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Oculus Rift and DCS World Discussion  

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  1. 1. Oculus Rift and DCS World Discussion

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Posted (edited)
What is the best (most suitable) DCS module for use with the Rift? Looking for comments from those who use a rift version (DK2 or CV1) with DCS. The A-10C is my favorite, but I am worried about the resolution and inability to read displays adequately...

 

Is the CV1 resolution be good enough to use/fight the A-10C?

 

Thanks

 

As an owner of an owner of a DK2 I can tell you the Screen Door Effect made it unplayable to dogfight in DCS.

 

CV1 has supposedly fixed the Screen Door Effect (Sde) so that should not be an issue. However I am personally concerned that the resolution will not be high enough to spot targets or the SDE solution creates too much blur hindering the spotting... I would like ED to answer these questions as if it does I will cancel my preorder!

 

Regarding aircraft IIRC the Fw190 and P-51 worked very well, with more detailed cockpits aka Mig21, Mi8 the framerate suffered however that was in 1.2.

 

I would love to try 1.5 and 2.0 however my DK2 is in America with my brother :(

Edited by Krupi

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Project IX Cockpit

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Posted

Under 1.5 and 2.0 DK2 has been running just fine. The performance increase since 1.5 was amazing. Stuff can still be challenging to read, displays, etc.. It's not as bad as some make it out to be.

 

Spotting aircraft is still a challenge. when you are close in - doing dogfights, it's not bad and your SA awareness goes up compared to TrackIR.

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Posted
According to these leaks, they did plan to release CV1 with front facing camera.

Why they ditched the camera and bundled Xbone controller is anybody's guess.

 

http://www.slashgear.com/gleaning-information-from-the-oculus-rift-cv1-leak-10387717/

 

The Xbox controllers were added because 99.9% of the VR content was made for that type of controller. It cost Oculus very little, as it was part of a very limited partnership deal with Microsoft. I doubt Oculus paid anymore than ten dollars for the controller, and would have very little effect if any on the price of the Rift.

Posted (edited)

The inclusion of the xbox controller made most VR content developers very happy, it didn't cost Oculus anything to do it, and it didn't cost the Rift buyers anything. If you already have one sell the controller to offset the Rifts price. A failure NOT.

Edited by Chivas
Posted
Redundant fail. Last minute add on to try and make up for high price and lack of controllers.

 

Last minute??? The vast majority of VR content has been made for Xbox type controllers for the last few years. Your obvious dislike of anything Oculus has clouded your perception of reality.

Posted
Before the pre order opened I was very reluctant to buy the DK2. I thought that once the CV1 is out, the DK2 will become worthless. Now that I know the price and how long it will take to get a CV1, I'm thinking that maybe a second hand DK2 is viable anyway, just to get a taste of VR. Question to anyone out there with a DK2: Do you think it's worth getting a DK2 for this reason at this time? I can get a good deal on a second hand DK2. Less than 1/3 of the price that I would have to pay for CV1. What about future support from Oculus? Will it work with future games and runtime releases?

 

Having tried the DK2. it's not a product you'd want to use all of the time. It's fine as a taster, but having tried it, it feels very much like a prototype and has many limitations.

---------------------------------------------------------------------------------

Cockpit Spectator Mode

Posted

I may be a little late, entering in on this conversation...

 

I too, wear glasses when I read. Now that I'm 50, I wear glasses when I drive. I purchased the DK2 2-years ago. It came with a pair of "A" lenses (for normal sighted people), and "B" type lenses (for those less fortunate). To this day, I wear no glasses while 'strapped into the rift', and the "A" lenses work perfectly!

 

I just pre-purchased the (consumer's edition) of Oculus due in about March - May of 2016.

Posted
They threw the Xbone in at the last minute after postponing the controllers and jacking up the price. I'm just calling it like it is.

 

Last minute? Haha :)

 

Xbone controller bundle was announced last summer (June) at the same time that the Touch controllers were announced. That's not "last minute".

Posted
I understand that completely I would use the camera maybe to grab a drink something along those lines I'm gonna stick with the Rift I just wanted thoughts.

 

 

Sent from my iPad using Tapatalk

 

 

Who needs cups, lol

 

http://www.walmart.com/ip/Bell-Hydration-Pack-1.5-Liter/34038257

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Posted
Last minute? Haha :)

 

Xbone controller bundle was announced last summer (June) at the same time that the Touch controllers were announced. That's not "last minute".

