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Как бы лет через пять-десять имеющийся контент не выпилили по просьбе очередных одуревших прихватизаторов, присвоивших права на созданную советскими конструкторами технику. Да в том и дело, что скидки завезли.
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Greetings I managed to grab the F15E just before it went "offline" and I'm trying to learn all it's complexity. However I find myself struggling with various tasks and wounder if there is a "bugs list" or known issues list out there somewhere? It would ease my learning curve alot if I knew something was a bug from the start or the other way around, me doing something wrong. Peace F
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I stopped using PTC a while ago as the beta updates broke things for me more than once. I now just stick with official updates.
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see msi on roadmap Is MSI implemented on the F-18?
Muchocracker replied to fortheiy12's topic in Wish List
This kind of project isnt going to be done in a month. -
Hi, Sorry if this question was already raised, but for the F1EE, I can not find any shortcut in the bindings Communication "Ready for pre-contact". Correct ? Very hard in VR to search F1 during close manouver with the tanker honestly
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Needing Knowledgeable Input On PC Build
Qcumber replied to rwbishUP's topic in PC Hardware and Related Software
I use a three fan AIO liquid cooler and it keeps it at a good temperature (about 60-70C or less in most situations). I have tried overclocking for a 5% boost but I don't really need to at the moment so run at stock. I have 4 case fans (plus the 3 AIO fans) and leave the sides of the case off so that there is plenty of air. On tests this reduced the average CPU temp by about 3-4C. Not a lot but I quite like the open case setup so I have kept it that way.- 12 replies
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sad, though do you think about a good community module? https://www.reddit.com/r/Thunderchief/ Nothing has been done but I can do some LAU but I don't know diddly about modeling
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Possibility for J-10CE in DCS?
UmamusumeMirage replied to FlankerFan35's topic in Deka Ironwork Simulations
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see msi on roadmap Is MSI implemented on the F-18?
Ogata_Rina replied to fortheiy12's topic in Wish List
It's been a month, any update? Honestly MSI is a core functionality of our hornet lot 20 so I hope it’s a priority. -
Thanks few problems: EFT texture with unique name needs a "false" in the description.lua with closer look: top part of red stripes on tails show former yellow-black checker texture (WA) 1 pixel height-line surplus missing dark red canopy frame(s) and black ejection seat
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Our F4E is not supposed to carry HARMs. If you got hands on a mod that allows you to carry it, it is not official. Either case, whether a weapon works or not is decided in the C++ code, not in Lua. Lua allows you to visually add anything you want to any pylon, but that is not enough to also make the weapon "work". That requires the actual aircraft code (C++) to understand and explicitly support the weapon. Which is something only Heatblur could do, not modders. If a weapon happens to "just work" regardless (often the case for dumb bombs), its coincidence and any future update to the aircraft might "break" it.
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I think for the 70s and 80s we have the biggest deficit in blue for assets. I'd love to have the Thud, and Aardvark, for starters
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Выпил - не выходи в интернет. з.ы.: добавлю-ка я тебя в чс. Не хочу читать бред.
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IronWolf70 started following WarRoom80
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Proposal: Free modern onboarding and/or trainer module
Luca Kowalski replied to Luca Kowalski's topic in DCS Core Wish List
TL;DR Letting newcomers try DCS by flying with someone — in a free, modern, two-seat demo plane — could lower the entry barrier dramatically, without sacrificing realism. Not a simplification — just a better way to share the experience. Many outside the community would love that chance. Right now, DCS doesn’t offer it. --- 1. The idea — in short A free, modern, two-seat demo plane (similar to a trainer class) that allows experienced DCS players to take friends along in multiplayer — to make the first contact with DCS smoother, more social, and more welcoming. Not a simplification of the sim, but an onboarding tool built around connection and immersion. --- 2. What I’ve learned so far from the replies Some veterans feel this isn’t needed — that those who really want to learn will find their way. Others point out that existing modules or trials already provide the necessary tools. I respect those views — but I’d argue that’s exactly the kind of thinking that keeps DCS in a tight bubble. --- 3. What people outside the DCS bubble say Several friends — intelligent, curious gamers who enjoy realism — told me they would love to try DCS… if someone could take them along. Not in a full tutorial. Not in a cold start. Just sitting in the backseat of a modern aircraft, guided by someone who knows the ropes. They don’t mind complexity. They just need a way in that doesn’t feel like boot camp. I’ve even seen this play out firsthand. My ex once tried to fly in DCS using my account — she crashed within minutes. Not because she wasn’t interested, but because there was no structure, no guidance, and no natural entry point. She never touched it again. Not because DCS was “too hard,” but because it wasn’t welcoming. A