curious as to it's use.

 

PS: The emergency procedures state that the Crossfeed switch should be flipped on for a Windmill restart but not for an APU restart, is this correct?

 

About a year ago I used to train both APU- and Windmill Restarts. I just did all the things mentioned in the Manual (Emergency Procedures). I also used the IGN-switch. No problem at all. Successfull restarts every time.

 

Maybe with latest versions (= DCS World) things have changed? Dunno.

Posted

EDIT: Did anyone ever use the override switches???

 

Oh yes. On several occasions it has made the difference between making it safely to a divert field or ending up in a chute.

 

 

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