Raven68 Posted January 31, 2014 Posted January 31, 2014 From ED Facebook page https://www.facebook.com/eagle.dynamics/posts/615651215168100 T-90. Shooting from main gun with the laser rangefinder and ballistic computer. See a triple lamps indicator at bottom edge of screen. • Red -- target out of range. Fire is not permitted. • Green -- target in range. Gun is ready. Weapons free. • Yellow -- gun is aiming by fire control computer. Range counter in meters. Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
siipperi Posted January 31, 2014 Posted January 31, 2014 What does that HP: 100% means under the "radar"?
EagleEye Posted January 31, 2014 Posted January 31, 2014 (edited) Cool! (slightly missing sound samples like in SB: Reloading....ready...fire!:)) Edited January 31, 2014 by EagleEye Deutsche DCS-Flughandbücher SYSSpecs: i7-4790K @4GHz|GA-Z97X-SLI|16GB RAM|ASUS GTX1070|Win10 64bit|TrackIR5|TM Warthog/Saitek Pro Pedals
Joe Kurr Posted January 31, 2014 Posted January 31, 2014 What does that HP: 100% means under the "radar"? I think that's the unit's health. Dutch Flanker Display Team | LLTM 2010 Tiger Spirit Award
cichlidfan Posted January 31, 2014 Posted January 31, 2014 At least they have the smoke sorted out. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Kaktus29 Posted January 31, 2014 Posted January 31, 2014 very good indeed... laser rangerfinder plus aiming.. now 21st century tanks act at least with shooting part like 21st century tanks..
VincentLaw Posted January 31, 2014 Posted January 31, 2014 EDGE is going to make CA so much better. That combined with 1.5, I might find myself driving tanks more often. Watch out, Vegas. 1 [sIGPIC][/sIGPIC]
NoCarrier Posted January 31, 2014 Posted January 31, 2014 Would be even cooler if the new fire control did dynamic lead too instead of having to use Kentucky windage on moving targets like in that video. But anything's better than nothing, I suppose.
VTJS17_Fire Posted January 31, 2014 Posted January 31, 2014 What does that HP: 100% means under the "radar"? Health points ... or damage. HPs are already implemented. Like that new feature! Glad to see, that CA get some improvements. A manual release of smoke grenades would be fine, too. Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
Silver_Dragon Posted January 31, 2014 Posted January 31, 2014 That sight has some reminiscences to T80u 1G42 gunner sight For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Karon Posted February 1, 2014 Posted February 1, 2014 This is a really nice addition to CA. Even if I don't think it will be never as realistic as SB, every new little upgrade or new feature is very appreciated. Thanks ED! "Cogito, ergo RIO" Virtual Backseaters Volume I: F-14 Radar Intercept Officer - Fifth Public Draft Virtual Backseaters Volume II: F-4E Weapon Systems Officer - Scrapped Phantom Articles: Air-to-Air and APQ-120 | F-4E Must-know manoevure: SYNC-Z-TURN
diveplane Posted February 1, 2014 Posted February 1, 2014 This is a really nice addition to CA. Even if I don't think it will be never as realistic as SB, every new little upgrade or new feature is very appreciated. Thanks ED! soon have high detailed modules for tanks. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Flagrum Posted February 1, 2014 Posted February 1, 2014 soon have high detailed modules for tanks. Could you link a source here? ... assuming that you are not just talking about CA 1.5, right?
karambiatos Posted February 1, 2014 Posted February 1, 2014 Could you link a source here? ... assuming that you are not just talking about CA 1.5, right? by soon he means before the end of time. A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
diveplane Posted February 8, 2014 Posted February 8, 2014 Could you link a source here? ... assuming that you are not just talking about CA 1.5, right? no links no data no images, but speculative comments atm, I do see it being a indepth study sim in the near future. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Flagrum Posted February 8, 2014 Posted February 8, 2014 no links no data no images, but speculative comments atm, I do see it being a indepth study sim in the near future. hehe, ok. I was just curious because you sounded so ... confident. :o)
Marko321 Posted February 8, 2014 Posted February 8, 2014 Personally I really hope CA can one day be a real alternative to SB At the moment its not. Its taken years and tens of thousands to get SB where it is today. the armour sim market is a small niche market in comparison to the Fighter sim market. So I don't see it happing.
Suchacz Posted February 8, 2014 Posted February 8, 2014 CAs are not trying to compete SBpro... :huh: Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
VTJS17_Fire Posted February 8, 2014 Posted February 8, 2014 A FC depth would be good for CA at the moment. Not a hardcore tank sim, but much systems/ physics simulated at all. IMO, it would be a nice step forward for all the BF3/ BF4 tank fans ... with a huge map and own missions. Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC]
Marko321 Posted February 9, 2014 Posted February 9, 2014 CAs are not trying to compete SBpro... :huh: Agreed they have been honest about CA limitations But many of us hope that in time they will but as much effort in to CA As the do there plane/Helicopter modules. one option would be to create Nation packs like US/UK/RU. That way they could justify the expense Of making the vehicles with more accuracy . Better sounds more accurate fire control systems etc. I for one would have no problem paying forty euro/dollars for such a pack.
