Cowboy10uk Posted November 8, 2011 Posted November 8, 2011 Ok guys, I know this is a really noob question, especially since I've been flying this aircraft since it first came out in Russia, however I am still struggling to get a stable hover. I can get her to sit at one altitude, I can get here to almost stop, But for the life of me I cannot get the hover to stop drifting, granted is only at very low speed, but if I'm not concentrating on the hover E.G. When engaging with weapons etc, I find my self drifting out of position, and yesterday I was so taken up with firing my missiles, I drifting away from cover slap bang in line of the enemy air defences, I think they must have thought Christmas had come early :) So any tips guys, what is the best way to get a perfect stable hover, I have tried using both hover hold and doing it manually, but I still get the same issue. My CO is waiting for you to help me, it seems I'm bankrupting my air orce with the amount of ka 50s that I'm planting in the ground :) Cowboy10uk [sIGPIC][/sIGPIC] Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros. :pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh:
bengo Posted November 8, 2011 Posted November 8, 2011 Mmmm, hit the trim-button a few times after engaging hover hold ? i7 6700k/GTX1070-8G/MSI-Z170A Gaming Pro Carbon/32GB DDR4 Kingston HyperX PREDATOR DDR4 3000MHZ Vengeance 1600/TM Warthog #6106/Samsung SB350_S27B350H/OCZ Agility3 SSD 128GB / Win10-64/TIR5
Mohamengina Posted November 8, 2011 Posted November 8, 2011 I could also use some help with this. My understanding is that you engage all four auto-pilots (bank, pitch, direction and altitude) but even with these enabled the heli seems to drift randomly. Any other tips?
ARM505 Posted November 8, 2011 Posted November 8, 2011 (edited) IRL, hovering is probably the least stable thing a helicopter can do, so it's hardly surprising that it's a pain to operate weapons etc while doing this. Not that that is much help :) I just get it basically trimmed so it's as stable as it's going to get, then use the autopilot if I'll be there for a little while and/or plan to use other systems, and practice ( <--- the big one). It's not too bad, but still takes up all your attention, there isn't much left over to be clever with :) Edit to add: Not to reopen the old discussions on this, but I find myself normally only using the pitch and roll stability channels. The rest I'll do myself, unless I'm going to be really busy. Edited November 8, 2011 by ARM505
kylania Posted November 8, 2011 Posted November 8, 2011 Another thread mentioned that "auto hover" isn't really "auto hover" but instead "hover hold". Also that it should only be activated when you're close to stopped. It also said that if you have the Flight Director thing on that'll prevent hover hold from working at all. [sIGPIC][/sIGPIC] Christmas Cheer - A Landing Practice Mission : Beta Paint Schemes : HOTAS Keyboard Map : Bingo Fuel - A DCS A-10C Movie
159th_Viper Posted November 8, 2011 Posted November 8, 2011 So any tips guys, what is the best way to get a perfect stable hover, I have tried using both hover hold and doing it manually, but I still get the same issue. Aye Cowboy Any chance of posting a quick track? Will be easier to evaluate and then assist :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Xxx Posted November 8, 2011 Posted November 8, 2011 Another thread mentioned that "auto hover" isn't really "auto hover" but instead "hover hold". Also that it should only be activated when you're close to stopped. It also said that if you have the Flight Director thing on that'll prevent hover hold from working at all. Agree with the above. I find that I have to be stationary, ie, no lateral movement, before the "auto hover" is engaged and trimmed perfectly. If I understood its function correctly, it should "hold" the current lateral position. I always find there is a lateral drift however:( [sIGPIC][/sIGPIC]i7 Haswell @ 4.6Ghz, Z97p, GTX1080, 32GB DDR3, x3SSD, Win7/64, professional. 32" BenQ, TIR 5, Saitek x55 HOTAS. Search User Files for "herky" for my uploaded missions. My flight sim videos on You Tube. https://www.youtube.com/user/David Herky
Cowboy10uk Posted November 8, 2011 Author Posted November 8, 2011 Aye Cowboy Any chance of posting a quick track? Will be easier to evaluate and then assist :) No probs viper, won't be flying till Thurs due to working late's, but ill get a track up then. I think I'm almost there, I just can't seem to get that slow drift trimmed out. Not sure if theres any HUD symbology I'm missing or any visual cues that would help me. :) Cowboy10uk [sIGPIC][/sIGPIC] Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros. :pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh:
159th_Viper Posted November 8, 2011 Posted November 8, 2011 Just keep in mind that whilst in Auto-Hover, every time you hit the trim button you're effectively resetting the hover-point. Accordingly if you have already moved/deviated from the original hover-point, trimming and manoeuvring in order to get 'back' to the original point if you have already deviated will not help. Not sure if theres any HUD symbology I'm missing or any visual cues that would help me. There is a hover point deviation marker in the HUD and also on the HSI as illustrated by the intersection of a horizontal and vertical bar. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
mjolner Posted November 8, 2011 Posted November 8, 2011 Press R ALT + ENTER to bring up the axis indicator, you can use it to see exactly where your trim is set. Crosswind can also be a factor. Practice acheiving a stable hover without pressing the hover button.
