Jump to content

1.2.2 CRASH and then unable to rejoin server


Recommended Posts

Posted

# -------------- 20121112-211702 --------------

 

 

# C0000005 ACCESS_VIOLATION at 3F75CFAE 00:00000000

00000000 00000000 0000:00000000

3F75CFAE 002DF460 0000:00000000

3F6F40D4 002DF4D0 0000:00000000

3F6F27BE 002DF630 0000:00000000

3F6E925E 002DF660 0000:00000000

F7C08721 002DF6F0 0000:00000000

F7C08BEA 002DF740 0000:00000000

3F7CF4D9 002DF7D0 0000:00000000

3F7D1DED 002DF830 0000:00000000

3F7E99B4 002DF860 0000:00000000

3F7E98A9 002DF8C0 0000:00000000

3F8708E8 002DF930 0000:00000000

3F871D28 002DFE20 0000:00000000

3F87471F 002DFED0 0000:00000000

76DE652D 002DFF00 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

7712C521 002DFF50 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s

Posted

Sirs, yesterday we have hosted a huge stress test for DCSW. Here are the conclusions: http://www.fightercombatsims.net/forum/blogs/red-devil/10-fcs-warfare-stress-test-3-results-horror-show.html

 

I can provide both server's and client's log and sys specs if needed. Just tell me.

full_tiny.pngfull_tiny.png
full_tiny.png

"Cogito, ergo RIO"
Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft
Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Internal Draft WIP

Phantom Articles: Air-to-Air and APQ-120 | F-4E Must-know manoevure: SYNC-Z-TURN

Posted (edited)

What CPU's are in the systems that are having this crash? I see alot of I7's apearing in bio's everywhere and an I5 here and there.

 

Are any AMD users having this crash? I have 2 machines, AMDX6 and AMDX2 not giving any trouble of this kind sofar. The X6 is my standard client and the X2 is running a DCS server.

Edited by BRooDJeRo
Posted (edited)
I see alot of I7's apearing in bio's everywhere and an I5 here and there.
Crashing on both my AMD and Intel CPU computers.

 

 

 

Hi Red.Devil,

 

today - C0ff, from ED, asked people to send server logs, that would be nice if you could post them, or send them directly to him.

 

Thank you !

Edited by Darkwolf
Posted (edited)

My server just had a crash like this, but there are too many variables.

 

1. (poor file modding?)

It crashed by either a dude entering a Ka-50, generated a weaponsprofile error in the log most likely by a loadoutfilemodification which in turn caused a buildup of errors in many ways making the server crash eventualy.

 

2. (bug?)

Or the last log entry of a SA-11 Buk LN 9A310M1 (enemy AI) killing a player in another Ka-50 with a 9M38M1 Buk-M1 (SA-11 Gadfly) missile.

 

3. (cracked clients, hardware crashes?)

Or 1 or 2 guys connecting and disconnecting after which damaged elements occur in the log.

 

4. (bug?)

Invalid sound source errors on planewinds.

 

5. (bug?)

Dxrenderer texture load failures on objects and smoke

 

 

4 and 5 seem to occur more and hasnt let my server crash yet, options 1,2 and 3 are still open for debate.

Ive cleaned everything out and trying another 'run-off-a-cliff' and see what new stuff or similar stuff comes up,

Edited by BRooDJeRo
Posted

Attached some logs form us from yet another crash tonight.

The info of the crashlog is the same as we had the last couple of days (since 1.2.2)

logs.zip

dUJOta.jpg

 

Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro

Posted

We can reproduce it: as soon as a client opens his ladder door, everybody crashes.

 

We're currently doing some more testing.

dUJOta.jpg

 

Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro

Posted

I just logged into the Nuke server, entered an A-10C, checked the serverlogs and it had a bunch of the planewind sound errors.

 

I flip the cap, press the ladder button and the server crashes. So yes its reproducable and makes servers bork.

My client had a 'connection interupted' and went back to the masterserver login as intented.

Posted
We can reproduce it: as soon as a client opens his ladder door, everybody crashes.

 

We're currently doing some more testing.

 

Reported internally, we'll see if it is indeed the cause of many of the crashes people are seeing.

 

 

  • ED Team
Posted

Sound errors: harmless, sound engine was made as fault tolerant as possible. Sure, the sound errors should be fixed, but they don't affect stability.

 

"Connection interrupted" - partly cause by long loading, we're working on this, in the mean time, server owners may want to increase timeout values, game_timeout in particular, to 60 seconds or more.

 

Crash files look not very useful, because stack seems to be destroyed. So no need to post more of them. We're working hard to find the bug(s) and fix it ASAP.

Dmitry S. Baikov @ Eagle Dynamics

LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.

Posted

I repro'd it again on a Nuke locked server.

 

Steps:

 

1. Enter an A-10C

2. Flip ladder cap and press the extend ladder button

3. Enjoy 'connection interupted' as client and a standard Win7 hardware crashmessage for the server

4. Praise the Belgians for this finding?

 

Logs of the client and server are provided below.

Posted (edited)

Being fly single missions for some time, and didn't had any crash.

Joined a server, and crashed while ramp start, looking around inside the pit.

I'll upload the logs anyway.. might help.

 

Edit: the server was the 104th

Logs.zip

Edited by Cyb0rg

[sIGPIC][/sIGPIC]

Asteroids

____________________________________________

Update this

 

:D
Posted
Sound errors: harmless, sound engine was made as fault tolerant as possible. Sure, the sound errors should be fixed, but they don't affect stability.

 

"Connection interrupted" - partly cause by long loading, we're working on this, in the mean time, server owners may want to increase timeout values, game_timeout in particular, to 60 seconds or more.

 

Crash files look not very useful, because stack seems to be destroyed. So no need to post more of them. We're working hard to find the bug(s) and fix it ASAP.

 

Where can I find those? Net.lua?

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

  • ED Team
Posted
Where can I find those? Net.lua?

 

Saved Games\DCS\Config\network.cfg

 

NOTE: file is rewritten at the exit from DCS. So exit DCS first, edit later.

Dmitry S. Baikov @ Eagle Dynamics

LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2.

Posted (edited)

The sim crashed every time while connected to the 104th server and I never touched the ladder. Screen just froze during startup and I needed to use the task manager to shut down DCS which was no longer responding. Is it possible that the missions on the 104th server need to be opened and saved in the ME to reflect changes made in this latest patch?

Edited by Gonzo01
Posted

Not on a dedicated server but myself and two others, regardless of who hosts, get this very problem too. 15-20 minutes and then somebody/all crash-out...if the host is still running then clients can't rejoin either.

 

This went from being rock solid to nothing but problems...hope you get it sorted soon...

Posted
Saved Games\DCS\Config\network.cfg

 

NOTE: file is rewritten at the exit from DCS. So exit DCS first, edit later.

 

 

Sorry c0ff, but I can't find the client timeout config value in my network.cfg...

 

what exactly we should add or modify?

 

 

thanks in advance

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...