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Posted
Szia beczl,

 

 

just one question.

 

This mod is for the 64bit users or for 32bit users too?

I mean if these are large sizes it would dramatically lower fps on 32bit machiens?

 

 

Szevasz

 

LC

Yes both 32 and 64 bit users can be use. The lower FPS is mostly belong your GPU and RAM config.
Posted

Thank you sir! S! :thumbup:

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Posted

Amazing work, thanks !!!

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Posted

Beczl one question on the MAZ-537 and-255 KrAZ Machinery transporter. I've seen in curves or turns too sharp, the tractors have not succeeded very well the effect of rotation on the trailer, is it because this effect can not be played, or is not implemented in DCS: World?.

 

Another question, what is the correct procedure for the firing of Scud missile?, I have given orders to shoot with Triger within its zone of fire, but just do not see changes in the vehicle. Does the vehicle have an activation time?

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Posted
Beczl one question on the MAZ-537 and-255 KrAZ Machinery transporter. I've seen in curves or turns too sharp, the tractors have not succeeded very well the effect of rotation on the trailer, is it because this effect can not be played, or is not implemented in DCS: World?.

 

Another question, what is the correct procedure for the firing of Scud missile?, I have given orders to shoot with Triger within its zone of fire, but just do not see changes in the vehicle. Does the vehicle have an activation time?

Unfortunately no trailer function animation exist and support in DCS series. So I try to simulate some trailer rotation that based on the main truck wheel rotation.

 

About Scud: Did you read the readme.txt carefully?

 

"- The vehicle worked only as unarmed vehicle (e.g can't capable to fire missile) due the Scud missile simulation doesn't work in DCS:World"

Posted

About Scud: Did you read the readme.txt carefully?

 

"- The vehicle worked only as unarmed vehicle (e.g can't capable to fire missile) due the Scud missile simulation doesn't work in DCS:World"

 

Opsss sorry. I not read them :doh:

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Posted
Absolutely should be in DCS WORLD base package. ED?

 

There is a reason for the user files download system and growing mod capability. Not everything that can be should be part of the base package. :doh:

Posted

 

"- The vehicle worked only as unarmed vehicle (e.g can't capable to fire missile) due the Scud missile simulation doesn't work in DCS:World"

 

And is not possible at future the Scud launch their missiles?? I think The Scud is a good candidat for " Combined Arms ":smilewink:

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Posted

Fantastic work, the models are amazing, keep them coming!

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Posted

Beczl, appreciate your work. They are looking great!

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Posted
Hi Beczl.

 

What's the problem /w edm files ?

Nothing. It's a common DCS:World issue if you run your model outside from the default Shape folder.

Posted (edited)

Beczl, your work is really fantastic, really nice and for sure everybody are waitting your new MIG-21 !!!

 

In the future, if you will start a new vehicles pack, could you integrate some "Technicals", armed pick-up, etc...

In the most of the last 10 years events, specially in the middle-east, these vehicles have been observed in the most battle environment like in Irak, Syria, Lybia,etc...

 

 

This new possible vehicles pack will be, for sure also, very appreciated by the DCS community !!!

 

But like I said at the beginning of my comment, thank you for your present great work !!!

tech01.jpg.d9f6106359252eff319e1ca13139cbc4.jpg

Edited by Razorback
Posted

beczl should be working with ED as part of their team... I agree... he is very tallented!

 

I would also like to see some existing buildings with new model & textures, the ones you see in every town, city etc ;)

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