nomdeplume Posted November 8, 2011 Posted November 8, 2011 I could also use some help with this. My understanding is that you engage all four auto-pilots (bank, pitch, direction and altitude) but even with these enabled the heli seems to drift randomly. There's a separate hover-hold button, which does activate the four AP channels but also utilises a doppler radar to try to detect movement away from the current position and correct for it. You'll get some different HUD symbology and there's an indicator on the left side of the overhead panel that lights up when hover-hold is engaged.
Dejjvid Posted November 8, 2011 Posted November 8, 2011 Slow down to 3 km/h. Engage hover, your heli will start to pitch up if you were going forward. Wait 2 sec, tap trim button. Wait 2 secs, if it's not ok, retap trim button. If this doesn't work, you are doing something very fishy... :) i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
Mohamengina Posted November 8, 2011 Posted November 8, 2011 There's a separate hover-hold button, which does activate the four AP channels but also utilises a doppler radar to try to detect movement away from the current position and correct for it. You'll get some different HUD symbology and there's an indicator on the left side of the overhead panel that lights up when hover-hold is engaged. Hot-key?
WildBillKelsoe Posted November 8, 2011 Posted November 8, 2011 (edited) Ok guys, I know this is a really noob question, especially since I've been flying this aircraft since it first came out in Russia, however I am still struggling to get a stable hover. I can get her to sit at one altitude, I can get here to almost stop, But for the life of me I cannot get the hover to stop drifting, granted is only at very low speed, but if I'm not concentrating on the hover E.G. When engaging with weapons etc, I find my self drifting out of position, and yesterday I was so taken up with firing my missiles, I drifting away from cover slap bang in line of the enemy air defences, I think they must have thought Christmas had come early :) So any tips guys, what is the best way to get a perfect stable hover, I have tried using both hover hold and doing it manually, but I still get the same issue. My CO is waiting for you to help me, it seems I'm bankrupting my air orce with the amount of ka 50s that I'm planting in the ground :) Cowboy10uk OK. This is what to do when you're in need to hover immediately after cruise: 1- Slow airspeed till +040 KIAs and note that a horizontal line will start to appear on the hud. 2- Check airspeed under +100 KIAs by looking at the horizontal airspeed gauge located to the left of the front console. Should be having a needle up on 0 (even though it's reading +040 on the HUD, you're practically now in the hover favoured position. 3- Trim the nose up back 1 degree (not 10 as on the main ADI, but the first tick mark immediately below the centerline (between ground and air). 4- you'll note you've started to go backwards a little bit. And you'll also note the X and Y channels on the pitch and bank autopilot indicator are centered into a perfect cross. 5- THIS IS WHEN YOU PRESS LALT+T (HOVER AUTO ENGAGE) 6- Leave the aircraft to adjust itself and maintain position in the X,Y,and Z planes. Note that very little input is required before that. 7- Be sure to adjust engine output to throttle break blade tip power need. To do so, you need to have the autopilot turned on, with baro/radar alt selected to up/down not middle position. Press and hold F on the keyboard and note blade angle on the indicator jumping up and down. Adjust power so that blade angle is what gives at pressing and holding F. Also make sure that set R /L Limit lights on the overhead are not lit, and the master caution light is not beeping. Anytime if this happens, lower collective immediately without exceeding 3 m/s sink rate on the VVI (3 tick marks from hover). Vortex ring is recovered at 60 KIAs. ***Important*** If the aircraft starts to behave weirdly, check the autopilot Bank, Yaw, and Pitch channels. If they are blinking, turn them off then turn them back on after you've re-stabilised the aircraft using trim. Hope this helps. Edited November 8, 2011 by WildBillKelsoe AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Cowboy10uk Posted November 8, 2011 Author Posted November 8, 2011 Thanks for advice guys, will try it on Thurs when I next have time to fly. Thankyou for everyone taking the time to help me here. 1 [sIGPIC][/sIGPIC] Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros. :pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh:
WildBillKelsoe Posted November 8, 2011 Posted November 8, 2011 Thanks for advice guys, will try it on Thurs when I next have time to fly. Thankyou for everyone taking the time to help me here. WOOT!? Get yer ass up in that drab and get on it.. NOUWW!!! Just kidding. Let us know your progress and anything else you need help with :smilewink: 1 AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
FifthColumnist Posted November 8, 2011 Posted November 8, 2011 You can always use the drift to your advantage, give it a nudge in the desired direction and trim, and drift out from behind a hill or whatever, the movement might even help you evade RPG attacks wouldn't it?
