beczl Posted May 15, 2012 Author Posted May 15, 2012 Szia beczl, just one question. This mod is for the 64bit users or for 32bit users too? I mean if these are large sizes it would dramatically lower fps on 32bit machiens? Szevasz LCYes both 32 and 64 bit users can be use. The lower FPS is mostly belong your GPU and RAM config.
cichlidfan Posted May 15, 2012 Posted May 15, 2012 Thank you sir! S! :thumbup: ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
jctrnacty Posted May 15, 2012 Posted May 15, 2012 Amazing work, thanks !!! [sigpic][/sigpic] MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit
Mustang Posted May 15, 2012 Posted May 15, 2012 The SA-6 SR and LN models are beautiful, DCS really needed these
Silver_Dragon Posted May 15, 2012 Posted May 15, 2012 Beczl one question on the MAZ-537 and-255 KrAZ Machinery transporter. I've seen in curves or turns too sharp, the tractors have not succeeded very well the effect of rotation on the trailer, is it because this effect can not be played, or is not implemented in DCS: World?. Another question, what is the correct procedure for the firing of Scud missile?, I have given orders to shoot with Triger within its zone of fire, but just do not see changes in the vehicle. Does the vehicle have an activation time? For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
beczl Posted May 15, 2012 Author Posted May 15, 2012 Beczl one question on the MAZ-537 and-255 KrAZ Machinery transporter. I've seen in curves or turns too sharp, the tractors have not succeeded very well the effect of rotation on the trailer, is it because this effect can not be played, or is not implemented in DCS: World?. Another question, what is the correct procedure for the firing of Scud missile?, I have given orders to shoot with Triger within its zone of fire, but just do not see changes in the vehicle. Does the vehicle have an activation time? Unfortunately no trailer function animation exist and support in DCS series. So I try to simulate some trailer rotation that based on the main truck wheel rotation. About Scud: Did you read the readme.txt carefully? "- The vehicle worked only as unarmed vehicle (e.g can't capable to fire missile) due the Scud missile simulation doesn't work in DCS:World"
Silver_Dragon Posted May 15, 2012 Posted May 15, 2012 About Scud: Did you read the readme.txt carefully? "- The vehicle worked only as unarmed vehicle (e.g can't capable to fire missile) due the Scud missile simulation doesn't work in DCS:World" Opsss sorry. I not read them :doh: For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
aaron886 Posted May 15, 2012 Posted May 15, 2012 Absolutely should be in DCS WORLD base package. ED? There is a reason for the user files download system and growing mod capability. Not everything that can be should be part of the base package. :doh:
ENZIFER Posted May 15, 2012 Posted May 15, 2012 outstanding ! you should be an official member in the ed developers team ! [sIGPIC][/sIGPIC]
VMFA117_Poko Posted May 15, 2012 Posted May 15, 2012 Those models fit to DCS like there were made by ED. Should be in the sim by default. Great work beczl! 1
pepin1234 Posted May 15, 2012 Posted May 15, 2012 "- The vehicle worked only as unarmed vehicle (e.g can't capable to fire missile) due the Scud missile simulation doesn't work in DCS:World" And is not possible at future the Scud launch their missiles?? I think The Scud is a good candidat for " Combined Arms ":smilewink: [sIGPIC][/sIGPIC]
Pougatchev Posted May 15, 2012 Posted May 15, 2012 Absolutely should be in DCS WORLD base package. ED? Be patient, Incoming contact is going to happen one day :thumbup: /
lce Posted May 15, 2012 Posted May 15, 2012 Amazing work and skill beczl. Thank you. [sIGPIC][/sIGPIC]
59th Ducky Posted May 15, 2012 Posted May 15, 2012 Fast download from my Google Drive https://docs.google.com/folder/d/0B8_0sU2Yx3CyMmZFcVB1OUczakE/edit?docId=0B8_0sU2Yx3CySHo4Vmk0TFZMamc 1
Highwayman-Ed Posted May 16, 2012 Posted May 16, 2012 Fantastic work, the models are amazing, keep them coming! Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC]
Mirtma Posted May 16, 2012 Posted May 16, 2012 Beczl, appreciate your work. They are looking great! Gigabyte Z490 Gaming X | i5 10600K@4700 | 32 Gb DDR4 @ 3200Mhz | Gigabyte Aorus GeForce GTX 1080 Ti 11G | MONITOR IIYAMA 24,5" LED LCD @ 1920 x 1080 | Windows 11 | Saitek X-55 Rhino | TrackIR 5 Pro
beczl Posted May 16, 2012 Author Posted May 16, 2012 Hi Beczl. What's the problem /w edm files ? Nothing. It's a common DCS:World issue if you run your model outside from the default Shape folder.
Razorback Posted May 17, 2012 Posted May 17, 2012 (edited) Beczl, your work is really fantastic, really nice and for sure everybody are waitting your new MIG-21 !!! In the future, if you will start a new vehicles pack, could you integrate some "Technicals", armed pick-up, etc... In the most of the last 10 years events, specially in the middle-east, these vehicles have been observed in the most battle environment like in Irak, Syria, Lybia,etc... This new possible vehicles pack will be, for sure also, very appreciated by the DCS community !!! But like I said at the beginning of my comment, thank you for your present great work !!! Edited May 17, 2012 by Razorback
59th Ducky Posted May 17, 2012 Posted May 17, 2012 the .exe doesn't work on 32bit operating systems. Working :music_whistling: Download again ;)
JaNk0 Posted May 17, 2012 Posted May 17, 2012 Now, the real question is really...why isn't Beczl on the ED developer team?! [sIGPIC][/sIGPIC]
Jona33 Posted May 18, 2012 Posted May 18, 2012 Will this cause problems with integrity check in MP? Always remember. I don't have a clue what I'm doing
Kuky Posted May 26, 2012 Posted May 26, 2012 beczl should be working with ED as part of their team... I agree... he is very tallented! I would also like to see some existing buildings with new model & textures, the ones you see in every town, city etc ;) 1 PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
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