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Posted

Hey all, I was wondering what exactly I need to set up a dedicated server?

 

I have a 10mb/s internet connection and one license of DCS. Can I run a server with this or am I going to have to purchase another license?

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Posted

If it's a separate PC then you'll need another license.

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Posted

As far as the computer goes, will a laptop with an AMD Phenom II N970 Quad Core, Radeon HD 6650M, and 4 gigs of ram (Win 7 64bit) be able to handle the server?

 

I just want to make sure before I buy another copy of DCS.

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Posted

Pretty sure it'll be all-right as you're pretty much can run it windowed at the lowest possible res and settings with F10 view whilst acting as a server. For hosting purposes, it's your line-upload speed that's important.

 

Regarding specs - just hang on a wee bit for confirmation from the resident tech-heads prior to taking my word for it :)

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Posted

Okay thanks Viper.

 

Just did a bandwidth test and I a pulling 11.56MBs down and only 1MBs up.... Looks like it is time to call the old ISP and see what can be done about that =/

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  • 2 months later...
Posted

stupid question in this matter,

 

but buying a new license to get it run as server is not a dedicated server. This is a host not more and not less. So is there planed to release a real dedicated server file at all? This is somethings we really need. I dont mind to buy a new license..I´d buy three further ones, if this would ne necessary. I am just talking about the file.

Posted
So is there planed to release a real dedicated server file at all?

 

IIRC, yes.

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Posted

Easiest way to check whether it'll work on that laptop really is to just try it. It will cost an activation of course, and you will not be able to run both it and another rig on the same license, but you'll at least be able to test it out in "live action" and see how well it works. If it then works, deactivate on that machine, get a dedicated license, and re-activate with the new license and you'll be set. (And having performed that de-activation will allow later re-use of that activation you spent. See quick-start manual for details.)

 

That said, at low settings it should do a passable job. I'm slightly concerned about very large missions (it's a slow processor so it might run into trouble, but on the other hand a "pure" server won't be flying a plane either). Regarding graphics, the card isn't exactly a beast, but should do the job. And obviously, since you're not flying you should be able to make any requisite graphics modifications you require. (A lot of options can be tweaked directly in lua and cfg beyond what the in-game options offer, if necessary.)

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Posted
Regarding graphics, the card isn't exactly a beast, but should do the job.

 

Isn't there the option to not let the 3d output be rendered?

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Posted

There is, but there were some caveats to it and I haven't tried it myself. I'll see if I can point Panzer this way, he knows it better than I do.

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Posted

Yes, you can disable the 3D option. You just get a black screen with the scoreboard/chat/text visible. Your laptop is plenty fast enough to host DCS.

 

1MB/s upload is also good enough for 4 players. However if you plan on doing dedicated, it might get a little rough/laggy with 1mb/s upload. Not much headroom if you are streaming a movie, playing another game or something like that.

Posted
Just did a bandwidth test and I a pulling 11.56MBs down and only 1MBs up....
Your upload speed is good for few players only. Also, if you are uploading something else at the same time, your server will have a lot's of lag.

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  • 2 months later...
Posted

What is about a root server? We have a rootserver where we´ve plenty GB space free. I think that the server has no GFX Crad, but Grafix onBoard (I need to check this to be sure). But what about real servers? Can they do the work as "dedicated" Server as well even if there is just the onBoard grafix option available?

 

Secondly, what is about the process..assuming that my first question will work. So I actually do only have to upload the installation files onto the rootserver and install via the remote access, same for starting and closing the game again, am I right, or would I have to take care on a lot more things?

 

Thanks

 

Memphis

Posted (edited)

OK, now that I am back home I had the cahnce to check our root server via remote access. Unfortunately it has a default vga Grafix...I think that is way beyonf that whats needed, right?

 

We´ve got an I7 920 CPU @2,67 Ghz (4CPU´s) with 4GB Ram running on Win7 64Bit, unfortunately with Standart VGA, so could that work nontheless?

 

EDIT: I just measured the InetSpeed. It´s a 100Mbit connection with aprox 7 MB upload

Edited by MemphisBelle
Posted
Okay thanks Viper.

 

Just did a bandwidth test and I a pulling 11.56MBs down and only 1MBs up.... Looks like it is time to call the old ISP and see what can be done about that =/

 

Most ISP's run on a 10/1 ratio for down/up speeds.

Well they certainly do here in the UK.

 

I now have 100Mb down and 10Mb up.

Prior to that I had 50Mb down and 5Mb up.

 

But of course this depends on your ISP so best to check with them.

  • 1 month later...
Posted

are there still no plans to make dedicated server files for linux and windows servers?

 

we of the digital theme park want to pay for the files if needit

 

best regarts

jos

holland

  • ED Team
Posted
are there still no plans to make dedicated server files for linux and windows servers?

 

we of the digital theme park want to pay for the files if needit

 

best regarts

jos

holland

 

I think there are plans, just no timeline on when we might see this... correct me if I am wrong though.

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  • 1 month later...
Posted (edited)

Does ED offer a brief description regarding which connection speeds should be used for hosting? I am not sure why the only connection speeds offered in the Options menu are for Asymmetric Digital Scriber Lines (ADSL) and how that translates to Cable Modems.

 

Is their any recommendation regarding connection speeds for the host and the client? Currently everyone is connecting at ADSL 1024 and I was wondering if it made more sense for the host to set his connection speed to ADSL 1024 and have clients set theirs to ADSL 512 in order to improve stability. We are getting a lot of random crashes in multiplayer with different missions and different hosts.

 

Bugs

Edited by Gonzo01
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