WildBillKelsoe Posted November 10, 2011 Posted November 10, 2011 Its Thursday mate! Did u try our advice? AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
smithcorp Posted November 11, 2011 Posted November 11, 2011 What I founf last night - if you are using rudder much in turns, and don't centre everything each time after hitting T, then you can build up some control deflections that will stuff up the hover. I found if I reset trim before I reach my hover point and then carefully trim again just before when entering the hover, i get a better hover-hold outcome. If even a bit of rudder is trimmed on, you can end up spinning around.
kylania Posted November 11, 2011 Posted November 11, 2011 Since I always end up hoving for about 40 minutes before I manage to land are there any tips for actually landing, say on a FARP pad? Visibility from the seat is virtually nil looking out the windows and the Shark is a pretty big girl, so landing in a specific spot is difficult for me. Not to mention that even with pulling back, dropping the collective, locking the breaks, throttling down the engines I still end up careening off the pad into something fragile. [sIGPIC][/sIGPIC] Christmas Cheer - A Landing Practice Mission : Beta Paint Schemes : HOTAS Keyboard Map : Bingo Fuel - A DCS A-10C Movie
spikenet Posted November 11, 2011 Posted November 11, 2011 ha yeah, I think the maintenance staff need to check the brake pads as they do bugger all when mashing the brake pedal! :)
Sarge55 Posted November 11, 2011 Posted November 11, 2011 I usually approach the FARP at a slight angle so I can see out the left side window, -1 descent and about 10 kmh forward speed. Start the approach about 1 km out from 50-60 meters. Just a matter of practice to get judging the approach right. Make sure you check the wind direction and speed on the PVI and approach from the right direction. Gotta admit I'm rusty as I've been flying the Warthog mostly and the last few approaches were ugly. [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog
WildBillKelsoe Posted November 11, 2011 Posted November 11, 2011 Since I always end up hoving for about 40 minutes before I manage to land are there any tips for actually landing, say on a FARP pad? Visibility from the seat is virtually nil looking out the windows and the Shark is a pretty big girl, so landing in a specific spot is difficult for me. Not to mention that even with pulling back, dropping the collective, locking the breaks, throttling down the engines I still end up careening off the pad into something fragile. kylania, AHOY!!! its commandosolo2009 from subsim! Now what you need to do is to engage route mode, and at 0002 on the DTA button on the PVI-800 start the hover routine. By the way, landing from hover is very easier than landing from a cruise straight. you can reset trim while hover, engage and disengage over new point which brings you closer to it. If you want a track guys, all you gotta do is ask! AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Dejjvid Posted November 11, 2011 Posted November 11, 2011 Once you set her down, hit trim reset and lower collective. Then she'll stay put. Once front wheel has touched down, i do the above.. i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic]
Bushmanni Posted November 11, 2011 Posted November 11, 2011 Since I always end up hoving for about 40 minutes before I manage to land are there any tips for actually landing, say on a FARP pad? Visibility from the seat is virtually nil looking out the windows and the Shark is a pretty big girl, so landing in a specific spot is difficult for me. Not to mention that even with pulling back, dropping the collective, locking the breaks, throttling down the engines I still end up careening off the pad into something fragile. If you come in low enough (2-4m) you can see the pad quite well or at least two of its corners. Just get your chopper right in the middle of them in left/right direction and then use the white H painted on the pad to judge your forward/aft position on the pad. With little practice you can learn to judge your position quite accurately with these cues. If you have a problem with controlling your movement in hover then try this: Don't use FD or hover hold but just the regular attitude hold autopilot. Trim for hover, ie. nose up 5 degrees. It doesn't matter much which direction your nose is pointing, how high you are or where you are exactly as long as you are somewhere near the pad. With this the autopilot keeps you in level flight and you can control your movement easily with cyclic stick and collective. You can focus on watching your position and the velocity vector in the HUD while autopilot keeps you from accelerating in any direction. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
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