Frusheen Posted May 13, 2016 Posted May 13, 2016 Mine transferred from beta then downloaded an additional 80mb. Seems much more stable during initial lift off. __________________________________________________Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051
MAD_MIKE Posted May 28, 2016 Posted May 28, 2016 Gazelle's flight model is really terrible. Helicopters difinitelly dont fly like this. Devs, do you use scripted Ka-50 flight model? i5-4670/3,4Ghz/16GB DDR3/64xWin7/GTX1070/2xHDD RAID-0/1080p/Своп на отдельном харде
Mt5_Roie Posted May 28, 2016 Posted May 28, 2016 Nope, we worked hard with actual Gazelle pilots and crew to make the flight model as realistic as possible. In fact, we had five active duty gazelle pilots recently and they were highly impressed by the flight model. They made suggestions for tweaks to make, and we are working with them to make it even more realistic. In fact, they said some aspects of our module were more realistic then their flight simulator. So were on the right track. My suggestion is to give it a week of practice. We saw these posts when it first came out, and then people learned to fly her. Gazelle's flight model is really terrible. Helicopters difinitelly dont fly like this. Devs, do you use scripted Ka-50 flight model? Coder - Oculus Rift Guy - Court Jester
MAD_MIKE Posted May 28, 2016 Posted May 28, 2016 Okay, how about long sinusoidal attenuation of yaw(left, right, left, right...) after long turnings? How about very fast spinning on hovering(2-3 times at second) by full right pedal? i5-4670/3,4Ghz/16GB DDR3/64xWin7/GTX1070/2xHDD RAID-0/1080p/Своп на отдельном харде
Mt5_Roie Posted May 28, 2016 Posted May 28, 2016 Those are known as pilot induced ossiliations. You need to fly her very gently. There are plenty of YouTube videos that show how to fly her. I also recommend Chucks guide as well. In all, she takes time to learn. Coder - Oculus Rift Guy - Court Jester
MAD_MIKE Posted May 28, 2016 Posted May 28, 2016 Ok, sanks for answers i5-4670/3,4Ghz/16GB DDR3/64xWin7/GTX1070/2xHDD RAID-0/1080p/Своп на отдельном харде
Rogue Trooper Posted May 28, 2016 Posted May 28, 2016 This is an interesting series about cadets trying to join the UK army helicopter corps. It is really about the gazelle. [ame= ] [/ame] The great thing about this series is that in some shots the camera location is on the dash which allows you to watch the noob and experienced pilot's controller inputs with reference to the horizon out the rear left and right windows. the noobs in a turn cannot hold roll attitude just like me but the experienced pilots can. She is very responsive in these vids. HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
DSPALLASVI Posted May 29, 2016 Posted May 29, 2016 Thanks, what a great BBC video series about the Gazelle!! Sure enjoy watching it, very informative! ASUS Sabertooth X79 TUF Motherboard / Intel Core i7-3930K Unlocked Processor Six Core / Corsair CMP32GX3M4X1600C10 Dominator Memory Kit - 32GB (4x 8GB) / OCZ Solid 3 480GB Solid State Drive / EVGA GeForce GTX 670 FTW+ / Corsair CW-9060002-WW Hydro H70 CORE CPU Cooler / Seagate ST1000DM003 1TB Hard Drive / BenQ XL2420TX 24" Widescreen LED Gaming Monitor - 1920 x 1080 / Windows 7 Ultimate Edition, 64-bit / C-Tek 12-bit: Foot Pedals - Robinson Cyclic - 5-button-hat cyclic - Collective / TrackIR-5
Rogue Trooper Posted May 29, 2016 Posted May 29, 2016 (edited) The way the experienced pilot throws the collective around in a hover is very interesting.... its all twitchy in this girl! Its something I have started to use more in co ordinated turns and works quite nicely. Edited May 29, 2016 by Rogue Trooper HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
Mt5_Roie Posted May 29, 2016 Posted May 29, 2016 So I just watched like 4 episodes of that series and I'm surprised I can fly her at all. Those guys get 11 hours to learn how to solo her...took me a lot longer then that and I'm still pretty crappy at landings. Coder - Oculus Rift Guy - Court Jester
kuabi Posted May 29, 2016 Posted May 29, 2016 So I just watched like 4 episodes of that series and I'm surprised I can fly her at all. Those guys get 11 hours to learn how to solo her...took me a lot longer then that and I'm still pretty crappy at landings. I too noticed that. How much is down to our own controllers. I have stiff spring pedals which certainly don't help with the delicate touches needed for this hormonal lady :joystick: intel i7 6700k overclocked to 4.6, 16GB DDR4 3200MHz, Asus z170 pro gaming motherboard, Asus strix 1080, Max flight stick(modded), MFG Crosswind pedals.