Chazz_BMF Posted February 9, 2014 Posted February 9, 2014 Looking forward to these improvements, but why does the reticles have to be yellow? Whats wrong with red, green and black? I dont understand why Ed doesnt put in a more realistic hud from the start! :pilotfly:Wolfpack Production:pilotfly: -=<[WiN 10, I7 3770K @ 4,5 Ghz, Corsair H100i, Sabertooth Z77, 16 GB Dominator, Sapphire 7970 VaporX 6GB, C70 Vengance, Thrustmaster Warthog HOTAS, Saitek Pro rudder, Track IR, Beyerdynamics MMX 300 ]>=- DCS/FC2/FC3/Arma videos on my channel: https://www.youtube.com/user/WolfpackproductionDK "Fortes Furtuna Juvat"
SmokeyTheLung Posted February 9, 2014 Posted February 9, 2014 Looking forward to these improvements, but why does the reticles have to be yellow? Whats wrong with red, green and black? I dont understand why Ed doesnt put in a more realistic hud from the start! Red and green can be done easily right now (and I agree, it'd be nice if ED did so with the Abrams reticle and others). I think black would require a slightly different approach to the way the reticle graphics are rendered. I'm not going to do a great job explaining this but I'll try anyway; the reticle graphic is an alpha transparency which means that you can use pretty much any color (iirc) but you can't make it opaque or black. If you try to fill appropriate .tga graphic with black it'll either not render black at all (stay yellow) or be very gray. I can't remember which at this point. Red and green will work though (to some extent). System specifications: Computer, joystick, DCS world, Beer
shagrat Posted February 9, 2014 Posted February 9, 2014 Agreed they have been honest about CA limitations But many of us hope that in time they will but as much effort in to CA As the do there plane/Helicopter modules. one option would be to create Nation packs like US/UK/RU. That way they could justify the expense Of making the vehicles with more accuracy . Better sounds more accurate fire control systems etc. I for one would have no problem paying forty euro/dollars for such a pack. Agreed! Even 20 EUR for a decent Leopard 2 and Marder would be fine with me... I guess the real problem, especially for multiplayer, is the amount of data to sync, if 16+ MP players lase targets, throw smokescreens (affeccting LOS), shoot MachineGun bullets (trajectory and collision) and drive arround! May be we will see enhancements in the near future, but I doubt we get something on the level of SteelBeasts, may be ARMA style without foot soldiers. Honestly, I would prefer more variety to the ground forces first... current engagement virtually cry for Toyota Trucks with Dshk Guns, different civilian vehicles, civilian people, smaller infantry vehicles, like UK Scimitar, Mastiff, Viking, Jackal, WMIK Landrovers, or German Wiesel, Wolf, Boxer, Puma, Dingo, Mungo, Unimog or AGF? Swedish, US sport similar vehicles , that are better suited to represent modern combat engagements, than T-90 Tanks for the 3rd World War scenarios. :music_whistling: Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Chazz_BMF Posted February 9, 2014 Posted February 9, 2014 Red and green can be done easily right now (and I agree, it'd be nice if ED did so with the Abrams reticle and others). I think black would require a slightly different approach to the way the reticle graphics are rendered. I'm not going to do a great job explaining this but I'll try anyway; the reticle graphic is an alpha transparency which means that you can use pretty much any color (iirc) but you can't make it opaque or black. If you try to fill appropriate .tga graphic with black it'll either not render black at all (stay yellow) or be very gray. I can't remember which at this point. Red and green will work though (to some extent). Yes I am aware of the trouble displaying black. I just dont understand the use of yellow, I have never in my 7 years of military duty come across yellow gun reticles! I know that CA is not a full blown sim and will maybe never be ( I wish though), but it wouldnt take much effort to change the colours as a default just to get it to be a little more immersive. :pilotfly:Wolfpack Production:pilotfly: -=<[WiN 10, I7 3770K @ 4,5 Ghz, Corsair H100i, Sabertooth Z77, 16 GB Dominator, Sapphire 7970 VaporX 6GB, C70 Vengance, Thrustmaster Warthog HOTAS, Saitek Pro rudder, Track IR, Beyerdynamics MMX 300 ]>=- DCS/FC2/FC3/Arma videos on my channel: https://www.youtube.com/user/WolfpackproductionDK "Fortes Furtuna Juvat"
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