Mustang Posted July 9, 2014 Author Posted July 9, 2014 (edited) very nice Mustang :thumbup: but the color of the horizon line is gray again would you mind changing it back to white ? :) ^^This. You would not believe how hard i am trying to change this, the gray is annoying! edit: this is the section of sky.fx that i've been tinkering with - //;temporary dimming below horizon r1=min(r8.y+0.018,cv9.x); r1=max(r1,cv50.z); r1=r0*(+pow(abs(r1.y),cv50.w)); float4 finclr=saturate(r0+abs(r1-0.018)*cv31.x); float bw=dot(finclr.xyz,cv32.xyz); float4 gray=float4(0.9,0.91,0.96,0)*bw; oDc=lerp(finclr,gray,cv31.z); oTex0=r2; oTex0.a = luminance; } the first obvious choice for editing were the lines that contained 'gray' entries, but it's not so simple as that :( i'll keep going and see where it leads. Edited July 9, 2014 by Mustang
NRG-Vampire Posted July 9, 2014 Posted July 9, 2014 (edited) okay but there is float bw=dot(finclr.xyz,cv32.xyz); float4 gray=float4(0.9,0.91,0.96,0)*bw; (0.9,0.91,0.96,0) is the shade of the gray ? maybe we should try this float4 gray=float4(1,1,1,0); -- without bw (means black-white?) or float4 gray=float4(1,1,1,1); -- ^ last zero was the alpha channel ? or using the word "float4 white" instead of "float4 gray" probably "gray" is defined as rgb numbers somewhere so try to use the defined "white" Edited July 9, 2014 by NRG-Vampire
Mustang Posted July 9, 2014 Author Posted July 9, 2014 I've already tried exactly what you've said above but it makes 0 difference. I'll just have to keep looking elsewhere :)
71st_Mastiff Posted July 9, 2014 Posted July 9, 2014 http://www.twitch.tv/whmastiff/c/4630192 are you guys talk'en about the greyness at or co-alt cloud level? "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
NRG-Vampire Posted July 9, 2014 Posted July 9, 2014 well, here is my first step not perfect (horizon is a bit "foggy") but no more gray horizon line float4 finclr=saturate(r0+abs(r1-0.018)/100*cv31.x); float bw=dot(finclr.xyz,cv32.xyz); float4 gray=float4(0.9,0.91,0.96,0)*bw/100;
Mustang Posted July 10, 2014 Author Posted July 10, 2014 (edited) Made a ninja update to 5.26 in first post, tweaked the horizon curve more and lowered it slightly, also lowered the gray so it blends more with the terrain than the sky (best compromise for now) Edited July 10, 2014 by Mustang
uboats Posted July 10, 2014 Posted July 10, 2014 great try on horizon curvature [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Mustang Posted July 10, 2014 Author Posted July 10, 2014 Important: anyone who has downloaded 5.26 recently should re-download the updated package, there was a problem with the overcast shader which is now corrected.
Mustang Posted July 10, 2014 Author Posted July 10, 2014 Chris, I DL the mod 8h ago, do I need to DL again? Yes sorry MoGas you should, i only noticed this bug this evening while flying Op. Bison in the 104th server, it occured when entering and exiting the overcast cloud layer (the fog effect was blocky and messed up)
VTJS17_Fire Posted July 11, 2014 Posted July 11, 2014 Hi, are there any effects for the visibility on other aircraft (mulitplayer) with your mod? Are aircrafts visible on a greater range or doesn't this mod affect the visibily? Thanks in advance, Fire Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
Mustang Posted July 11, 2014 Author Posted July 11, 2014 Hi, are there any effects for the visibility on other aircraft (mulitplayer) with your mod? Are aircrafts visible on a greater range or doesn't this mod affect the visibily? Thanks in advance, Fire None really, i fly in the 104th server along with others who use this mod and i've not seen any reports of problems.
Falcon_S Posted July 11, 2014 Posted July 11, 2014 I bet Fire is Nvidia user like me and you Mustang AMD because you don`t have visibility problems but we, Nvidia users have big visibility problem and wanna some mod to be equal with AMD. :D Quote Немој ништа силом, узми већи чекић! MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2 Youtube | Follow Me on TWITCH!
Mustang Posted July 11, 2014 Author Posted July 11, 2014 I bet Fire is Nvidia user like me and you Mustang AMD because you don`t have visibility problems but we, Nvidia users have big visibility problem and wanna some mod to be equal with AMD. :D I see what you mean now, no sorry these shaders do absolutely nothing for the engine smoke emissions. v5.27 is up in first post now, made some more changes to the sky.fx shader.
71st_Mastiff Posted July 13, 2014 Posted July 13, 2014 I'm loving it Mustang the horizon down low looks great with haze effect in the distance. awesome work.. http://www.twitch.tv/whmastiff/c/4646858 "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
Skulleader Posted July 13, 2014 Posted July 13, 2014 Hello guys, I have one little question for Mustang, I've installed your last version v5.27 but I have the sensation that I've drop few FPS, please can you tell if it's possible ? Thanks in advance, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
Mustang Posted July 13, 2014 Author Posted July 13, 2014 (edited) I'm loving it Mustang the horizon down low looks great with haze effect in the distance. awesome work.. http://www.twitch.tv/whmastiff/c/4646858 Good demonstration and video, it's also good to see the mod running on an nVidia equipped system :thumbup: BTW i see you like to play around with the external views when flying, you should try out left-ctrl F4 for a cool chase cam (left-ctrl F6 with fired weapons also looks neat) Hello guys, I have one little question for Mustang, I've installed your last version v5.27 but I have the sensation that I've drop few FPS, please can you tell if it's possible ? Thanks in advance, Skull. 5.17 should be no different performance-wise to the previous version, i cannot understand why you might be getting an FPS loss. Edited July 13, 2014 by Mustang
Esac_mirmidon Posted July 13, 2014 Posted July 13, 2014 Any chance to acces previous versions of this mod? I need 5.23 version to compare with the last one. The horizon tweak with my nvidia 770 looks a little weird. Like no AA on it when i roll. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Skulleader Posted July 13, 2014 Posted July 13, 2014 5.17 should be no different performance-wise to the previous version, i cannot understand why you might be getting an FPS loss. Hello Mustang, Thanks for your explanations, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
Esac_mirmidon Posted July 14, 2014 Posted July 14, 2014 Anyone here could send me a 5,23 version please? " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Milli Posted July 14, 2014 Posted July 14, 2014 Anyone here could send me a 5,23 version please? Here you go. Regards, MilliClouds & Sky complete v5.23 standard.rarClouds & Sky complete v5.23 larger clouds.rar 1
Esac_mirmidon Posted July 14, 2014 Posted July 14, 2014 Thanks milli ¡¡¡ " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Mustang Posted July 14, 2014 Author Posted July 14, 2014 v5.28 updated to first post - testing a different technique for horizon, i think this version looks better IMO.
POLARIS1 Posted July 14, 2014 Posted July 14, 2014 Mustang...there's something I think I'm missing... Are you testing this mod also on NVIDIA or only on AMD?
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