two-seater demo aircraft could have changed everything: she could’ve joined me as a passenger, asked questions, and tried flying herself — with context and confidence, and with me preventing her from pancaking herself. --- 4. Why the proposal still stands strong There’s no aircraft in DCS right now that’s: • Free • Modern (glass cockpit, GPS, clean avionics) • Multiplayer-capable for ride-alongs • Designed as a non-threatening entry point A purpose-built demo plane could fill that gap. And if built smartly, it could even form the basis for a paid variant (e.g. light attack or campaign version). Some have pointed out that the TF-51D was derived from the paid P-51D — and not the other way around. That’s true, but it doesn’t have to be a one-way street. If ED ever decides to develop such an aircraft, there’s no reason it must start as a full paid module. It could just as well begin as a smart, accessible free platform — and evolve from there. Others have said a free aircraft wouldn’t be worth the cost, since it doesn’t generate revenue. But I'd like to broaden this view. A module like this isn’t meant to sell itself — it’s meant to bring people in. If more people discover DCS through a welcoming first flight, and then stick around, the long-term gain in module, campaign, and map sales could easily outweigh the initial investment. Free doesn’t mean worthless — it means strategic. --- 5. But what about Flaming Cliffs 3? Flaming Cliffs 3 is often brought up as the “easy entry” into DCS — and yes, it simplifies controls and removes clickable cockpits. But it doesn’t lower the psychological or social barriers that most newcomers face. FC3 modules still require: • binding controls manually • setting up missions • understanding the interface • and flying alone, with no guided experience They’re simpler, yes — but not more welcoming. A modern demo aircraft, flown alongside a friend, could offer an immediate, immersive introduction — not through simplification, but through shared experience. --- 6. Final thought I’m grateful for the discussion, even the critical replies. But I hope we don’t fall into the trap of assuming that what worked for us is the only path worth having. The passion behind DCS is real — and maybe it’s time we made it a little easier to share. - Today
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Samuel9508 joined the community
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nervozenreviews joined the community
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If anyone is looking for a Moza Z-Axis grip extension, I'm selling mine. Installed once but never used it. Bought it new a couple months ago to pair with my Thrustmaster Warthog F/A-18 flightstick. It installed on the stick fine however when I paired it with my MOZA AB9 force feedback base, the extension positioned my stick a little higher than I wanted. Was too late to return so it's now available. Ships in original box and packaging. $70 USD with free to US. If international, message me your location and I'll see what the ship rate would be. Here's the eBay link if you're interested: https://ebay.us/m/s197ff Thanks!
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alfie1200 joined the community
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Stimmt für den Moment. Soll aber definitiv nachkommen und sie sind schon bei der arbeit. ET wäre hier aber auch nicht mehr ganz sooo wichtig, da das Teil mit 75Hz und der Auflösug eh glatter läuft als die "gefräßigere" Konkurenz. MicroOLED wikt zudem wohl noch extra smooth gegenüber LCD bei gleicher Hz-Zahl.
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Adding a reply to support this wish list item, to have the AI fighters fly more realistically (meaning tone down their BFM abilities a bit).
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New Haptics seat from Razer will it over take the HF8?
_Hoss replied to rapid's topic in Input Devices
There's no cut-out for flight sim seat center joystick mounting. That rules it out for my setup. -
Try this, see if it helps:
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This isn't so much a bug as just poor implementation. We could really use some kind of interface within the DCS settings which would allow us to reposition and size pop up menus such as this and other text boxes that we are presented with. You can however hack a .lua file to get the ai helper boxes in a better position. The file you are looking for is "\DCS World\Mods\aircraft\AH-64D\Cockpit\Scripts\AI\PrestonAI_page_common.lua" The lines you want to hack are as follows: local compass_pos = {0, -0.40} - position of the co-pilot menu {x,y} relative to the ihads centre marker i believe. local weap_control_pos = {0, -0.32} - position of the pilots menu local VR_rotate_angle_Z_bot = 0.0 - these tilt the menu towards/away from you. local VR_rotate_angle_Z_top = -0.0 It's a case of trial and error to get the position you want and it doesn't elp that you have to restart DCS everytime you make a change. I would also suggest you make a backup of your final file as it will get overwritten whenever theres an update.
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I notice when I push ENTER on the UFC I get a flashing 'OD' and underneath it a 'OG' in the middle of the HUD. When I press the SELECT rocker on the UFC, the 'OG' is replaced with a '7R'. I've looked through the forums here the DCS and Chuck's guides for any meaning to this. Anyone know what this means and its function?
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@Woody81 PFA ACM Panel Files that I've made up. They fit the 737DIYSim Korry switches perfectly. I'm still trying to find a small screen a sketch to make the skidball work. Let me know if you come across anything. Cheers, Mumbles ACM Housing V0.stl Backplate 3mm.svg Bracket L V0.stl Bracket R V0.stl Front Plate 2mm.svg