 

They threw the Xbone in at the last minute after postponing the controllers and jacking up the price. I'm just calling it like it is.

 

Yup, Bundle was announced a while ago, as MS is going to support Rift As Well on XBO.

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Posted
Last minute??? The vast majority of VR content has been made for Xbox type controllers for the last few years. Your obvious dislike of anything Oculus has clouded your perception of reality.

 

Don't feed the troll. Icarus has said he's not buying a rift yet continues to post in this thread to knock it every chance he gets.

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Posted

How can anyone call themselves a member of the pc master race :D and say that a non-tracked, puny console controller is the best thing Oculus (and Facebook wallet) can bring us in 2016 :joystick: ?

 

At least valve is trying to come up with something new with their steam gamepad, oculus is simply being lazy.

 

The only way they can redeem themselves to me, is to squeeze Microsoft to release new and much improved Sidewinder Force Feedback 3!:P

Posted
Yup, Bundle was announced a while ago, as MS is going to support Rift As Well on XBO.

 

Not directly! To clarify the xbo will be able to stream games to the PC which can then be played in the rift on a virtual big screen but not in full VR.

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Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked

 

Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators

 

RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051

Posted
Don't feed the troll. Icarus has said he's not buying a rift yet continues to post in this thread to knock it every chance he gets.

 

Yes its been patently obvious for years, but some people actually believe his constant misinformation. I don't have a problem with him preferring the Vive as its a very good HMD, but he usually has to throw in some misinformation about the Rift to support his Vive argument.

Posted

 

Gamers would snatch those up in a heartbeat if they kept Mt. Dew cold. :P

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Posted
Not directly! To clarify the xbo will be able to stream games to the PC which can then be played in the rift on a virtual big screen but not in full VR.

 

Correct, VIA the Windoss 10 Xbox App.

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3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
Gamers would snatch those up in a heartbeat if they kept Mt. Dew cold. :P

 

Mine keeps cold cold for at least 5 hours, also keeps your back cool.

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3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
The A-10C is my favorite, but I am worried about the resolution and inability to read displays adequately

 

It is my experience that most dials and switches in the cockpit are rendered with sufficient detail to be readable and usable. The navigational MFDs "can" be harder to read small text on so that is the weakest point in the VR cockpit ... IMO.

 

For these reasons I found the Mi-8 to be the most VR ready cockpit. All the dials and switches I can be read and you can fly all non-combat missions without any problems and "many" combat missions can be flown too.

 

It is a shame that the Kneeboard does not work in VR. We really NEED the kneeboard for VR.

Posted
Yes its been patently obvious for years, but some people actually believe his constant misinformation. I don't have a problem with him preferring the Vive as its a very good HMD, but he usually has to throw in some misinformation about the Rift to support his Vive argument.

Hilarious.

 

Your Oculus love spamming the Vive thread with misinformation has been constant.

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Posted

The Oculus Rift is the best choice for a Single Seat Simulator in 2016. I think I will Order the Vive to,but only for Holodeck Games.

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Posted (edited)

I'm liking the front facing camera, Vive can actually project your joystick into the the lower part of your viewport|:

[ame]

[/ame]

 

(scroll to 8.05)

Edited by dot
Posted

Apple's innovation, as usual ... right ? ^^

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Posted
Apple's virtual reality plans revealed: Firm hires industry expert in bid to take on Oculus and Google

http://www.dailymail.co.uk/sciencetech/article-3412811/Apple-s-virtual-reality-plans-revealed-Firm-hires-industry-expert-bid-Oculus.html

 

for once they are really late to the party, unless they can bring something out quickly and really cheap. they shouldn't bother



 

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Posted
for once they are really late to the party, unless they can bring something out quickly and really cheap. they shouldn't bother

 

For once....

 

They are constantly copying and refining old technology and seemingly manage to make everyone believe that they invented it! :noexpression:

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Project IX Cockpit

Posted
for once they are really late to the party, unless they can bring something out quickly and really cheap. they shouldn't bother

 

I wouldn't be so sure.

 

Both OR and Vive have limited resolution screens; certainly nowhere near a "retina display" level, and that's what the goal should really be. If Apple can develop a higher quality display then they've differentiated themselves from the competition.

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