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  2. Спарку такую с 2009-го Гугл показывает, а одноместный от 2016 года нашёл, например.
  3. Aircraft external lights being kinda "broken" for gameplay purposes has been a thing since the first version of DCS afaik. It's one of those very unfortunate things that hold the DCS night environment back by a lot despite being a relatively easy fix. I've made a lot of bug reports and wishlist entries about it already. Maybe upvvote, like, comment on it in order to get ED's attention. Despite the topic's headline it also covers AI aircraft light settings.
  4. Thankyou will try that later
  5. In helmet mode radar doesn't work outside 10km range (no ranging nor stt)
  6. Software -> Optional -> SimShaker Mods Support Gear
  7. It's universal like a Huey. Although it started development and some production during end of the Cold War, most of its life it's NATO helicopter and spread worldwide, not a WarPac. https://en.wikipedia.org/wiki/PZL_W-3_Sokół#Operators
  8. This would be such a cool addition! I wanted to post this myself. The intensity of the vibrations, the shaking of instruments and tilting of mirrors, the muzzle flash (especially at low light) would definitely add to the experience. If ED thinks it's too much, or ruining the game experience, they could just add an option for it in the special options menu. Here are a few more videos independently showing the same effect. The tilting mirror seems to be the norm, not the exception. Notice how always the right mirror moves (probably the vibrations through the canopy frame are locally hitting its resonance frequency).
  9. Checked, it matches!
  10. Ok I had no idea this file was available, is it on the same page as the latest stable and Beta release?
  11. Question to Kaba: Is the AAA of Command & Control intended to be active from the start? I ingress fast and low, assuming it was going to be a level pass haul ass kinda deal (MK-82SE after all), but get sniped by either of the two ZSU-23s the moment I get in range. Checked on Tacview and I never went above 300' AGL. I see people mentioning they go active when you loiter but I don't even reach the target area without getting crossfired. Looking at the trigger it seems only the MANPADS are set up for loiter activation.
  12. And the track from today....ran butter smooth, not a single freeze or stutter. LastMissionTrack.trk
  13. As far as I know RSBN beacon is similar to a Tacan. I don't think "RETURN" mode works for a RSBN, I suppose you need a PRGM in order to get "RETURN" mode working.
  14. neuer nuudel vorne
  15. Small localization proposals for the manual: - Along the screenshots of westernized instruments, please provide screenshots of original Soviet instruments. - Also if the altitude/distance/speed are mentioned in feet/nm/knots, please also include converted metric values (users will understand better why they have weird values. - Provide names of switches and controls along labels in Russian.
  16. It wasn't sorted. To this day the DCS Mosquito flings its tailwheel into the runway upon touchdown, something you can easily see the real aircraft does not do. That violent tail-down pitch when the main wheels touch down is a bug. I do not think this will ever be fixed, or any of the other outstanding bugs in ED WW2 aircraft. Enjoy them for what they are but treat it as a 1990s boxed game purchase: no updates, no patches, no nothing.
  17. I'd love to understand a little more about the TAWS display. At around the 20:45 minute mark in the first impressions video, the herc is going straight towards a hill requiring it to pull up, yet the TAWS display only appears to show green in front of the aircraft. Should it not have indicated that terrain or am I missing something? Thanks!
  18. Play Nuclear option
  19. You can do a flight planning based on waypoints and fixes in the database. Also on some maps you can fly approaches.
  20. Depending on the radar it might have been below the RWR's minimum frequency for detecting it. 2 GHz is the lowest frequency it will detect IIRC, most of the EWR are well below that.
  21. None of the 9.12 got enabled for fuel tanks initially. However this was done at later time and you can find enough of photos of 9.12 with these fuel tanks. Edit: just read your last message.
  22. What are the exact conditions to get a success in this mission? I played this mission 4 times and I am getting at best DRAW, even if i shot my HARMs, forced the fleet to shoot a lot of missiles at me, and shot down 2 planes. How many MR needs to be shot down to register a success?
  23. Today
  24. Hey guys, I have even worst experience with those presets and I'm utilizing nVidia GPU. null
  25. I cope with the single-dot-DLAA spoting issue by telling myself, that real world spoting when the object is the size of a "a single pixel" isn't perfect either. Atmospheric effects like thermals (or heat flimmering), pollution, haze/dust, cloudes or even a flock of birds (much nearer) between the target and the spotter, can throw of the visual "lock".
  26. Hi everybody. Has anybody else experienced crashes in mission 2? I've played it like 5 or 6 times and have not been able to finish it yet. It always crashes quite into the mission, shortly after the AP training and after turning towards WP3. It may be just my computer, which does funny things in DCS and crashes it rather often, but I just had a long play in the apache with no issues. I don't have the log at the moment, but I'll try the mission one more time and upload the track and the error logs.
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