monotwix Posted October 9, 2012 Posted October 9, 2012 I’m using joystick for typing. I know the human being and fish can coexist peacefully.
monotwix Posted October 9, 2012 Posted October 9, 2012 (edited) Sadrat Please support the infantry for only 3 cheese slices per month. Edited October 9, 2012 by monotwix 1 I know the human being and fish can coexist peacefully.
lokitexas Posted October 9, 2012 Posted October 9, 2012 Something is wrong, we hit 200 pages, AND 2000 posts....why has this action not unlocked the FC3 download? ;) i5 3570k @ 4.3 560ti GTX 2gig 8gig RAM Intel SSD Win7 64bit
monotwix Posted October 9, 2012 Posted October 9, 2012 Because the thread is still open I know the human being and fish can coexist peacefully.
Pyroflash Posted October 9, 2012 Posted October 9, 2012 Sadrat Please support the infantry for only 3 cheese slices per month. You make less and less sense every time you say something like this :P If you aim for the sky, you will never hit the ground.
monotwix Posted October 9, 2012 Posted October 9, 2012 I’m learning. I know the human being and fish can coexist peacefully.
Kenan Posted October 9, 2012 Posted October 9, 2012 Something is wrong, we hit 200 pages, AND 2000 posts....why has this action not unlocked the FC3 download? ;) I'm sure it's a bug. It's going to be fixed in the next update. [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
G-Lock91 Posted October 9, 2012 Posted October 9, 2012 300 baby!! [sIGPIC][/sIGPIC] "If they can make penicillin out of moldy bread, they can certainly make something out of you" -Muhammad Ali WIN 7 64-bit SP1 | AMD Phenom II X4 955 | 8.0 GB RAM | NVidia GeForce GTX 550Ti | CH Pro Throttle | CH Fighterstick | CH Pro Pedals | TrackIR5
monotwix Posted October 10, 2012 Posted October 10, 2012 The artists are getting annoyed… The art of top gun is gonna get u. just wait but don't cry then. I know the human being and fish can coexist peacefully.
manfrez01 Posted October 10, 2012 Posted October 10, 2012 When it's done™ :D "'This is this'...a bullet, death,murder, the ending of life. Stop playing some John Wayne game in your head. Show some respect to what we're doing here. It's serious stuff...."(jimdivax Second page of comments.):thumbup: [sIGPIC]http://img528.imageshack.us/img528/7877/72368977.jpg[/sIGPIC]
Moa Posted October 10, 2012 Posted October 10, 2012 (edited) Apologies to those who I saw the value I wrote of 4.95 ms. This is incorrect, the correct figure is 10 times higher (0.0495 s == 49.5 ms) and in addition the surfaces have rate limited responses (partially due to software, partially due to physical inertia, I guess). Here's the relevant section (Appendix A of NASA Technical Paper 1538 ): The longitudinal control system also incorporated an angle-of-attack limiting system which functioned by using an alpha feedback to modify the pilot- commandednormal acceleration. The angle-of-attack feedback reduced the commanded normal-acceleration limit by 0.322g/deg between alpha = 15 ° and 20.4 ° and by 1.322g/deg above alpha = 20.4 °. This feature resulted in an angle-of-attack limit in ig flight of approximately 25°. The maximum allowable positive commanded normal acceleration is shown in figure 63. The stabilator actuator was modeled as a first-order lag of 0.0495 sec, with a rate limit of 60°/sec. The surface deflection limit was ±25 °. So, everyone was write that 5 ms was negligible. 50 ms becomes noticeable (the average human can notice changes in video rates 25 Hz = 40 ms). Add on to the half-second or so control response rate from zero to full deflection and there is a bit of lag in the system. This is the fastest you can alter controls. My understanding is that pilots are trained to progressively apply G over several seconds to decrease the likelihood of G-Loc. Again, my apologies for writing the incorrect figure. The conclusions you made were correct for the data I wrote. I hope with the new figure you'll reconsider my proposition that there is human-noticeable lag in fly-by-wire systems (at least the older ones) coupled with mechanical rate limits. Even with that minimum lag additional commanded delays need to be made to reduce the chance of G-Loc. Edited October 10, 2012 by Moa
aaron886 Posted October 10, 2012 Posted October 10, 2012 My understanding is that pilots are trained to progressively apply G over several seconds to decrease the likelihood of G-Loc. Pretty much. Pilots understand that onset rate plays a huge factor in G tolerance. Again, my apologies for writing the incorrect figure. The conclusions you made were correct for the data I wrote. I hope with the new figure you'll reconsider my proposition that there is human-noticeable lag in fly-by-wire systems (at least the older ones) coupled with mechanical rate limits. Even with that minimum lag additional commanded delays need to be made to reduce the chance of G-Loc. No worries. However I would still dispute that even 50ms of lag is very little, when you consider that every aircraft experiences a delay between input and reaction regardless of whether or not it incorporates "fly-by-wire." It depends on what aircraft you're comparing it to and a multitude of other factors, but I have never heard computational lag of a fly-by-wire system quoted as a significant problem for pilots.