Yurgon Posted May 29, 2016 Posted May 29, 2016 So I just watched like 4 episodes of that series and I'm surprised I can fly her at all. Those guys get 11 hours to learn how to solo her...took me a lot longer then that and I'm still pretty crappy at landings. I thought the same. Granted, they get flight instructors and a lot of preparation. Still, 11 hours is not a lot of stick-time to get anywhere near comfortable. I'm impressed that's even possible.
Dahlbeck Posted May 29, 2016 Posted May 29, 2016 I just zapped through, but recall they had flown (qualified for?) fixed wing aircraft. For a fixed wing, around ten flight hours before solo is normal, so given that they already kind of are pilots, maybe it's not too far fetched.
Yurgon Posted May 29, 2016 Posted May 29, 2016 I just zapped through, but recall they had flown (qualified for?) fixed wing aircraft. For a fixed wing, around ten flight hours before solo is normal, so given that they already kind of are pilots, maybe it's not too far fetched. Before their first fixed wing solo in a Chipmunk, they were only given 5 flight hours. :smartass: I don't recall how many total flight hours they got in those before they transitioned to the Gazelle, but it's not like they were accomplished or experienced aviators by that time. Not that it matters much how good someone know their fixed wing when they first fly a chopper anyway. :D
Rangi Posted May 30, 2016 Posted May 30, 2016 Having an experienced instructor giving real time feedback would make a huge difference to the speed of learning. PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.
Rogue Trooper Posted May 30, 2016 Posted May 30, 2016 Having an experienced instructor giving real time feedback would make a huge difference to the speed of learning. This would also be helpful in sim with multipit and the civilian gazelle (dual controls). HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
MAD_MIKE Posted May 30, 2016 Posted May 30, 2016 IMHO any way, flight model is wrong. Explain me yaw occillation. I have a very good custom joystick and pedals - floor mounted long rod BRD N4. Because, gentle controls is not a problem. i5-4670/3,4Ghz/16GB DDR3/64xWin7/GTX1070/2xHDD RAID-0/1080p/Своп на отдельном харде
NeilWillis Posted May 30, 2016 Posted May 30, 2016 Flight model is fine as far as most of us can tell, so I wouldn't go down that route again. Just keep practicing, and remember - real world you get all kinds of feedback that you simply cannot replicate in a sim. 3D vision, accelleration, stick forces, not to mention the fact that a qualified instructor demonstrating everything while you lightly hold the collective and cyclic, and also rest your feet on the torque pedals gives a lot of muscle memory assistance. The real world and a sim are very different animals, so don't expect to get it right quickly - just practice and then practice even more. It will come, providing you don't try to blame everything but your skills!
MAD_MIKE Posted May 30, 2016 Posted May 30, 2016 I know, sim is not real, but maybe real is sim)) i5-4670/3,4Ghz/16GB DDR3/64xWin7/GTX1070/2xHDD RAID-0/1080p/Своп на отдельном харде
il_corleone Posted May 30, 2016 Posted May 30, 2016 IMHO any way, flight model is wrong. Explain me yaw occillation. I have a very good custom joystick and pedals - floor mounted long rod BRD N4. Because, gentle controls is not a problem. Hey! Hello! I suggest you to expend as much hours as you can, testing things and trying to tame her. I am a user without pedals and finally I can fly her without many problems, the FM for me is from 0 to 10 at least a 9 in this moment, it will improve with updates.
