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Map object, Static Mi-8 model is ready for download


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Posted (edited)

Ready for download

http://www.digitalcombatsimulator.com/en/files/446451/

 

...with fixed animations, corrected textures and FPS friendly optimized LODs (original model is back from DCS:A-10C 1.0.0.7)

This mod is update safe: you don't need to reinstall it again (after an auto-update)

Unrar the file into your DCS World folder

 

Cheers

 

kc6n.jpg

86u4.jpg

h0pi.jpg

1cje.jpg

a4e4.jpg

px8d.jpg

921d.jpg

Edited by HungaroJET
  • Like 3

Atop the midnight tarmac,

a metal beast awaits.

To be flown below the radar,

to bring the enemy his fate.

 

HAVE A BANDIT DAY !

 

[sIGPIC][/sIGPIC]

"When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist

Posted
frame rate friendly?

 

Yes, when you moving away from model then lower poly LOD models come earlier, (in a shorter distance)

LOD0 & 1-new model, LOD2 & 3 & 4-old model, LOD5-box with texture of old model

LOD0 0- --> 360 meters

LOD1 360 meters --->

LOD2 1000 meters --->

LOD3 1300 meters --->

LOD4 1700 meters --->

LOD5 2400 ---> 16000 meters however model will be invisible farther than ~7000 meters (builtin LOD for static objects)

Atop the midnight tarmac,

a metal beast awaits.

To be flown below the radar,

to bring the enemy his fate.

 

HAVE A BANDIT DAY !

 

[sIGPIC][/sIGPIC]

"When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist

Posted

Thanks Hungaro, i really appreciate your fantastic mods

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

Posted
Yes, when you moving away from model then lower poly LOD models come earlier, (in a shorter distance)

LOD0 & 1-new model, LOD2 & 3 & 4-old model, LOD5-box with texture of old model

LOD0 0- --> 360 meters

LOD1 360 meters --->

LOD2 1000 meters --->

LOD3 1300 meters --->

LOD4 1700 meters --->

LOD5 2400 ---> 16000 meters however model will be invisible farther than ~7000 meters (builtin LOD for static objects)

 

great work.. thx

Posted

Hello,

 

Please can you explain to me where I must installed your files ?

 

I've unzip your folder and I can found these files: Shapes and Textures.

And also I have one mi-8.lua, please can you explain to me where I must installed this mi-8 lua ?

 

A great thanks for this Mod, best regards. Skull

Posted (edited)
Hello,

 

Please can you explain to me where I must installed your files ?

 

I've unzip your folder and I can found these files: Shapes and Textures.

And also I have one mi-8.lua, please can you explain to me where I must installed this mi-8 lua ?

 

A great thanks for this Mod, best regards. Skull

 

Hi

 

You only need to unzip the file into your main "DCS World" folder

or

Copy the rar file into "DCS World" folder and open with "extract here" command

or

If you already opened/unrar-ed, then you need to drag and drop "Mods" folder (from Mi-8_Static_1.2.6 folder) into your "DCS World" folder

 

Correct ways:

Mods folder ---> into DCS World

Tech folder ---> into Mods folder

Shapes and Textures folders with mi-8.lua ---> into Tech folder

but

You ONLY need to copy/move the attached and unrar-ed "Mods" folder (from Mi-8_Static_1.2.6 folder) into your "DCS World" folder

 

That's all ;)

Edited by HungaroJET

Atop the midnight tarmac,

a metal beast awaits.

To be flown below the radar,

to bring the enemy his fate.

 

HAVE A BANDIT DAY !

 

[sIGPIC][/sIGPIC]

"When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist

Posted

Will I see the georgian skin on georgian bases and the russian on russian bases?

 

Unfortunately not yet, that's a future plan.

However you can change the skin (skins from 1.2.5 or earlier versions) but then you will see that skin on all airbases.

Atop the midnight tarmac,

a metal beast awaits.

To be flown below the radar,

to bring the enemy his fate.

 

HAVE A BANDIT DAY !

 

[sIGPIC][/sIGPIC]

"When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist

Posted (edited)

Nice, this works and looks great thank you HungaroJET (it's a shame that other static objects have the sinking bug)

 

bFLYWqE.jpg

 

(now, how about releasing some of those other goodies you've been cooking up!)

Edited by Mustang
Posted
Awesome stuff many thanks! Was only the other day I was looking at the original across the air base and thinking how it could really use an overhaul!

 

me too, good job HJ :thumbup:

but we need overhaul of an-2 model too :smilewink:

sign-pic4.jpg

  • 2 months later...
Posted (edited)

Thread bump incase anyone missed this great mod (if i had my way this work would be integrated into DCS World!)

Edited by Mustang
Posted

Thanks. :) I realized it now.

 

Thank you Hungaro!.

Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64)
Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR
>>MY MODS<< | Discord: Devrim#1068

  • 1 year later...
Posted (edited)

This mod also doesn't work in 1.5 Does anyone know how can it be adapted?

 

 

edit

 

 

I fixed it as per these instructions:

 

http://forums.eagle.ru/showthread.php?p=2511235#post2511235

Edited by zaelu

[sIGPIC][/sIGPIC]

I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

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