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Posted
Quick question: Is T/O trim reserved only to setup for takeoff or can it be used to reset the trim whilst in flight?

 

Hi

 

I watched a video on youtube last night of someone re-fueling the a-10 (DCS World, not real life) and I noticed that after he filled up with fuel he pressed the T/O trim button. So i guess people do do it in flight as well as pre-takeoff. I'll try it when I'm next flying.

 

Regards,

Milli

Posted
How to fire from the gun on the ground ?

 

Thx

 

Enable the ground safety over ride (rear left panel, under red plastic cover).

 

:thumbup:

Thx.

 

You might want to apply the brakes when firing the gun though, or else you might end up stuck in the grass behind the runway. ;)

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Posted

Actualy, I want to use the gun on the ground in situation when I'm stuck in the grass :music_whistling:

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.....Vladimir, let's go to Sukhoi.......

Posted
Actualy, I want to use the gun on the ground in situation when I'm stuck in the grass :music_whistling:

 

In that case the brakes should not be needed. :D

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Posted

GBU 12

 

in second mission of the first A10 campaign I was attacking column of moving T80U.

 

Half of my GBU 12 missed.

 

Laser was on, whole time tracked by TGP. Enough Alt.

 

I noticed that I hit the moving target only when I was alligened with the column in the same diraction of movement.

When I realeased GBU 12 against the movement of the column the bomb just balisticaly fell down.

 

Is it normal ?

[sIGPIC][/sIGPIC]

.....Vladimir, let's go to Sukhoi.......

Posted

Hmm

 

I hit when I realeased bomb flying in the same direction as the movement of the column = longer distance

I missed when I released against movement of the column = shorter distance, more energy

[sIGPIC][/sIGPIC]

.....Vladimir, let's go to Sukhoi.......

Posted

IIRC laser guided bombs have two selectable trajectories, ballistic and optimal. Optimal is the default setting (can be changed in the DSMS). Optimal actually attempts to put the bomb ahead of your Intended target. I think the idea is to have the bomb falling as vertically as possible during terminal guidance so as to have enough energy to manuver accurately.

 

It's possible that this accounts for your bombs hitting/not hitting the moving vehicles depending on the direction you are dropping relative to their movement.

 

I've had the best results with laser guided bombs by guesstimating a bit of lead on the moving targets. Lasing too early shouldn't be a problem, as the bomb won't "see" the laser (and start maneuvering/losing energy) until its fairly close to the ground. Try dropping a bomb, switching on the laser immediately, then press F6 and watch the bomb fall. Try to take note as the when the bomb starts guiding to the laser.

System specifications: Computer, joystick, DCS world, Beer

Posted

Here is a question for realism.

I read in OAF/KEZ that A-10 pilots were assigned a hard deck. Since most practice mentioned in the book involved Unguided FFW delivery, how can one release a Mk-82 pair or cubby without violating the hard deck ( at least 10,000 ft)?

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Posted

what do you guys set the CMS system to? auto, semi, manual? just wondering about the pros and cons of each type.

 

do you guys use the jammer and does it work? i recall seeing something about fighter planes being able to locate and lock targets easier if the jammer is on, that true?

Posted
what do you guys set the CMS system to? auto, semi, manual? just wondering about the pros and cons of each type.

 

do you guys use the jammer and does it work? i recall seeing something about fighter planes being able to locate and lock targets easier if the jammer is on, that true?

 

I set it to manual. It all goes down to expected threats and density. auto will deplete your stuff quickly, but will jam promptly based on nearest threat (sometimes locking threat). Semi provides means to control dispensing while giving u the option to jam to its priority threat. At least that is how I understand it.

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Posted

I like Semi: it chooses an appropriate program based on whatever's painting you and lets you dispense as you please.

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Posted
It should be noted that the jammer in this game isn't modelled at all afaik.

 

That is not correct. It is modelled, albeit not very realistically.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

Posted
That is not correct. It is modelled, albeit not very realistically.

 

Really? That surprises me considering the quality of the rest of the simulator...

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Posted
Really? That surprises me considering the quality of the rest of the simulator...

 

That probably falls into the realm of things ED 'cannot' model realistically for 'classified information' type reasons.

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Posted
Are you sure? The consensus seems to be that ECM has no effect at all.

 

No, it is modelled, but the way it is modelled makes it rather useless. SPJs in the sim fall quite short of their RL capabilities, that is what you should take a way from those posts.

 

ECM and ECCM is a difficult subject to simulate, especially if you don't want to cripple your PC. Hopefully it will improve with modules that utilize radar themselves.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

Posted
No, it is modelled, but the way it is modelled makes it rather useless. SPJs in the sim fall quite short of their RL capabilities, that is what you should take a way from those posts.

 

ECM and ECCM is a difficult subject to simulate, especially if you don't want to cripple your PC. Hopefully it will improve with modules that utilize radar themselves.

 

I see. Let's go Beczl! :joystick:

Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5

Posted

Unwanted external view shift

 

Not sure? Ask here!

In the flight sim when engaging with rockets on a target the sight changes to external view locked on the rocket flight whereas I lose the target on the hud for furhter firing. How can I deactivate this sight shift and just stay in view in the cockpit? Thanks

BiBa...............BigBang

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