gospadin Posted May 30, 2016 Posted May 30, 2016 Flight model is fine as far as most of us can tell, so I wouldn't go down that route again. You're convinced that translational lift is working properly? My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
Drakoz Posted May 30, 2016 Posted May 30, 2016 Regarding learning to fly a real helicopter, I believe most students get the basics of flight (i.e. are able to reasonably control, take off, land, and perform some basic emergency procedures) in a helicopter within about 10-15 hours. It's all the other training such as flight patterns, airport operations, navigation, rules, etc. that takes up the significant majority of the training time. The people in the BBC series still learned quickly, but it's not so surprising, and it definitively helped to start some of those skills in an airplane. Also regarding learning real vs. sim, it is always more difficult to learn on a PC sim than in the real world. As mentioned already, real has better visibility, physical feedback, etc. and don't underestimate that instructor's impact. I learned more in my 2 hours of helicopter flight training than I learned in probably 6 months of trying to fly DCS Huey. I'm a much better sim pilot because of it. Because flying the real thing told me what to focus on in the sim in order to figure it out. Regards, Michael
Zee Pet Posted June 5, 2016 Posted June 5, 2016 Might be a stupid question, but are forces from air acting over the different surfaces taken into account? There's something that makes this thing feel like its on rails during some conditions, albeit extreme(ish?) ones such as strong tail rotor inputs at low speeds where you're spun as if you're supported by an invisible rod and bearing. I also distinctly remember a time recently in MP when a T80 removed my tail boom entirely and the helicopter fell to the ground rotating perfectly about an axis almost directly through the missile pylons. I mean perfectly; no yaw, no bank, no altitude/acceleration changes when upright vs inverted from air going through the blade disk- nothing, as if it were in a vacuum. Maybe in that specific case I didn't switch off auto hover, but then that leads me to believe the auto hover and autopilot functions (alt hold) are scripted, which is fine but maybe needs some polishing to make it seem more believable. Maybe my view of this is completely wrong and the SAS system is just THAT good? Otherwise IMHO the chopper is great, its done beautifully, I'm putting time in to learn how to control the thing, and its loads of fun and the devs have done a fantastic job, but I can't get past the feeling that somethings a bit off. ||i5-9600k||MSI GTX1070Ti Duke||16GB DDR4 G.SKILL Ripjaws V||Gigabyte Aorus B360||X56||
Super18 Posted June 10, 2016 Posted June 10, 2016 Patience is a virtue as they say. First release was for 2.0.2. Second release was for 1.5.3 open beta. Today we released for 1.53. We uploaded the changes Pat mentioned when he posted them, but we need to confirm if they were updated for this release, or if they are going to wait to upgrade all version at the same time. I'm waiting to hear back from some testers about todays release since I'm still at work. Am I beating my head against the wall trying to get this to work in 1.5? Or did I miss something? --- Log file: C:\Program Files (x86)\Eagle Dynamics\DCS World\autoupdate_log.txt === Log opened UTC 2016-06-10 12:09:51 INFO : DCS_Updater/2.6.16.58 (Windows NT 6.1.7601; Win64; en-US) INFO : cmdline: "C:\Program Files (x86)\Eagle Dynamics\DCS World\bin\DCS_updater.exe" --apply install POLYCHOPSIM_SA342 STATUS: Initializing... INFO : basedir: C:\Program Files (x86)\Eagle Dynamics\DCS World INFO : DCS/1.5.3.52478.69 (x86_64; EN; WORLD,RAZBAM_M-2000C,F-86F,A-10C,A-10A,F-15C,SU-27,KA-50,CA,P-51D,SU-25A,KA50-REPUBLIC_campaign,FC3,MIG-15BIS,UH-1H) INFO : branch: STATUS: Connecting to update servers... INFO : Got reply from http://www.digitalcombatsimulator.com INFO : Got reply from srv4.update.digitalcombatsimulator.com STATUS: Verifying cached version info... STATUS: Preparing to install POLYCHOPSIM_SA342 ... ERROR: Unknown module POLYCHOPSIM_SA342 === Log closed.
ED Team BillyCrusher Posted June 10, 2016 ED Team Posted June 10, 2016 Am I beating my head against the wall trying to get this to work in 1.5? Or did I miss something? --- Log file: C:\Program Files (x86)\Eagle Dynamics\DCS World\autoupdate_log.txt === Log opened UTC 2016-06-10 12:09:51 INFO : DCS_Updater/2.6.16.58 (Windows NT 6.1.7601; Win64; en-US) INFO : cmdline: "C:\Program Files (x86)\Eagle Dynamics\DCS World\bin\DCS_updater.exe" --apply install POLYCHOPSIM_SA342 STATUS: Initializing... INFO : basedir: C:\Program Files (x86)\Eagle Dynamics\DCS World INFO : DCS/1.5.3.52478.69 (x86_64; EN; WORLD,RAZBAM_M-2000C,F-86F,A-10C,A-10A,F-15C,SU-27,KA-50,CA,P-51D,SU-25A,KA50-REPUBLIC_campaign,FC3,MIG-15BIS,UH-1H) INFO : branch: STATUS: Connecting to update servers... INFO : Got reply from http://www.digitalcombatsimulator.com INFO : Got reply from srv4.update.digitalcombatsimulator.com STATUS: Verifying cached version info... STATUS: Preparing to install POLYCHOPSIM_SA342 ... ERROR: Unknown module POLYCHOPSIM_SA342 === Log closed. Your version of DCS is outdated. You need to update it and install module then. "You become responsible, forever, for what you have tamed.” ― Antoine de Saint-Exupéry, The Little Prince.
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