MemphisBelle Posted October 10, 2012 Posted October 10, 2012 That´s why: http://forums.eagle.ru/showthread.php?p=1573258#post1573258 Priorities have changed as anythings is subject to change. AS ED realized that the new featurs will need a stable DCS World, they decided to focus on finishing DCS World first. So FC3 might really (unfortunately) take a while. We´ll see...and as ED showed what they are able to do...we shall give them the time without rushing anythings...an old german phrase says...Gut Ding will Weile haben...roughly translated...a good things needs it´s time :thumbup: BlackSharkDen | BSD Discord | DCS Tutorial Collection
Mohamengina Posted October 10, 2012 Posted October 10, 2012 I heard they changed the page requirement from 200 to 400.
Azraeil Posted October 10, 2012 Posted October 10, 2012 Haha nice one guys. Seems like the general consensus after a bit of reading is that 1.2.2 is the priority and rounding out features such as the resource manager etc etc.... I doubt we will get any further specifics from Wags though so I suppose it's back to (in)patient waiting.
falcon_120 Posted October 10, 2012 Posted October 10, 2012 This friday is my birthday,and as my mum says I'm the most important thing in the universe I can be pretty sure that devs are waiting till friday to give me a good present like I deserve :)
Pyroflash Posted October 10, 2012 Posted October 10, 2012 FC3 is a lie. 1 If you aim for the sky, you will never hit the ground.
joey45 Posted October 10, 2012 Posted October 10, 2012 If it is released on Friday then I will buy it....... ...... But will not download it until I have had a proper play through of Dishonoured. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Moa Posted October 10, 2012 Posted October 10, 2012 Pretty much. Pilots understand that onset rate plays a huge factor in G tolerance. No worries. However I would still dispute that even 50ms of lag is very little, when you consider that every aircraft experiences a delay between input and reaction regardless of whether or not it incorporates "fly-by-wire." It depends on what aircraft you're comparing it to and a multitude of other factors, but I have never heard computational lag of a fly-by-wire system quoted as a significant problem for pilots. I think you've misread my first post (or perhaps, it was mis-written?). We agree that pilots are trained to apply G progressively to help with avoid G-Loc. My point was that there was some irreducible lag due to the flight control system and actuator slew rate. I was heading off the argument that there is already lag in the system - but that lag is not enough to reduce the G onset effects - pilots must consciously soften their inputs as they go to high Gs (unlike us in simulations that can yank much harder and get away with it - which some people may not realise is not realistic). So I think we are actually in agreement :)
Milene Posted October 11, 2012 Posted October 11, 2012 Yo ED my fulcrum fueled and ready yet? My balls starting to ache in this gsuit. Im a peacock you gotta let me fly. 1 Flanker, Flanker 2.0, Flanker 2.5, Lockon, FC1, FC2,FC3, BS1, BS2, A10C, CA and World [sIGPIC][/sIGPIC]
JABO2009 Posted October 11, 2012 Posted October 11, 2012 oh boy, still NO FC3 release.... Intel I7 - 10700 K @ 3,80GHz / 64 GB DDR3 / RTX 3090 / Win 10 Home 64 bit / Logitech X56 HOTAS / HP Reverb G2 Running DCS on latest OB version
aaron886 Posted October 11, 2012 Posted October 11, 2012 I think you've misread my first post (or perhaps, it was mis-written?). So I think we are actually in agreement :) I think we do... it's a violent agreement!
Milene Posted October 11, 2012 Posted October 11, 2012 1 Flanker, Flanker 2.0, Flanker 2.5, Lockon, FC1, FC2,FC3, BS1, BS2, A10C, CA and World [sIGPIC][/sIGPIC]
GorT Posted October 12, 2012 Posted October 12, 2012 Nothing to see here, move along now!! ;-P Don't ask me for advice on these Two Subjects: 1.. How to Take Off in the Dora! 2.. How to Land the Dora! UNLESS YOU WANT TO DIE!
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